Fame weapons: Difference between revisions
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All conditions must be met: | All conditions must be met: | ||
* 25+ Weapon Master or no Weapon Master in your build. | *25+ Weapon Master or no Weapon Master in your build. | ||
* Ranger <= 35 level. | *Ranger <= 35 level. | ||
* No Monk levels. | *No Monk levels. | ||
* License (costs 2000 fame) | *License (costs 2000 fame) | ||
==Longsword== | |||
======Properties====== | |||
*Damage Bonus: Bludgeoning 2d6 Damage | |||
*Damage Bonus: Divine 2d12 Damage | |||
*Damage Bonus: Piercing 2d12 Damage | |||
*Damage Bonus: Positive Energy 2d12 Damage | |||
*Enhancement Bonus +8 | |||
*Keen | |||
*Massive Criticals 2d12 Damage | |||
*On Hit: Stun DC=16 50% / 2 Rounds | |||
*Regeneration: Vampiric +5 | |||
*Skill Bonus: Discipline +1 | |||
*Visual Effect: Evil | |||
======Extra feature====== | |||
*With this weapon Paladin's Divine Favor becomes undispelable. | |||
======Requirements====== | |||
All conditions must be met: | |||
*Paladin >= 15 lvl. | |||
*No Weapon Master levels. | |||
*License (costs 1000 fame) | |||
==Whip== | |||
======Properties====== | |||
*Bonus Feat: Disarm (Whip) | |||
*Damage Bonus: Bludgeoning 2d12 Damage | |||
*Damage Bonus: Divine 2d6 Damage | |||
*Damage Bonus: Positive Energy 2d12 Damage | |||
*Enhancement Bonus +10 | |||
*Keen | |||
*Massive Criticals 2d12 Damage | |||
*On Hit: Vorpal DC=14 | |||
*Regeneration: Vampiric +5 | |||
*Skill Bonus: Discipline +1 | |||
*Visual Effect: Evil | |||
======Requirements====== | |||
All conditions must be met: | |||
*License (costs 1500 fame) | |||
== | == Battleaxe == | ||
======Properties====== | ======Properties====== | ||
* Damage Bonus: Divine 2d12 Damage | * Damage Bonus: Divine 2d12 Damage | ||
* Damage Bonus: Positive Energy 2d12 Damage | * Damage Bonus: Positive Energy 2d12 Damage | ||
* Enhancement Bonus + | * Damage Bonus: Sonic 2d4 Damage | ||
* Enhancement Bonus +9 | |||
* Keen | * Keen | ||
* Massive Criticals 2d12 Damage | * Massive Criticals 2d12 Damage | ||
* On Hit: Stun DC= | * On Hit: Hold DC=14 10% / 4 Rounds | ||
* On Hit: Stun DC=26 50% / 2 Rounds | |||
* Regeneration: Vampiric +5 | * Regeneration: Vampiric +5 | ||
* Skill Bonus: Discipline +1 | * Skill Bonus: Discipline +1 | ||
* Visual Effect: Evil | * Visual Effect: Evil | ||
======Requirements====== | ======Requirements====== | ||
All conditions must be met: | All conditions must be met: | ||
* | * 25+ Weapon Master or no Weapon Master in your build. | ||
* | * Ranger <= 35 level. | ||
* License (costs 1000 fame) | * License (costs 1000 fame) | ||
== | == Morningstar == | ||
======Properties====== | ======Properties====== | ||
* Damage Bonus: Divine 2d12 Damage | |||
* Damage Bonus: | |||
* Damage Bonus: Positive Energy 2d12 Damage | * Damage Bonus: Positive Energy 2d12 Damage | ||
* Enhancement Bonus + | * Damage Bonus: Slashing 2d12 Damage | ||
* Enhancement Bonus +8 | |||
* Keen | * Keen | ||
* Massive Criticals 2d12 Damage | * Massive Criticals 2d12 Damage | ||
* On Hit: | * On Hit: Hold DC=14 50% / 2 Rounds | ||
* On Hit: Stun DC=20 50% / 2 Rounds | |||
* Regeneration: Vampiric +5 | * Regeneration: Vampiric +5 | ||
* Skill Bonus: Discipline +1 | * Skill Bonus: Discipline +1 | ||
* Visual Effect: Evil | * Visual Effect: Evil | ||
======Requirements====== | ======Requirements====== | ||
All conditions must be met: | All conditions must be met: | ||
* License (costs | * 25+ Weapon Master or no Weapon Master in your build. | ||
* Ranger <= 35 level. | |||
* License (costs 1000 fame) |
Revision as of 18:56, 7 December 2020
Greatsword
Properties
- Damage Bonus: Bludgeoning 2d12 Damage
- Damage Bonus: Divine 2d12 Damage
- Damage Bonus: Piercing 2d12 Damage
- Damage Bonus: Positive Energy 2d12 Damage
- Damage Resistance: Divine Resist 5 / -
- Damage Resistance: Magical Resist 5 / -
- Damage Resistance: Negative Energy Resist 5 / -
- Damage Resistance: Positive Energy Resist 5 / -
- Enhancement Bonus +10
- Keen
- Massive Criticals 2d12 Damage
- On Hit: Hold DC=14 50% / 2 Rounds
- On Hit: Stun DC=16 50% / 2 Rounds
- Regeneration: Vampiric +7
- Skill Bonus: Discipline +3
- Visual Effect: Evil
Requirements
All conditions must be met:
- 25+ Weapon Master or no Weapon Master in your build.
- Ranger <= 35 level.
- No Monk levels.
- License (costs 2000 fame)
Longsword
Properties
- Damage Bonus: Bludgeoning 2d6 Damage
- Damage Bonus: Divine 2d12 Damage
- Damage Bonus: Piercing 2d12 Damage
- Damage Bonus: Positive Energy 2d12 Damage
- Enhancement Bonus +8
- Keen
- Massive Criticals 2d12 Damage
- On Hit: Stun DC=16 50% / 2 Rounds
- Regeneration: Vampiric +5
- Skill Bonus: Discipline +1
- Visual Effect: Evil
Extra feature
- With this weapon Paladin's Divine Favor becomes undispelable.
Requirements
All conditions must be met:
- Paladin >= 15 lvl.
- No Weapon Master levels.
- License (costs 1000 fame)
Whip
Properties
- Bonus Feat: Disarm (Whip)
- Damage Bonus: Bludgeoning 2d12 Damage
- Damage Bonus: Divine 2d6 Damage
- Damage Bonus: Positive Energy 2d12 Damage
- Enhancement Bonus +10
- Keen
- Massive Criticals 2d12 Damage
- On Hit: Vorpal DC=14
- Regeneration: Vampiric +5
- Skill Bonus: Discipline +1
- Visual Effect: Evil
Requirements
All conditions must be met:
- License (costs 1500 fame)
Battleaxe
Properties
- Damage Bonus: Divine 2d12 Damage
- Damage Bonus: Positive Energy 2d12 Damage
- Damage Bonus: Sonic 2d4 Damage
- Enhancement Bonus +9
- Keen
- Massive Criticals 2d12 Damage
- On Hit: Hold DC=14 10% / 4 Rounds
- On Hit: Stun DC=26 50% / 2 Rounds
- Regeneration: Vampiric +5
- Skill Bonus: Discipline +1
- Visual Effect: Evil
Requirements
All conditions must be met:
- 25+ Weapon Master or no Weapon Master in your build.
- Ranger <= 35 level.
- License (costs 1000 fame)
Morningstar
Properties
- Damage Bonus: Divine 2d12 Damage
- Damage Bonus: Positive Energy 2d12 Damage
- Damage Bonus: Slashing 2d12 Damage
- Enhancement Bonus +8
- Keen
- Massive Criticals 2d12 Damage
- On Hit: Hold DC=14 50% / 2 Rounds
- On Hit: Stun DC=20 50% / 2 Rounds
- Regeneration: Vampiric +5
- Skill Bonus: Discipline +1
- Visual Effect: Evil
Requirements
All conditions must be met:
- 25+ Weapon Master or no Weapon Master in your build.
- Ranger <= 35 level.
- License (costs 1000 fame)