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==Air==
==Air==


*Уровень 3 [[Call lightning]]
*Level 3 [[Call lightning]]
*Уровень 6 [[Chain lightning]]
*Level 6 [[Chain lightning]]
*Фит [[Turn Undead]] действует на элементалей как на нежить
*The [[Turn Undead]] Fit acts on Elementals as Undead


==Animal==
==Animal==


* Уровень 2 hold animal
*Level 2 hold animal


*Уровень 3 [[true seeing]]
*Level 3 [[true seeing]]


==Death==
==Death==


*Уровень 4: [[Phantasmal killer]]
*Level 4: [[Phantasmal killer]]
*Уровень 5: [[Enervation]]
*Level 5: [[Enervation]]
*У заклинания [[Implosion]] увеличивается DC
*[[Implosion]] has an increased DC


{| class="wikitable"
{| class="wikitable"
!Ур.Клерика
!Cleric lvl
!Бонус к DC
!DC bonus
|-
|-
|33
|33
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==Destruction==
==Destruction==


*Уровень 3 [[Stinking cloud]]
*Level 3 [[Stinking cloud]]
*Уровень 6 [[Acid fog]]
*Level 6 [[Acid fog]]
*Фит [[Turn Undead]] действует на конструктов как на нежить
*Feat [[Turn Undead]] affects constructs like undead
*[[Harm]] - 2% шанс нанести\вылечить двойной урон. +10 урона начиная с 31-го уровня, и +10 за каждый последующий уровень. Максимальный бонус достигается на 40-м уровне(+100).
*[[Harm]] - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level.
*[[Destruction]] получает бонусный DC и дополнительно наносит 40 Positive урона
*[[Destruction]] gains a bonus DC and deals an additional 40 Positive Damage


{| class="wikitable"
{| class="wikitable"
!Ур. Клерика
!Cleric lvl
!Бонус к DC
!DC bonus
|-
|-
|33
|33
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|}
|}


*[[Blade Barrier]] получает бонусный DC
*[[Blade Barrier]] get DC bonus:


{| class="wikitable"
{| class="wikitable"
!Ур.Клерика
!Cleric lvl
!Бонус к DC
!DC bonus
|-
|-
|33
|33
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==Earth==
==Earth==


*Уровень 4 Stoneskin
*Level 4 Stoneskin
*Уровень 5 Energy buffer
*Level 5 Energy buffer
*Фит [[Turn Undead]] действует на элементалей как на нежить
*Feat [[Turn Undead]] acts on elementals as undead
*Усиливает Earthquake.
*Increase Earthquake.
**Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.
**If the target's maximum ability is not Dexterity, then the target rolls 1d20 + maximum ability mod versus caster roll 1d20 + maximum ability mod / 2.
**Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.
**If the target's maximum ability is Dexterity, then the check goes regardless of anything according to the formula 6 + d20 for the caster against d20 for the target.
**Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев.
**Freedom of movement grants immunity to Earthquake. Will touch the party members.
**Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.
**Abilities from the side of the caster: Wisdom or Charisma. Abilities from the target side: Everything except Constitution.


==Evil==
==Evil==


*Уровень 1 [[Negative energy ray]]
*Level 1 [[Negative energy ray]]
*Уровень 3 [[Negative energy burst]]
*Level 3 [[Negative energy burst]]
*Уровень 5 [[Enervation]]
*Level 5 [[Enervation]]
*The negative plane avatar can be summoned once per day
*The negative plane avatar can be summoned once per day


*Фит [[Turn Undead]] действует на аутсайдеров как на нежить
*Фит [[Turn Undead]] treats outsiders like undead


*[[Storm of vengeance]] получает бонусный DC
*[[Storm of vengeance]] get DC bonus:


{| class="wikitable"
{| class="wikitable"
!Ур. Клерика
!Cleric lvl
!Бонус к DC
!DC bonus
|-
|-
|33
|33
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==Fire==
==Fire==


*Уровень 4 [[Wall of fire]]
*Level 4 [[Wall of fire]]
*Уровень 5 [[Energy buffer]]
*Level 5 [[Energy buffer]]


*Фит [[Turn Undead]] действует на элементалей как на нежить
*Feat [[Turn Undead]] acts on elementals as undead


==Good==
==Good==


*Уровень 4 [[Stoneskin]]
*Level 4 [[Stoneskin]]
*Уровень 5 [[Lesser planar binding]]
*Level 5 [[Lesser planar binding]]


*Фит [[Turn Undead]] действует на аутсайдеров как на нежить
*Feat [[Turn Undead]] treats outsiders like undead


==Healing==
==Healing==


*Уровень 2 [[cure serious wounds]]
*Level 2 [[cure serious wounds]]
*Уровень 5 [[heal]]
*Level 5 [[heal]]
*Заклинания типа Cure wounds кастуются усиленными
*Spells like Cure wounds are cast empowered.
*[[Greater Restoration]] лечит 320 HP
*[[Greater Restoration]] heals 320 HP
*Heal лечит 250+15d10 HP
*Heal heals 250+15d10 HP
*[[Regeneration]] лечит 10 HP в раунд и длится в 4 раза дольше. Получает +2 DC против [[Диспел|диспела]], если уровень клерика 33
*[[Regeneration]] heals 10 HP per round and lasts 4 times longer.
*[[Monstrous regeneration]] лечит 6 HP в раунд и и длится в 4 раза дольше. Получает +2 DC против [[Диспел|диспела]] если уровень клерика 33
*[[Monstrous regeneration]] heals 6 HP per round and lasts 4 times longer


==Knowledge==
==Knowledge==


*Уровень 1 [[Identify]]
*Level 1 [[Identify]]
*Уровень 2 [[Knock]]
*Level  2 [[Knock]]
*Уровень 3 [[Clairaudience/clairvoyance]]
*Level 3 [[Clairaudience/clairvoyance]]
*Уровень 4 [[True seeing]]
*Level 4 [[True seeing]]
*Уровень 6 [[Legend lore]]
*Level 6 [[Legend lore]]


==Magic==
==Magic==


*Уровень 1 [[Mage armor]]
*Level 1 [[Mage armor]]
*Уровень 2 [[Melf's acid arrow]]
*Level 2 [[Melf's acid arrow]]
*Уровень 3 [[Negative energy burst]]
*Level 3 [[Negative energy burst]]
*Уровень 4 [[Stoneskin]]
*Level 4 [[Stoneskin]]
*Уровень 5 [[Ice storm]]
*Level 5 [[Ice storm]]
*[[Word of faith]] накладывает слепоту без спасброска.
*[[Word of faith]] inflict blindness with no saving throw.


==Plant==
==Plant==


*Уровень 2 [[Barkskin]]
*Level 2 [[Barkskin]]
*Уровень 7 [[Creeping doom]]
*Level 7 [[Creeping doom]]
*Фит [[Turn Undead]] действует на паразитов как на нежить
*Feat [[Turn Undead]] treats parasites like undead


==Protection==
==Protection==


*Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical Уровень. The effect has a duration of 1 round per caster Уровень + charisma modifier.
*Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier.
*Уровень 1 [[Mage armor]]
*Level 1 [[Mage armor]]
*Уровень 4 [[Minor globe of invulnerability]]
*Level 4 [[Minor globe of invulnerability]]
*Уровень 5 [[Energy buffer]]
*Level 5 [[Energy buffer]]
*Усиливает заклинания:
*Increase spells:


{| class="wikitable"
{| class="wikitable"
!Заклинание
!Spell
!20+ ур
!20+ lvl
!30+ ур
!30+ lvl
|-
|-
|[[Barkskin]]
|[[Barkskin]]
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|}
|}


*[[Undeath's Eternal Foe]] скастованный, клериком уровня 33 и выше, дает +6 AC
*[[Undeath's Eternal Foe]] when cast by a cleric of level 33 and above, gives +6 AC
*Barkskin, Mage armor, Shield of faith и Undeath's Eternal Foe получают +2 DC против [[Диспел|диспела]] если уровень клерика 33 и выше


==Strength==
==Strength==


*Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
*Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
*Уровень 3 [[Divine power|Divine Power]]
*Level 3 [[Divine power|Divine Power]]
*Уровень 4 Keen Edge
*Level 4 Keen Edge
*Уровень 5 [[Stoneskin]]
*Level 5 [[Stoneskin]]
*[[Battle Tide|Battletide]] дополнительно дает +3 Магического урона
*[[Battle Tide|Battletide]] grants an additional +3 Magic Damage
*[[Bull's strength|Bull's Strength]] дает +12 силы
*[[Bull's strength|Bull's Strength]] grants +12 силы
*[[Divine favor|Divine Favor]] дополнительно дает +3 Магического урона, длительность увеличена в 2 раза
*[[Divine favor|Divine Favor]] additionally grants +3 Magic Damage, duration is doubled
*[[Divine power|Divine Power]] дополнительно дает +5 Магического урона
*[[Divine power|Divine Power]] additionally grants +5 Magic Damage
*Усиливает заклинания:
*Increase spells:


{| class="wikitable"
{| class="wikitable"
!Заклинание
!Spell
!20+ ур
!20+ lvl
!30+ ур
!30+ lvl
|-
|-
|[[Greater magic weapon|Greater Magic Weapon]]
|[[Greater magic weapon|Greater Magic Weapon]]
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==Sun==
==Sun==


*Уровень 2 [[Searing light]]
*Level 2 [[Searing light]]
*Уровень 7 [[Sunbeam]]
*Level  7 [[Sunbeam]]


==Travel==
==Travel==


*Уровень 1 [[Entangle]]
*Level 1 [[Entangle]]
*Уровень 2 [[Web]]
*Level 2 [[Web]]
*Уровень 3 [[Freedom of movement]]
*Level 3 [[Freedom of movement]]
*Уровень 4 [[Slow]]
*Level 4 [[Slow]]
*Уровень 5 [[Haste]]
*Level 5 [[Haste]]
*Haste не диспелится
*Haste can't be dispelled.
*Freedom of movement получает +2 DC против [[Диспел|диспела]], если уровень клерика 33 и выше


==Trickery==
==Trickery==


*Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
*Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
*Уровень 2 [[Invisibility]]
*Level  2 [[Invisibility]]
*Уровень 3 [[Invisibility sphere]]
*Level 3 [[Invisibility sphere]]
*Уровень 5 [[Improved invisibility]]
*Level 5 [[Improved invisibility]]
*Improved invisibility даёт consilment бонус 50%
*Improved invisibility gives a concealment bonus of 50%


==War==
==War==


*Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
*Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
*Уровень 2 [[Cat's grace]]
*Level 2 [[Cat's grace]]
*Уровень 7 [[Aura of vitality]]
*Level 7 [[Aura of vitality]]
*[[Battle Tide|Battletide]] дополнительно дает +3 Магического урона
*[[Battle Tide|Battletide]] grants an additional +3 Magic Damage
*[[Divine favor|Divine Favor]] не диспелится
*[[Divine favor|Divine Favor]] can't be dispelled.
*[[Divine power|Divine Power]] не диспелится, длительность увеличена в 2 раза
*[[Divine power|Divine Power]] can't be dispelled, duration is doubled.
*[[Prayer]] дает +2 AB +2 скиллы +2 спасброски. Для врагов в радиусе действия -2 AB -2 скиллы -2 спасброски. Длительность увеличена в 2 раза
*[[Prayer]] gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled.


==Water==
==Water==


*Уровень 3 [[Poison]]
*Level 3 [[Poison]]
*Уровень 5 [[Ice storm]]
*Level 5 [[Ice storm]]


[[Категория:Cleric]]
[[Категория:Cleric]]

Revision as of 11:42, 15 December 2020

Air

Animal

  • Level 2 hold animal

Death

Cleric lvl DC bonus
33 1
34 2
35 3
36 4
37 5
38 6
39 7
40 8

Destruction

  • Level 3 Stinking cloud
  • Level 6 Acid fog
  • Feat Turn Undead affects constructs like undead
  • Harm - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level.
  • Destruction gains a bonus DC and deals an additional 40 Positive Damage
Cleric lvl DC bonus
33 4
34 5
35 6
36 7
37 8
38 9
39 10
40 11
Cleric lvl DC bonus
33 4
34 5
35 6
36 7
37 8
38 9
39 10
40 11

Earth

  • Level 4 Stoneskin
  • Level 5 Energy buffer
  • Feat Turn Undead acts on elementals as undead
  • Increase Earthquake.
    • If the target's maximum ability is not Dexterity, then the target rolls 1d20 + maximum ability mod versus caster roll 1d20 + maximum ability mod / 2.
    • If the target's maximum ability is Dexterity, then the check goes regardless of anything according to the formula 6 + d20 for the caster against d20 for the target.
    • Freedom of movement grants immunity to Earthquake. Will touch the party members.
    • Abilities from the side of the caster: Wisdom or Charisma. Abilities from the target side: Everything except Constitution.

Evil

Cleric lvl DC bonus
33 1
34 2
35 3
36 4
37 5
38 6
39 7
40 8

Fire

Good

Healing

Knowledge

Magic

Plant

Protection

  • Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier.
  • Level 1 Mage armor
  • Level 4 Minor globe of invulnerability
  • Level 5 Energy buffer
  • Increase spells:
Spell 20+ lvl 30+ lvl
Barkskin +6 AC +7 AC
Mage armor +2 AC +3 AC
Magic vestment +6 AC +7 AC
Shield of faith +6 AC +7 AC

Strength

  • Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
  • Level 3 Divine Power
  • Level 4 Keen Edge
  • Level 5 Stoneskin
  • Battletide grants an additional +3 Magic Damage
  • Bull's Strength grants +12 силы
  • Divine Favor additionally grants +3 Magic Damage, duration is doubled
  • Divine Power additionally grants +5 Magic Damage
  • Increase spells:
Spell 20+ lvl 30+ lvl
Greater Magic Weapon +6 AB +7 AB

Sun

Travel

Trickery

  • Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
  • Level 2 Invisibility
  • Level 3 Invisibility sphere
  • Level 5 Improved invisibility
  • Improved invisibility gives a concealment bonus of 50%

War

  • Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
  • Level 2 Cat's grace
  • Level 7 Aura of vitality
  • Battletide grants an additional +3 Magic Damage
  • Divine Favor can't be dispelled.
  • Divine Power can't be dispelled, duration is doubled.
  • Prayer gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled.

Water

Категория:Cleric