Assassin: Difference between revisions

From Cormyrean Prophecies
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|5|| align="left" |[[Darkness]], Death Attack (+3d6), Uncanny Dodge II
|5|| align="left" |[[Darkness]], Death Attack (+3d6), Uncanny Dodge II
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|6
|6
|Poison Save III
|Poison Save III
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|7
|7
|Death Attack (+4d6) , [[Invisibility]]
|Death Attack (+4d6) , [[Invisibility]]
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|8|| align="left" |Poison Save IV
|8|| align="left" |Poison Save IV
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|9
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|Death Attack (+5d6), [[Improved Invisibility]]
|Death Attack (+5d6), [[Improved Invisibility]]
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|13|| align="left" |Death Attack (+7d6)
|13|| align="left" |Death Attack (+7d6)
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|14
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|Defensive Roll
|Defensive Roll

Revision as of 13:33, 8 February 2022

Hit dice: d6

Proficiencies: armor (light), shields, weapons (simple)

Skill points: 4 + int modifier

Skills: Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Disable Trap, Heal, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Pick Pocket, Search, Set Trap, Spot, Tumble, Use Magic Device

Primary saving throw(s): reflex

Base attack bonus: +1/level

Epic Bonus Feats: 14, 18, 22, 26, 30

Epic Bonus Feats List: Epic Reflexes,  Epic Skill Focus (Hide),  Epic Skill Focus (Move Silently), Great Dexterity, Improved Combat Casting, Improved Sneak Attack,  Self Concealment, Superior Initiative, Knockdown, Improved Knockdown, Epic Skill Focus(Use Magic Device), Epic Dodge

Requirements

  • Hide 8, Move Silently 8

Restrictions

  • Class restricted by fame.
  • Can not use shields.

Notes

  • From level 10 all Assassin's spells have DC equal to his doubled level VS dispel .
  • Assasin Special hit - OnHit paralyze effect applied to melee weapon or gloves. Paralyze DC = Assassins_lvl + DEX_mod. Duration 15 rounds.

Level Progression

Lvl Feat
1 Death Attack (+1d6) , Use Poison
2 Ghostly Visage, Poison Save I, Uncanny Dodge I
3 Death Attack (+2d6)
4 Poison Save II
5 Darkness, Death Attack (+3d6), Uncanny Dodge II
6 Poison Save III
7 Death Attack (+4d6) , Invisibility
8 Poison Save IV
9 Death Attack (+5d6), Improved Invisibility
10 Poison Save V, Assasin Special hit, Uncanny Dodge III
11 Death Attack (+6d6), Hide in Plain Sight
12 Poison Save VI+
13 Death Attack (+7d6)
14 Defensive Roll
15 Death Attack (+8d6)
17 Death Attack (+9d6)
18 Improved Evasion
19 Death Attack (+10d6)
21 Death Attack (+11d6)
23 Death Attack (+12d6)
25 Death Attack (+13d6)
26 Nature Sense
27 Death Attack (+14d6)
29 Death Attack (+15d6)