Weapon master: Difference between revisions
(→Feats) |
|||
| (7 intermediate revisions by 2 users not shown) | |||
| Line 11: | Line 11: | ||
'''Bonus feats''': 5, 13, 16, 19, 22, 25, 28, 30 (2 feats) | '''Bonus feats''': 5, 13, 16, 19, 22, 25, 28, 30 (2 feats) | ||
'''Bonus feats list''': armor skin, blinding speed, devastating critical, epic damage reduction, epic toughness, epic prowess, epic weapon focus, improved whirlwind attack, overwhelming critical, planar turning, superior initiative, weapon of choice, epic strength | '''Bonus feats list''': armor skin, blinding speed, devastating critical, epic damage reduction, epic toughness, epic prowess, epic weapon focus, improved whirlwind attack, overwhelming critical, planar turning, superior initiative, weapon of choice, epic strength | ||
==Requirements== | ==Requirements== | ||
| Line 19: | Line 19: | ||
*Improved Initiative | *Improved Initiative | ||
*Blind Fight | *Blind Fight | ||
*No RDD levels | |||
==Feats== | ==Feats== | ||
| Line 28: | Line 29: | ||
!1 | !1 | ||
| align="left" |Ki damage | | align="left" |Ki damage | ||
|- | |||
!4 | |||
|Knockdown | |||
|- | |- | ||
!5 | !5 | ||
| | |Weapon of Choice | ||
|- | |||
!6 | |||
|Heroic Power | |||
|- | |- | ||
!7 | !7 | ||
| Line 36: | Line 43: | ||
|- align="center" | |- align="center" | ||
!10 | !10 | ||
| align="left" | | | align="left" |Ki Critical 1* | ||
|- | |- | ||
!13 | !13 | ||
|Epic Superior Weapon Focus | |Epic Superior Weapon Focus | ||
|- | |||
!20 | |||
|Ki Critical 2 | |||
|- | |- | ||
!30 | !30 | ||
|Blooded | |Ki Critical 3, Blooded, Snakeblood, BullHeaded | ||
|} | |||
== Special Abilities (only with melee weapon or gloves) == | |||
{| class="wikitable" | |||
|Heroic Power | |||
| | |||
|- | |||
|Target | |||
|Self | |||
|- | |||
|Base duration | |||
|Main_ability_mod +10 rounds | |||
|- | |||
|CoolDown | |||
|none | |||
|- | |||
|Effect1 | |||
|Max(Bard_LVL, Fight_LVL, Rogue_LVL, ASS_LVL, Slayer_LVL, WM_LVL)/6 AB | |||
|- | |||
|Effect2 | |||
|If RDD is main class AB = (RDD_LVL-10)/5 | |||
|} | |} | ||
=== Ki Critical bonuses === | |||
* Ki Critical 1 expands critical range by 1 | |||
* Ki Critical 2 expands critical range by 2 | |||
* Ki Critical 3 expands critical range by 3 | |||
Example1: base crit range is 20 (light flail); with Ki Critical 1 base crit range 19-20; with Ki Critical 2 base crit range 18-20; with Ki Critical 3 base crit range 17-20; | |||
Example2: base crit range is 12-20 (scimitar); with Ki Critical 1 base crit range 11-20; with Ki Critical 2 base crit range 10-20; with Ki Critical 3 base crit range 9-20; | |||
=== Weapon Master damage bonus === | |||
Gain +2 per WM_lvl damage bonus on critical hit | |||
Latest revision as of 11:47, 28 December 2025
Hit die: 10
Skill points: 2 + int modifier
Skills: discipline, heal, intimidate, listen, lore, spot
Primary saving throw(s): fortitude, reflex
Base attack bonus: +1/level
Bonus feats: 5, 13, 16, 19, 22, 25, 28, 30 (2 feats)
Bonus feats list: armor skin, blinding speed, devastating critical, epic damage reduction, epic toughness, epic prowess, epic weapon focus, improved whirlwind attack, overwhelming critical, planar turning, superior initiative, weapon of choice, epic strength
Requirements[edit | edit source]
- Dodge
- Weapon Focus in a melee weapon
- Improved Initiative
- Blind Fight
- No RDD levels
Feats[edit | edit source]
| Ур. | Фиты |
|---|---|
| 1 | Ki damage |
| 4 | Knockdown |
| 5 | Weapon of Choice |
| 6 | Heroic Power |
| 7 | Superior Weapon Focus |
| 10 | Ki Critical 1* |
| 13 | Epic Superior Weapon Focus |
| 20 | Ki Critical 2 |
| 30 | Ki Critical 3, Blooded, Snakeblood, BullHeaded |
Special Abilities (only with melee weapon or gloves)[edit | edit source]
| Heroic Power | |
| Target | Self |
| Base duration | Main_ability_mod +10 rounds |
| CoolDown | none |
| Effect1 | Max(Bard_LVL, Fight_LVL, Rogue_LVL, ASS_LVL, Slayer_LVL, WM_LVL)/6 AB |
| Effect2 | If RDD is main class AB = (RDD_LVL-10)/5 |
Ki Critical bonuses[edit | edit source]
- Ki Critical 1 expands critical range by 1
- Ki Critical 2 expands critical range by 2
- Ki Critical 3 expands critical range by 3
Example1: base crit range is 20 (light flail); with Ki Critical 1 base crit range 19-20; with Ki Critical 2 base crit range 18-20; with Ki Critical 3 base crit range 17-20;
Example2: base crit range is 12-20 (scimitar); with Ki Critical 1 base crit range 11-20; with Ki Critical 2 base crit range 10-20; with Ki Critical 3 base crit range 9-20;
Weapon Master damage bonus[edit | edit source]
Gain +2 per WM_lvl damage bonus on critical hit