Fame

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Fame (fame points) is a currency that is accumulated on the account, which is necessary for the development of some classes and getting additional bonuses.

Fame sources[edit | edit source]

Killing a player of the opposite faction[edit | edit source]

When killing a player of the opposite faction, a fame can be obtained if the level of the killed and the killer differs by no more than 5 levels in any direction.

The amount of fame received depends on the level of killed player.

  • A coefficient has been introduced, the purpose of which is to level the process of fame accumulation by fractions.

The base value of the fame is multiplied by the result of dividing the fame of the victim's faction by the fame of the killer's faction, the upper limit = 150% of the base value, the lower limit is the base value itself.

  • The distribution of the fame in the party depends on the contribution to the murder.

Party participants are conventionally divided into categories:

- killer

- assistant

- useless

Belonging to the killer category is quite obvious, when the fame is distributed, it has a weight of 3pts. An assistant is one who, within 3 rounds before the kill, made a damage on the target, made a disable or somehow helped the killer with a heal, clarity, etc., the assist has a weight of 2pts and is taken into account even if the target was killed in another location. Useless - a party member who in this kill helped only by his presence in the kill lock, gets 1pts.

  • An example of fame distribution. If a party of 4 people, where 1 killer, 2 assistants, 1 useless kills a target that costs 120 fame, then this party receives a fame according to the following scheme. The price of a unit of weight is calculated, 1 pts = 120 / (3 + 2 + 2 + 1) = 15, then the killer gets 15 * 3 fame, assistants 15 * 2, useless 15 * 1 pts.

Killing a bosses[edit | edit source]

For killing any boss, they give a fame at the party (25-150 depending on the class of the boss, random in the range of 75-150% of the base values). There is also a chance to find a fame in boxes, which is taken only for the character.

Killing the Captain of the opposite faction[edit | edit source]

During the time period 20:00 - 01:59 Moscow time, for killing the Captain of the opposite faction, all party members of level 35 and above receive 2 fames, being no further than 80 meters from the place of murder.

Transferring a fame[edit | edit source]

Transfer of a fame from one account to another is made without penalty. Available for the sender upon reaching the 15000 faction fame and personal 3000.

Added !Fame [amount] command, when called without a parameter, it shows the balance of a free fame on the account, if you enter with a parameter, for example !Fame 123, then the mod target is activated on the character to select the 123 fame transfer object.

When a character is deleted, 75% of the fame spent by him is unlocked, with the exception of the fame spent on the purchase of classes and the transferred fame.

Passive bonuses from fame[edit | edit source]

Access to Epic and Set bosses[edit | edit source]

Fame on account General fame Boss Chests Type of equipment
500 3 000 Orb 1 Lesser Sets / Advanced weapon
1 000 7 000 Gang Leader 2 Lesser Sets / Advanced weapon
1 500 12 000 Ignus, Raziel 2 Lesser Sets / Brutal/Magic weapon
2 000 18 000 Roland, Icicle 3 Lesser Sets / Brutal/Magic weapon
2 500 25 000 Orc, Strange Person 3 Lesser Sets / Brutal/Magic weapon
3 000 30 000 Nevalarich, Sharglailar 4 Lesser Sets / Brutal/Magic weapon
3 500 35 000 Shorlail 3 Greater Sets / Deadly weapon
4 000 40 000 Duke 4 Greater Sets / Deadly weapon
4 500 45 000 Satana 5 Greater Sets / Artifact

Experience bonus[edit | edit source]

+ 1% for every 3000 total fame points up to a maximum of + 150%

Fame Shop[edit | edit source]

Buying classes[edit | edit source]

Lvl Barb Bard Cler Druid Fighter Monk Pal Rang Rogue Sorc Lvl AA Arch Ass BG ChoT DD HS PM PDK RDD ShD Slayer WM Lvl
1 4000 1 1250 2500 200 200 2500 2000 1500 1500 250 1
2 2 750 200 100 250 2
3 3 750 200 900 250 100 250 3
4 4 750 200 600 250 100 250 4
5 5 750 200 250 300 250 100 250 1000 5
6 6 200 300 250 100 250 6
7 7 200 250 100 250 7
8 8 200 250 100 250 8
9 9 200 250 100 250 9
10 10 1250 200 250 250 100 250 1000 10
11 700 11 200 300 11
12 12 12
13 13 13
14 14 14
15 15 300 15
16 500 16 300 16
17 17 17
18 18 18
19 19 19
20 20 1250 1000 20
21 750 21 300 21
22 22 22
23 23 23
24 24 24
25 25 25
26 750 26 300 26
27 27 27
28 28 28
29 29 29
30 30 30
31 250 250 250 500 1500 125 31 31
32 250 250 250 150 125 32 32
33 250 250 250 150 125 33 33
34 250 250 250 150 125 34 34
35 250 250 250 150 125 35 35
36 250 250 250 500 150 125 36 36
37 250 250 250 150 125 37 37
38 250 250 250 150 125 38 38
39 250 250 250 150 125 39 39
40 250 250 250 150 125 40 40
Итого 2500 2500 2500 3700 2850 5250 Итого 3750 5500 2200 1000 4000 1800 1500 2000 2400 2500 3000 Итого
Barb Bard Cler Druid Fighter Monk Pal Rang Rogue Sorc AA Arch Ass BG ChoT DD HS PM PDK RDD ShD Slayer WM

Faction Fame Shop[edit | edit source]

It is an NPC present in the castle of each of the factions.

Purchases are made through a dialogue, similar to a personal fame shop.

The following upgrades are available for purchase:

  • Factional boost to the experience
Lvl Faction fame

cost

Gold cost Boost %
1 2 500 2 500 000 10
2 5 000 5 000 000 20
3 7 500 7 500 000 30
4 10 000 10 000 000 40
5 12 500 12 500 000 50
6 15 000 15 000 000 60
7 17 500 17 500 000 70
8 20 000 20 000 000 80
9 22 500 22 500 000 90
10 25 000 25 000 000 100
Total 137 500 137 500 000
  • NPC cleric levels
Cleric lvl Gold cost
21 500 000
22 1 000 000
23 1 500 000
24 2 000 000
25 2 500 000
26 3 000 000
27 3 500 000
28 4 000 000
29 4 500 000
30 5 000 000
31 5 500 000
32 6 000 000
33 6 500 000
34 7 000 000
35 7 500 000
36 8 000 000
37 8 500 000
38 9 000 000
39 9 500 000
40 10 000 000
Total 105 000 000
  • Upgrades to the NPC cleric defense bonus
Lvl Faction fame cost
1 5 000
2 6 000
3 7 000
4 8 000
5 9 000
6 10 000
Total 45000

Improving Dispel and Protection Against Dispel[edit | edit source]


Increasing the number of checked spells[edit | edit source]

Lesser Dispel[edit | edit source]

  1. (200) Increasing the number of checked spells by 1
  2. (200) Increasing the number of checked spells by 2

Dispel[edit | edit source]

  1. (250) Increasing the number of checked spells by 1
  2. (250) Increasing the number of checked spells by 2

Greater Dispel[edit | edit source]

  1. (300) Increasing the number of checked spells by 1
  2. (300) Increasing the number of checked spells by 2
  3. (300) Increasing the number of checked spells by 3

Mordenkainen's disjunction[edit | edit source]

  1. (400) Increasing the number of checked spells by 1
  2. (400) Increasing the number of checked spells by 2
  3. (400) Increasing the number of checked spells by 3
  4. (400) Increasing the number of checked spells by 4

Deafening Clang[edit | edit source]

  1. (1000) Increasing the number of checked spells by 1

Protection from dispel[edit | edit source]

Dispel defence DC bonus[edit | edit source]

  1. (500) Increase DC versus dispel by 1
  2. (750) Increase DC versus dispel by 2
  3. (1000) Increase DC versus dispel by 3
  4. (1250) Increase DC versus dispel by 4
  5. (1500) Increase DC versus dispel by 5
  6. (2000) Increase DC versus dispel by 6

Dispel attack roll bonus[edit | edit source]

Lesser Dispel[edit | edit source]

  1. (300) Increase the dispel DC bonus by 1
  2. (300) Increase the dispel DC bonus by 2

Dispel magic[edit | edit source]

  1. (400) Increase the dispel DC bonus by 1
  2. (400) Increase the dispel DC bonus by 2
  3. (400) Increase the dispel DC bonus by 3

Greater Dispel[edit | edit source]

  1. (500) Increase the dispel DC bonus by 1
  2. (500) Increase the dispel DC bonus by 2
  3. (500) Increase the dispel DC bonus by 3
  4. (500) Increase the dispel DC bonus by 4
Mordenkainen's disjunction[edit | edit source]
  1. (600) Increase the dispel DC bonus by 1
  2. (600) Increase the dispel DC bonus by 2
  3. (600) Increase the dispel DC bonus by 3
  4. (600) Increase the dispel DC bonus by 4
  5. (600) Increase the dispel DC bonus by 5

Deafening Clang[edit | edit source]

  1. (400) Increase the dispel DC bonus by 1
  2. (400) Increase the dispel DC bonus by 2
  3. (400) Increase the dispel DC bonus by 3
  4. (400) Increase the dispel DC bonus by 4

Buying feats[edit | edit source]

  • (400) Toughness
  1. (200) Epic Toughness 1
  2. (200) Epic Toughness 2
  3. (200) Epic Toughness 3
  4. (200) Epic Toughness 4
  5. (200) Epic Toughness 5
  6. (200) Epic Toughness 6
  7. (200) Epic Toughness 7
  8. (200) Epic Toughness 8
  9. (200) Epic Toughness 9
  10. (200) Epic Toughness 10
  • (300) Favored Enemy Halfling
  • (300) Favored Enemy Half-elf
  • (300) Favored Enemy Gnome
  • (300) Favored Enemy Human
  • (300) Favored Enemy Half-Orc
  • (300) Favored Enemy Elf
  • (300) Favored Enemy Dwarf
  • (200) Alertness
  • (200) Blooded
  • (400) Called Shot
  • (400) Craft Wand
  • (400) Epic Reputation
  • (400) Extra Music
  • (400) Extra Stunning Attacks
  • (400) Extra Turning
  • (400) Scribe Scroll
  • (200) Stealthy
  • (400) Superior Initiative
  • (400) Wooden Body

Improving feats[edit | edit source]

  1. (400) Increase DC for Barbarian Rage by 1
  2. (450) Increase DC for Barbarian Rage by 2
  3. (500) Increase DC for Barbarian Rage by 3
  4. (550) Increase DC for Barbarian Rage by 4
  5. (600) Increase DC for Barbarian Rage by 5
  1. (1000) Reducing the time between Furious Shouting from 5 rounds to 4 rounds
  2. (1000) Reducing the time between Furious Shouting from 4 rounds to 3 rounds
  3. (1500) Casting Balagarn's Iron Horn with DC 15 + 1d20 and caster level 22 each time Furious Shout is cast

Items and improvements[edit | edit source]

  • (500) Ward of True Sight (All-Seeing Eye). Personal item.
  • Improvements for the Ward of True Sight. Valid for the account.
  1. (250) The number of uses increased to 2 times a day
  2. (250) The number of uses increased to 3 times a day
  3. (250) The number of uses increased to 4 times a day
  4. (250) The number of uses increased to 5 times a day
  5. (400) Increased range up to 6.67 meters
  6. (400) Increased range up to 10 meters
  7. (150) Increase the number of HP by 150
  8. (150) Increase the number of HP by 150
  9. (150) Increase the number of HP by 150
  10. (150) Increase the number of HP by 150
  • Weapon licenses
  1. (1000) Bastard Sword
  2. (1000) Battleaxe
  3. (1000) Dagger
  4. (1000) Double Axe
  5. (1000) Dwarven Waraxe
  6. (1000) Gauntlet Damage
  7. (1000) Gauntlet Dispel
  8. (1500) Greataxe
  9. (2000) Greatsword
  10. (1000) Handaxe
  11. (1000) Katana
  12. (1500) Kukri
  13. (1000) Longsword
  14. (1000) Morningstar
  15. (1000) Rapier
  16. (1000) Scimitar
  17. (1000) Scythe
  18. (1000) Short Sword
  19. (1000) Two-Bladed Sword
  20. (1000) Warhammer
  21. (1500) Whip

Other fixes[edit | edit source]

  • In the top accounts by fame, only PvP fame is taken into account