Harper scout: Difference between revisions
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''' | '''Hit die''': d10 | ||
''' | '''Skill points:''' 4 + int modifier | ||
''' | '''Skills:''' Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Hide, Listen, Lore, Move Silently, Persuade, Pick Pocket | ||
''' | '''Primary saving throw(s)''': reflex, will | ||
'''Base attack bonus:''' +1/ | '''Base attack bonus:''' +1/level | ||
''' | '''Bonus feats:''' 1, 4, 8 | ||
''' | '''Bonus feats list:''' epic armor skin, epic skill focus(discipline), epic skill focus(perform), Great Strength I-VIII, epic prowess, Knockdown, Improved Knockdown, Disarm, Improved Disarm, Weapon Proficiency Exotic | ||
== | ==Requirements== | ||
== | *Class restricted by [[fame]]. | ||
==Level Progression== | |||
{| style="background:#efefef; color:#000000; border-collapse:collapse" border="2" | {| style="background:#efefef; color:#000000; border-collapse:collapse" border="2" | ||
|- style="background:#c0c0c0" | |- style="background:#c0c0c0" | ||
! | !Lvl | ||
! | !Feat | ||
|- align="center" | |- align="center" | ||
|1 || align="left" |Divine Might, Turn Undead, Weapon focus (Bastard sword) | |1|| align="left" |Divine Might (see [[feats]]), Turn Undead, Weapon focus (Bastard sword) | ||
|- align="center" | |- align="center" | ||
|2 || align="left" |Extra Music, Improved Critical (Bastard Sword) | |2|| align="left" |Extra Music, Improved Critical (Bastard Sword) | ||
|- align="center" | |- align="center" | ||
|3 || align="left" |Heroic Power, Clairvoyance | |3|| align="left" |Heroic Power, Clairvoyance | ||
|- align="center" | |- align="center" | ||
|4 || align="left" | Still Spell, Automatic Still Spell I, Heroic Might, Heroic Shield | |4|| align="left" |Still Spell, Automatic Still Spell I, Heroic Might, Heroic Shield | ||
|- align="center" | |- align="center" | ||
|5 || align="left" | Ancient Improved Invisibility | |5|| align="left" |Ancient Improved Invisibility | ||
|- align="center" | |- align="center" | ||
|8 || align="left" | Automatic Still Spell II | |8|| align="left" |Automatic Still Spell II | ||
|} | |} | ||
== | ==HarSpell-like abilities== | ||
{| class="wikitable" | {| class="wikitable" | ||
! | !Feat | ||
! | !Requirements | ||
! | !Effect | ||
! | !Duration | ||
!Notes | |||
! | !Uses per day | ||
|- | |- | ||
|Heroic Might ( | |[[Heroic Might]] | ||
| | |Harper Scout (level 4) | ||
| +Magic damage equal STR_mod / 2 | |||
|STR_mod *2 rounds | |||
|Undispelable | |||
|5 | |5 | ||
|- | |- | ||
|Heroic Shield ( | |[[Heroic Shield]] | ||
| | |Harper Scout (level 4) | ||
| +Dodge AC equal Harper Scout_lvl. Replaces [[Divine Shield]] effects. | |||
|STR_mod *2 rounds | |||
|Undispelable, | |||
Does not work if DEX>=20. | |||
|5 | |5 | ||
|- | |- | ||
| | |[[Heroic Power]] | ||
| | |Harper Scout (level 3) | ||
|Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the | |||
lesser of these bonuses if the build contains 2+ specified classes | |||
|STR_mod *2 rounds | |||
|Undispelable | |||
|5 | |5 | ||
|- | |- | ||
|Clairvoyance ( | |[[Clairvoyance]] | ||
| | |Harper Scout (level 3) | ||
| +20 to Listen and Spot | |||
|STR_mod *2 rounds | |||
|Undispelable | |||
|5 | |5 | ||
|- | |- | ||
| | |[[Ancient Improved Invisibility]] | ||
| | |Harper Scout (level 5) | ||
|40% Concealment | |||
|STR_mod *2 rounds | |||
|70 DC VS dispel | |||
|5 | |5 | ||
|} | |} | ||
<br /> | |||
Latest revision as of 01:40, 29 February 2024
Hit die: d10
Skill points: 4 + int modifier
Skills: Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Hide, Listen, Lore, Move Silently, Persuade, Pick Pocket
Primary saving throw(s): reflex, will
Base attack bonus: +1/level
Bonus feats: 1, 4, 8
Bonus feats list: epic armor skin, epic skill focus(discipline), epic skill focus(perform), Great Strength I-VIII, epic prowess, Knockdown, Improved Knockdown, Disarm, Improved Disarm, Weapon Proficiency Exotic
Requirements[edit | edit source]
- Class restricted by fame.
Level Progression[edit | edit source]
Lvl | Feat |
---|---|
1 | Divine Might (see feats), Turn Undead, Weapon focus (Bastard sword) |
2 | Extra Music, Improved Critical (Bastard Sword) |
3 | Heroic Power, Clairvoyance |
4 | Still Spell, Automatic Still Spell I, Heroic Might, Heroic Shield |
5 | Ancient Improved Invisibility |
8 | Automatic Still Spell II |
HarSpell-like abilities[edit | edit source]
Feat | Requirements | Effect | Duration | Notes | Uses per day |
---|---|---|---|---|---|
Heroic Might | Harper Scout (level 4) | +Magic damage equal STR_mod / 2 | STR_mod *2 rounds | Undispelable | 5 |
Heroic Shield | Harper Scout (level 4) | +Dodge AC equal Harper Scout_lvl. Replaces Divine Shield effects. | STR_mod *2 rounds | Undispelable,
Does not work if DEX>=20. |
5 |
Heroic Power | Harper Scout (level 3) | Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the
lesser of these bonuses if the build contains 2+ specified classes |
STR_mod *2 rounds | Undispelable | 5 |
Clairvoyance | Harper Scout (level 3) | +20 to Listen and Spot | STR_mod *2 rounds | Undispelable | 5 |
Ancient Improved Invisibility | Harper Scout (level 5) | 40% Concealment | STR_mod *2 rounds | 70 DC VS dispel | 5 |