Runes: Difference between revisions

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Runes are unique items dropped from mobs and bosses.  
Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.  


Runes come in different strengths.
== Notes: ==


Using a rune on a character adds various bonuses to him. Some bonuses require fame to activate. The more bonuses from runes are activated, the more expensive the subsequent activation is.
* Any Newbie rune does not require a fame to activate.  
 
* Activation of any epic rune costs 200 fame. A character can activate only 3 epic runes. The activation of each next epic rune costs twice as much as the previous one. So the activation of three epic runes will cost 200+400+800=1400 fame.
Runes with the newbie tag in their name do not require fame to activate and do not affect the cost of subsequent activations.
* It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.  
 
* Each activation of a stackable epic rune takes one epic rune slot.  
'''At the moment, only Newbie runes are active.'''


== List of all available runes: ==
{| class="wikitable"
{| class="wikitable"
!Type
!Type
!Subtype
!Bonus
!Bonus
!Value
!Value
!Fame for activation
!Notes
|-
|-
|Newbie
|Newbie
|Masscast
|Bull's Strength casts in radius
|Bull's Strength casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Cat's Grace casts in radius
|Cat's Grace casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Endurance casts in radius
|Endurance casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Eagle's Splendor casts in radius
|Eagle's Splendor casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Owl's Wisdom casts in radius
|Owl's Wisdom casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Fox's Cunning casts in radius
|Fox's Cunning casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Aid casts in radius
|Aid casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|See Invisibility casts in radius
|See Invisibility casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Barkskin casts in radius
|Barkskin casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Shield of Faith casts in radius
|Shield of Faith casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Magic Vestment casts in radius
|Magic Vestment casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Mage Armor casts in radius
|Mage Armor casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Greater Magic Weapon casts in radius
|Greater Magic Weapon casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Keen Edge casts in radius
|Keen Edge casts in radius
|5 feet
|5 feet
|0
|
|-
|-
|Newbie
|Newbie
|Masscast
|Death Ward casts in radius
|Death Ward casts in radius
|5 feet
|5 feet
|0
|-
|Greater rune
|Additional DC versus [[dispel]] for True Seeing
| +1
|
|
|-
|-
|Lesser rune
|Epic
|Increase the duration of Undeath's ethernal foe
|Spell
| +5 rounds
|Death Ward bonus DC vs Dispel
|1 DC
|
|
|-
|-
|Advanced rune
|Epic
|Increase the duration of Undeath's ethernal foe
|Spell
| +10 rounds
|Clarity bonus DC vs Dispel
|1 DC
|
|
|-
|-
|Greater rune
|Epic
|Increase the duration of Undeath's ethernal foe
|Spell
| +15 rounds
|Freedom of Movement bonus DC vs Dispel
|1 DC
|
|
|-
|-
|Lesser rune
|Epic
|Additional DC versus Dispel for Divine Favor
|Spell
| +2
|True seeing bonus DC vs Dispel
|1 DC
|
|
|-
|-
|Advanced rune
|Epic
|Additional DC versus Dispel for Divine Favor
|Spell
| +4
|Undeath's ethernal foe I, II, III bonus to duration
|
|5-10-15 rounds
|This rune can be stackable 3 times to get +15 rounds to duration
|-
|-
|Greater rune
|Epic
|Additional DC versus Dispel for Divine Favor
|Spell
| +6
|Divine favor bonus DC vs Dispel I, II, III
|
|2-4-8 DC
|This rune can be stackable 3 times to get +2-4-8 Divine Favor DC bonus vs Dispel
|-
|-
|Epic rune
|Epic
|Additional DC versus Dispel for Divine Favor
|Spell
| +8
|Implosion DC bonus
|1 DC
|
|
|-
|-
|Epic rune
|Epic
|Enemies under the [[Curse Song|curse song]] receive an additional penalty on skill checks
|Feat/Skill
|Curse Song Extra Penalty (Fort/Refl/Will/Skills)
|1
|1
|
|
|-
|-
|Epic rune
|Epic
|Death [[Domains|domain]] spell bonuses
|Feat/Skill
|
|Bonus Discipline
|
|-
|Epic rune
|Destruction [[Domains|domain]] spell bonuses
|
|
|-
|Epic rune
|Earth [[Domains|domain]] spell bonuses
|
|
|-
|Epic rune
|Evil [[Domains|domain]] spell bonuses
|
|
|-
|Epic rune
|Healing [[Domains|domain]] spell bonuses
|
|
|-
|Epic rune
|Magic [[Domains|domain]] spell bonuses
|
|
|-
|Epic rune
|Protection [[Domains|domain]] spell bonuses
|
|
|-
|Epic rune
|Strength [[Domains|domain]] spell bonuses
|
|
|-
|Epic rune
|Travel [[Domains|domain]] spell bonuses
|
|
|-
|Epic rune
|Trickery [[Domains|domain]] spell bonuses
|
|
|-
|Epic rune
|War [[Domains|domain]] spell bonuses
|
|
|-
|Lesser rune
|Discipline skill bonus
|1
|
|-
|Advanced rune
|Discipline skill bonus
|1
|
|-
|Greater rune
|Discipline skill bonus
|1
|1
|
|
|-
|-
|Lesser rune
|Epic
|Critical hit Damage Reduction
|Combat
|3%
|Critical Damage Reduction I, II, III
|
|3-6-9%
|-
|This rune can be stackable 3 times to get 3-6-9% critical damage reduction
|Advanced rune
|Critical hit Damage Reduction
|6%
|
|-
|Greater rune
|Critical hit Damage Reduction
|10%
|
|-
|Epic rune
|Critical hit Damage Reduction
|15%
|
|-
|Lesser rune
|Reducing the likelihood of a concealment being triggered
|3%
|
|-
|Advanced rune
|Reducing the likelihood of a concealment being triggered
|6%
|
|-
|Greater rune
|Reducing the likelihood of a concealment being triggered
|10%
|
|-
|Epic rune
|Reducing the likelihood of a concealment being triggered
|15%
|
|-
|Lesser rune
|Concealment
|10%
|
|-
|Advanced rune
|Concealment
|20%
|
|-
|-
|Greater rune
|Epic
|Concealment
|Combat
|30%
|Lifeleech I, II, III
|
|1-2-3%
|This rune can be stackable 3 times to get 1-2-3% lifeleech
|-
|-
|Epic rune
|Epic
|Concealment
|Combat
|40%
|Extra Weapon Damage I, II, III
|
|3-6-9%
|-
|This rune can be stackable 3 times to get 3-6-9% to weapon damage
|Greater rune
|Lifeleech when dealing damage
|1%
|
|-
|-
|Epic rune
|Epic
|Lifeleech when dealing damage
|Combat
|2%
|Devastating Critical Bonus
|1 DC
|
|
|}
|}

Revision as of 18:27, 22 December 2021

Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.

Notes:

  • Any Newbie rune does not require a fame to activate.
  • Activation of any epic rune costs 200 fame. A character can activate only 3 epic runes. The activation of each next epic rune costs twice as much as the previous one. So the activation of three epic runes will cost 200+400+800=1400 fame.
  • It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.
  • Each activation of a stackable epic rune takes one epic rune slot.

List of all available runes:

Type Subtype Bonus Value Notes
Newbie Masscast Bull's Strength casts in radius 5 feet
Newbie Masscast Cat's Grace casts in radius 5 feet
Newbie Masscast Endurance casts in radius 5 feet
Newbie Masscast Eagle's Splendor casts in radius 5 feet
Newbie Masscast Owl's Wisdom casts in radius 5 feet
Newbie Masscast Fox's Cunning casts in radius 5 feet
Newbie Masscast Aid casts in radius 5 feet
Newbie Masscast See Invisibility casts in radius 5 feet
Newbie Masscast Barkskin casts in radius 5 feet
Newbie Masscast Shield of Faith casts in radius 5 feet
Newbie Masscast Magic Vestment casts in radius 5 feet
Newbie Masscast Mage Armor casts in radius 5 feet
Newbie Masscast Greater Magic Weapon casts in radius 5 feet
Newbie Masscast Keen Edge casts in radius 5 feet
Newbie Masscast Death Ward casts in radius 5 feet
Epic Spell Death Ward bonus DC vs Dispel 1 DC
Epic Spell Clarity bonus DC vs Dispel 1 DC
Epic Spell Freedom of Movement bonus DC vs Dispel 1 DC
Epic Spell True seeing bonus DC vs Dispel 1 DC
Epic Spell Undeath's ethernal foe I, II, III bonus to duration 5-10-15 rounds This rune can be stackable 3 times to get +15 rounds to duration
Epic Spell Divine favor bonus DC vs Dispel I, II, III 2-4-8 DC This rune can be stackable 3 times to get +2-4-8 Divine Favor DC bonus vs Dispel
Epic Spell Implosion DC bonus 1 DC
Epic Feat/Skill Curse Song Extra Penalty (Fort/Refl/Will/Skills) 1
Epic Feat/Skill Bonus Discipline 1
Epic Combat Critical Damage Reduction I, II, III 3-6-9% This rune can be stackable 3 times to get 3-6-9% critical damage reduction
Epic Combat Lifeleech I, II, III 1-2-3% This rune can be stackable 3 times to get 1-2-3% lifeleech
Epic Combat Extra Weapon Damage I, II, III 3-6-9% This rune can be stackable 3 times to get 3-6-9% to weapon damage
Epic Combat Devastating Critical Bonus 1 DC