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===Useful NPC===
===Useful NPC===
{| class="wikitable"
|+
!NPC
!Location
!How can help
|-
|Frog
|Unicorn Run
|Sync items in you inventory with pallet
|-
|Alignment switcher
|Unicorn Run
|Change you Alignment
|-
|Experience Burner
|Unicorn Run
| -1 or - 5 levels
|-
|Pagan
|The Storm Horns Dark Wind


*The character's autonomous alignment changer is in the starting location.
Pass (35)
*You can synchronize equipment with the latest changes in the palette at the Frog in the starting location.
|Remove all Epic Runes, unbound Temple
*Faction soldiers come to life together with a statue-protector (Keeper).
|-
|Bow Master Shop
|The Storm Horns
 
Ogrillons 1 (20 22)
|Arrows
|-
|Main Cormyr Shop (Jert Waynolds)
|Suzail Port
|Potions, Healer Kits
|-
|Faction Shop
|Faction Castle
|Faction upgrades
|-
|Faction Banker
|Faction Castle
|Deposit, Digital payments
|-
|Magic Forge
|Faction Castle
|Melt Runes for some gold
|-
|Outpost Shop
|Faction Outpost
|Teleportation potions
|}


===Character leveling===
===Character leveling===


*To create a character for a warehouse with hast and +12 strength, you need to register Mule or mule in Diety. 
*Experience system from easy to hard: higher level = less experience.
*Experience system from easy to hard: the higher the level, the more difficult it is to get the next one. 
*Reduction of EXP fame bonuses after 34 level
*Starting at level 35, the bonus to experience gained from a [[fame]] is reduced by 20%.


{| class="wikitable"
{| class="wikitable"
Line 16: Line 61:
|-  
|-  
|35
|35
|80%
|85%
|-  
|-  
|36
|36
|60%
|70%
|-  
|-  
|37
|37
|40%
|55%
|-  
|-  
|38
|38
|20%
|40%
|-  
|-  
|39
|39
|0%
|25%
|-  
|-  
|40
|40
|0%
|10%
|}
|}


===Death of a character (murder)===
===Death, Kill and Drop===
 
====Death====
 
*40 level doesn't lose EXP on death
*Death in PVP - the lowest EXP lost
*Death in Lesser or Epic Boss location - the lowest EXP lost (even 40 level)
*Death from Faction member - middle EXP lost
*Death in PVE - the highest EXP lost
 
====Back to life====
 
*Gravestone (prey) - the lowest EXP regain
*Raise Dead - middle EXP regain
*Resurrection - the highest EXP regain
 
====Kill====
 
*Victim >=35 level - you gain a Soul Stone
*Victim level and your level difference <5 - you gain EXP and [[Fame]]
 
====Drop====


*When the character dies, a gravestone and a corpse appear, which can be taken. The character can be brought back to life with the spells Ressurection and Raise dead. In this case, 10% and 20% of the experience necessary to reach the next level is lost.
*Victim <20 level - no item drop
*When leaving the Abyss, the penalty is 40%.
*Victim >=20 level - 1 equipted item drops with 20% chance, every item in inventory has 50% chance to drop
*You can also regain a part of the lost experience by forgiving your sins at the tombstone at the place of death.
*Victim >=20 level and died in PVE when hostile character in location - 1 equipted item drops with 20% chance, every item in inventory has 50% chance to drop
*Characters level 40 do not lose experience on death, excluding Epic/Set boss locations. In this case, the character's corpse and gravestone do not appear.
*Potions, Healer kits, crafted wands, crafted scrolls are never drops
*When a level 20+ character is killed by a player of the enemy faction, there is a chance of dropping items. The drop chance is calculated using the formula 20% + 1% for every 50 items found by the faction killed by Epic and Set. Items also drop out of inventory - for each item, the drop chance is 50%. Potion bottles, first aid kits, crafted items have a 0% drop chance.
*Victim killed by Guard - no item drop
*When a level 20+ character is killed by an NPC, and the player of the enemy faction is in the same location, there is also a chance of items falling out.
*For killing a character of a hostile faction, whose level is 35 and above, give [[Soul Stone]]. 


===Information useful for beginners===
===Useful information===


*The [[Fame|Fame Shop]] is invoked by using a thing on your character that is given to everyone when they first enter Cormyr, called Player Wand.
*Use Played Wand on your character to interact with [[Fame|Fame Shop]]
*Some [[feats]] have been reworked.
*Some [[feats]] have been reworked.


*Characters with the Epic Dodge feat cannot use shields.
*Characters with the Epic Dodge feat cannot use shields.


*Characters with an Improved two weapon fighting feat receive +1 to Shield AC for every 10 character levels (except for the Monk class)<nowiki/>.
*Characters with Improved two weapon fighting feat gain Shield AC bonus = Char_lvl/10 (except [[Monk]]).


*Certain alignment requirements for classes have been removed.
*Certain alignment requireme<nowiki/>nts for classes have been removed.


*Any of the chaos shields lowers AC by 20 (-5 for each type). 
*Type "!help" in chat for Chat commands list
*Respawn mini and epic [[bosses]] 30 minutes and 2.5 hours, respectively.
*Test character name must contain the word [test] (with square brackets, any case).
*In order to create a test character, the character name must contain the word [test] (with square brackets, any case). After a character leaves the server, he is deleted.
*Characters with neutral alignment cannot go beyond the starting location. You can change it with Alignment switcher

Latest revision as of 22:38, 19 January 2023

Useful NPC[edit | edit source]

NPC Location How can help
Frog Unicorn Run Sync items in you inventory with pallet
Alignment switcher Unicorn Run Change you Alignment
Experience Burner Unicorn Run -1 or - 5 levels
Pagan The Storm Horns Dark Wind

Pass (35)

Remove all Epic Runes, unbound Temple
Bow Master Shop The Storm Horns

Ogrillons 1 (20 22)

Arrows
Main Cormyr Shop (Jert Waynolds) Suzail Port Potions, Healer Kits
Faction Shop Faction Castle Faction upgrades
Faction Banker Faction Castle Deposit, Digital payments
Magic Forge Faction Castle Melt Runes for some gold
Outpost Shop Faction Outpost Teleportation potions

Character leveling[edit | edit source]

  • Experience system from easy to hard: higher level = less experience.
  • Reduction of EXP fame bonuses after 34 level
lvl value
35 85%
36 70%
37 55%
38 40%
39 25%
40 10%

Death, Kill and Drop[edit | edit source]

Death[edit | edit source]

  • 40 level doesn't lose EXP on death
  • Death in PVP - the lowest EXP lost
  • Death in Lesser or Epic Boss location - the lowest EXP lost (even 40 level)
  • Death from Faction member - middle EXP lost
  • Death in PVE - the highest EXP lost

Back to life[edit | edit source]

  • Gravestone (prey) - the lowest EXP regain
  • Raise Dead - middle EXP regain
  • Resurrection - the highest EXP regain

Kill[edit | edit source]

  • Victim >=35 level - you gain a Soul Stone
  • Victim level and your level difference <5 - you gain EXP and Fame

Drop[edit | edit source]

  • Victim <20 level - no item drop
  • Victim >=20 level - 1 equipted item drops with 20% chance, every item in inventory has 50% chance to drop
  • Victim >=20 level and died in PVE when hostile character in location - 1 equipted item drops with 20% chance, every item in inventory has 50% chance to drop
  • Potions, Healer kits, crafted wands, crafted scrolls are never drops
  • Victim killed by Guard - no item drop

Useful information[edit | edit source]

  • Use Played Wand on your character to interact with Fame Shop
  • Some feats have been reworked.
  • Characters with the Epic Dodge feat cannot use shields.
  • Characters with Improved two weapon fighting feat gain Shield AC bonus = Char_lvl/10 (except Monk).
  • Certain alignment requirements for classes have been removed.
  • Type "!help" in chat for Chat commands list
  • Test character name must contain the word [test] (with square brackets, any case).
  • Characters with neutral alignment cannot go beyond the starting location. You can change it with Alignment switcher