Fighter: Difference between revisions
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'''Skill points:''' 2 + int modifier ( (2 + int modifer) * 4 at 1st level) | '''Skill points:''' 2 + int modifier ( (2 + int modifer) * 4 at 1st level) | ||
'''Skills:''' | '''Skills:''' concentration, discipline, heal | ||
'''Primary saving throw(s):''' fortitude | '''Primary saving throw(s):''' fortitude | ||
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'''Bonus feats:''' 1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20 | '''Bonus feats:''' 1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20 | ||
'''Bonus feats list:''' | '''Bonus feats list:''' ambidexterity, improved disarm, power attack, blind-fight, improved expertise, rapid shot, called shot, improved knockdown, spring attack, cleave, stunning fist, deflect arrows, improved power attack, two-weapon fighting disarm, improved wwo-weapon fighting, weapon finesse, dodge, improved unarmed strike, weapon focus, expertise, knockdown, weapon prof. (exotic), great cleave, mobility, weapon specialization, improved critical, point blank shot, whirlwind attack | ||
'''Epic fighter bonus feats:''' 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 | '''Epic fighter bonus feats:''' 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 | ||
'''Epic fighter bonus feats''' '''list:''' | '''Epic fighter bonus feats''' '''list:''' armor skin, damage reduction, devastating critical, epic strength, epic prowess, epic toughness, epic weapon focus, epic weapon specialization, improved stunning fist, improved whirlwind attack, overwhelming critical, superior initiative | ||
==Notes== | ==Notes== | ||
*Gains damage reduction from all no magic attacks equal to FIGHTER_LVL/2 %. This DR doesn't stack with runic damage reduction. Best reduction applies. | *Gains damage reduction from all no magic attacks equal to FIGHTER_LVL/2 %. This DR doesn't stack with runic damage reduction. Best reduction applies. | ||
*Gets passive ability Traumatic Hit. Applies an dodge AC debuff to the enemy equal to FIGHTER_LVL/10 for 6 sec on a successful critical hit with chance= | *Gets passive ability Traumatic Hit. Applies an dodge AC debuff to the enemy equal to FIGHTER_LVL/10 for 6 sec on a successful critical hit with chance=100% This ability is not stackable or removable | ||
==Level Progression== | ==Level Progression== | ||
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!Lvl | !Lvl | ||
!Feat | !Feat | ||
|- | |||
!6 | |||
|Heroic Power | |||
|- align="center" | |- align="center" | ||
!15 | !15 | ||
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| align="left" |Nature Sense, Improved Parry | | align="left" |Nature Sense, Improved Parry | ||
|} | |} | ||
== Special Abilities (only with melee weapon or gloves) == | |||
{| class="wikitable" | |||
|Heroic Power | |||
| | |||
|- | |||
|Target | |||
|Sefl | |||
|- | |||
|Base duration | |||
|Main_ability_mod +10 rounds | |||
|- | |||
|CoolDown | |||
|none | |||
|- | |||
|Effect1 | |||
|Max(Bard_LVL, Fight_LVL, Rogue_LVL, ASS_LVL, Slayer_LVL, WM_LVL)/6 AB | |||
|} | |||
{| class="wikitable" | {| class="wikitable" | ||
!Lvl | !Lvl | ||
Revision as of 22:51, 1 December 2025
Hit die: d10
Proficiencies: armor (light, medium, heavy), shields, weapons (martial, simple)
Skill points: 2 + int modifier ( (2 + int modifer) * 4 at 1st level)
Skills: concentration, discipline, heal
Primary saving throw(s): fortitude
Base attack bonus: +1/level
Bonus feats: 1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20
Bonus feats list: ambidexterity, improved disarm, power attack, blind-fight, improved expertise, rapid shot, called shot, improved knockdown, spring attack, cleave, stunning fist, deflect arrows, improved power attack, two-weapon fighting disarm, improved wwo-weapon fighting, weapon finesse, dodge, improved unarmed strike, weapon focus, expertise, knockdown, weapon prof. (exotic), great cleave, mobility, weapon specialization, improved critical, point blank shot, whirlwind attack
Epic fighter bonus feats: 22, 24, 26, 28, 30, 32, 34, 36, 38, 40
Epic fighter bonus feats list: armor skin, damage reduction, devastating critical, epic strength, epic prowess, epic toughness, epic weapon focus, epic weapon specialization, improved stunning fist, improved whirlwind attack, overwhelming critical, superior initiative
Notes
- Gains damage reduction from all no magic attacks equal to FIGHTER_LVL/2 %. This DR doesn't stack with runic damage reduction. Best reduction applies.
- Gets passive ability Traumatic Hit. Applies an dodge AC debuff to the enemy equal to FIGHTER_LVL/10 for 6 sec on a successful critical hit with chance=100% This ability is not stackable or removable
Level Progression
| Lvl | Feat |
|---|---|
| 6 | Heroic Power |
| 15 | Resistance cold, Resistance fire, Resistance acid, Resistance electrical |
| 18 | Epic Damage Reduction I, Epic Energy Resistance Acid I, Epic Energy Resistance Cold I,
Epic Energy Resistance Electrical I, Epic Energy Resistance Fire I |
| 22 | Epic skill focus Discipline |
| 36 | Nature Sense, Improved Parry |
Special Abilities (only with melee weapon or gloves)
| Heroic Power | |
| Target | Sefl |
| Base duration | Main_ability_mod +10 rounds |
| CoolDown | none |
| Effect1 | Max(Bard_LVL, Fight_LVL, Rogue_LVL, ASS_LVL, Slayer_LVL, WM_LVL)/6 AB |
| Lvl | STR bonus |
|---|---|
| 34 | 1 |
| 36 | 1 |
| 38 | 1 |
| 40 | 1 |