Other fixes: Difference between revisions
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Pass (35) | Pass (35) | ||
|Remove all Epic Runes | |Remove all Epic Runes, unbound Temple | ||
|- | |- | ||
|Bow Master Shop | |Bow Master Shop | ||
Line 53: | Line 53: | ||
===Character leveling=== | ===Character leveling=== | ||
*Experience system from easy to hard: higher level = less experience. | *Experience system from easy to hard: higher level = less experience. | ||
* | *Reduction of EXP fame bonuses after 34 level | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 62: | Line 61: | ||
|- | |- | ||
|35 | |35 | ||
| | |85% | ||
|- | |- | ||
|36 | |36 | ||
| | |70% | ||
|- | |- | ||
|37 | |37 | ||
| | |55% | ||
|- | |- | ||
|38 | |38 | ||
| | |40% | ||
|- | |- | ||
|39 | |39 | ||
| | |25% | ||
|- | |- | ||
|40 | |40 | ||
| | |10% | ||
|} | |} | ||
===Death, Kill and Drop=== | ===Death, Kill and Drop=== | ||
==== Death ==== | ====Death==== | ||
* 40 level doesn't lose EXP on death | *40 level doesn't lose EXP on death | ||
* Death in PVP - the lowest EXP lost | *Death in PVP - the lowest EXP lost | ||
* Death in Lesser or Epic Boss location - the lowest EXP lost (even 40 level) | *Death in Lesser or Epic Boss location - the lowest EXP lost (even 40 level) | ||
* Death from Faction member - middle EXP lost | *Death from Faction member - middle EXP lost | ||
* Death in PVE - the highest EXP lost | *Death in PVE - the highest EXP lost | ||
==== Back to life ==== | ====Back to life==== | ||
* Gravestone (prey) - the lowest EXP regain | *Gravestone (prey) - the lowest EXP regain | ||
* Raise Dead - middle EXP regain | *Raise Dead - middle EXP regain | ||
* Resurrection - the highest EXP regain | *Resurrection - the highest EXP regain | ||
==== Kill ==== | ====Kill==== | ||
* Victim >=35 level - you gain a Soul Stone | *Victim >=35 level - you gain a Soul Stone | ||
* Victim level and your level difference <5 - you gain EXP | *Victim level and your level difference <5 - you gain EXP and [[Fame]] | ||
==== Drop ==== | ====Drop==== | ||
* Victim <20 level - no item drop | *Victim <20 level - no item drop | ||
* Victim >=20 level - 1 equipted item drops with 20% chance, every item in inventory has 50% chance to drop | *Victim >=20 level - 1 equipted item drops with 20% chance, every item in inventory has 50% chance to drop | ||
* Victim >=20 level and died in PVE when hostile character in location - 1 equipted item drops with 20% chance, every item in inventory has 50% chance to drop | *Victim >=20 level and died in PVE when hostile character in location - 1 equipted item drops with 20% chance, every item in inventory has 50% chance to drop | ||
* Potions, Healer kits, crafted wands, crafted scrolls are never drops | *Potions, Healer kits, crafted wands, crafted scrolls are never drops | ||
* Victim killed by Guard - no item drop | *Victim killed by Guard - no item drop | ||
=== | ===Useful information=== | ||
* | *Use Played Wand on your character to interact with [[Fame|Fame Shop]] | ||
*Some [[feats]] have been reworked. | *Some [[feats]] have been reworked. | ||
*Characters with the Epic Dodge feat cannot use shields. | *Characters with the Epic Dodge feat cannot use shields. | ||
*Characters with | *Characters with Improved two weapon fighting feat gain Shield AC bonus = Char_lvl/10 (except [[Monk]]). | ||
*Certain alignment | *Certain alignment requireme<nowiki/>nts for classes have been removed. | ||
* | *Type "!help" in chat for Chat commands list | ||
*Test character name must contain the word [test] (with square brackets, any case). | |||
* | *Characters with neutral alignment cannot go beyond the starting location. You can change it with Alignment switcher | ||
*Characters with neutral alignment cannot go beyond the starting location. |
Latest revision as of 22:38, 19 January 2023
Useful NPC[edit | edit source]
NPC | Location | How can help |
---|---|---|
Frog | Unicorn Run | Sync items in you inventory with pallet |
Alignment switcher | Unicorn Run | Change you Alignment |
Experience Burner | Unicorn Run | -1 or - 5 levels |
Pagan | The Storm Horns Dark Wind
Pass (35) |
Remove all Epic Runes, unbound Temple |
Bow Master Shop | The Storm Horns
Ogrillons 1 (20 22) |
Arrows |
Main Cormyr Shop (Jert Waynolds) | Suzail Port | Potions, Healer Kits |
Faction Shop | Faction Castle | Faction upgrades |
Faction Banker | Faction Castle | Deposit, Digital payments |
Magic Forge | Faction Castle | Melt Runes for some gold |
Outpost Shop | Faction Outpost | Teleportation potions |
Character leveling[edit | edit source]
- Experience system from easy to hard: higher level = less experience.
- Reduction of EXP fame bonuses after 34 level
lvl | value |
---|---|
35 | 85% |
36 | 70% |
37 | 55% |
38 | 40% |
39 | 25% |
40 | 10% |
Death, Kill and Drop[edit | edit source]
Death[edit | edit source]
- 40 level doesn't lose EXP on death
- Death in PVP - the lowest EXP lost
- Death in Lesser or Epic Boss location - the lowest EXP lost (even 40 level)
- Death from Faction member - middle EXP lost
- Death in PVE - the highest EXP lost
Back to life[edit | edit source]
- Gravestone (prey) - the lowest EXP regain
- Raise Dead - middle EXP regain
- Resurrection - the highest EXP regain
Kill[edit | edit source]
- Victim >=35 level - you gain a Soul Stone
- Victim level and your level difference <5 - you gain EXP and Fame
Drop[edit | edit source]
- Victim <20 level - no item drop
- Victim >=20 level - 1 equipted item drops with 20% chance, every item in inventory has 50% chance to drop
- Victim >=20 level and died in PVE when hostile character in location - 1 equipted item drops with 20% chance, every item in inventory has 50% chance to drop
- Potions, Healer kits, crafted wands, crafted scrolls are never drops
- Victim killed by Guard - no item drop
Useful information[edit | edit source]
- Characters with the Epic Dodge feat cannot use shields.
- Characters with Improved two weapon fighting feat gain Shield AC bonus = Char_lvl/10 (except Monk).
- Certain alignment requirements for classes have been removed.
- Type "!help" in chat for Chat commands list
- Test character name must contain the word [test] (with square brackets, any case).
- Characters with neutral alignment cannot go beyond the starting location. You can change it with Alignment switcher