Difference between revisions of "Feats"

From Cormyrean Prophecies
Jump to navigation Jump to search
 
(36 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
==Passive feats==
 
==Passive feats==
 +
{| class="wikitable"
 +
|+
 +
!Feat
 +
!Changes/New requirements
 +
!Notes
 +
|-
 +
|'''Epic dodge'''
 +
|25 DEX, 14 Tumble, Improved Evasion, Defensive Roll
 +
|
 +
|-
 +
|'''Arcane defense'''(Abjuration)
 +
| +4 DC against [[dispel]]
 +
|
 +
|-
 +
|'''Spell focus'''(Abjuration)
 +
| +1 DC to dispel attack roll
 +
|stacks with same focuses
 +
|-
 +
|'''Greater spell focus'''(Abjuration)
 +
| +2 DC to dispel attack roll
 +
|stacks with same focuses
 +
|-
 +
|'''Epic spell focus'''(Abjuration)
 +
| +3 DC to dispel attack roll
 +
|stacks with same focuses
 +
|-
 +
|'''Ancient armor''' (Archmage's feat)
 +
|Provides WIS_mod based bonuses to AC (natural). Working only if
 +
character equipped robe and don't have a shield. Equivalent of Monks AC.
 +
 +
If character has 38 bard adds extra AC equals CHA_mod.
 +
|
 +
|-
 +
|'''Toughness'''
 +
|2 bonus hit points per level
 +
|available only in the fameshop
 +
|-
 +
|'''Familiar'''
 +
|disabled
 +
|
 +
|-
 +
|'''Improve expertise'''
 +
|doesn't work if CHA_mod or WIS_mod >= 15
 +
|
 +
|-
 +
|'''Devastating critical'''
 +
|If target's fortitude < DC then failing save will cause death,
 +
else if failing save will cause magic damage equal 50% of max target's HP
  
*'''Epic dodge''' requirements: 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll.
+
and blindness 1 round duration
*'''Arcane defense'''(Abjuration):  +4 DC against [[dispel]].
+
|
*'''Spell focus'''(Abjuration) : +1 DC of dispel check. Summary bonus +1.
+
|-
*'''Greater spell focus'''(Abjuration): +2 DC of dispel check. Summary bonus +3.
+
|'''Vorpal'''
*'''Epic spell focus'''(Abjuration): +3 DC of dispel check. Summary bonus +6.
+
|If failing save will cause magic damage equal 50% of max target's HP
*'''Ancient armor''' (Archmage's feat): Provides Wis_Mod based bonuses to AC (natural). Working only if character equipped Robe and don't have a shield. Equivalent of Monks AC.
+
|
*'''Toughness''': two bonus hit points per level, available only in the fameshop.
+
|-
 +
|'''Improved two-weapon fighting'''
 +
|if character has melee weapon in left hand and Improved two-weapon fighting feat  
 +
he receives Shield AC = char_lvl / 10.
 +
|no AC if character has
 +
monk_lvl > 2 or
 +
 
 +
archmage_lvl > 1
 +
|}
  
 
==Active feats==
 
==Active feats==
Line 20: Line 76:
 
|-
 
|-
 
|[[Barbarian Rage]]
 
|[[Barbarian Rage]]
|Barbarian
+
|[[Barbarian]] (level 1)
 
|No short description. Follow the link in the Feat column.
 
|No short description. Follow the link in the Feat column.
 
|(barb_level / 2 + CON_mod) rounds
 
|(barb_level / 2 + CON_mod) rounds
Line 27: Line 83:
 
|-
 
|-
 
|[[Bard Song]]
 
|[[Bard Song]]
|Bard
+
|[[Bard]] (level 1)
 
|No short description. Follow the link in the Feat column.
 
|No short description. Follow the link in the Feat column.
 
|10 rounds (100 rounds with Lasting Inspiration feat)
 
|10 rounds (100 rounds with Lasting Inspiration feat)
Line 34: Line 90:
 
|-
 
|-
 
|[[Curse Song]]
 
|[[Curse Song]]
|Bard
+
|[[Bard]] (level 3)
 
|No short description. Follow the link in the Feat column.
 
|No short description. Follow the link in the Feat column.
 
|10 rounds (100 rounds with Lasting Inspiration feat)
 
|10 rounds (100 rounds with Lasting Inspiration feat)
Line 40: Line 96:
 
|equal bard level
 
|equal bard level
 
|-
 
|-
|[[Dark Strength(Blackguard's Bull strength)|Dark Strength]]  
+
|Dark Strength
|Blackguard (2 level)
+
|[[Blackguard]] (level 2)
| +4 STR, +2 AB. If STR>=50 then AB = 2 + Blackguard_lvl / 8
+
| +4 STR, +2 AB. If STR > DEX then AB = 2 + Blackguard_lvl / 8
|1 round * CHA_mod
+
|1 turn * CHA_mod
 
|Undispelable
 
|Undispelable
 
|3
 
|3
 
|-
 
|-
|[[Evil blight|Evil Blight]]
+
|Evil Blight
|Blackguard (16 level)
+
|[[Blackguard]] (level 5)
|Decrease base attributes (-4) within a 10-meter radius
+
|No short description. Follow the link in the Requirements column.
if failed a WILL save against check (10 + Character_lvl / 2 + STR_mod)
+
|50 rounds
|100 rounds
+
|Undispelable, cooldown 30 rounds
|cooldown 100 rounds
+
|unlimited
|1
 
 
|-
 
|-
|[[Divine Might]]
+
|Divine Might
 
|13 STR, 13 CHA,  
 
|13 STR, 13 CHA,  
 
Power Attack, Turn Undead
 
Power Attack, Turn Undead
Line 63: Line 118:
 
|3 + CHA_mod
 
|3 + CHA_mod
 
|-
 
|-
|[[Divine Shield]]
+
|Divine Shield
 
|13 STR, 13 CHA,  
 
|13 STR, 13 CHA,  
 
Power Attack, Turn Undead
 
Power Attack, Turn Undead
| +DODGE AC equal CHA mod. If character have any Two-handed weapon  
+
| +DODGE AC equal CHA_mod. If character has any Two-handed weapon  
 
epic focus then +SHIELD AC. Don't stack with Heroic Shield
 
epic focus then +SHIELD AC. Don't stack with Heroic Shield
 
|CHA_mod * 2 rounds
 
|CHA_mod * 2 rounds
|Does not work if DEX>=20 or
+
|Gives only dodge AC:
character has Monk AC Bonus or
+
1. if DEX>=20 and build has >=30 bard
 +
 
 +
levels.
  
Ancient Armor feats
+
2. Character has Monk AC Bonus or
 +
 
 +
Ancient Armor feats.
 
|3 + CHA_mod
 
|3 + CHA_mod
 
|-
 
|-
|[[Divine Wrath]]
+
|Divine Wrath
|Champion of Torm (3 level)
+
|[[Champion of Torm]] (level 3)
 
| +1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod.  
 
| +1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod.  
 
-2 AB If CoT level >=11 and character has RDD levels.
 
-2 AB If CoT level >=11 and character has RDD levels.
Line 82: Line 141:
 
|Undispelable
 
|Undispelable
 
|5
 
|5
|}
+
|-
 +
|Dwarven King's Power
 +
|[[Dwarven defender|Dwarven Defender]] (level 1)
 +
DEX<=18
 +
| +AB equal DD_lvl / 4, +Negative damage equal DD_lvl / 2, also
 +
DD gains -2 to the threat range
 +
|until next rest
 +
|Undispelable, Don't stack with
 +
Dwarven Legacy and
 +
 
 +
Dwarven Defense
 +
|5
 +
|-
 +
|Dwarven Legacy
 +
|[[Dwarven defender|Dwarven Defender]] (level 1)
 +
DEX<=18
 +
| +AB equal DD_lvl / 6, +Negative damage equal DD_lvl / 3, also
 +
DD gains +2 to the threat range
 +
|until next rest
 +
|Undispelable, Don't stack with
 +
Dwarven King's Power and
 +
 
 +
Dwarven Defense
 +
|5
 +
|-
 +
|Dwarven Defense
 +
|[[Dwarven defender|Dwarven Defender]] (level 1)
 +
DEX<=18
 +
|DD gains damage immunity equal DD_lvl % to all damage types.
 +
|until next rest
 +
|Undispelable, Don't stack with
 +
Dwarven King's Power and
  
======Dwarven Defender======
+
Dwarven Legacy
 +
|5
 +
|-
 +
|Heroic Might
 +
|[[Harper scout|Harper Scout]] (level 4)
 +
|<nowiki>+Magic damage equal STR_mod / 2</nowiki>
 +
|STR_mod * 2 rounds
 +
|Undispelable
 +
|5
 +
|-
 +
|Heroic Shield
 +
|[[Harper scout|Harper Scout]] (level 4)
 +
| +Dodge AC equal Harper Scout_lvl. Replaces [[Divine Shield]] effects.
 +
|STR_mod * 2 rounds
 +
|Undispelable,
  
*[[Dwarven King's Power]] - ''requirements'': [[Dwarven defender|Dwarven Defender]] LEVEL 1 (DD), DEX<=18.       +ab equal DD lvl / 5. +Negative damage equal DD lvl / 2. '''Duration''': until next REST. Undispellable. 1 Use/Day. '''Dont stack''' with Dwarven Legacy и Dwarven Defense.
+
Does not work if DEX>=20.
*[[Dwarven Legacy]] - ''requirements'': [[Dwarven defender|Dwarven Defender]] LEVEL 1 (DD), DEX<=18.      +ab equal DD lvl / 6. +Negative damage equal DD lvl / 3. +2 to the threat range. '''Duration''': until next REST. Undispellable. 1 Use/Day. '''Dont stack''' with Dwarven King's Power и Dwarven Defense.
+
|5
*[[Dwarven Defense]] - ''requirements'': [[Dwarven defender|Dwarven Defender]] LEVEL 1 (DD), DEX<=18.      +ab equal DD lvl / 7. +Negative damage equal DD lvl / 3. +Dodge AC equal DD lvl / 6. '''Duration''': until next REST. Undispellable. 1 Use/Day. '''Dont stack''' with Dwarven King's Power и Dwarven Legasy.
+
|-
 +
|Heroic Power
 +
|[[Harper scout|Harper Scout]] (level 3)
 +
|Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the
  
======Harper Scout======
+
lesser of these bonuses if the build contains 2+ specified classes
 +
|STR_mod * 2 rounds
 +
|Undispelable
 +
|5
 +
|-
 +
|Clairvoyance
 +
|[[Harper scout|Harper Scout]] (level 3)
 +
|<nowiki>+20 to Listen and Spot</nowiki>
 +
|STR_mod * 2 rounds
 +
|Undispelable
 +
|5
 +
|-
 +
|Ancient Improved Invisibility
 +
|[[Harper scout|Harper Scout]] (level 5)
 +
|40% Concealment
 +
|STR_mod * 2 rounds
 +
|Undispelable,
  
*[[Heroic Might]] - ''requirements'': [[Harper scout|Harper Scout]] Level 4.      +Magic dmg equal STR mod / 2. '''Duration''': round * STR mod. Undispellable. 5 Use/Day.
+
70 DC VS dispel
*[[Heroic Shield]] - ''requirements'': [[Harper scout|Harper Scout]] Level 4.      +Dodge Ac equal CHA mod for [[Bard]], [[Paladin]] and equal WIS mod for [[Ranger]]. '''Dont stack''' with [[Divine Shield]], Duration: round * STR mod. Undispellable. 5 Use/Day. '''Does not work''' if DEX>=20.
+
|5
*[[Heroic Power]] - ''requirements'': [[Harper scout|Harper Scout]] Level 3.      +AB to: <u>Bard +3</u>, <u>[[Fighter]] +4</u>, <u>Ranger +3</u>, <u>Paladin +3</u>, only half of minimal +ab if 2 (<---) classes, '''Duration''': round * STR mod. Undispellable. 5 Use/Day.
+
|-
*[[Clairvoyance]] - ''requirements'': [[Harper scout|Harper Scout]] Level 3.      +20 to Listen, Spot. '''Duration''': round * STR mod. Undispellable. 5 Use/Day.
+
|PDK Stand
*[[Ancient Improved Invisibility]] - ''requirements'': [[Harper scout|Harper Scout]] Level 5.            40% Concealment. '''Duration''': round * STR mod. 70 DC versus dispell. 5 Use/Day.
+
|[[Purple dragon knight|PDK]] (level 1)
 +
|Highlights alignments of enemies: Evil - Red, Good - Blue
 +
|CHA_mod rounds
 +
|Undispelable
 +
|unlimited
 +
|-
 +
|PDK Inspire
 +
|[[Purple dragon knight|PDK]] (level 2)
 +
|Inverts the alignment of chosen enemy.
 +
|until next change
 +
|
 +
|3
 +
|-
 +
|PDK Fear
 +
|[[Purple dragon knight|PDK]] (level 3)
 +
|If Range touch attack is success target slow down
 +
|2 rounds
 +
|Cooldown 10 rounds
 +
|2
 +
|-
 +
|PDK Rally
 +
|[[Purple dragon knight|PDK]] (level 1)
 +
| +2 AB to self and allies
 +
|10 rounds
 +
|Undispelable
 +
|unlimited
 +
|-
 +
|PDK Wrath
 +
|[[Purple dragon knight|PDK]] (level 5)
 +
| +Magic damage equal CHA_mod
 +
|CHA_mod turns
 +
|Undispelable
 +
|3
 +
|-
 +
|PDK Shield
 +
|[[Purple dragon knight|PDK]] (level 6)
 +
|Damage reduction 20/+9. Can absorb 5 * PDK_lvl  * CHA_mod damage.
 +
Also provides 10/- elemental resistance. Can absorb
  
======Purple Dragon Knight======
+
(5 * PDK_lvl  * CHA_mod)/3 damage.
 +
|until next rest
 +
|Undispelable
 +
|1
 +
|-
 +
|Shadow Daze
 +
|[[Shadowdancer]] (level 1)
 +
|Stuns the target if WILL saving throw is failed. DC = 10 + ShD_lvl + DEX_mod
 +
|5 rounds
 +
|
 +
|1
 +
|-
 +
|Lay on hands
 +
|[[Paladin]] (level 1)
 +
|if target is ally and has <35% hitpoints heals the ally for the number of hitpoints
  
*[[PDK Stand]] - ''requirements'': PDK LEVEL 1.      Highlights alignments of enemies: Evil - Red, Good - Blue. '''Duration''': round * CHA mod. Undispelable. Unlimitted Use/Day.
+
equal to the (paladin_lvl +cot_lvl)*2% of target's hitpoints. Also applies
*[[PDK Inspire]] - ''requirements'': PDK LEVEL 2.    Inverts the alignment of chosen enemy. '''Duration''' - until next change. Undispelable. 3 Use/Day.
 
*[[PDK Fear]] - ''requirements'': PDK LEVEL 3.        If Range touch attack is success target slow down. '''Duration''': 2 rounds. '''Cooldown''': 10 rounds. Undispelable. 2 Use/Day.
 
*[[PDK Rally]] - ''requirements'': PDK LEVEL 1.        +2 AB to self and allies. '''Duration:''' (PDK_LVL * CHA_MOD) rounds. Undispelable. 3 Use/Day.
 
*[[PDK Wrath]] - ''requirements'': PDK LEVEL 5.      Provides Magic damage equal CHA mod. '''Duration''': CHA mod turns. Undispelable. 3 Use/Day.
 
*[[PDK Shield]] - ''requirements'': PDK LEVEL 6.      Damage reduction 20/+9. Can absorb 5 * PDK_LVL  * CHA_MOD damage. Also provides 10/- elemental resistance. Can absorb (5 * PDK_LVL  * CHA_MOD)/3 damage. '''Duration''' until rest. Undispelable. 1 Use/Day.
 
  
======Shadowdancer======
+
damage immunity for all damage type equal to the (paladin_lvl +cot_lvl)*2%.
  
*[[Shadow Daze]] - ''requirements'': [[Shadowdancer]] LEVEL 1.          Stuns the target if WILL saving throw is failed. DC = 10 + Shd lvl + DEX mod. '''Duration''': 5 rounds. 1 Use/Day.
+
In all other cases it works by default.
 +
|Immunity duration = CHA_mod * 1.5 sec. Max 12 sec.
 +
|Undispelable
 +
|1
 +
|-
 +
|Threatening cry
 +
|[[Fighter]]/[[Barbarian]]/[[Dwarven defender|Dwarven Defender]]
 +
|provokes monsters to attack the player who used this feat. Applies damage debuff
 +
to hostile players equal to (fighter_lvl+barb_lvl+dd_lvl)/2 %
 +
|1 + (fighter_lvl+barb_lvl+dd_lvl)/10 rounds
 +
|Threatening cry distance = 3 +
 +
(fighter_lvl+barb_lvl+dd_lvl) * 0.3 meters
 +
|unlimited (KD 60 sec)
 +
|}<br />

Latest revision as of 18:43, 28 December 2023

Passive feats[edit | edit source]

Feat Changes/New requirements Notes
Epic dodge 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll
Arcane defense(Abjuration) +4 DC against dispel
Spell focus(Abjuration) +1 DC to dispel attack roll stacks with same focuses
Greater spell focus(Abjuration) +2 DC to dispel attack roll stacks with same focuses
Epic spell focus(Abjuration) +3 DC to dispel attack roll stacks with same focuses
Ancient armor (Archmage's feat) Provides WIS_mod based bonuses to AC (natural). Working only if

character equipped robe and don't have a shield. Equivalent of Monks AC.

If character has 38 bard adds extra AC equals CHA_mod.

Toughness 2 bonus hit points per level available only in the fameshop
Familiar disabled
Improve expertise doesn't work if CHA_mod or WIS_mod >= 15
Devastating critical If target's fortitude < DC then failing save will cause death,

else if failing save will cause magic damage equal 50% of max target's HP

and blindness 1 round duration

Vorpal If failing save will cause magic damage equal 50% of max target's HP
Improved two-weapon fighting if character has melee weapon in left hand and Improved two-weapon fighting feat

he receives Shield AC = char_lvl / 10.

no AC if character has

monk_lvl > 2 or

archmage_lvl > 1

Active feats[edit | edit source]

Feat Requirements Effect Duration Notes Uses per day
Barbarian Rage Barbarian (level 1) No short description. Follow the link in the Feat column. (barb_level / 2 + CON_mod) rounds Undispelable +1 per 4 barbarian levels
Bard Song Bard (level 1) No short description. Follow the link in the Feat column. 10 rounds (100 rounds with Lasting Inspiration feat) Undispelable equal bard level
Curse Song Bard (level 3) No short description. Follow the link in the Feat column. 10 rounds (100 rounds with Lasting Inspiration feat) Undispelable equal bard level
Dark Strength Blackguard (level 2) +4 STR, +2 AB. If STR > DEX then AB = 2 + Blackguard_lvl / 8 1 turn * CHA_mod Undispelable 3
Evil Blight Blackguard (level 5) No short description. Follow the link in the Requirements column. 50 rounds Undispelable, cooldown 30 rounds unlimited
Divine Might 13 STR, 13 CHA,

Power Attack, Turn Undead

+Divine damage equal your CHA_mod CHA_mod * 2 rounds 3 + CHA_mod
Divine Shield 13 STR, 13 CHA,

Power Attack, Turn Undead

+DODGE AC equal CHA_mod. If character has any Two-handed weapon

epic focus then +SHIELD AC. Don't stack with Heroic Shield

CHA_mod * 2 rounds Gives only dodge AC:

1. if DEX>=20 and build has >=30 bard

levels.

2. Character has Monk AC Bonus or

Ancient Armor feats.

3 + CHA_mod
Divine Wrath Champion of Torm (level 3) +1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod.

-2 AB If CoT level >=11 and character has RDD levels.

CHA_mod * 3 rounds Undispelable 5
Dwarven King's Power Dwarven Defender (level 1)

DEX<=18

+AB equal DD_lvl / 4, +Negative damage equal DD_lvl / 2, also

DD gains -2 to the threat range

until next rest Undispelable, Don't stack with

Dwarven Legacy and

Dwarven Defense

5
Dwarven Legacy Dwarven Defender (level 1)

DEX<=18

+AB equal DD_lvl / 6, +Negative damage equal DD_lvl / 3, also

DD gains +2 to the threat range

until next rest Undispelable, Don't stack with

Dwarven King's Power and

Dwarven Defense

5
Dwarven Defense Dwarven Defender (level 1)

DEX<=18

DD gains damage immunity equal DD_lvl % to all damage types. until next rest Undispelable, Don't stack with

Dwarven King's Power and

Dwarven Legacy

5
Heroic Might Harper Scout (level 4) +Magic damage equal STR_mod / 2 STR_mod * 2 rounds Undispelable 5
Heroic Shield Harper Scout (level 4) +Dodge AC equal Harper Scout_lvl. Replaces Divine Shield effects. STR_mod * 2 rounds Undispelable,

Does not work if DEX>=20.

5
Heroic Power Harper Scout (level 3) Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the

lesser of these bonuses if the build contains 2+ specified classes

STR_mod * 2 rounds Undispelable 5
Clairvoyance Harper Scout (level 3) +20 to Listen and Spot STR_mod * 2 rounds Undispelable 5
Ancient Improved Invisibility Harper Scout (level 5) 40% Concealment STR_mod * 2 rounds Undispelable,

70 DC VS dispel

5
PDK Stand PDK (level 1) Highlights alignments of enemies: Evil - Red, Good - Blue CHA_mod rounds Undispelable unlimited
PDK Inspire PDK (level 2) Inverts the alignment of chosen enemy. until next change 3
PDK Fear PDK (level 3) If Range touch attack is success target slow down 2 rounds Cooldown 10 rounds 2
PDK Rally PDK (level 1) +2 AB to self and allies 10 rounds Undispelable unlimited
PDK Wrath PDK (level 5) +Magic damage equal CHA_mod CHA_mod turns Undispelable 3
PDK Shield PDK (level 6) Damage reduction 20/+9. Can absorb 5 * PDK_lvl * CHA_mod damage.

Also provides 10/- elemental resistance. Can absorb

(5 * PDK_lvl * CHA_mod)/3 damage.

until next rest Undispelable 1
Shadow Daze Shadowdancer (level 1) Stuns the target if WILL saving throw is failed. DC = 10 + ShD_lvl + DEX_mod 5 rounds 1
Lay on hands Paladin (level 1) if target is ally and has <35% hitpoints heals the ally for the number of hitpoints

equal to the (paladin_lvl +cot_lvl)*2% of target's hitpoints. Also applies

damage immunity for all damage type equal to the (paladin_lvl +cot_lvl)*2%.

In all other cases it works by default.

Immunity duration = CHA_mod * 1.5 sec. Max 12 sec. Undispelable 1
Threatening cry Fighter/Barbarian/Dwarven Defender provokes monsters to attack the player who used this feat. Applies damage debuff

to hostile players equal to (fighter_lvl+barb_lvl+dd_lvl)/2 %

1 + (fighter_lvl+barb_lvl+dd_lvl)/10 rounds Threatening cry distance = 3 +

(fighter_lvl+barb_lvl+dd_lvl) * 0.3 meters

unlimited (KD 60 sec)