Weapon master
Hit die: 10
Skill points: 2 + int modifier
Skills: discipline, heal, intimidate, listen, lore, spot
Primary saving throw(s): fortitude, reflex
Base attack bonus: +1/level
Bonus feats: 5, 13, 16, 19, 22, 25, 28, 30 (2 feats)
Bonus feats list: armor skin, blinding speed, devastating critical, epic damage reduction, epic toughness, epic prowess, epic weapon focus, improved whirlwind attack, overwhelming critical, planar turning, superior initiative, weapon of choice, epic strength 1-10
Requirements
- Dodge
- Weapon Focus in a melee weapon
- Improved Initiative
- Blind Fight
Feats
| Ур. | Фиты |
|---|---|
| 1 | Ki damage |
| 4 | Knockdown |
| 5 | Weapon of Choice |
| 6 | Heroic Power |
| 7 | Superior Weapon Focus |
| 10 | Ki Critical 1* |
| 13 | Epic Superior Weapon Focus |
| 20 | Ki Critical 2 |
| 30 | Ki Critical 3, Blooded, Snakeblood, BullHeaded |
Ki Critical 1 expands critical range by 1
Ki Critical 2 expands critical range by 2
Ki Critical 3 expands critical range by 3
Example1: base crit range is 20 (light flail); with Ki Critical 1 base crit range 19-20; with Ki Critical 2 base crit range 18-20; with Ki Critical 3 base crit range 17-20;
Example2: base crit range is 12-20 (scimitar); with Ki Critical 1 base crit range 11-20; with Ki Critical 2 base crit range 10-20; with Ki Critical 3 base crit range 9-20;