Champion of Torm
Hit die: d10
Proficiencies: armor (light, medium, heavy), shields, weapons (martial, simple)
Skill points: 2 + int modifier
Skills: discipline, concentration, heal, listen, spot, taunt
Primary saving throw(s): fortitude
Base attack bonus: +1/level
Bonus feats: 2, 4, 6, 8, 10
Bonus feats list: armor proficiency (heavy), blind fight, called shot, cleave, disarm, dodge, expertise, great cleave, improved critical, improved disarm, improved expertise, improved knockdown, improved power attack, improved two-weapon fighting, improved unarmed strike, knockdown, mobility, point blank shot, power attack, rapid shot, spring attack, stunning fist, weapon finesse, weapon focus, weapon proficiency (exotic), whirlwind attack, divine might, divine shield from 3 level.
Epic bonus feats: 13, 16, 19, 20, 23, 26, 29, 30
Epic bonus feats list: armor skin, devastating critical, epic toughness, epic prowess, epic weapon focus, improved stunning fist, improved whirlwind attack, overwhelming critical, superior initiative, epic strength, epic dexterity, epic charisma, epic wisdom
Requirements
- Base attack bonus: +5
- Weapon Focus in a melee weapon
Restrictions
- Class restricted by fame.
Level Progression
| Lvl | Feats |
|---|---|
| 1 | Lay on Hands, Turn Undead |
| 2 | Sacred Defense |
| 3 | Divine Wrath |
| 5 | Great Charisma 1, Great Charisma 2 |
Spell-like abilities
Divine Wrath: +1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod. -2 AB If CoT level >=11 and character has RDD levels. Duration CHA_mod * 3 rounds. Undispellable. 5 uses/day.