Ranger

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Hit die: d10

Proficiencies: armor (light, medium), shields, weapons (martial, simple)

Skill points: 4 + int modifier ( (4 + int modifier) * 4 at 1st level)

Skills: Concentration,  Craft Armor, Craft Weapon,  Discipline, Heal,  Hide,  Listen, Move Silently, Spot

Primary saving throw(s): fortitude

Base attack bonus: +1/level

Bonus feats: 1, 5, 10, 15, 20, 25, 30, 35, 40

Bonus feats list: Weapon proficiency (exotic), Mobility, Spring Attack, Whirlwind Attack, Favored Enemy, Bane of Enemies, Blinding Speed, Epic Toughness, Epic Prowess, Epic Weapon Focus, Improved Combat Casting, Epic Strength 1-10, Epic Wisdom 1-6, Knockdown, Improved Knockdown, Disarm, Improved Disarm, Armor Skin, Greater Spell Focus, Epic Spell Focus

Epic bonus feats : 23, 26, 29, 32, 35, 38

Epic bonus feats list: Weapon proficiency (exotic), Mobility, Spring Attack, Whirlwind Attack, Bane of Enemies, Blinding Speed, Epic Toughness, Epic Prowess, Epic Weapon Focus, Improved Combat Casting, Epic Strength 1-10, Epic Wisdom 1-6, Knockdown, Improved Knockdown, Disarm, Improved Disarm, Armor Skin, Greater Spell Focus, Epic Spell Focus, Epic Dexterity 1-10

Notes[edit | edit source]

  • Red dragon disciple levels counts as Ranger's caster levels vs Dispel.
  • Gains +1% to attack damage for each 2 RANGER_LVL. Can't stack with runic Extra Weapon Damage. Best extra damage applies.
  • A pure ranger gets a passive attack bonus equal to RANGER_LVL/10.

Restrictions[edit | edit source]

  • Class requires the fame.

Spells[edit | edit source]

1st level spells 2nd level spells 3rd level spells 4th level spells

Level Progression[edit | edit source]

Lvl Feat
1 Dual-Wield, Favored Enemy, Trackless Step
2 Nature Sense, Snake Blood
3 All Favored Enemy feats (except player's races)
5 Stealthy
6 Dodge, Animal Companion
9 Evasion, Expertise, Improved Two-Weapon Fighting
10 Whirlwind Attack, Skill Focus Discipline
15 Armor Prof Heavy
35 Weapon of Choice
36 Ki Critikal
37 Hide in Plans