Difference between revisions of "Domains"

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==Air==
 
==Air==
  
*Уровень 3 [[Call lightning]]
+
*Level 3 [[Call lightning]]
*Уровень 6 [[Chain lightning]]
+
*Level 6 [[Chain lightning]]
*Фит [[Turn Undead]] действует на элементалей как на нежить
+
*The [[Turn Undead]] Feat acts on Elementals as Undead
  
 
==Animal==
 
==Animal==
  
*Уровень 2 [[cat's grace]]
+
*Level 1 [[hold animal]]
*Уровень 3 [[true seeing]]
+
 
*Уровень 5 [[polymorph self]]
+
*Level 3 [[true seeing]]
*Суммоны 1,2,4 и 5 уровней призываются на уровень выше
 
  
 
==Death==
 
==Death==
  
*Уровень 4: [[Phantasmal killer]]
+
*Level 4: [[Phantasmal killer]]
*Уровень 5: [[Enervation]]
+
*Level 5: [[Enervation]]
*У заклинания [[Implosion]] увеличивается DC
+
*[[Implosion]] has an increased DC
  
 
{| class="wikitable"
 
{| class="wikitable"
!Ур.Клерика
+
!Cleric lvl
!Бонус к DC
+
!DC bonus
 
|-
 
|-
 
|33
 
|33
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==Destruction==
 
==Destruction==
  
*Уровень 3 [[Stinking cloud]]
+
*Level 3 [[Stinking cloud]]
*Уровень 6 [[Acid fog]]
+
*Level 6 [[Acid fog]]
*Фит [[Turn Undead]] действует на конструктов как на нежить
+
*Feat [[Turn Undead]] affects constructs like undead
*[[Harm]] - 2% шанс нанести\вылечить двойной урон. +10 урона начиная с 25-го уровня, и +10 за каждый последующий уровень. Максимальный бонус достигается на 35-м уровне(+100).
+
*[[Harm]] - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level.
*[[Destruction]] получает бонусный DC и дополнительно наносит 40 Positive урона
+
*[[Destruction]] gains a bonus DC and deals an additional 40 Positive Damage
  
 
{| class="wikitable"
 
{| class="wikitable"
!Ур. Клерика
+
!Cleric lvl
!Бонус к DC
+
!DC bonus
 
|-
 
|-
 
|33
 
|33
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|}
 
|}
  
*[[Blade Barrier]] получает бонусный DC
+
*[[Blade Barrier]] get DC bonus:
  
 
{| class="wikitable"
 
{| class="wikitable"
!Ур.Клерика
+
!Cleric lvl
!Бонус к DC
+
!DC bonus
 
|-
 
|-
 
|33
 
|33
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==Earth==
 
==Earth==
  
*Уровень 4 Stoneskin
+
*Level 4 Stoneskin
*Уровень 5 Energy buffer
+
*Level 5 Energy buffer
*Фит [[Turn Undead]] действует на элементалей как на нежить
+
*Feat [[Turn Undead]] acts on elementals as undead
*Усиливает Earthquake.
+
 
*#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.
+
*Enhances the spell Earthquake:
*#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.
+
**knockdown with chance = 10% + bonus * (caster lvl - 30)
*#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.
+
**if main ability STR, bonus =2%;
*#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.
+
**if main ability DEX, bonus =1%;
 +
**if main ability WIS/CON/CHA, bonus =0,0%.
 +
**Freedom of movement = immunity to earthquake.
 +
**Friendly fire - ON
  
 
==Evil==
 
==Evil==
  
*Уровень 1 [[Negative energy ray]]
+
*Level 1 [[Negative energy ray]]
*Уровень 3 [[Negative energy burst]]
+
*Level 3 [[Negative energy burst]]
*Уровень 5 [[Enervation]]
+
*Level 5 [[Enervation]]
 
*The negative plane avatar can be summoned once per day
 
*The negative plane avatar can be summoned once per day
  
*Фит [[Turn Undead]] действует на аутсайдеров как на нежить
+
*Feat [[Turn Undead]] treats outsiders like undead
  
*[[Storm of vengeance]] получает бонусный DC
+
*[[Storm of vengeance]] get DC bonus:
  
 
{| class="wikitable"
 
{| class="wikitable"
!Ур. Клерика
+
!Cleric lvl
!Бонус к DC
+
!DC bonus
 
|-
 
|-
 
|33
 
|33
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==Fire==
 
==Fire==
  
*Уровень 4 [[Wall of fire]]
+
*Level 4 [[Wall of fire]]
*Уровень 5 [[Energy buffer]]
+
*Level 5 [[Energy buffer]]
  
*Фит [[Turn Undead]] действует на элементалей как на нежить
+
*Feat [[Turn Undead]] acts on elementals as undead
  
 
==Good==
 
==Good==
  
*Уровень 4 [[Stoneskin]]
+
*Level 4 [[Stoneskin]]
*Уровень 5 [[Lesser planar binding]]
+
*Level 5 [[Lesser planar binding]]
  
*Фит [[Turn Undead]] действует на аутсайдеров как на нежить
+
*Feat [[Turn Undead]] treats outsiders like undead
  
 
==Healing==
 
==Healing==
  
*Уровень 2 [[cure serious wounds]]
+
*Level 2 [[cure serious wounds]]
*Уровень 5 [[heal]]
+
*Level 5 [[heal]]
*Заклинания типа Cure wounds кастуются усиленными
+
*Spells like Cure wounds are cast empowered.
*[[Greater Restoration]] лечит 320 HP
+
*[[Greater Restoration]] heals 320 HP
*Heal лечит 250+15d10 HP
+
*Heal heals 250+15d10 HP
*[[Regeneration]] лечит 10 HP в раунд и длится в 4 раза дольше. Получает +2 DC против [[Диспел|диспела]], если уровень клерика 33
+
*[[Regeneration]] heals 10 HP per round and lasts 4 times longer.
*[[Monstrous regeneration]] лечит 6 HP в раунд и и длится в 4 раза дольше. Получает +2 DC против [[Диспел|диспела]] если уровень клерика 33
+
*[[Monstrous regeneration]] heals 6 HP per round and lasts 4 times longer
  
 
==Knowledge==
 
==Knowledge==
  
*Уровень 1 [[Identify]]
+
*Level 1 [[Identify]]
*Уровень 2 [[Knock]]
+
*Level  2 [[Knock]]
*Уровень 3 [[Clairaudience/clairvoyance]]
+
*Level 3 [[Clairaudience/clairvoyance]]
*Уровень 4 [[True seeing]]
+
*Level 4 [[True seeing]]
*Уровень 6 [[Legend lore]]
+
*Level 6 [[Legend lore]]
  
 
==Magic==
 
==Magic==
  
*Уровень 1 [[Mage armor]]
+
*Level 1 [[Mage armor]]
*Уровень 2 [[Melf's acid arrow]]
+
*Level 2 [[Melf's acid arrow]]
*Уровень 3 [[Negative energy burst]]
+
*Level 3 [[Negative energy burst]]
*Уровень 4 [[Stoneskin]]
+
*Level 4 [[Stoneskin]]
*Уровень 5 [[Ice storm]]
+
*Level 5 [[Ice storm]]
*[[Word of faith]] накладывает слепоту без спасброска.
+
*[[Word of faith]] inflict blindness with no saving throw.
  
 
==Plant==
 
==Plant==
  
*Уровень 2 [[Barkskin]]
+
*Level 2 [[Barkskin]]
*Уровень 7 [[Creeping doom]]
+
*Level 7 [[Creeping doom]]
*Фит [[Turn Undead]] действует на паразитов как на нежить
+
*Feat [[Turn Undead]] treats parasites like undead
  
 
==Protection==
 
==Protection==
  
*Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical Уровень. The effect has a duration of 1 round per caster Уровень + charisma modifier.
+
*Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier.
*Уровень 1 [[Mage armor]]
+
*Level 1 [[Mage armor]]
*Уровень 4 [[Minor globe of invulnerability]]
+
*Level 4 [[Minor globe of invulnerability]]
*Уровень 5 [[Energy buffer]]
+
*Level 5 [[Energy buffer]]
*Усиливает заклинания:
+
*Increase spells:
  
 
{| class="wikitable"
 
{| class="wikitable"
!Заклинание
+
!Spell
!20+ ур
+
!20+ lvl
!30+ ур
+
!30+ lvl
 
|-
 
|-
 
|[[Barkskin]]
 
|[[Barkskin]]
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|}
 
|}
  
*[[Undeath's Eternal Foe]] скастованный, клериком уровня 33 и выше, дает +6 AC
+
*[[Undeath's Eternal Foe]] when cast by a cleric of level 33 and above, gives +6 AC
*Barkskin, Mage armor, Shield of faith и Undeath's Eternal Foe получают +2 DC против [[Диспел|диспела]] если уровень клерика 33 и выше
 
  
 
==Strength==
 
==Strength==
  
 
*Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
 
*Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
*Уровень 3 [[Divine power|Divine Power]]
+
*Level 3 [[Divine power|Divine Power]]
*Уровень 4 Keen Edge
+
*Level 4 Keen Edge
*Уровень 5 [[Stoneskin]]
+
*Level 5 [[Stoneskin]]
*[[Battle Tide|Battletide]] дополнительно дает +3 Магического урона
+
*[[Battle Tide|Battletide]] grants an additional +3 Magic Damage
*[[Bull's strength|Bull's Strength]] дает +12 силы
+
*[[Bull's strength|Bull's Strength]] grants +12 strength
*[[Divine favor|Divine Favor]] дополнительно дает +3 Магического урона, длительность увеличена в 2 раза
+
*[[Divine favor|Divine Favor]] additionally grants +3 Magic Damage, duration is doubled
*[[Divine power|Divine Power]] дополнительно дает +5 Магического урона
+
*[[Divine power|Divine Power]] additionally grants +5 Magic Damage
*Усиливает заклинания:
+
*Increase spells:
  
 
{| class="wikitable"
 
{| class="wikitable"
!Заклинание
+
!Spell
!20+ ур
+
!20+ lvl
!30+ ур
+
!30+ lvl
 
|-
 
|-
 
|[[Greater magic weapon|Greater Magic Weapon]]
 
|[[Greater magic weapon|Greater Magic Weapon]]
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==Sun==
 
==Sun==
  
*Уровень 2 [[Searing light]]
+
*Level 2 [[Searing light]]
*Уровень 7 [[Sunbeam]]
+
*Level  7 [[Sunbeam]]
  
 
==Travel==
 
==Travel==
  
*Уровень 1 [[Entangle]]
+
*Level 1 [[Entangle]]
*Уровень 2 [[Web]]
+
*Level 2 [[Web]]
*Уровень 3 [[Freedom of movement]]
+
*Level 3 [[Freedom of movement]]
*Уровень 4 [[Slow]]
+
*Level 4 [[Slow]]
*Уровень 5 [[Haste]]
+
*Level 5 [[Haste]]
*Haste не диспелится
+
*Haste can't be dispelled.
*Freedom of movement получает +2 DC против [[Диспел|диспела]], если уровень клерика 33 и выше
 
  
 
==Trickery==
 
==Trickery==
  
 
*Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
 
*Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
*Уровень 2 [[Invisibility]]
+
*Level  2 [[Invisibility]]
*Уровень 3 [[Invisibility sphere]]
+
*Level 3 [[Invisibility sphere]]
*Уровень 5 [[Improved invisibility]]
+
*Level 5 [[Improved invisibility]]
*Improved invisibility даёт consilment бонус 50%
+
*Improved invisibility gives a concealment bonus of 50%
  
 
==War==
 
==War==
  
 
*Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
 
*Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
*Уровень 2 [[Cat's grace]]
+
*Level 2 [[Cat's grace]]
*Уровень 7 [[Aura of vitality]]
+
*Level 7 [[Aura of vitality]]
*[[Battle Tide|Battletide]] дополнительно дает +3 Магического урона
+
*[[Battle Tide|Battletide]] grants an additional +3 Magic Damage
*[[Divine favor|Divine Favor]] не диспелится
+
*[[Divine favor|Divine Favor]] can't be dispelled.
*[[Divine power|Divine Power]] не диспелится, длительность увеличена в 2 раза
+
*[[Divine power|Divine Power]] can't be dispelled, duration is doubled.
*[[Prayer]] дает +2 AB +2 скиллы +2 спасброски. Для врагов в радиусе действия -2 AB -2 скиллы -2 спасброски. Длительность увеличена в 2 раза
+
*[[Prayer]] gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled.
  
 
==Water==
 
==Water==
  
*Уровень 3 [[Poison]]
+
*Level 3 [[Poison]]
*Уровень 5 [[Ice storm]]
+
*Level 5 [[Ice storm]]
 
 
[[Категория:Cleric]]
 

Latest revision as of 00:31, 26 December 2023

Air[edit | edit source]

Animal[edit | edit source]

Death[edit | edit source]

Cleric lvl DC bonus
33 1
34 2
35 3
36 4
37 5
38 6
39 7
40 8

Destruction[edit | edit source]

  • Level 3 Stinking cloud
  • Level 6 Acid fog
  • Feat Turn Undead affects constructs like undead
  • Harm - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level.
  • Destruction gains a bonus DC and deals an additional 40 Positive Damage
Cleric lvl DC bonus
33 4
34 5
35 6
36 7
37 8
38 9
39 10
40 11
Cleric lvl DC bonus
33 4
34 5
35 6
36 7
37 8
38 9
39 10
40 11

Earth[edit | edit source]

  • Level 4 Stoneskin
  • Level 5 Energy buffer
  • Feat Turn Undead acts on elementals as undead
  • Enhances the spell Earthquake:
    • knockdown with chance = 10% + bonus * (caster lvl - 30)
    • if main ability STR, bonus =2%;
    • if main ability DEX, bonus =1%;
    • if main ability WIS/CON/CHA, bonus =0,0%.
    • Freedom of movement = immunity to earthquake.
    • Friendly fire - ON

Evil[edit | edit source]

Cleric lvl DC bonus
33 1
34 2
35 3
36 4
37 5
38 6
39 7
40 8

Fire[edit | edit source]

Good[edit | edit source]

Healing[edit | edit source]

Knowledge[edit | edit source]

Magic[edit | edit source]

Plant[edit | edit source]

Protection[edit | edit source]

  • Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier.
  • Level 1 Mage armor
  • Level 4 Minor globe of invulnerability
  • Level 5 Energy buffer
  • Increase spells:
Spell 20+ lvl 30+ lvl
Barkskin +6 AC +7 AC
Mage armor +2 AC +3 AC
Magic vestment +6 AC +7 AC
Shield of faith +6 AC +7 AC

Strength[edit | edit source]

  • Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
  • Level 3 Divine Power
  • Level 4 Keen Edge
  • Level 5 Stoneskin
  • Battletide grants an additional +3 Magic Damage
  • Bull's Strength grants +12 strength
  • Divine Favor additionally grants +3 Magic Damage, duration is doubled
  • Divine Power additionally grants +5 Magic Damage
  • Increase spells:
Spell 20+ lvl 30+ lvl
Greater Magic Weapon +6 AB +7 AB

Sun[edit | edit source]

Travel[edit | edit source]

Trickery[edit | edit source]

  • Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
  • Level 2 Invisibility
  • Level 3 Invisibility sphere
  • Level 5 Improved invisibility
  • Improved invisibility gives a concealment bonus of 50%

War[edit | edit source]

  • Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
  • Level 2 Cat's grace
  • Level 7 Aura of vitality
  • Battletide grants an additional +3 Magic Damage
  • Divine Favor can't be dispelled.
  • Divine Power can't be dispelled, duration is doubled.
  • Prayer gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled.

Water[edit | edit source]