Druid

From Cormyrean Prophecies
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Hit die: d8

Proficiencies: armor (light, medium), weapons (druid, simple)

Skill points: 4 + int modifier ( (4 + int modifier) * 4 at 1st level)

Skills: concentration, discipline, open lock, heal, hide, move silently, spot, listen

Primary saving throw(s): fortitude, will

Base attack bonus: +1/level

Bonus feats: 22, 25, 28, 31, 34, 35, 37, 38

Epic druid bonus feats: ancient armor (from 38 level), armor skin, spell focus, greater spell focus, epic spell focus, spell penetration, greater spell penetration, epic spell penetration, great wisdom, silent spell, automatic quicken spell, automatic still spell, quicken spell, zen archery, alertness, evasion

Notes[edit | edit source]

  • Druid gains the same spell slots amount as Cleric.
  • Summoning spells removed.

Restrictions[edit | edit source]

  • Can't use shields.
  • Class requires the fame.
  • Build with 30+ casterlevel takes a slot of faction support classes. Each faction has only 4 support slots. There can be only one Druid 30+ in faction.

Spells[edit | edit source]

Cantrips 1st level spells 2nd level spells 3rd level spells 4th level spells
 
5th level spells 6th level spells 7th level spells 8th level spells 9th level spells

Level Progression[edit | edit source]

Lvl Feat
1 Animal Companion
2 Epic Accuracy 1
4 Resist Nature's Lure
6 Epic Accuracy 2
17 +1 wisdom to base ability score
35 +1 Natural AC, Skill Focus Spot
37 Epic Skill Focus Spot
38 +1 Natural AC, +1 wisdom to base ability score, Epic Druid

Every Epic Accuracy feat gain +1 AB over cap of +20