Harper scout: Difference between revisions
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''' | '''Hit die''': d10 | ||
''' | '''Skill points:''' 4 + int modifier | ||
''' | '''Skills:''' Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Hide, Listen, Lore, Move Silently, Persuade, Pick Pocket | ||
''' | '''Primary saving throw(s)''': reflex, will | ||
'''Base attack bonus:''' +1 | '''Base attack bonus:''' +1/level | ||
''' | '''Bonus feats:''' 1, 4, 8 | ||
''' | '''Bonus feats list:''' epic armor skin, epic skill focus(discipline), epic skill focus(perform), Great Strength I-VIII, epic prowess, Knockdown, Improved Knockdown, Disarm, Improved Disarm, Weapon Proficiency Exotic | ||
== | ==Requirements== | ||
== | *Class restricted by [[fame]]. | ||
==Level Progression== | |||
{| style="background:#efefef; color:#000000; border-collapse:collapse" border="2" | {| style="background:#efefef; color:#000000; border-collapse:collapse" border="2" | ||
|- style="background:#c0c0c0" | |- style="background:#c0c0c0" | ||
! | !Lvl | ||
! | !Feat | ||
|- align="center" | |- align="center" | ||
|1 || align="left" |[[Divine Might]], Turn Undead, Weapon focus (Bastard sword) | |1|| align="left" |[[Divine Might]], Turn Undead, Weapon focus (Bastard sword) | ||
|- align="center" | |- align="center" | ||
|2 || align="left" |Extra Music, Improved Critical (Bastard Sword) | |2|| align="left" |Extra Music, Improved Critical (Bastard Sword) | ||
|- align="center" | |- align="center" | ||
|3 || align="left" |Heroic Power, Clairvoyance | |3|| align="left" |Heroic Power, Clairvoyance | ||
|- align="center" | |- align="center" | ||
|4 || align="left" | Still Spell, Automatic Still Spell I, Heroic Might, Heroic Shield | |4|| align="left" |Still Spell, Automatic Still Spell I, Heroic Might, Heroic Shield | ||
|- align="center" | |- align="center" | ||
|5 || align="left" | Ancient Improved Invisibility | |5|| align="left" |Ancient Improved Invisibility | ||
|- align="center" | |- align="center" | ||
|8 || align="left" | Automatic Still Spell II | |8|| align="left" |Automatic Still Spell II | ||
|} | |} | ||
== | ==Notes== | ||
{| class="wikitable" | {| class="wikitable" | ||
|'''Feat''' | |||
|'''Requirements''' | |||
|'''Effect''' | |||
|'''Duration''' | |||
|'''Notes''' | |||
|'''Uses per day''' | |||
|- | |- | ||
|[[Heroic Might]] ( | |[[Heroic Might]] | ||
| | |[[Harper scout|Harper Scout]] (level 4) | ||
| +Magic damage equal STR_mod / 2 | |||
|STR_mod rounds | |||
|Undispelable | |||
|5 | |5 | ||
|- | |- | ||
|[[Heroic Shield]] ( | |[[Heroic Shield]] | ||
| | |[[Harper scout|Harper Scout]] (level 4) | ||
| +Dodge AC equal CHA_mod for [[Bard]], [[Paladin]] and | |||
equal WIS mod for [[Ranger]]. Replaces [[Divine Shield]] effects. | |||
|STR_mod rounds | |||
|Undispelable, | |||
Does not work if DEX>=20. | |||
|5 | |5 | ||
|- | |- | ||
|[[ | |[[Heroic Power]] | ||
| | |[[Harper scout|Harper Scout]] (level 3) | ||
|Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the | |||
lesser of these bonuses if the build contains 2+ specified classes | |||
|STR_mod rounds | |||
|Undispelable | |||
|5 | |5 | ||
|- | |- | ||
|[[Clairvoyance]] ( | |[[Clairvoyance]] | ||
| | |[[Harper scout|Harper Scout]] (level 3) | ||
| +20 to Listen and Spot | |||
|STR_mod rounds | |||
|Undispelable | |||
|5 | |5 | ||
|- | |- | ||
|[[ | |[[Ancient Improved Invisibility]] | ||
| | |[[Harper scout|Harper Scout]] (level 5) | ||
|40% Concealment | |||
|STR_mod rounds | |||
|Undispelable, | |||
70 DC VS dispel | |||
|5 | |5 | ||
|} | |} | ||
<br /> | |||
Revision as of 13:40, 24 December 2020
Hit die: d10
Skill points: 4 + int modifier
Skills: Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Hide, Listen, Lore, Move Silently, Persuade, Pick Pocket
Primary saving throw(s): reflex, will
Base attack bonus: +1/level
Bonus feats: 1, 4, 8
Bonus feats list: epic armor skin, epic skill focus(discipline), epic skill focus(perform), Great Strength I-VIII, epic prowess, Knockdown, Improved Knockdown, Disarm, Improved Disarm, Weapon Proficiency Exotic
Requirements
- Class restricted by fame.
Level Progression
Lvl | Feat |
---|---|
1 | Divine Might, Turn Undead, Weapon focus (Bastard sword) |
2 | Extra Music, Improved Critical (Bastard Sword) |
3 | Heroic Power, Clairvoyance |
4 | Still Spell, Automatic Still Spell I, Heroic Might, Heroic Shield |
5 | Ancient Improved Invisibility |
8 | Automatic Still Spell II |
Notes
Feat | Requirements | Effect | Duration | Notes | Uses per day |
Heroic Might | Harper Scout (level 4) | +Magic damage equal STR_mod / 2 | STR_mod rounds | Undispelable | 5 |
Heroic Shield | Harper Scout (level 4) | +Dodge AC equal CHA_mod for Bard, Paladin and
equal WIS mod for Ranger. Replaces Divine Shield effects. |
STR_mod rounds | Undispelable,
Does not work if DEX>=20. |
5 |
Heroic Power | Harper Scout (level 3) | Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the
lesser of these bonuses if the build contains 2+ specified classes |
STR_mod rounds | Undispelable | 5 |
Clairvoyance | Harper Scout (level 3) | +20 to Listen and Spot | STR_mod rounds | Undispelable | 5 |
Ancient Improved Invisibility | Harper Scout (level 5) | 40% Concealment | STR_mod rounds | Undispelable,
70 DC VS dispel |
5 |