Fame: Difference between revisions

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Фейм (очки фейма, fame, fame points) - это валюта, которая накапливается на аккаунте, необходимая для развития некоторых классов и получения дополнительных бонусов.   
Fame (fame points) is a currency used to obtain bonuses.   


==Источники получения фейма==
==Fame sources==


===Убийство игрока противоположной фракции===
===Killing a player of another faction===
При убийстве игрока противоположной фракции фейм возможно получить в случае, если уровень убитого и убийцы различаются не более чем на 5 уровней в любую сторону.
When killing a player of another faction, a fame can be obtained if the level of the killed and the killer differs by no more than 5 levels in any direction.


Количество получаемого фейма зависит от уровня убитого.  
The amount of fame received depends on the level of killed player.


Фейм так же получают все сопартийцы убийцы (каждый сопартиец так же проходит проверку по разнице в уровне с убитым), если находятся в той же локации. От поулченного убийцей фейма и от основного класса сопартийца зависит получаемый за помощь в убийстве фейм. Основным классом билда считается класс, который присутствует в билде на 80% или более)
*A coefficient has been introduced, the purpose of which is to level the process of fame accumulation by fractions.
{| class="wikitable mw-collapsible mw-collapsed"
 
!Уровень убитого
The base value of the fame is multiplied by the result of dividing the fame of the victim's faction by the fame of the killer's faction, the upper limit = 150% of the base value, the lower limit is the base value itself. 
!Убийца
 
!Помощь Бард/Сорк
*The distribution of the fame in the party depends on the contribution to the murder.
!Помощь Клерик/Друид
 
!Помощь остальные
Party participants are conventionally divided into categories:
 
- killer 
 
- assistant
 
- useless 
 
Belonging to the killer category is quite obvious, when the fame is distributed, it has a weight of 3pts. An assistant is one who, within 3 rounds before the kill, made a damage on the target, made a disable or somehow helped the killer with a heal, clarity, etc., the assist has a weight of 2pts and is taken into account even if the target was killed in another location. Useless - a party member who in this kill helped only by his presence in the kill lock, gets 1pts. 
 
*An example of fame distribution. If a party of 4 people, where 1 killer, 2 assistants, 1 useless kills a target that costs 120 fame, then this party receives a fame according to the following scheme. The price of a unit of weight is calculated, 1 pts = 120 / (3 + 2 + 2 + 1) = 15, then the killer gets 15 * 3 fame, assistants 15 * 2, useless 15 * 1 pts.
 
===Killing a bosses===
Fame [[Bosses|rewards]] for bosses.
 
===Killing Captain of hostile faction===
+350 Fame for killing Captain of hostile faction during Prime Time (21:00 - 01:00 UTC+3)
 
===Transferring a fame===
Transfer of a fame from one account to another is made without penalty. Available for the sender upon reaching the 15000 faction fame and personal 3000.
 
Added !Fame [amount] command, when called without a parameter, it shows the balance of a free fame on the account, if you enter with a parameter, for example !Fame 123, then the mod target is activated on the character to select the 123 fame transfer object.
 
Deleting a character regain 50% of fame spent on character bound purchases.
 
==Passive bonuses from fame==
 
===[[Bosses|Access to bosses]]===
===Experience bonus===
+ 1% for every 5000 Total fame points up to a maximum of + 150%
 
==Classes access==
{| class="wikitable"
|+
!Class
!Tier 1 (<150 000 Total Fame)
!Tier 2 (<300 000 Total Fame)
!Tier 3 (>=300 000 Total Fame)
|-
|[[Barbarian]]
|40
|40
|40
|-
|[[Bard]]
|35
|40
|40
|-
|[[Cleric]]
|35
|40
|40
|-
|-
|1
|[[Druid]]
|7
|35
| rowspan="40" |45%
|40
| rowspan="40" |39%
|40
| rowspan="40" |30%
|-
|-
|2
|[[Fighter]]
|8
|40
|40
|40
|-
|-
|3
|[[Monk]]
|10
|10
|40
|40
|-
|[[Paladin]]
|40
|40
|40
|-
|[[Ranger]]
|36
|40
|40
|-
|-
|4
|[[Rogue]]
|11
|40
|40
|40
|-
|[[Sorcerer]]
|0
|0
|40
|-
|[[Arcane archer|Arcane Archer]]
|0
|30
|30
|-
|-
|[[Archmage]]
|0
|0
|5
|5
|12
|-
|-
|[[Assassin]]
|10
|30
|30
|-
|[[Blackguard]]
|40
|40
|40
|-
|[[Champion of Torm]]
|30
|30
|30
|-
|[[Red dragon disciple|Red Dragon Disciple]]
|0
|10
|30
|-
|[[Dwarven defender|Dwarven Defender]]
|0
|0
|30
|-
|[[Harper scout|Harper Scout]]
|0
|8
|8
|-
|[[Purple dragon knight|Purple Dragon Knight]]
|0
|6
|6
|6
|13
|-
|-
|7
|[[Pale Master]]
|14
|1
|1
|1
|-
|-
|8
|[[Shadowdancer]]
|16
|0
|30
|30
|-
|-
|9
|[[Slayer]]
|17
|0
|0
|10
|-
|-
|[[Weapon master|Weapon Master]]
|0
|10
|10
|18
|30
|}<br />
==<big>Faction Fame Shop</big>==
It is an NPC present in the castle of each of the factions.
 
Purchases are made through a dialogue, similar to a personal fame shop.
 
The following upgrades are available for purchase: 
 
*Factional boost to the experience
 
{| class="wikitable"
|+
!Lvl
!Faction fame
cost
!Gold cost
!Boost %
|-
|-
|11
|1
|19
|2 500
|2 500 000
|10
|-
|-
|12
|2
|5 000
|5 000 000
|20
|20
|-
|-
|13
|3
|22
|7 500
|7 500 000
|30
|-
|4
|10 000
|10 000 000
|40
|-
|-
|14
|5
|23
|12 500
|12 500 000
|50
|-
|-
|15
|6
|24
|15 000
|15 000 000
|60
|-
|-
|16
|7
|25
|17 500
|17 500 000
|70
|-
|-
|17
|8
|26
|20 000
|20 000 000
|80
|-
|-
|18
|9
|28
|22 500
|22 500 000
|90
|-
|-
|19
|10
|29
|25 000
|25 000 000
|100
|-
|-
|20
|'''Total'''
|30
|'''137 500'''
|'''137 500 000'''
|
|}
 
*NPC cleric levels depend on Total Fame on server
 
{| class="wikitable"
|+
!Cleric lvl
!Total Fame
|-
|-
|21
|21
|34
|10 000
|-
|-
|22
|22
|37
|20 000
|-
|-
|23
|23
|41
|30 000
|-
|-
|24
|24
|44
|40 000
|-
|-
|25
|25
|48
|50 000
|-
|-
|26
|26
|52
|60 000
|-
|-
|27
|27
|55
|70 000
|-
|-
|28
|28
|59
|80 000
|-
|-
|29
|29
|62
|90 000
|-
|-
|30
|30
|66
|100 000
|-
|-
|31
|31
|71
|110 000
|-
|-
|32
|32
|76
|120 000
|-
|-
|33
|33
|80
|130 000
|-
|-
|34
|34
|85
|140 000
|-
|-
|35
|35
|90
|150 000
|-
|-
|36
|36
|96
|160 000
|-
|-
|37
|37
|102
|170 000
|-
|-
|38
|38
|108
|180 000
|-
|-
|39
|39
|114
|190 000
|-
|-
|40
|40
|120
|200 000
|}
 
===Убийство Капитана противоположной фракции===
В период времени 20:00 - 01:59 по Москве за убийство Капитана противоположной фракции все сопартийцы 35 уровня и выше получают по 2 фейма, находясь от места убийства не далее, чем в радиусе 80 метров.
 
===<del>В качестве награды за штурм города противоположной фракции</del>===
Из убитого Короля противоположной фракции выпадает 5 ключей: 2 от сундуков с Epic лутом, 2 от сундуков с Set лутом и 1 от сундука с уникальным предметом.
{| class="wikitable"
!Уникальные предметы
!Свойства
|-
|Первый фрагмент карты (Осада)
|При наличии всех 4 фрагментов карты (Осада) появляется возможность начать PvP-эвент
|-
|Второй фрагмент карты (Осада)
|
|-
|Третий фрагмент карты (Осада)
|
|-
|Четвертый фрагмент карты (Осада)
|
|-
|Лицензия на оружие
|Всего 21 лицензия на разные виды оружия. Позволяет использовать оружие из категории Artifact
|-
|-
|Lesser Fame Stone
|'''Total'''
|При использовании на персонажа дает +200 фейма и исчезает
|'''200 000'''
|}
|}


===Передача фейма с аккаунта на аккаунт===
*Upgrades to the NPC cleric defense bonus
Чтобы поделиться феймом у аккаунта-донора должно быть накоплено как минимум 2 000 фейма, а суммарный фейм его фракции должен быть не ниже 10 000 фейма.
 
Передача фейма происходит со штрафом в половину от отданного. Т.е. для передачи 500 фейма, аккаунт-донор потратит 1 000 фейма.


==Пассивные бонусы от фейма==
===Доступ к Epic и Set боссам===
{| class="wikitable"
{| class="wikitable"
!Фейм на аккаунте
|+
!Общий фейм
!Lvl
!Босс
!Faction fame cost
!Сундуки
!Тип вещей
|-
|-
|500
|3 000
|Orb
|1
|1
|Lesser Sets / Advanced weapon
|5 000
|-
|-
|1 000
|7 000
|Gang Leader
|2
|2
|Lesser Sets / Advanced weapon
|6 000
|-
|-
|1 500
|12 000
|Ignus, Raziel
|2
|Lesser Sets / Brutal/Magic weapon
|-
|2 000
|18 000
|Roland, Icicle
|3
|3
|Lesser Sets / Brutal/Magic weapon
|7 000
|-
|2 500
|25 000
|Orc, Strange Person
|3
|Lesser Sets / Brutal/Magic weapon
|-
|-
|3 000
|30 000
|Nevalarich, Sharglailar
|4
|Lesser Sets / Brutal/Magic weapon
|-
|3 500
|35 000
|Shorlail
|3
|Greater Sets / Deadly weapon
|-
|4 000
|40 000
|Duke
|4
|4
|Greater Sets / Deadly weapon
|8 000
|-
|-
|4 500
|45 000
|Satana
|5
|5
|Greater Sets / Artifact
|9 000
|}
 
===Бонус к получаемому опыту===
+1% за каждые 500 очков общего фейма до максимума в +150%
{| class="wikitable"
!Фейм фракции
!Фракционный бонус к экспе
|-
|-
|>=2 750
|6
|10%
|10 000
|-
|-
|>=6 500
|'''Total'''
|21%
|'''45 000'''
|-
|>=11 250
|33%
|-
|>=17 000
|46%
|-
|>=23 750
|60%
|-
|>=31 500
|75%
|-
|>=40 250
|91%
|-
|>=50 000
|108%
|-
|>=60 750
|126%
|-
|>=72 500
|145%
|-
|>=85 250
|165%
|-
|>=99 000
|186%
|-
|>=113 750
|208%
|-
|>=129 500
|231%
|-
|>=146 250
|255%
|-
|>=164 000
|280%
|}
|}


==Области применения фейма (Fame Shop)==
*Upgrade to the NPC perform


===Покупка классов===
{| class="wikitable"
{| class="wikitable"
|+
!Lvl
!Lvl
![[Barbarian|Barb]]
!Faction fame cost
![[Bard]]
![[Cleric|Cler]]
![[Druid]]
![[Fighter]]
![[Monk]]
![[Paladin|Pal]]
![[Ranger|Rang]]
![[Rogue]]
![[Sorcerer|Sorc]]
!Lvl
![[Arcane archer|AA]]
![[Archmage|Arch]]
![[Assassin|Ass]]
![[Blackguard|BG]]
![[Champion of Torm|ChoT]]
![[Dwarven defender|DD]]
![[Harper scout|HS]]
![[Pale Master|PM]]
![[Purple dragon knight|PDK]]
![[Red dragon disciple|RDD]]
![[Shadowdancer|ShD]]
![[Slayer|Slayer]]
![[Weapon master|WM]]
!Lvl
|-
|-
|1
|1
|
|1000
|
|
|
|
|
|
|
|
|4000
|1
|1250
|2500
|200
|
|200
|750
|
|2000
|1500
|
|1500
|250
|
|1
|-
|-
|2
|2
|
|2000
|
|
|
|
|
|
|
|
|
|2
|
|750
|200
|
|
|
|
| rowspan="40" |
|
|
|100
|250
|
|2
|-
|-
|3
|3
|
|3000
|
|
|
|
|
|
|
|
|
|3
|
|750
|200
|
|
|
|900
|
|250
|100
|250
|
|3
|-
|-
|4
|4
|
|4000
|
|
|
|
|
|
|
|
|
|4
|
|750
|200
|
|
|
|600
|
|250
|100
|250
|
|4
|-
|-
|5
|5
|
|5000
|
|
|
|
|
|
|
|
|
|5
|
|750
|200
|
|250
|
|300
|
|250
|100
|250
|
|5
|-
|-
|6
|6
|
|6000
|
|
|
|
|
|
|
|
|
|6
|
|
|200
|
|
|850
|
|
|250
|100
|250
|
|6
|-
|-
|7
|7
|
|7000
|
|
|
|
|
|
|
|
|
|7
|
|
|200
|
|
|
|
|
|250
|100
|250
|300
|7
|-
|-
|8
|8
|
|8000
|
|
|
|
|
|
|
|
|
|8
|
|
|200
|
|
|
|
|
|250
|100
|250
|
|8
|-
|-
|9
|'''Total'''
|
|'''36 000'''
|
|}
|
 
|
*Upgrade to the NPC bard song
|
 
|
{| class="wikitable"
|
!Lvl
|
!Bonus
|
!Gold cost
|
|9
|
|
|200
|
|
|
|
|
|250
|100
|250
|
|9
|-
|-
|10
|1
|
|All allies in the area of the bard's song gain +1 bonus temporary HP per caster level
|
|1 000 000
|
|
|
|
|
|
|
|
|10
|1250
|
|200
|
|250
|
|
|
|250
|100
|250
|
|10
|-
|-
|11
|2
|
|All allies in the area of the bard's song receive immunity to negative damage equal bard_lvl/10
|
|3 000 000
|
|
|
|700
|
|
|
|
|11
|
|
|200
|
|
|950
|
|
|
|
|
|
|11
|-
|-
|12
|3
|
|All allies in the area of the bard's song gain the ability to regenerate (1+bard_lvl/10) hit points every round
|
|5 000 000
|
|
|
|
|
|
|
|
|12
|
|
|
|
|
|
|
|
|
|
|
|
|12
|-
|-
|13
|4
|
|All allies in the area of the bard's song gain 10% concealment
|
|7 000 000
|
|
|
|
|
|
|
|
|13
|
|
|
|
|
|
|
|
|
|
|
|300
|13
|-
|-
|14
|5
|
|All allies in the area of the bard's song gain a (1+bard_lvl/10) magical damage bonus.
|
|9 000 000
|
|
|
|
|
|
|
|
|14
|
|
|
|
|
|
|
|
|
|
|
|
|14
|-
|-
|15
|'''Total'''
|
|
|
|25 000 000
|
|}
|
 
|
*Guardian NPC upgrades
|
 
|
{| class="wikitable"
|
|+
|
!Lvl
|
!Bonus
|15
!Faction Fame cost
|
|
|
|
|300
|
|
|
|
|
|
|
|15
|-
|-
|16
|1
|
|HP increased by 150%
|
|1 000
|
|
|
|500
|
|
|
|
|16
|
|
|
|
|
|1050
|
|
|
|
|
|300
|16
|-
|-
|17
|2
|
|HP increased by 200%
|
|4 000
|
|
|
|
|
|
|
|
|17
|
|
|
|
|
|
|
|
|
|
|
|
|17
|-
|-
|18
|3
|
|HP increased by 300%
|
|16 000
|
|
|
|
|
|
|
|
|18
|
|
|
|
|
|
|
|
|
|
|
|
|18
|-
|-
|19
|4
|
|HP increased by 400%
|
|64 000
|
|
|
|
|
|
|
|
|19
|
|
|
|
|
|
|
|
|
|
|
|300
|19
|-
|20
|
|
|
|
|
|
|
|
|
|
|20
|1250
|
|
|
|
|
|
|
|
|
|
|
|20
|-
|21
|
|
|
|
|
|750
|
|
|
|
|21
|
|
|
|
|
|1150
|
|
|
|
|
|
|21
|-
|22
|
|
|
|
|
|
|
|
|
|
|22
|
|
|
|
|
|
|
|
|
|
|
|300
|22
|-
|23
|
|
|
|
|
|
|
|
|
|
|23
|
|
|
|
|
|
|
|
|
|
|
|
|23
|-
|24
|
|
|
|
|
|
|
|
|
|
|24
|
|
|
|
|
|
|
|
|
|
|
|
|24
|-
|25
|
|
|
|
|
|
|
|
|
|
|25
|
|
|
|
|
|
|
|
|
|
|
|300
|25
|-
|26
|
|
|
|
|
|750
|
|
|
|
|26
|
|
|
|
|
|1250
|
|
|
|
|
|
|26
|-
|27
|
|
|
|
|
|
|
|
|
|
|27
|
|
|
|
|
|
|
|
|
|
|
|
|27
|-
|28
|
|
|
|
|
|
|
|
|
|
|28
|
|
|
|
|
|
|
|
|
|
|
|300
|28
|-
|29
|
|
|
|
|
|
|
|
|
|
|29
|
|
|
|
|
|
|
|
|
|
|
|300
|29
|-
|30
|
|
|
|
|
|
|
|
|
|
|30
|
|
|
|
|
|
|
|
|
|
|
|300
|30
|-
|31
|
|250
|250
|225
|
|500
|
|1500
|
|125
|31
|
|
|
|
|
|
|
|
|
|
|
|
|31
|-
|32
|
|250
|250
|225
|
|
|
|150
|
|125
|32
|
|
|
|
|
|
|
|
|
|
|
|
|32
|-
|33
|
|250
|250
|225
|
|
|
|150
|
|125
|33
|
|
|
|
|
|
|
|
|
|
|
|
|33
|-
|34
|
|250
|250
|225
|
|
|
|150
|
|125
|34
|
|
|
|
|
|
|
|
|
|
|
|
|34
|-
|35
|
|250
|250
|225
|
|
|
|150
|
|125
|35
|
|
|
|
|
|
|
|
|
|
|
|
|35
|-
|36
|
|250
|250
|225
|
|500
|
|150
|
|125
|36
|
|
|
|
|
|
|
|
|
|
|
|
|36
|-
|37
|
|250
|250
|225
|
|
|
|150
|
|125
|37
|
|
|
|
|
|
|
|
|
|
|
|
|37
|-
|38
|
|250
|250
|225
|
|
|
|150
|
|125
|38
|
|
|
|
|
|
|
|
|
|
|
|
|38
|-
|39
|
|250
|250
|225
|
|
|
|150
|
|125
|39
|
|
|
|
|
|
|
|
|
|
|
|
|39
|-
|40
|
|250
|250
|225
|
|
|
|150
|
|125
|40
|
|
|
|
|
|
|
|
|
|
|
|
|40
|-
|Итого
|
|2500
|2500
|2250
|
|3700
|
|2850
|
|5250
|Итого
|3750
|5500
|2200
|
|1000
|6000
|
|
|2000
|2400
|
|2700
|Итого
|-
|
|[[Barbarian|Barb]]
|[[Bard]]
|[[Cleric|Cler]]
|[[Druid]]
|[[Fighter]]
|[[Monk]]
|[[Paladin|Pal]]
|[[Ranger|Rang]]
|[[Rogue]]
|[[Sorcerer|Sorc]]
|
|[[Arcane archer|AA]]
|[[Archmage|Arch]]
|[[Assassin|Ass]]
|[[Blackguard|BG]]
|[[Champion of Torm|ChoT]]
|[[Dwarven defender|DD]]
|[[Harper scout|HS]]
|[[Pale Master|PM]]
|[[Purple dragon knight|PDK]]
|[[Red dragon disciple|RDD]]
|[[Shadowdancer|ShD]]
|[[Slayer|Slayer]]
|[[Weapon master|WM]]
|
|}
|}
<br />
==Fame Shop==


===Улучшение диспела и защиты против диспела===
===Improving Dispel and Protection Against Dispel===
<br />
 
===Increasing the number of checked spells (account)===


====Lesser Dispel====
====Lesser Dispel====


#(200) Увеличение количества проверяемых спеллов на 1
#(200) Increasing the number of checked spells by 1
#(200) Увеличение количества проверяемых спеллов на 2
#(200) Increasing the number of checked spells by 2


====Dispel====
====Dispel====


#(250) Увеличение количества проверяемых спеллов на 1
#(250) Increasing the number of checked spells by 1
#(250) Увеличение количества проверяемых спеллов на 2
#(250) Increasing the number of checked spells by 2


====Greater Dispel====
====Greater Dispel====


#(300) Увеличение количества проверяемых спеллов на 1
#(300) Increasing the number of checked spells by 1
#(300) Увеличение количества проверяемых спеллов на 2
#(300) Increasing the number of checked spells by 2
#(300) Увеличение количества проверяемых спеллов на 3
#(300) Increasing the number of checked spells by 3


====Mordenkainen's disjunction====
====Mordenkainen's disjunction====


#(400) Увеличение количества проверяемых спеллов на 1
#(400) Increasing the number of checked spells by 1
#(400) Увеличение количества проверяемых спеллов на 2
#(400) Increasing the number of checked spells by 2
#(400) Увеличение количества проверяемых спеллов на 3
#(400) Increasing the number of checked spells by 3
#(400) Увеличение количества проверяемых спеллов на 4
#(400) Increasing the number of checked spells by 4
 
====Deafening Clang====
 
#(1000) Increasing the number of checked spells by 1
 
===Protection from dispel===
 
====Dispel defence DC bonus====
 
#(500) Increase DC versus dispel by 1
#(750) Increase DC versus dispel by 2
#(1000) Increase DC versus dispel by 3
#(1250) Increase DC versus dispel by 4
#(1500) Increase DC versus dispel by 5
#(2000) Increase DC versus dispel by 6
 
===Dispel attack roll bonus===
 
====Lesser Dispel====


====Deafen Clang====
#(300) Increase the dispel DC bonus by 1
#(300) Increase the dispel DC bonus by 2


#(400) Увеличение бонуса к DC диспела на 1
====Dispel magic====
#(400) Увеличение бонуса к DC диспела на 2
#(400) Увеличение бонуса к DC диспела на 3
#(400) Увеличение бонуса к DC диспела на 4
#(1000) Увеличение количества проверяемых спеллов на 1


====Защита против диспела====
#(400) Increase the dispel DC bonus by 1
#(400) Increase the dispel DC bonus by 2
#(400) Increase the dispel DC bonus by 3


#(500) Увеличение DC против диспела на 1
====Greater Dispel====
#(1000) Увеличение DC против диспела на 2


====Защита Архимага против диспела====
#(500) Increase the dispel DC bonus by 1
#(500) Increase the dispel DC bonus by 2
#(500) Increase the dispel DC bonus by 3
#(500) Increase the dispel DC bonus by 4


#(500) Увеличение DC против диспела на 1 при наличии в билде класса Архимаг
====Mordenkainen's disjunction====
#(1000) Увеличение DC против диспела на 2 при наличии в билде класса Архимаг


===Покупка фитов===
#(600) Increase the dispel DC bonus by 1
#(600) Increase the dispel DC bonus by 2
#(600) Increase the dispel DC bonus by 3
#(600) Increase the dispel DC bonus by 4
#(600) Increase the dispel DC bonus by 5


*(800) Toughness
====Deafening Clang====


#(230) Epic Toughness1
#(400) Increase the dispel DC bonus by 1
#(230) Epic Toughness2
#(400) Increase the dispel DC bonus by 2
#(255) Epic Toughness3
#(400) Increase the dispel DC bonus by 3
#(280) Epic Toughness4
#(400) Increase the dispel DC bonus by 4
#(305) Epic Toughness5
 
#(330) Epic Toughness6
===Buying feats===
#(355) Epic Toughness7
 
#(380) Epic Toughness8
*(400) Toughness
#(405) Epic Toughness9
 
#(430) Epic Toughness10
#(200) Epic Toughness 1
#(200) Epic Toughness 2
#(200) Epic Toughness 3
#(200) Epic Toughness 4
#(200) Epic Toughness 5
#(200) Epic Toughness 6
#(200) Epic Toughness 7
#(200) Epic Toughness 8
#(200) Epic Toughness 9
#(200) Epic Toughness 10


*(300) Favored Enemy Halfling
*(300) Favored Enemy Halfling
Line 1,482: Line 532:
*(300) Favored Enemy Gnome
*(300) Favored Enemy Gnome
*(300) Favored Enemy Human
*(300) Favored Enemy Human
*(300) Favored Enemy Half-Orc
*(300) Favored Enemy Elf
*(300) Favored Enemy Dwarf
*(200) Alertness
*(400) Armour Proficiency (Heavy)
*(200) Blooded
*(400) Called Shot
*(400) Craft Wand
*(400) Epic Reputation
*(400) Extended Spell
*(400) Extra Music
*(400) Extra Stunning Attacks
*(400) Extra Turning
*(400) Improved Taunt
*(400) Scribe Scroll
*(200) Stealthy
*(400) Superior Initiative
*(400) Thug
*(800) Wooden Body
===Improving feats===
*[[Barbarian Rage|Barbarian Rages]]


===Улучшение фитов===
#(400) Increase DC for Barbarian Rage by 1
#(450) Increase DC for Barbarian Rage by 2
#(500) Increase DC for Barbarian Rage by 3
#(550) Increase DC for Barbarian Rage by 4
#(600) Increase DC for Barbarian Rage by 5


*[[Barbarian Rage|Ярость варвара]]
#(1000) Reducing the time between Rage Pulse from 5 rounds to 4 rounds
#(1000) Reducing the time between Rage Pulse from 4 rounds to 3 rounds


#(400) Увеличение DC для ярости варвара на 1
*[[Bard Song|Bard song]]
#(450) Увеличение DC для ярости варвара на 2
#(500) Увеличение DC для ярости варвара на 3
#(550) Увеличение DC для ярости варвара на 4
#(600) Увеличение DC для ярости варвара на 5


#(1000) Уменьшение времени между применениями яростного крика с 5 раундов до 4 раундов
#(200) All allies in the area of the bard's song gain +1 bonus temporary HP per bard level
#(1000) Уменьшение времени между применениями яростного крика с 4 раундов до 3 раундов
#(400) Removes the fear effect from all allies in the area of the bard's song
#(1500) При каждом применении яростного крика кастуется Balagarn's Iron Horn с DC 15 + 1d20 и уровнем кастера равным 22
#(400) All allies in the area of the bard's song receive immunity to negative damage equal bard_lvl/10
#(600) All allies in the area of the bard's song gain the ability to regenerate (1+bard_lvl/10) hit points every round
#(600) All allies in the area of the bard's song gain 10% concealment
#(800) All allies in the area of the bard's song gain a (1+bard_lvl/10) magical damage bonus
#(800) Bard gains +1 to Balagarn's Iron Horn attack roll


===Предметы и улучшения===
*[[Blackguard]]


*(500) Divine Buffer. Персональный предмет.
#(300) Evil Blight +1 to maximum Taunt bonus
*(200) Телепорт в город без лимита использования. Персональный предмет.
#(300) Evil Blight +1 to maximum Spell Failure with Taunt
*(300) Телепорт на лидера без лимита использования. Персональный предмет.
#(1000) Evil Blight +1 to maximum AB bonus
*(200) Ward of True Sight (Всевидящее Око). Персональный предмет.
#(400) Evil Blight cooldown reduced by 1 minute
*Улучшения для Всевидящего Ока. Действуют для аккаунта.
#(400) Evil Blight cooldown reduced by 1 minute
#(1000) Evil Blight radius increased by 10m
#(500) Seal of Silence Spell Failure duration increased by 3 sec
#(500) Seal of Silence Spell Failure duration increased by 3 sec
#(300) Mark of Doom cooldown reduced by 3 rounds
#(300) Mark of Doom cooldown reduced by 3 rounds
#(200) Mark of Doom cooldown reduced by 2 rounds


#(100) Количество использований увеличено до 3 раз в день
===Items===
#(100) Количество использований увеличено до 4 раз в день
#(100) Количество использований увеличено до 5 раз в день
#(200) Увеличение радиуса действия до 20 метров (2 тайла)
#(100) Увеличение количества HP до 1000
#(100) Увеличение времени существования до 15 раундов (90 сек)
#(100) Увеличение времени существования до 20 раундов (120 сек)


*Лицензии на оружие
*Weapon licenses


#(1000) Bastard Sword
#(1000) Bastard Sword
Line 1,525: Line 603:
#(2000) Greatsword
#(2000) Greatsword
#(1000) Handaxe
#(1000) Handaxe
#(1000) Halberd
#(1000) Katana
#(1000) Katana
#(1500) Kukri
#(1500) Kukri
Line 1,531: Line 610:
#(1000) Rapier
#(1000) Rapier
#(1000) Scimitar
#(1000) Scimitar
#(1000) Scythe
#(1500) Scythe
#(1000) Short Sword
#(1000) Short Sword
#(1000) Two-Bladed Sword
#(1000) Two-Bladed Sword
#(1000) Warhammer
#(1000) Warhammer
#(1500) Whip
#(1500) Whip
<br />
*(750) Divine Buffer
#(250) Bonus spell 1
#(250) Bonus spell 2
#(250) Bonus spell 3
===Critical Hit Range===
#(800) Monk's Gauntlet Critical Hit Range +1
#(800) Fighter's Critical Hit Range +1 (Fighter_lvl 20+)
#(800) Fighter's Critical Hit Range +2 (Fighter_lvl 20+)
===Empowered Hit (Gauntlet only)===
#(250) Empowered hit damage bonus +2%
#(250) Empowered hit damage bonus +4%
#(250) Empowered hit damage bonus +6%
#(250) Empowered hit damage bonus +8%
#(250) Empowered hit damage bonus +10%
===Teleports===
*(200) Unlimited teleport to city (Wipe stage = Tier 2 (Total fame >=150 000))
*(400) Unlimited teleport to party leader (Wipe stage = Tier 3 (Total fame >=300 000))
===Spells===
====Inferno====
#(300) 15% chance to deal 125% damage
#(300) 25% chance to deal 150% damage
#(300) 35% chance to deal 175% damage
====Earthquake====
#(400) knockdown to friendly targets is 5 sec
#(400) knockdown to friendly targets is 4 sec
#(400) knockdown to friendly targets is 3 sec
====Poison====
#(400) Heal decrease on Plague effect is 15%
#(400) Heal decrease on Plague effect is 20%
#(400) Heal decrease on Plague effect is 25%
===Other fixes===
*In the top accounts by fame, only PvP fame is taken into account

Latest revision as of 11:18, 17 January 2024

Fame (fame points) is a currency used to obtain bonuses.

Fame sources[edit | edit source]

Killing a player of another faction[edit | edit source]

When killing a player of another faction, a fame can be obtained if the level of the killed and the killer differs by no more than 5 levels in any direction.

The amount of fame received depends on the level of killed player.

  • A coefficient has been introduced, the purpose of which is to level the process of fame accumulation by fractions.

The base value of the fame is multiplied by the result of dividing the fame of the victim's faction by the fame of the killer's faction, the upper limit = 150% of the base value, the lower limit is the base value itself.

  • The distribution of the fame in the party depends on the contribution to the murder.

Party participants are conventionally divided into categories:

- killer

- assistant

- useless

Belonging to the killer category is quite obvious, when the fame is distributed, it has a weight of 3pts. An assistant is one who, within 3 rounds before the kill, made a damage on the target, made a disable or somehow helped the killer with a heal, clarity, etc., the assist has a weight of 2pts and is taken into account even if the target was killed in another location. Useless - a party member who in this kill helped only by his presence in the kill lock, gets 1pts.

  • An example of fame distribution. If a party of 4 people, where 1 killer, 2 assistants, 1 useless kills a target that costs 120 fame, then this party receives a fame according to the following scheme. The price of a unit of weight is calculated, 1 pts = 120 / (3 + 2 + 2 + 1) = 15, then the killer gets 15 * 3 fame, assistants 15 * 2, useless 15 * 1 pts.

Killing a bosses[edit | edit source]

Fame rewards for bosses.

Killing Captain of hostile faction[edit | edit source]

+350 Fame for killing Captain of hostile faction during Prime Time (21:00 - 01:00 UTC+3)

Transferring a fame[edit | edit source]

Transfer of a fame from one account to another is made without penalty. Available for the sender upon reaching the 15000 faction fame and personal 3000.

Added !Fame [amount] command, when called without a parameter, it shows the balance of a free fame on the account, if you enter with a parameter, for example !Fame 123, then the mod target is activated on the character to select the 123 fame transfer object.

Deleting a character regain 50% of fame spent on character bound purchases.

Passive bonuses from fame[edit | edit source]

Access to bosses[edit | edit source]

Experience bonus[edit | edit source]

+ 1% for every 5000 Total fame points up to a maximum of + 150%

Classes access[edit | edit source]

Class Tier 1 (<150 000 Total Fame) Tier 2 (<300 000 Total Fame) Tier 3 (>=300 000 Total Fame)
Barbarian 40 40 40
Bard 35 40 40
Cleric 35 40 40
Druid 35 40 40
Fighter 40 40 40
Monk 10 40 40
Paladin 40 40 40
Ranger 36 40 40
Rogue 40 40 40
Sorcerer 0 0 40
Arcane Archer 0 30 30
Archmage 0 0 5
Assassin 10 30 30
Blackguard 40 40 40
Champion of Torm 30 30 30
Red Dragon Disciple 0 10 30
Dwarven Defender 0 0 30
Harper Scout 0 8 8
Purple Dragon Knight 0 6 6
Pale Master 1 1 1
Shadowdancer 0 30 30
Slayer 0 0 10
Weapon Master 0 10 30


Faction Fame Shop[edit | edit source]

It is an NPC present in the castle of each of the factions.

Purchases are made through a dialogue, similar to a personal fame shop.

The following upgrades are available for purchase:

  • Factional boost to the experience
Lvl Faction fame

cost

Gold cost Boost %
1 2 500 2 500 000 10
2 5 000 5 000 000 20
3 7 500 7 500 000 30
4 10 000 10 000 000 40
5 12 500 12 500 000 50
6 15 000 15 000 000 60
7 17 500 17 500 000 70
8 20 000 20 000 000 80
9 22 500 22 500 000 90
10 25 000 25 000 000 100
Total 137 500 137 500 000
  • NPC cleric levels depend on Total Fame on server
Cleric lvl Total Fame
21 10 000
22 20 000
23 30 000
24 40 000
25 50 000
26 60 000
27 70 000
28 80 000
29 90 000
30 100 000
31 110 000
32 120 000
33 130 000
34 140 000
35 150 000
36 160 000
37 170 000
38 180 000
39 190 000
40 200 000
Total 200 000
  • Upgrades to the NPC cleric defense bonus
Lvl Faction fame cost
1 5 000
2 6 000
3 7 000
4 8 000
5 9 000
6 10 000
Total 45 000
  • Upgrade to the NPC perform
Lvl Faction fame cost
1 1000
2 2000
3 3000
4 4000
5 5000
6 6000
7 7000
8 8000
Total 36 000
  • Upgrade to the NPC bard song
Lvl Bonus Gold cost
1 All allies in the area of the bard's song gain +1 bonus temporary HP per caster level 1 000 000
2 All allies in the area of the bard's song receive immunity to negative damage equal bard_lvl/10 3 000 000
3 All allies in the area of the bard's song gain the ability to regenerate (1+bard_lvl/10) hit points every round 5 000 000
4 All allies in the area of the bard's song gain 10% concealment 7 000 000
5 All allies in the area of the bard's song gain a (1+bard_lvl/10) magical damage bonus. 9 000 000
Total 25 000 000
  • Guardian NPC upgrades
Lvl Bonus Faction Fame cost
1 HP increased by 150% 1 000
2 HP increased by 200% 4 000
3 HP increased by 300% 16 000
4 HP increased by 400% 64 000


Fame Shop[edit | edit source]

Improving Dispel and Protection Against Dispel[edit | edit source]


Increasing the number of checked spells (account)[edit | edit source]

Lesser Dispel[edit | edit source]

  1. (200) Increasing the number of checked spells by 1
  2. (200) Increasing the number of checked spells by 2

Dispel[edit | edit source]

  1. (250) Increasing the number of checked spells by 1
  2. (250) Increasing the number of checked spells by 2

Greater Dispel[edit | edit source]

  1. (300) Increasing the number of checked spells by 1
  2. (300) Increasing the number of checked spells by 2
  3. (300) Increasing the number of checked spells by 3

Mordenkainen's disjunction[edit | edit source]

  1. (400) Increasing the number of checked spells by 1
  2. (400) Increasing the number of checked spells by 2
  3. (400) Increasing the number of checked spells by 3
  4. (400) Increasing the number of checked spells by 4

Deafening Clang[edit | edit source]

  1. (1000) Increasing the number of checked spells by 1

Protection from dispel[edit | edit source]

Dispel defence DC bonus[edit | edit source]

  1. (500) Increase DC versus dispel by 1
  2. (750) Increase DC versus dispel by 2
  3. (1000) Increase DC versus dispel by 3
  4. (1250) Increase DC versus dispel by 4
  5. (1500) Increase DC versus dispel by 5
  6. (2000) Increase DC versus dispel by 6

Dispel attack roll bonus[edit | edit source]

Lesser Dispel[edit | edit source]

  1. (300) Increase the dispel DC bonus by 1
  2. (300) Increase the dispel DC bonus by 2

Dispel magic[edit | edit source]

  1. (400) Increase the dispel DC bonus by 1
  2. (400) Increase the dispel DC bonus by 2
  3. (400) Increase the dispel DC bonus by 3

Greater Dispel[edit | edit source]

  1. (500) Increase the dispel DC bonus by 1
  2. (500) Increase the dispel DC bonus by 2
  3. (500) Increase the dispel DC bonus by 3
  4. (500) Increase the dispel DC bonus by 4

Mordenkainen's disjunction[edit | edit source]

  1. (600) Increase the dispel DC bonus by 1
  2. (600) Increase the dispel DC bonus by 2
  3. (600) Increase the dispel DC bonus by 3
  4. (600) Increase the dispel DC bonus by 4
  5. (600) Increase the dispel DC bonus by 5

Deafening Clang[edit | edit source]

  1. (400) Increase the dispel DC bonus by 1
  2. (400) Increase the dispel DC bonus by 2
  3. (400) Increase the dispel DC bonus by 3
  4. (400) Increase the dispel DC bonus by 4

Buying feats[edit | edit source]

  • (400) Toughness
  1. (200) Epic Toughness 1
  2. (200) Epic Toughness 2
  3. (200) Epic Toughness 3
  4. (200) Epic Toughness 4
  5. (200) Epic Toughness 5
  6. (200) Epic Toughness 6
  7. (200) Epic Toughness 7
  8. (200) Epic Toughness 8
  9. (200) Epic Toughness 9
  10. (200) Epic Toughness 10
  • (300) Favored Enemy Halfling
  • (300) Favored Enemy Half-elf
  • (300) Favored Enemy Gnome
  • (300) Favored Enemy Human
  • (300) Favored Enemy Half-Orc
  • (300) Favored Enemy Elf
  • (300) Favored Enemy Dwarf
  • (200) Alertness
  • (400) Armour Proficiency (Heavy)
  • (200) Blooded
  • (400) Called Shot
  • (400) Craft Wand
  • (400) Epic Reputation
  • (400) Extended Spell
  • (400) Extra Music
  • (400) Extra Stunning Attacks
  • (400) Extra Turning
  • (400) Improved Taunt
  • (400) Scribe Scroll
  • (200) Stealthy
  • (400) Superior Initiative
  • (400) Thug
  • (800) Wooden Body

Improving feats[edit | edit source]

  1. (400) Increase DC for Barbarian Rage by 1
  2. (450) Increase DC for Barbarian Rage by 2
  3. (500) Increase DC for Barbarian Rage by 3
  4. (550) Increase DC for Barbarian Rage by 4
  5. (600) Increase DC for Barbarian Rage by 5
  1. (1000) Reducing the time between Rage Pulse from 5 rounds to 4 rounds
  2. (1000) Reducing the time between Rage Pulse from 4 rounds to 3 rounds
  1. (200) All allies in the area of the bard's song gain +1 bonus temporary HP per bard level
  2. (400) Removes the fear effect from all allies in the area of the bard's song
  3. (400) All allies in the area of the bard's song receive immunity to negative damage equal bard_lvl/10
  4. (600) All allies in the area of the bard's song gain the ability to regenerate (1+bard_lvl/10) hit points every round
  5. (600) All allies in the area of the bard's song gain 10% concealment
  6. (800) All allies in the area of the bard's song gain a (1+bard_lvl/10) magical damage bonus
  7. (800) Bard gains +1 to Balagarn's Iron Horn attack roll
  1. (300) Evil Blight +1 to maximum Taunt bonus
  2. (300) Evil Blight +1 to maximum Spell Failure with Taunt
  3. (1000) Evil Blight +1 to maximum AB bonus
  4. (400) Evil Blight cooldown reduced by 1 minute
  5. (400) Evil Blight cooldown reduced by 1 minute
  6. (1000) Evil Blight radius increased by 10m
  7. (500) Seal of Silence Spell Failure duration increased by 3 sec
  8. (500) Seal of Silence Spell Failure duration increased by 3 sec
  9. (300) Mark of Doom cooldown reduced by 3 rounds
  10. (300) Mark of Doom cooldown reduced by 3 rounds
  11. (200) Mark of Doom cooldown reduced by 2 rounds

Items[edit | edit source]

  • Weapon licenses
  1. (1000) Bastard Sword
  2. (1000) Battleaxe
  3. (1000) Dagger
  4. (1000) Double Axe
  5. (1000) Dwarven Waraxe
  6. (1000) Gauntlet Damage
  7. (1000) Gauntlet Dispel
  8. (1500) Greataxe
  9. (2000) Greatsword
  10. (1000) Handaxe
  11. (1000) Halberd
  12. (1000) Katana
  13. (1500) Kukri
  14. (1000) Longsword
  15. (1000) Morningstar
  16. (1000) Rapier
  17. (1000) Scimitar
  18. (1500) Scythe
  19. (1000) Short Sword
  20. (1000) Two-Bladed Sword
  21. (1000) Warhammer
  22. (1500) Whip


  • (750) Divine Buffer
  1. (250) Bonus spell 1
  2. (250) Bonus spell 2
  3. (250) Bonus spell 3

Critical Hit Range[edit | edit source]

  1. (800) Monk's Gauntlet Critical Hit Range +1
  2. (800) Fighter's Critical Hit Range +1 (Fighter_lvl 20+)
  3. (800) Fighter's Critical Hit Range +2 (Fighter_lvl 20+)

Empowered Hit (Gauntlet only)[edit | edit source]

  1. (250) Empowered hit damage bonus +2%
  2. (250) Empowered hit damage bonus +4%
  3. (250) Empowered hit damage bonus +6%
  4. (250) Empowered hit damage bonus +8%
  5. (250) Empowered hit damage bonus +10%

Teleports[edit | edit source]

  • (200) Unlimited teleport to city (Wipe stage = Tier 2 (Total fame >=150 000))
  • (400) Unlimited teleport to party leader (Wipe stage = Tier 3 (Total fame >=300 000))

Spells[edit | edit source]

Inferno[edit | edit source]

  1. (300) 15% chance to deal 125% damage
  2. (300) 25% chance to deal 150% damage
  3. (300) 35% chance to deal 175% damage

Earthquake[edit | edit source]

  1. (400) knockdown to friendly targets is 5 sec
  2. (400) knockdown to friendly targets is 4 sec
  3. (400) knockdown to friendly targets is 3 sec

Poison[edit | edit source]

  1. (400) Heal decrease on Plague effect is 15%
  2. (400) Heal decrease on Plague effect is 20%
  3. (400) Heal decrease on Plague effect is 25%

Other fixes[edit | edit source]

  • In the top accounts by fame, only PvP fame is taken into account