Runes: Difference between revisions
Line 198: | Line 198: | ||
|30% to duration | |30% to duration | ||
|45% to duration | |45% to duration | ||
|Bonus of same type replace each other | |Bonus of same type replace each other | ||
|Done | |Done | ||
|- | |- | ||
Line 207: | Line 207: | ||
|4 DC bonus vs Dispel | |4 DC bonus vs Dispel | ||
|8 DC bonus vs Dispel | |8 DC bonus vs Dispel | ||
|Bonus of same type replace each other | |Bonus of same type replace each other | ||
|Done | |Done | ||
|- | |- | ||
Line 223: | Line 223: | ||
|Misc | |Misc | ||
|Curse Song I, II, III | |Curse Song I, II, III | ||
|1 | |1 to skills penalty | ||
| | |1 to saves penalty | ||
| | |40 magic damage | ||
| | | | ||
|Done | |Done | ||
Line 232: | Line 232: | ||
|Misc | |Misc | ||
|Bonus Discipline I, II | |Bonus Discipline I, II | ||
|1 | |1 bonus to Discipline | ||
| | |2 bonus to Discipline | ||
| | | | ||
|Bonuses of same type replace each other | |||
|Done | |||
|- | |||
|Epic | |||
|Misc | |||
|Regeneration I, II, III | |||
|7 HP/round | |||
|14 HP/round | |||
|21 HP/round | |||
|Bonuses of same type replace each other | |||
|Done | |Done | ||
|- | |- | ||
Line 269: | Line 278: | ||
|Devastating Critical Bonus | |Devastating Critical Bonus | ||
|1 DC | |1 DC | ||
| | |||
| | |||
| | |||
|Done | |||
|- | |||
|Epic | |||
|Combat | |||
|Splash damage I, II, III | |||
| | |||
| | | | ||
| | | |
Revision as of 23:13, 7 December 2022
Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.
Notes:
- Newbie runes does not require a fame to activate.
- First actovation of epic rune costs 200 fame. The activation of each next epic rune costs twice as much as the previous one. A character can activate only 5 epic runes. 200+400+800+1600+3200=6200 fame.
- It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.
- Each activation of a stackable epic rune takes one epic rune slot.
- Use chat command
!runes
to see all of your activated runes.
List of all available runes:
Type | Subtype | Bonus | Level 1 | Level 2 | Level 3 | Notes | Dev status |
---|---|---|---|---|---|---|---|
Newbie | Masscast | Bull's Strength casts in radius | 5 feet | Done | |||
Newbie | Masscast | Cat's Grace casts in radius | 5 feet | Done | |||
Newbie | Masscast | Endurance casts in radius | 5 feet | Done | |||
Newbie | Masscast | Eagle's Splendor casts in radius | 5 feet | Done | |||
Newbie | Masscast | Owl's Wisdom casts in radius | 5 feet | Done | |||
Newbie | Masscast | Fox's Cunning casts in radius | 5 feet | Done | |||
Newbie | Masscast | Aid casts in radius | 5 feet | Done | |||
Newbie | Masscast | See Invisibility casts in radius | 5 feet | Done | |||
Newbie | Masscast | Barkskin casts in radius | 5 feet | Done | |||
Newbie | Masscast | Shield of Faith casts in radius | 5 feet | Done | |||
Newbie | Masscast | Magic Vestment casts in radius | 5 feet | Done | |||
Newbie | Masscast | Mage Armor casts in radius | 5 feet | Done | |||
Newbie | Masscast | Greater Magic Weapon casts in radius | 5 feet | Done | |||
Newbie | Masscast | Keen Edge casts in radius | 5 feet | Done | |||
Newbie | Masscast | Death Ward casts in radius | 5 feet | Done | |||
Epic | Spell | Death Ward I, II, III | +1 DC bonus vs Dispel | 10% immunity vs negative | 20% immunity vs negative | Bonuses of same type replace each other | Done |
Epic | Spell | Clarity I, II, III | 1 DC bonus vs Dispel | 30% to duration | Mass cast | Mass cast radius large (5m)
|
Done |
Epic | Spell | Freedom of Movement I, II, III | 1 DC bonus vs Dispel | Mass cast | Unlimited Dimension Door uses fro spellbook | Mass cast radius large (5m) | Done |
Epic | Spell | True seeing I, II, III | 1 DC bonus vs Dispel | 30% to duration | 60% to duration | Bonuses of same type replace each other | Done |
Epic | Spell | Undeath's ethernal foe I, II, III | 15% to duration | 30% to duration | 45% to duration | Bonus of same type replace each other | Done |
Epic | Spell | Divine favor bonus DC vs Dispel I, II, III | 2 DC bonus vs Dispel | 4 DC bonus vs Dispel | 8 DC bonus vs Dispel | Bonus of same type replace each other | Done |
Epic | Spell | Implosion I, II, III | Radius medium (3.3m) | Radius large (5.0
m) |
1 DC bonus | Default radiis decreased to small (1.67m) | Done |
Epic | Misc | Curse Song I, II, III | 1 to skills penalty | 1 to saves penalty | 40 magic damage | Done | |
Epic | Misc | Bonus Discipline I, II | 1 bonus to Discipline | 2 bonus to Discipline | Bonuses of same type replace each other | Done | |
Epic | Misc | Regeneration I, II, III | 7 HP/round | 14 HP/round | 21 HP/round | Bonuses of same type replace each other | Done |
Epic | Combat | Critical Damage Reduction I, II, III | 3-6-9% | This rune can be stackable 3 times to get 3-6-9% critical damage reduction | Done | ||
Epic | Combat | Lifeleech I, II, III | 1-2-3% | This rune can be stackable 3 times to get 1-2-3% lifeleech | Done | ||
Epic | Combat | Extra Weapon Damage I, II, III | 3-6-9% | This rune can be stackable 3 times to get 3-6-9% to weapon damage | Done | ||
Epic | Combat | Devastating Critical Bonus | 1 DC | Done | |||
Epic | Combat | Splash damage I, II, III | Done |