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== Air ==
==Air==
* Уровень 3 [[Call lightning]]
* Уровень 6 [[Chain lightning]]
* Фит [[Turn Undead]] действует на элементалей как на нежить


== Animal ==
*Level 3 [[Call lightning]]
* Уровень 2 [[cat's grace]]
*Level 6 [[Chain lightning]]
* Уровень 3 [[true seeing]]
*The [[Turn Undead]] Feat acts on Elementals as Undead
* Уровень 5 [[polymorph self]]
 
* Суммоны 1,2,4 и 5 уровней призываются на уровень выше.
==Animal==
 
*Level 1 [[hold animal]]
 
*Level 3 [[true seeing]]
 
==Death==
 
*Level 4: [[Phantasmal killer]]
*Level 5: [[Enervation]]
*[[Implosion]] has an increased DC


== Death ==
* Уровень 4: [[Phantasmal killer]]
* Уровень 5: [[Enervation]]
* У заклинания [[Implosion]] увеличивается DC
{| class="wikitable"
{| class="wikitable"
!Ур.Клерика
!Cleric lvl
!Бонус к DC
!DC bonus
|-
|-
|33
|33
|1
|-
|34
|2
|-
|35
|3
|3
|-
|-
|34
|36
|4
|4
|-
|-
|35
|37
|5
|5
|-
|-
|36
|38
|6
|6
|-
|-
|37+
|39
|7
|7
|-
|40
|8
|}
|}


== Destruction ==
==Destruction==
* Уровень 3 [[Stinking cloud]]
 
* Уровень 6 [[Acid fog]]
*Level 3 [[Stinking cloud]]
* Фит [[Turn Undead]] действует на конструктов как на нежить.
*Level 6 [[Acid fog]]
* [[Harm]] получает 100 дополнительного урона и 2% шанс нанести\вылечить двойной урон.
*Feat [[Turn Undead]] affects constructs like undead
* [[Destruction]] получает бонусный DC и дополнительно наносит 40 Positive урона.
*[[Harm]] - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level.
*[[Destruction]] gains a bonus DC and deals an additional 40 Positive Damage
 
{| class="wikitable"
{| class="wikitable"
!Ур. Клерика
!Cleric lvl
!Бонус к DC
!DC bonus
|-
|-
|33  
|33
|4  
|4
|-  
|-  
|34  
|34
|5  
|5
|-  
|-  
|35  
|35
|6  
|6
|-  
|-  
|36  
|36
|7  
|7
|-
|37
|8
|-
|38
|9
|-
|39
|10
|-  
|-  
|37+
|40
|8
|11
|}
|}
* [[Blade Barrier]] получает бонусный DC
 
*[[Blade Barrier]] get DC bonus:
 
{| class="wikitable"
{| class="wikitable"
!Ур.Клерика
!Cleric lvl
!Бонус к DC
!DC bonus
|-
|-
|33
|33
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|}
|}


== Earth ==
==Earth==
* Уровень 4 Stoneskin
* Уровень 5 Energy buffer
* Фит [[Turn Undead]] действует на элементалей как на нежить
* Усиливает [[Earthquake]]


== Evil ==
*Level 4 Stoneskin
* Уровень 1 [[Negative energy ray]]
*Level 5 Energy buffer
* Уровень 3 [[Negative energy burst]]
*Feat [[Turn Undead]] acts on elementals as undead
* Уровень 5 [[Enervation]]
* The negative plane avatar can be summoned once per day


* Фит [[Turn Undead]] действует на аутсайдеров как на нежить
*Enhances the spell Earthquake:
**knockdown with chance = 10% + bonus * (caster lvl - 30)
**if main ability STR, bonus =2%;
**if main ability DEX, bonus =1%;
**if main ability WIS/CON/CHA, bonus =0,0%.
**Freedom of movement = immunity to earthquake.
**Friendly fire - ON
 
==Evil==
 
*Level 1 [[Negative energy ray]]
*Level 3 [[Negative energy burst]]
*Level 5 [[Enervation]]
*The negative plane avatar can be summoned once per day
 
*Feat [[Turn Undead]] treats outsiders like undead
 
*[[Storm of vengeance]] get DC bonus:


* [[Storm of vengeance]] получает бонусный DC
{| class="wikitable"
{| class="wikitable"
!Ур. Клерика
!Cleric lvl
!Бонус к DC
!DC bonus
|-
|-
|33
|33
|2
|1
|-
|-
|34
|34
|3
|2
|-
|-
|35
|35
|4
|3
|-
|-
|36
|36
|5
|4
|-
|-
|37
|37
|6
|5
|-
|-
|38
|38
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|-
|-
|40
|40
|7
|8
|}
|}


== Fire ==
==Fire==
* Уровень 4 [[Wall of fire]]
 
* Уровень 5 [[Energy buffer]]
*Level 4 [[Wall of fire]]
*Level 5 [[Energy buffer]]
 
*Feat [[Turn Undead]] acts on elementals as undead
 
==Good==
 
*Level 4 [[Stoneskin]]
*Level 5 [[Lesser planar binding]]
 
*Feat [[Turn Undead]] treats outsiders like undead
 
==Healing==
 
*Level 2 [[cure serious wounds]]
*Level 5 [[heal]]
*Spells like Cure wounds are cast empowered.
*[[Greater Restoration]] heals 320 HP
*Heal heals 250+15d10 HP
*[[Regeneration]] heals 10 HP per round and lasts 4 times longer.
*[[Monstrous regeneration]] heals 6 HP per round and lasts 4 times longer
 
==Knowledge==


* Фит [[Turn Undead]] действует на элементалей как на нежить
*Level 1 [[Identify]]
*Level  2 [[Knock]]
*Level 3 [[Clairaudience/clairvoyance]]
*Level 4 [[True seeing]]
*Level 6 [[Legend lore]]


== Good ==
==Magic==
* Уровень 4 [[Stoneskin]]
* Уровень 5 [[Lesser planar binding]]


* Фит [[Turn Undead]] действует на аутсайдеров как на нежить
*Level 1 [[Mage armor]]
*Level 2 [[Melf's acid arrow]]
*Level 3 [[Negative energy burst]]
*Level 4 [[Stoneskin]]
*Level 5 [[Ice storm]]
*[[Word of faith]] inflict blindness with no saving throw.


== Healing ==
==Plant==
* Уровень 2 [[Cure serious wounds]]
* Уровень 5 [[Heal]]
* Заклинания типа Cure wounds кастуются усиленными.
* [[Greater restoration]] лечит 320 HP.
* Heal лечит 250+15d10 HP
* [[Regeneration]] лечит 3 HP в раунд и получает +5 DC против [[Диспел|диспела]].
* [[Monstrous regeneration]] лечит 4 HP в раунд и получает +5 DC против [[Диспел|диспела]].


== Knowledge ==
*Level 2 [[Barkskin]]
* Уровень 1 [[Identify]]
*Level 7 [[Creeping doom]]
* Уровень 2 [[Knock]]
*Feat [[Turn Undead]] treats parasites like undead
* Уровень 3 [[Clairaudience/clairvoyance]]
* Уровень 4 [[True seeing]]
* Уровень 6 [[Legend lore]]


== Magic ==
==Protection==
* Уровень 1 [[Mage armor]]
* Уровень 2 [[Melf's acid arrow]]
* Уровень 3 [[Negative energy burst]]
* Уровень 4 [[Stoneskin]]
* Уровень 5 [[Ice storm]]
* [[Word of faith]] накладывает слепоту без спасброска.


== Plant ==
*Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier.
* Уровень 2 [[Barkskin]]
*Level 1 [[Mage armor]]
* Уровень 7 [[Creeping doom]]
*Level 4 [[Minor globe of invulnerability]]
* Фит [[Turn Undead]] действует на паразитов как на нежить
*Level 5 [[Energy buffer]]
*Increase spells:


== Protection ==
{| class="wikitable"
* Уровень 1 [[Mage armor]]
!Spell
* Уровень 4 [[Minor globe of invulnerability]]
!20+ lvl
* Уровень 5 [[Energy buffer]]
!30+ lvl
* Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical Уровень. The effect has a duration of 1 round per caster Уровень + charisma modifier.
* Усиливает заклинания:
{|class="wikitable"
!Заклинание
!20+ ур
!30+ ур
|-
|-
|[[Barkskin]]
|[[Barkskin]]
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|}
|}


* [[Undeath's Eternal Foe]] скастованный 33+ Клериком дает +6 AC
*[[Undeath's Eternal Foe]] when cast by a cleric of level 33 and above, gives +6 AC
* Все вышеперечисленные заклинания получаются +5 DC против [[Диспел|диспела]]
 
==Strength==
 
*Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
*Level 3 [[Divine power|Divine Power]]
*Level 4 Keen Edge
*Level 5 [[Stoneskin]]
*[[Battle Tide|Battletide]] grants an additional +3 Magic Damage
*[[Bull's strength|Bull's Strength]] grants +12 strength
*[[Divine favor|Divine Favor]] additionally grants +3 Magic Damage, duration is doubled
*[[Divine power|Divine Power]] additionally grants +5 Magic Damage
*Increase spells:


== Strength ==
* Уровень 3 [[Divine power]]
* Уровень 5 [[Stoneskin]]
* [[Battle Tide|Battletide]] дополнительно дает +3 Магического урона
* [[Bull's strength]] дает +12 силы
* [[Divine favor|Divine Favor]] дополнительно дает +3 Магического урона, длительность увеличина в 2 раза
* [[Divine power]] дополнительно дает +5 Магического урона
* Усиливает заклинания:
{| class="wikitable"
{| class="wikitable"
!Заклинание
!Spell
!20+ ур
!20+ lvl
!30+ ур
!30+ lvl
|-
|-
|[[Greater magic weapon|Greater Magic Weapon]]
|[[Greater magic weapon|Greater Magic Weapon]]
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|}
|}


== Sun ==
==Sun==
-
 
*Level 2 [[Searing light]]
*Level  7 [[Sunbeam]]
 
==Travel==
 
*Level 1 [[Entangle]]
*Level 2 [[Web]]
*Level 3 [[Freedom of movement]]
*Level 4 [[Slow]]
*Level 5 [[Haste]]
*Haste can't be dispelled.
 
==Trickery==
 
*Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
*Level  2 [[Invisibility]]
*Level 3 [[Invisibility sphere]]
*Level 5 [[Improved invisibility]]
*Improved invisibility gives a concealment bonus of 50%


== Travel ==
==War==
-


== Trickery ==
*Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
-
*Level 2 [[Cat's grace]]
*Level 7 [[Aura of vitality]]
*[[Battle Tide|Battletide]] grants an additional +3 Magic Damage
*[[Divine favor|Divine Favor]] can't be dispelled.
*[[Divine power|Divine Power]] can't be dispelled, duration is doubled.
*[[Prayer]] gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled.


== War ==
==Water==
-


== Water ==
*Level 3 [[Poison]]
-[[Категория:Cleric]]
*Level 5 [[Ice storm]]

Latest revision as of 03:31, 26 December 2023

Air[edit | edit source]

Animal[edit | edit source]

Death[edit | edit source]

Cleric lvl DC bonus
33 1
34 2
35 3
36 4
37 5
38 6
39 7
40 8

Destruction[edit | edit source]

  • Level 3 Stinking cloud
  • Level 6 Acid fog
  • Feat Turn Undead affects constructs like undead
  • Harm - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level.
  • Destruction gains a bonus DC and deals an additional 40 Positive Damage
Cleric lvl DC bonus
33 4
34 5
35 6
36 7
37 8
38 9
39 10
40 11
Cleric lvl DC bonus
33 4
34 5
35 6
36 7
37 8
38 9
39 10
40 11

Earth[edit | edit source]

  • Level 4 Stoneskin
  • Level 5 Energy buffer
  • Feat Turn Undead acts on elementals as undead
  • Enhances the spell Earthquake:
    • knockdown with chance = 10% + bonus * (caster lvl - 30)
    • if main ability STR, bonus =2%;
    • if main ability DEX, bonus =1%;
    • if main ability WIS/CON/CHA, bonus =0,0%.
    • Freedom of movement = immunity to earthquake.
    • Friendly fire - ON

Evil[edit | edit source]

Cleric lvl DC bonus
33 1
34 2
35 3
36 4
37 5
38 6
39 7
40 8

Fire[edit | edit source]

Good[edit | edit source]

Healing[edit | edit source]

Knowledge[edit | edit source]

Magic[edit | edit source]

Plant[edit | edit source]

Protection[edit | edit source]

  • Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier.
  • Level 1 Mage armor
  • Level 4 Minor globe of invulnerability
  • Level 5 Energy buffer
  • Increase spells:
Spell 20+ lvl 30+ lvl
Barkskin +6 AC +7 AC
Mage armor +2 AC +3 AC
Magic vestment +6 AC +7 AC
Shield of faith +6 AC +7 AC

Strength[edit | edit source]

  • Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
  • Level 3 Divine Power
  • Level 4 Keen Edge
  • Level 5 Stoneskin
  • Battletide grants an additional +3 Magic Damage
  • Bull's Strength grants +12 strength
  • Divine Favor additionally grants +3 Magic Damage, duration is doubled
  • Divine Power additionally grants +5 Magic Damage
  • Increase spells:
Spell 20+ lvl 30+ lvl
Greater Magic Weapon +6 AB +7 AB

Sun[edit | edit source]

Travel[edit | edit source]

Trickery[edit | edit source]

  • Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
  • Level 2 Invisibility
  • Level 3 Invisibility sphere
  • Level 5 Improved invisibility
  • Improved invisibility gives a concealment bonus of 50%

War[edit | edit source]

  • Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
  • Level 2 Cat's grace
  • Level 7 Aura of vitality
  • Battletide grants an additional +3 Magic Damage
  • Divine Favor can't be dispelled.
  • Divine Power can't be dispelled, duration is doubled.
  • Prayer gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled.

Water[edit | edit source]