Fighter
Hit die: d10
Proficiencies: armor (light, medium, heavy), shields, weapons (martial, simple)
Skill points: 2 + int modifier ( (2 + int modifer) * 4 at 1st level)
Skills: Concentration, Discipline, Heal, Parry
Primary saving throw(s): fortitude
Base attack bonus: +1/level
Bonus feats: 1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20
Bonus feats list: Ambidexterity, Improved Disarm, Power Attack, Blind-Fight, Improved Expertise, Rapid Shot, Called Shot, Improved Knockdown, Spring Attack, Cleave, Stunning Fist Deflect Arrows, Improved Power Attack, Two-Weapon Fighting Disarm, Improved Two-Weapon Fighting, Weapon Finesse Dodge, Improved Unarmed Strike, Weapon Focus, Expertise, Knockdown, Weapon Prof. (Exotic), Great Cleave, Mobility, Weapon Specialization, Improved Critical, Point Blank Shot, Whirlwind Attack
Epic fighter bonus feats: 22, 24, 26, 28, 30, 32, 34, 36, 38, 40
Epic fighter bonus feats list: Armor Skin, Damage Reduction, Devastating Critical, Epic Strength, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative
Notes
- Gains +1% to Critical Hit Resistance for each level starting from 30. Can stack with runic critical hit resistance up to 20%.
- Gets passive ability Traumatic Hit. Applies an AC debuff to the enemy equal to FIGHTER_LVL/10 for 4.5 sec on a successful critical hit. This ability is not stackable or removable, only works for a pure fighter.
- A pure fighter gets a passive attack bonus equal to FIGHTER_LVL/10.
Level Progression
Lvl | Feat |
---|---|
15 | Resistance cold, Resistance fire, Resistance acid, Resistance electrical |
18 | Epic Damage Reduction I, Epic Energy Resistance Acid I, Epic Energy Resistance Cold I,
Epic Energy Resistance Electrical I, Epic Energy Resistance Fire I |
22 | Epic skill focus Discipline |
36 | Nature Sense, Improved Parry |
Gets a bonus to the main attributes with increasing level:
Lvl | STR bonus |
---|---|
34 | 1 |
36 | 1 |
38 | 1 |
40 | 1 |