Difference between revisions of "Domains"
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− | == Air == | + | ==Air== |
− | |||
− | |||
− | |||
− | == Animal == | + | *Level 3 [[Call lightning]] |
− | * | + | *Level 6 [[Chain lightning]] |
− | * | + | *The [[Turn Undead]] Feat acts on Elementals as Undead |
− | * | + | |
− | * | + | ==Animal== |
+ | |||
+ | *Level 1 [[hold animal]] | ||
+ | |||
+ | *Level 3 [[true seeing]] | ||
+ | |||
+ | ==Death== | ||
+ | |||
+ | *Level 4: [[Phantasmal killer]] | ||
+ | *Level 5: [[Enervation]] | ||
+ | *[[Implosion]] has an increased DC | ||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | !Cleric lvl |
− | ! | + | !DC bonus |
|- | |- | ||
|33 | |33 | ||
+ | |1 | ||
+ | |- | ||
+ | |34 | ||
+ | |2 | ||
+ | |- | ||
+ | |35 | ||
|3 | |3 | ||
|- | |- | ||
− | | | + | |36 |
|4 | |4 | ||
|- | |- | ||
− | | | + | |37 |
|5 | |5 | ||
|- | |- | ||
− | | | + | |38 |
|6 | |6 | ||
|- | |- | ||
− | | | + | |39 |
|7 | |7 | ||
+ | |- | ||
+ | |40 | ||
+ | |8 | ||
|} | |} | ||
− | == Destruction == | + | ==Destruction== |
− | * | + | |
− | * | + | *Level 3 [[Stinking cloud]] |
− | * | + | *Level 6 [[Acid fog]] |
− | * [[Harm]] | + | *Feat [[Turn Undead]] affects constructs like undead |
− | * [[Destruction]] | + | *[[Harm]] - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level. |
+ | *[[Destruction]] gains a bonus DC and deals an additional 40 Positive Damage | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | !Cleric lvl |
− | ! | + | !DC bonus |
|- | |- | ||
− | |33 | + | |33 |
− | |4 | + | |4 |
|- | |- | ||
− | |34 | + | |34 |
− | |5 | + | |5 |
|- | |- | ||
− | |35 | + | |35 |
− | |6 | + | |6 |
|- | |- | ||
− | |36 | + | |36 |
− | |7 | + | |7 |
+ | |- | ||
+ | |37 | ||
+ | |8 | ||
+ | |- | ||
+ | |38 | ||
+ | |9 | ||
+ | |- | ||
+ | |39 | ||
+ | |10 | ||
|- | |- | ||
− | | | + | |40 |
− | | | + | |11 |
|} | |} | ||
− | * [[Blade Barrier]] | + | |
+ | *[[Blade Barrier]] get DC bonus: | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | !Cleric lvl |
− | ! | + | !DC bonus |
|- | |- | ||
|33 | |33 | ||
Line 89: | Line 114: | ||
|} | |} | ||
− | == Earth == | + | ==Earth== |
− | |||
− | |||
− | |||
− | |||
− | + | *Level 4 Stoneskin | |
− | * | + | *Level 5 Energy buffer |
− | * | + | *Feat [[Turn Undead]] acts on elementals as undead |
− | * | ||
− | |||
− | * | + | *Enhances the spell Earthquake: |
+ | **knockdown with chance = 10% + bonus * (caster lvl - 30) | ||
+ | **if main ability STR, bonus =2%; | ||
+ | **if main ability DEX, bonus =1%; | ||
+ | **if main ability WIS/CON/CHA, bonus =0,0%. | ||
+ | **Freedom of movement = immunity to earthquake. | ||
+ | **Friendly fire - ON | ||
+ | |||
+ | ==Evil== | ||
+ | |||
+ | *Level 1 [[Negative energy ray]] | ||
+ | *Level 3 [[Negative energy burst]] | ||
+ | *Level 5 [[Enervation]] | ||
+ | *The negative plane avatar can be summoned once per day | ||
+ | |||
+ | *Feat [[Turn Undead]] treats outsiders like undead | ||
+ | |||
+ | *[[Storm of vengeance]] get DC bonus: | ||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | !Cleric lvl |
− | ! | + | !DC bonus |
|- | |- | ||
|33 | |33 | ||
− | | | + | |1 |
|- | |- | ||
|34 | |34 | ||
− | | | + | |2 |
|- | |- | ||
|35 | |35 | ||
− | | | + | |3 |
|- | |- | ||
|36 | |36 | ||
− | | | + | |4 |
|- | |- | ||
|37 | |37 | ||
− | | | + | |5 |
|- | |- | ||
|38 | |38 | ||
Line 130: | Line 165: | ||
|- | |- | ||
|40 | |40 | ||
− | | | + | |8 |
|} | |} | ||
− | == Fire == | + | ==Fire== |
− | * | + | |
− | * | + | *Level 4 [[Wall of fire]] |
+ | *Level 5 [[Energy buffer]] | ||
+ | |||
+ | *Feat [[Turn Undead]] acts on elementals as undead | ||
+ | |||
+ | ==Good== | ||
+ | |||
+ | *Level 4 [[Stoneskin]] | ||
+ | *Level 5 [[Lesser planar binding]] | ||
+ | |||
+ | *Feat [[Turn Undead]] treats outsiders like undead | ||
+ | |||
+ | ==Healing== | ||
+ | |||
+ | *Level 2 [[cure serious wounds]] | ||
+ | *Level 5 [[heal]] | ||
+ | *Spells like Cure wounds are cast empowered. | ||
+ | *[[Greater Restoration]] heals 320 HP | ||
+ | *Heal heals 250+15d10 HP | ||
+ | *[[Regeneration]] heals 10 HP per round and lasts 4 times longer. | ||
+ | *[[Monstrous regeneration]] heals 6 HP per round and lasts 4 times longer | ||
+ | |||
+ | ==Knowledge== | ||
− | * | + | *Level 1 [[Identify]] |
+ | *Level 2 [[Knock]] | ||
+ | *Level 3 [[Clairaudience/clairvoyance]] | ||
+ | *Level 4 [[True seeing]] | ||
+ | *Level 6 [[Legend lore]] | ||
− | == | + | ==Magic== |
− | |||
− | |||
− | * | + | *Level 1 [[Mage armor]] |
+ | *Level 2 [[Melf's acid arrow]] | ||
+ | *Level 3 [[Negative energy burst]] | ||
+ | *Level 4 [[Stoneskin]] | ||
+ | *Level 5 [[Ice storm]] | ||
+ | *[[Word of faith]] inflict blindness with no saving throw. | ||
− | == | + | ==Plant== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | *Level 2 [[Barkskin]] | |
− | * | + | *Level 7 [[Creeping doom]] |
− | + | *Feat [[Turn Undead]] treats parasites like undead | |
− | |||
− | * | ||
− | * | ||
− | == | + | ==Protection== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | *Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier. | |
− | * | + | *Level 1 [[Mage armor]] |
− | * | + | *Level 4 [[Minor globe of invulnerability]] |
− | * | + | *Level 5 [[Energy buffer]] |
+ | *Increase spells: | ||
− | + | {| class="wikitable" | |
− | + | !Spell | |
− | + | !20+ lvl | |
− | + | !30+ lvl | |
− | |||
− | |||
− | {|class="wikitable" | ||
− | ! | ||
− | !20+ | ||
− | !30+ | ||
|- | |- | ||
|[[Barkskin]] | |[[Barkskin]] | ||
Line 202: | Line 245: | ||
|} | |} | ||
− | * [[Undeath's Eternal Foe]] | + | *[[Undeath's Eternal Foe]] when cast by a cleric of level 33 and above, gives +6 AC |
− | * | + | |
+ | ==Strength== | ||
+ | |||
+ | *Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier. | ||
+ | *Level 3 [[Divine power|Divine Power]] | ||
+ | *Level 4 Keen Edge | ||
+ | *Level 5 [[Stoneskin]] | ||
+ | *[[Battle Tide|Battletide]] grants an additional +3 Magic Damage | ||
+ | *[[Bull's strength|Bull's Strength]] grants +12 strength | ||
+ | *[[Divine favor|Divine Favor]] additionally grants +3 Magic Damage, duration is doubled | ||
+ | *[[Divine power|Divine Power]] additionally grants +5 Magic Damage | ||
+ | *Increase spells: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | !Spell |
− | !20+ | + | !20+ lvl |
− | !30+ | + | !30+ lvl |
|- | |- | ||
− | |[[Greater magic weapon]] | + | |[[Greater magic weapon|Greater Magic Weapon]] |
| +6 AB | | +6 AB | ||
| +7 AB | | +7 AB | ||
|} | |} | ||
− | == Sun == | + | ==Sun== |
− | - | + | |
+ | *Level 2 [[Searing light]] | ||
+ | *Level 7 [[Sunbeam]] | ||
+ | |||
+ | ==Travel== | ||
+ | |||
+ | *Level 1 [[Entangle]] | ||
+ | *Level 2 [[Web]] | ||
+ | *Level 3 [[Freedom of movement]] | ||
+ | *Level 4 [[Slow]] | ||
+ | *Level 5 [[Haste]] | ||
+ | *Haste can't be dispelled. | ||
+ | |||
+ | ==Trickery== | ||
+ | |||
+ | *Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier. | ||
+ | *Level 2 [[Invisibility]] | ||
+ | *Level 3 [[Invisibility sphere]] | ||
+ | *Level 5 [[Improved invisibility]] | ||
+ | *Improved invisibility gives a concealment bonus of 50% | ||
− | == | + | ==War== |
− | |||
− | + | *Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier. | |
− | - | + | *Level 2 [[Cat's grace]] |
+ | *Level 7 [[Aura of vitality]] | ||
+ | *[[Battle Tide|Battletide]] grants an additional +3 Magic Damage | ||
+ | *[[Divine favor|Divine Favor]] can't be dispelled. | ||
+ | *[[Divine power|Divine Power]] can't be dispelled, duration is doubled. | ||
+ | *[[Prayer]] gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled. | ||
− | == | + | ==Water== |
− | |||
− | + | *Level 3 [[Poison]] | |
− | + | *Level 5 [[Ice storm]] |
Latest revision as of 00:31, 26 December 2023
Air[edit | edit source]
- Level 3 Call lightning
- Level 6 Chain lightning
- The Turn Undead Feat acts on Elementals as Undead
Animal[edit | edit source]
- Level 1 hold animal
- Level 3 true seeing
Death[edit | edit source]
- Level 4: Phantasmal killer
- Level 5: Enervation
- Implosion has an increased DC
Cleric lvl | DC bonus |
---|---|
33 | 1 |
34 | 2 |
35 | 3 |
36 | 4 |
37 | 5 |
38 | 6 |
39 | 7 |
40 | 8 |
Destruction[edit | edit source]
- Level 3 Stinking cloud
- Level 6 Acid fog
- Feat Turn Undead affects constructs like undead
- Harm - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level.
- Destruction gains a bonus DC and deals an additional 40 Positive Damage
Cleric lvl | DC bonus |
---|---|
33 | 4 |
34 | 5 |
35 | 6 |
36 | 7 |
37 | 8 |
38 | 9 |
39 | 10 |
40 | 11 |
- Blade Barrier get DC bonus:
Cleric lvl | DC bonus |
---|---|
33 | 4 |
34 | 5 |
35 | 6 |
36 | 7 |
37 | 8 |
38 | 9 |
39 | 10 |
40 | 11 |
Earth[edit | edit source]
- Level 4 Stoneskin
- Level 5 Energy buffer
- Feat Turn Undead acts on elementals as undead
- Enhances the spell Earthquake:
- knockdown with chance = 10% + bonus * (caster lvl - 30)
- if main ability STR, bonus =2%;
- if main ability DEX, bonus =1%;
- if main ability WIS/CON/CHA, bonus =0,0%.
- Freedom of movement = immunity to earthquake.
- Friendly fire - ON
Evil[edit | edit source]
- Level 1 Negative energy ray
- Level 3 Negative energy burst
- Level 5 Enervation
- The negative plane avatar can be summoned once per day
- Feat Turn Undead treats outsiders like undead
- Storm of vengeance get DC bonus:
Cleric lvl | DC bonus |
---|---|
33 | 1 |
34 | 2 |
35 | 3 |
36 | 4 |
37 | 5 |
38 | 6 |
39 | 7 |
40 | 8 |
Fire[edit | edit source]
- Level 4 Wall of fire
- Level 5 Energy buffer
- Feat Turn Undead acts on elementals as undead
Good[edit | edit source]
- Level 4 Stoneskin
- Level 5 Lesser planar binding
- Feat Turn Undead treats outsiders like undead
Healing[edit | edit source]
- Level 2 cure serious wounds
- Level 5 heal
- Spells like Cure wounds are cast empowered.
- Greater Restoration heals 320 HP
- Heal heals 250+15d10 HP
- Regeneration heals 10 HP per round and lasts 4 times longer.
- Monstrous regeneration heals 6 HP per round and lasts 4 times longer
Knowledge[edit | edit source]
- Level 1 Identify
- Level 2 Knock
- Level 3 Clairaudience/clairvoyance
- Level 4 True seeing
- Level 6 Legend lore
Magic[edit | edit source]
- Level 1 Mage armor
- Level 2 Melf's acid arrow
- Level 3 Negative energy burst
- Level 4 Stoneskin
- Level 5 Ice storm
- Word of faith inflict blindness with no saving throw.
Plant[edit | edit source]
- Level 2 Barkskin
- Level 7 Creeping doom
- Feat Turn Undead treats parasites like undead
Protection[edit | edit source]
- Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier.
- Level 1 Mage armor
- Level 4 Minor globe of invulnerability
- Level 5 Energy buffer
- Increase spells:
Spell | 20+ lvl | 30+ lvl |
---|---|---|
Barkskin | +6 AC | +7 AC |
Mage armor | +2 AC | +3 AC |
Magic vestment | +6 AC | +7 AC |
Shield of faith | +6 AC | +7 AC |
- Undeath's Eternal Foe when cast by a cleric of level 33 and above, gives +6 AC
Strength[edit | edit source]
- Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
- Level 3 Divine Power
- Level 4 Keen Edge
- Level 5 Stoneskin
- Battletide grants an additional +3 Magic Damage
- Bull's Strength grants +12 strength
- Divine Favor additionally grants +3 Magic Damage, duration is doubled
- Divine Power additionally grants +5 Magic Damage
- Increase spells:
Spell | 20+ lvl | 30+ lvl |
---|---|---|
Greater Magic Weapon | +6 AB | +7 AB |
Sun[edit | edit source]
- Level 2 Searing light
- Level 7 Sunbeam
Travel[edit | edit source]
- Level 1 Entangle
- Level 2 Web
- Level 3 Freedom of movement
- Level 4 Slow
- Level 5 Haste
- Haste can't be dispelled.
Trickery[edit | edit source]
- Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
- Level 2 Invisibility
- Level 3 Invisibility sphere
- Level 5 Improved invisibility
- Improved invisibility gives a concealment bonus of 50%
War[edit | edit source]
- Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
- Level 2 Cat's grace
- Level 7 Aura of vitality
- Battletide grants an additional +3 Magic Damage
- Divine Favor can't be dispelled.
- Divine Power can't be dispelled, duration is doubled.
- Prayer gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled.