Feats
Passive feats[edit | edit source]
| Feat | Changes/New requirements | Notes |
|---|---|---|
| Epic dodge | req: 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll | |
| Arcane defense(Abjuration) | +4 DC against dispel | |
| Spell focus(Abjuration) | +1 DC to dispel attack roll | stacks with same focuses |
| Greater spell focus(Abjuration) | +2 DC to dispel attack roll | stacks with same focuses |
| Epic spell focus(Abjuration) | +3 DC to dispel attack roll | stacks with same focuses |
| Ancient armor | Provides WIS_mod based bonuses to AC (natural). Working only if
character equipped robe and don't have a shield. Equivalent of Monks AC. If character has 38 bard adds extra AC equals CHA_mod. |
|
| Toughness | 2 bonus hit points per level | available only in the fameshop |
| Familiar | disabled | |
| Improve expertise | doesn't work if CHA_mod or WIS_mod >= 15 | |
| Devastating critical | If target's fortitude < DC then failing save will cause death,
else if failing save will cause magic damage equal 50% of max target's HP and blindness 1 round duration |
|
| Vorpal | If failing save will cause magic damage equal 50% of max target's HP | |
| Disarm | to hit modifer -4; weapon size modifer 1 (+1 ab per size difference ) | |
| Improved Disarm | to hit modifer -3; weapon size modifer 1 (+1 ab per size difference ) | |
| Dual weapons | right hand penalty -4 AB
left hand penalty -8 AB ambidexterity bonus for left hand +4 AB two-weapon fighting bonus for both hands +3 AB if left hand weapon size < normal weapon size for your race +1AB |
stacks with same focuses and penalties |
| Bane Enemies | +2 AB +2d8 dmg against Favored Enemies | |
| Weapon Specialization | +4 dmg | stacks with same focuses |
| Epic Weapon Specialization | +8 dmg | stacks with same focuses |
| Improved two-weapon fighting | if character has melee weapon in left hand and Improved two-weapon fighting feat
gain Shield AC = char_lvl / 10 |
no AC if character has
monk_lvl > 2 or has Ancient Armor |
| Wild Fortitude | Max(Barb_LVL, BG_LVL, Slayer_LVL)/10 Fortitude Save | |
| Weapon proficiency (govnotryas) | Type of feat: T2 fameshop
Specifics: This feat allows effective use of all govnotryas weapons. The govnotryas weapons list includes the light flail, light hammer and dire mace. |
A character cannot equip weapons they are not proficient in. |
Active feats[edit | edit source]
| Feat | Requirements | Effect | Duration | Notes | Uses per day |
|---|---|---|---|---|---|
| Barbarian Rage | Barbarian (level 1) | No short description. Follow the link in the Feat column. | (barb_level / 2 + CON_mod) rounds | Undispelable | +1 per 4 barbarian levels |
| Bard Song | Bard (level 1) | No short description. Follow the link in the Feat column. | 10 rounds (100 rounds with Lasting Inspiration feat) | Undispelable | equal bard level |
| Curse Song | Bard (level 1) | No short description. Follow the link in the Feat column. | 10 rounds (100 rounds with Lasting Inspiration feat) | Undispelable | equal bard level |
| Dark Strength | Blackguard (level 2) | +4 STR, +2 AB | 1 turn * CHA_mod | Undispelable | 3 |
| Evil Blight | Blackguard (level 5) | No short description. Follow the link in the Requirements column. | 50 rounds | Undispelable, cooldown 30 rounds | unlimited |
| Divine Saves | Paladin (level 1) | bonus to all saving throws
Шаг1: Находим максимальный уровень среди классов Бард, Клер и Пал
if WIS_mod >= CHA_mod: bonus /= 2 |
|||
| Divine Might | 13 STR, 13 CHA,
Power Attack, Turn Undead |
+Divine damage equal your CHA_mod | CHA_mod * 2 rounds | 3 + CHA_mod | |
| Divine Shield | 13 STR, 13 CHA,
Power Attack, Turn Undead |
Dodge AC equal CHA_mod.
Shield AC equal CHA_mod if any Epic WepFoc with 2-handed melee weapon. Don't stack with Heroic Shield. |
CHA_mod * 2 rounds | Dodge AC only
1. if DEX>=20 and build has >=30 bard levels. 2. Monk AC Bonus or Ancient Armor |
3 + CHA_mod |
| Divine Wrath | Champion of Torm (level 3) | +4 DEX
+1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod. -2 AB If CoT level >=11 and character has RDD levels. |
CHA_mod * 3 rounds | Undispelable | 5 |
| Dwarven King's Power | Dwarven Defender (level 1)
DEX<=18 |
+AB equal DD_lvl / 4, +Negative damage equal DD_lvl / 2, also
DD gains -2 to the threat range |
until next rest | Undispelable, Don't stack with
Dwarven Legacy and Dwarven Defense |
5 |
| Dwarven Legacy | Dwarven Defender (level 1)
DEX<=18 |
+AB equal DD_lvl / 6, +Negative damage equal DD_lvl / 3, also
DD gains +2 to the threat range |
until next rest | Undispelable, Don't stack with
Dwarven King's Power and Dwarven Defense |
5 |
| Dwarven Defense | Dwarven Defender (level 1)
DEX<=18 |
DD gains damage immunity equal DD_lvl % to all damage types. | until next rest | Undispelable, Don't stack with
Dwarven King's Power and Dwarven Legacy |
5 |
| Heroic Might | +Magic damage equal STR_mod / 2 | STR_mod * 2 rounds | Undispelable | 5 | |
| Heroic Shield | Harper Scout (level 2) | +Dodge AC equal Harper Scout_lvl. Don't stack with Divine Shield. | STR_mod * 2 rounds | Undispelable,
Does not work if DEX>=20. |
5 |
| Heroic Power | Bard, Fighter, Rogue, Assassin, Slayer, Weapon Master (level 6),
RDD (level 15) |
Max(Bard_LVL, Fight_LVL, Rogue_LVL, ASS_LVL, Slayer_LVL, WM_LVL)/6 AB
If RDD is main class AB = (RDD_LVL-10)/5. |
Main_ability_mod +10 rounds | Undispelable | 5 |
| Clairvoyance | Harper Scout (level 3) | +10 to Listen and Spot | STR_mod * 2 rounds | Undispelable | 5 |
| Ancient Improved Invisibility | Harper Scout (level 5) | 40% Concealment | STR_mod * 2 rounds | Undispelable,
70 DC VS dispel |
5 |
| PDK Stand | PDK (level 1) | Highlights alignments of enemies: Evil - Red, Good - Blue | CHA_mod rounds | Undispelable | unlimited |
| PDK Inspire | PDK (level 2) | Inverts the alignment of chosen enemy. | until next change | 3 | |
| PDK Fear | PDK (level 3) | If Range touch attack is success target slow down | 2 rounds | Cooldown 10 rounds | 2 |
| PDK Rally | PDK (level 1) | +2 AB to self and allies | 10 rounds | Undispelable | unlimited |
| PDK Wrath | PDK (level 5) | +Magic damage equal CHA_mod | CHA_mod turns | Undispelable | 3 |
| PDK Shield | PDK (level 6) | Damage reduction 20/+9. Can absorb 5 * PDK_lvl * CHA_mod damage.
Also provides 10/- elemental resistance. Can absorb (5 * PDK_lvl * CHA_mod)/3 damage. |
until next rest | Undispelable | 1 |
| Shadow Daze | Shadowdancer (level 1) | Stuns the target if WILL saving throw is failed. DC = 10 + ShD_lvl + DEX_mod | 5 rounds | 1 | |
| Lay on hands | Paladin (level 1) | if target is ally and has <35% hitpoints heals the ally for the number of hitpoints
equal to the (paladin_lvl +cot_lvl)*2% of target's hitpoints. Also applies damage immunity for all damage type equal to the (paladin_lvl +cot_lvl)*2%. In all other cases it works by default. |
Immunity duration = CHA_mod * 1.5 sec. Max 12 sec. | Undispelable | 1 |
| Threatening cry | Fighter/Barbarian/Dwarven Defender | provokes monsters to attack the player who used this feat. Applies damage debuff
to hostile players equal to (fighter_lvl+barb_lvl+dd_lvl)/2 % |
1 + (fighter_lvl+barb_lvl+dd_lvl)/10 rounds | Threatening cry distance = 3 +
(fighter_lvl+barb_lvl+dd_lvl) * 0.3 meters |
unlimited (KD 60 sec) |