Champion of Torm: Difference between revisions
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''' | '''Hit die:''' d10 | ||
''' | '''Proficiencies:''' armor (light, medium, heavy), shields, weapons (martial, simple) | ||
''' | '''Skill points:''' 2 + int modifier | ||
''' | '''Skills:''' discipline, concentration, heal, listen, spot, taunt | ||
''' | '''Primary saving throw(s):''' fortitude | ||
''' | '''Base attack bonus:''' +1/level | ||
''' | '''Bonus feats''': 2, 4, 6, 8, 10 | ||
''' | '''Bonus feats list''': armor proficiency (heavy), blind fight, called shot, cleave, disarm, dodge, expertise, great cleave, improved critical, improved disarm, improved expertise, improved knockdown, improved power attack, improved two-weapon fighting, improved unarmed strike, knockdown, mobility, point blank shot, power attack, rapid shot, spring attack, stunning fist, weapon finesse, weapon focus, weapon proficiency (exotic), whirlwind attack, divine might, [[Divine Shield|divine shield]] from 3 level. | ||
''' | '''Epic bonus feats''': 13, 16, 19, 20, 23, 26, 29, 30 | ||
''' | '''Epic bonus feats list''': armor skin, devastating critical, epic toughness, epic prowess, epic weapon focus, improved stunning fist, improved whirlwind attack, overwhelming critical, superior initiative, epic strength, epic dexterity, epic charisma, epic wisdom | ||
== | ==Requirements== | ||
*Base attack bonus: +5 | |||
* | *Weapon Focus in a melee weapon | ||
== | ==Restrictions== | ||
*Class restricted by [[fame]]. | |||
==Level Progression== | |||
{| class="wikitable" | {| class="wikitable" | ||
! | !Lvl | ||
! | !Feats | ||
|- | |- | ||
!1 | !1 | ||
| Line 38: | Line 40: | ||
|- | |- | ||
!3 | !3 | ||
| | |Divine Wrath | ||
|- | |- | ||
!5 | !5 | ||
| Line 44: | Line 46: | ||
|} | |} | ||
== | ==Special Abilities== | ||
Divine Wrath | {| class="wikitable" | ||
|Divine Wrath | |||
| | |||
|- | |||
|Target | |||
|Self | |||
|- | |||
|Base duration | |||
|CHA_mod * 3 rounds | |||
|- | |||
|CoolDown | |||
|none | |||
|- | |||
|Effect1 | |||
| +1 AB for every 3 CoT_LVL | |||
|- | |||
|Effect2 | |||
| +1 AB for every 5 CHA_mod | |||
|- | |||
|Effect3 | |||
| -2 AB If CoT_LVL>10 and RDD_LVL >0 | |||
|- | |||
|Effect4 | |||
| +4 DEX | |||
|} | |||
Latest revision as of 18:09, 30 November 2025
Hit die: d10
Proficiencies: armor (light, medium, heavy), shields, weapons (martial, simple)
Skill points: 2 + int modifier
Skills: discipline, concentration, heal, listen, spot, taunt
Primary saving throw(s): fortitude
Base attack bonus: +1/level
Bonus feats: 2, 4, 6, 8, 10
Bonus feats list: armor proficiency (heavy), blind fight, called shot, cleave, disarm, dodge, expertise, great cleave, improved critical, improved disarm, improved expertise, improved knockdown, improved power attack, improved two-weapon fighting, improved unarmed strike, knockdown, mobility, point blank shot, power attack, rapid shot, spring attack, stunning fist, weapon finesse, weapon focus, weapon proficiency (exotic), whirlwind attack, divine might, divine shield from 3 level.
Epic bonus feats: 13, 16, 19, 20, 23, 26, 29, 30
Epic bonus feats list: armor skin, devastating critical, epic toughness, epic prowess, epic weapon focus, improved stunning fist, improved whirlwind attack, overwhelming critical, superior initiative, epic strength, epic dexterity, epic charisma, epic wisdom
Requirements[edit | edit source]
- Base attack bonus: +5
- Weapon Focus in a melee weapon
Restrictions[edit | edit source]
- Class restricted by fame.
Level Progression[edit | edit source]
| Lvl | Feats |
|---|---|
| 1 | Lay on Hands, Turn Undead |
| 2 | Sacred Defense |
| 3 | Divine Wrath |
| 5 | Great Charisma 1, Great Charisma 2 |
Special Abilities[edit | edit source]
| Divine Wrath | |
| Target | Self |
| Base duration | CHA_mod * 3 rounds |
| CoolDown | none |
| Effect1 | +1 AB for every 3 CoT_LVL |
| Effect2 | +1 AB for every 5 CHA_mod |
| Effect3 | -2 AB If CoT_LVL>10 and RDD_LVL >0 |
| Effect4 | +4 DEX |