Feats

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Passive feats

  • Epic dodge requirements: 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll.
  • Arcane defense(Abjuration): +4 DC against dispel.
  • Spell focus(Abjuration) : +1 DC to dispel attack roll. Can stack with same focuses.
  • Greater spell focus(Abjuration): +2 DC to dispel attack roll. Can stack with same focuses.
  • Epic spell focus(Abjuration): +3 DC to dispel attack roll. Can stack with same focuses.
  • Ancient armor (Archmage's feat): Provides Wis_Mod based bonuses to AC (natural). Working only if character equipped Robe and don't have a shield. Equivalent of Monks AC.
  • Toughness: two bonus hit points per level, available only in the fameshop.

Active feats

Feat Requirements Effect Duration Notes Uses per day
Barbarian Rage Barbarian No short description. Follow the link in the Feat column. (barb_level / 2 + CON_mod) rounds Undispelable +1 per 4 barbarian levels
Bard Song Bard No short description. Follow the link in the Feat column. 10 rounds (100 rounds with Lasting Inspiration feat) Undispelable equal bard level
Curse Song Bard No short description. Follow the link in the Feat column. 10 rounds (100 rounds with Lasting Inspiration feat) Undispelable equal bard level
Dark Strength Blackguard (2 level) +4 STR, +2 AB. If STR>=50 then AB = 2 + Blackguard_lvl / 8 1 round * CHA_mod Undispelable 3
Evil Blight Blackguard (16 level) Decrease base attributes (-4) within a 10-meter radius

if failed a WILL save against check (10 + Character_lvl / 2 + STR_mod)

100 rounds cooldown 100 rounds 1
Divine Might 13 STR, 13 CHA,

Power Attack, Turn Undead

+Divine damage equal your CHA_mod CHA_mod * 2 rounds 3 + CHA_mod
Divine Shield 13 STR, 13 CHA,

Power Attack, Turn Undead

+DODGE AC equal CHA_mod. If character has any Two-handed weapon

epic focus then +SHIELD AC. Don't stack with Heroic Shield

CHA_mod * 2 rounds Does not work if DEX>=20 or

character has Monk AC Bonus or

Ancient Armor feats

3 + CHA_mod
Divine Wrath Champion of Torm (3 level) +1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod.

-2 AB If CoT level >=11 and character has RDD levels.

CHA_mod * 3 rounds Undispelable 5
Dwarven King's Power Dwarven Defender (1 level)

DEX<=18

+AB equal DD_lvl / 4, +Negative damage equal DD_lvl / 2, also

DD gains -2 to the threat range

until next rest Undispelable, Don't stack with

Dwarven Legacy and

Dwarven Defense

5
Dwarven Legacy Dwarven Defender (1 level)

DEX<=18

+AB equal DD_lvl / 6, +Negative damage equal DD_lvl / 3, also

DD gains +2 to the threat range

until next rest Undispelable, Don't stack with

Dwarven King's Power and

Dwarven Defense

5
Dwarven Defense Dwarven Defender (1 level)

DEX<=18

DD gains damage immunity equal DD_lvl % to all damage types. until next rest Undispelable, Don't stack with

Dwarven King's Power and

Dwarven Legacy

5
Harper Scout
Purple Dragon Knight
  • PDK Stand - requirements: PDK LEVEL 1. Highlights alignments of enemies: Evil - Red, Good - Blue. Duration: round * CHA mod. Undispelable. Unlimitted Use/Day.
  • PDK Inspire - requirements: PDK LEVEL 2. Inverts the alignment of chosen enemy. Duration - until next change. Undispelable. 3 Use/Day.
  • PDK Fear - requirements: PDK LEVEL 3. If Range touch attack is success target slow down. Duration: 2 rounds. Cooldown: 10 rounds. Undispelable. 2 Use/Day.
  • PDK Rally - requirements: PDK LEVEL 1. +2 AB to self and allies. Duration: (PDK_LVL * CHA_MOD) rounds. Undispelable. 3 Use/Day.
  • PDK Wrath - requirements: PDK LEVEL 5. Provides Magic damage equal CHA mod. Duration: CHA mod turns. Undispelable. 3 Use/Day.
  • PDK Shield - requirements: PDK LEVEL 6. Damage reduction 20/+9. Can absorb 5 * PDK_LVL * CHA_MOD damage. Also provides 10/- elemental resistance. Can absorb (5 * PDK_LVL * CHA_MOD)/3 damage. Duration until rest. Undispelable. 1 Use/Day.
Shadowdancer
  • Shadow Daze - requirements: Shadowdancer LEVEL 1. Stuns the target if WILL saving throw is failed. DC = 10 + Shd lvl + DEX mod. Duration: 5 rounds. 1 Use/Day.