Druid: Difference between revisions

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'''ХП на уровень:''' 8
'''Hit die:''' d8


'''Навыки:''' armor (light, medium), weapons (druid)
'''Proficiencies:''' armor (light, medium), weapons (druid)


'''Кол-во скиллпоинтов:''' 4
'''Skill points:''' 4 + int modifier ( (4 + int modifier) * 4 at 1st level)


'''Скиллы:''' Discipline, Open Lock, Animal Empathy, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Parry, Spellcraft, Spot, Listen  
'''Skills:''' Discipline, Open Lock, Animal Empathy, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Parry, Spot, Listen  


'''Недоступные фиты:'''  curse song, divine might, divine shield, extra music, extra turning, lingering song, weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple), weapon specialization  
'''Unavailable feats:'''  curse song, divine might, divine shield, extra music, extra turning, lingering song, weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple), weapon specialization  


'''Спасбросок:''' fortitude, will
'''Primary saving throw(s):''' fortitude, will


'''Base attack bonus:''' +1/level
'''Base attack bonus:''' +1/level


'''Epic bonus feats:''' 22, 25, 29, 32, 35, 37, 38
'''Bonus feats:''' 22, 25, 29, 32, 35, 37, 38


'''Epic bonus feats:''' Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Dragon Shape, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Great Wisdom,  Improved Combat Casting
'''Epic druid bonus feats:''' Automatic quicken spell, Automatic silent spell, Energy resistance, Epic Spell Focus, Epic Spell Penetration, Great Wisdom
'''Spellcasting:''' Divine (spell failure from armor is ignored), wisdom-based (a base wisdom score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and requires preparation.


== Ограничения ==
==Notes==
* Не может использовать щиты.
 
* Класс ограничен феймом.
*Druid gains the same spell slots amount as Cleric.
*Summoning spells removed.
 
==Restrictions==
 
*Can not use shields.
*Class requires the [[fame]].
*Build with 30+ casterlevel takes a slot of faction support classes. Each faction has only 4 support slots.


==Spells==
==Spells==


{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
{| style="background:#efefef; color:#000000; border-collapse:collapse" border="2"
|- style="background:#c0c0c0"
|- style="background:#c0c0c0"
!Cantrips
!Cantrips
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!3rd level spells
!3rd level spells
!4th level spells
!4th level spells
|- align=left valign=top
|- valign="top" align="left"
|
|
*[[Cure minor wounds]]
*[[Cure minor wounds]]
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*[[Magic fang]]
*[[Magic fang]]
*[[Sleep (spell)|Sleep]]
*[[Sleep (spell)|Sleep]]
*[[Summon creature I]]
*[[Ultravision]]
*[[Ultravision]]
|
|
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*[[Flame lash]]
*[[Flame lash]]
*[[Hold animal]]
*[[Hold animal]]
*[[Lesser dispel]]
*[[Диспел|Lesser dispel]]
*[[Lesser restoration]]
*[[Lesser restoration]]
*[[One with the land]]
*[[One with the land]]
*[[Resist elements]]
*[[Resist elements]]
*[[Summon creature II]]
|
|
*[[Call lightning]]
*[[Call lightning]]
*[[Contagion]]
*[[Contagion]]
*[[Clarity]]
*[[Cure moderate wounds]]
*[[Cure moderate wounds]]
*[[Dominate animal]]
*[[Dominate animal]]
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*[[Healing sting]]
*[[Healing sting]]
*[[Infestation of maggots]]
*[[Infestation of maggots]]
*[[Invisibility]]
*[[Neutralize poison]]
*[[Neutralize poison]]
*[[Poison (spell)|Poison]]
*[[Poison (spell)|Poison]]
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*[[Remove disease]]
*[[Remove disease]]
*[[Spike growth]]
*[[Spike growth]]
*[[Summon creature III]]
|
|
*[[Cure serious wounds]]
*[[Cure serious wounds]]
*[[Dispel magic]]
*[[Диспел|Dispel magic]]
*[[Flame strike]]
*[[Flame strike]]
*[[Freedom of movement]]
*[[Freedom of movement]]
*[[Hold monster]]
*[[Hold monster]]
*[[Lesser spell breach]]
*[[Lesser spell mantle]]
*[[Mass camouflage]]
*[[Mass camouflage]]
*[[Stoneskin]]
*[[Stoneskin]]
*[[Summon creature IV]]
|- style="background:#ffffff"
|-style="background:#ffffff"
! colspan="5" | 
!colspan=5| 
|- style="background:#c0c0c0"
|- style="background:#c0c0c0"
!5th level spells
!5th level spells
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!8th level spells
!8th level spells
!9th level spells
!9th level spells
|-align=left valign=top
|- valign="top" align="left"
|
|
*[[Awaken]]
*[[Awaken]]
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*[[Slay living]]
*[[Slay living]]
*[[Spell resistance (spell)|Spell resistance]]
*[[Spell resistance (spell)|Spell resistance]]
*[[Summon creature V]]
*[[Wall of fire]]
*[[Wall of fire]]
*[[Vine mine]]
*[[Vine mine]]
|
|
*[[Blade Barrier]]
*[[Crumble]]
*[[Crumble]]
*[[Drown]]
*[[Drown]]
*[[Destruction]]
*[[Energy buffer]]
*[[Energy buffer]]
*[[Greater dispelling]]
*[[Диспел|Greater dispelling]]
*[[Greater spell breach]]
*[[Greater stoneskin]]
*[[Greater stoneskin]]
*[[Healing circle]]
*[[Healing circle]]
*[[Regenerate (spell)|Regenerate]]
*[[Regenerate (spell)|Regenerate]]
*[[Stonehold]]
*[[Stonehold]]
*[[Summon creature VI]]
|
|
*[[Aura of vitality]]
*[[Aura of vitality]]
*[[Creeping doom]]
*[[Creeping doom]]
*[[Fire storm]]
*[[Fire storm]]
*[[Greater Restoration]]
*[[Harm]]
*[[Harm]]
*[[Heal (spell)|Heal]]
*[[Heal (spell)|Heal]]
*[[Summon creature VII]]
*[[True seeing (spell)|True seeing]]
*[[True seeing (spell)|True seeing]]
|
|
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*[[Nature's balance]]
*[[Nature's balance]]
*[[Premonition]]
*[[Premonition]]
*[[Summon creature VIII]]
*[[Sunbeam]]
*[[Sunbeam]]
*[[Sunburst]]
*[[Sunburst]]
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*[[Earthquake]]
*[[Earthquake]]
*[[Elemental swarm]]
*[[Elemental swarm]]
*[[Greater spell mantle]]
*[[Mass heal]]
*[[Mass heal]]
*[[Shapechange]]
*[[Storm of vengeance]]
*[[Storm of vengeance]]
*[[Summon creature IX]]
|}
|}


== Level progression ==
==Level Progression==


{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
{| style="background:#efefef; color:#000000; border-collapse:collapse" border="2"
|- style="background:#c0c0c0"
|- style="background:#c0c0c0"
!Lvl
!Lvl
!BAB
!Feat
!colspan=3|Saves
|- align="center"
!Feats
|1|| align="left" |Animal Companion, Nature Sense, Sneak Attack I
!HP range
|- align="center"
!rowspan=22 style="background:#ffffff"| 
|3|| align="left" |Combat Casting, Weapon Proficiency Simple, Sneak Attack II, Trackless Step
!colspan=10|Base spells per day
|- align="center"
|- style="background:#c0c0c0"
|4|| align="left" |Resist Nature's Lure
!colspan=2|
|- align="center"
!Fort
|6|| align="left" |Sneak Attack III
!Ref
|- align="center"
!Will
|9|| align="left" |Sneak Attack IV, Spell Focus Abjuration
!colspan=2|
|- align="center"
!0
|10|| align="left" |Skill Focus Listen
!1st
|- align="center"
!2nd
|12|| align="left" |Sneak Attack V
!3rd
|- align="center"
!4th
|15|| align="left" |Sneak Attack VI, Zen Archery, Skill Focus Spot
!5th
|- align="center"
!6th
|17|| align="left" |+1 wisdom to base ability score
!7th
|- align="center"
!8th
|18|| align="left" |Sneak Attack VII, Greater Spell Focus Abjuration
!9th
|- align="center"
|- align=center
|20|| align="left" |Sneak Attack VIII, Epic Spell Focus Abjuration
|1st || +0 || +2 || +0 || +2 ||align=left|[[animal companion (feat)|animal companion]], [[nature sense]]
|- align="center"
|4-8 ||3 ||1 || -|| - || - || - || - || - || - || -
|21|| align="left" |Improved Combat Casting, Epic Wisdom I
|- align=center
|- align="center"
|2nd || +1 || +3 || +0 || +3 ||align=left|[[woodland stride]]
|22|| align="left" |Sneak Attack IX, Epic Skill Focus Listen, Epic Wisdom II
|8-16 ||4 ||2 || - || - || - || - || - || - || - || -
|-
|- align=center
|23
|3rd || +2 || +3 || +1 || +3 ||align=left|[[trackless step]]
|Epic Wisdom III
|12-24 ||4 ||2 ||1 || - || - || - || - || - || - || -
|-
|- align=center
|24
|4th || +3 || +4 || +1 || +4 ||align=left|[[resist nature's lure]]
|Evasion, Epic Wisdom IV, Epic Wisdom V
|16-32 ||5 ||3 ||2 || - || - || - || - || - || - || -
|-
|- align=center
|25
|5th || +3 || +4 || +1 || +4 ||align=left|[[wild shape]], animal (1x/day)
|Epic Skill Focus Spot
|20-40 ||5 ||3 ||2 ||1 || - || - || - || - || - || -
|-
|- align=center
|38
|6th || +4 || +5 || +2 || +5 ||align=left|wild shape (2x/day)
| +1 wisdom to base ability score, Epic Druid
|24-48 ||5 ||3 ||3 ||2 || - || - || - || - || - || -
|}<br />
|- align=center
|7th || +5 || +5 || +2 || +5 ||align=left|wild shape (3x/day)
|28-56 ||6 ||4 ||3 ||2 ||1 || - || - || - || - || -
|- align=center
|8th || +6/+1 || +6 || +2 || +6 ||align=left|
|32-64 ||6 ||4 ||3 ||3 ||2 || - || - || - || - || -
|- align=center
|9th || +6/+1 || +6 || +3 || +6 ||align=left|[[venom immunity]]
|36-72 ||6 ||4 ||4 ||3 ||2 ||1 || - || - || - || -
|- align=center
|10th || +7/+2 || +7 || +3 || +7 ||align=left|wild shape (4x/day)
|40-80 ||6 ||4 ||4 ||3 ||3 ||2 || - || - || - || -
|- align=center
|11th || +8/+3 || +7 || +3 || +7 ||align=left|
|44-88 ||6 ||5 ||4 ||4 ||3 ||2 ||1 || - || - || -
|- align=center
|12th || +9/+4 || +8 || +4 || +8 ||align=left|druid wildshape (animal), improved forms
|48-96 ||6 ||5 ||4 ||4 ||3 ||3 ||2 || - || - || -
|- align=center
|13th || +9/+4 || +8 || +4 || +8 ||align=left|
|52-104 ||6 ||5 ||5 ||4 ||4 ||3 ||2 ||1 || - || -
|- align=center
|14th || +10/+5 || +9 || +4 || +9 ||align=left|wild shape (5x/day)
|56-112 ||6 ||5 ||5 ||4 ||4 ||3 ||3 ||2 || - || -
|- align=center
|15th || +11/+6/+1 || +9 || +5 || +9 ||align=left|
|60-120 ||6 ||5 ||5 ||5 ||4 ||4 ||3 ||2 ||1 || -
|- align=center
|16th || +12/+7/+2 || +10 || +5 || +10 ||align=left|[[elemental shape]], huge (1x/day)
|64-128 ||6 ||5 ||5 ||5 ||4 ||4 ||3 ||3 ||2 || -
|- align=center
|17th || +12/+7/+2 || +10 || +5 || +10 ||align=left|elemental shape (2x/day)
|68-136 ||6 ||5 ||5 ||5 ||5 ||4 ||4 ||3 ||2 ||1
|- align=center
|18th || +13/+8/+3 || +11 || +6 || +11 ||align=left|wild shape (6x/day)
|72-144 ||6 ||5 ||5 ||5 ||5 ||4 ||4 ||3 ||3 ||2
|- align=center
|19th || +14/+9/+4 || +11 || +6 || +11 ||align=left|elemental shape (3x/day)
|76-152 ||6 ||5 ||5 ||5 ||5 ||5 ||4 ||4 ||3 ||3
|- align=center
|20th || +15/+10/+5 || +12 || +6 || +12 ||align=left|[[elemental shape | improved elemental shape]], elder
|80-160 ||6 ||5 ||5 ||5 ||5 ||5 ||4 ||4 ||4 ||4
|}[[Category:Classes]]

Latest revision as of 13:33, 7 June 2022

Hit die: d8

Proficiencies: armor (light, medium), weapons (druid)

Skill points: 4 + int modifier ( (4 + int modifier) * 4 at 1st level)

Skills: Discipline, Open Lock, Animal Empathy, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Parry, Spot, Listen

Unavailable feats: curse song, divine might, divine shield, extra music, extra turning, lingering song, weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple), weapon specialization

Primary saving throw(s): fortitude, will

Base attack bonus: +1/level

Bonus feats: 22, 25, 29, 32, 35, 37, 38

Epic druid bonus feats: Automatic quicken spell, Automatic silent spell, Energy resistance, Epic Spell Focus, Epic Spell Penetration, Great Wisdom

Notes[edit | edit source]

  • Druid gains the same spell slots amount as Cleric.
  • Summoning spells removed.

Restrictions[edit | edit source]

  • Can not use shields.
  • Class requires the fame.
  • Build with 30+ casterlevel takes a slot of faction support classes. Each faction has only 4 support slots.

Spells[edit | edit source]

Cantrips 1st level spells 2nd level spells 3rd level spells 4th level spells
 
5th level spells 6th level spells 7th level spells 8th level spells 9th level spells

Level Progression[edit | edit source]

Lvl Feat
1 Animal Companion, Nature Sense, Sneak Attack I
3 Combat Casting, Weapon Proficiency Simple, Sneak Attack II, Trackless Step
4 Resist Nature's Lure
6 Sneak Attack III
9 Sneak Attack IV, Spell Focus Abjuration
10 Skill Focus Listen
12 Sneak Attack V
15 Sneak Attack VI, Zen Archery, Skill Focus Spot
17 +1 wisdom to base ability score
18 Sneak Attack VII, Greater Spell Focus Abjuration
20 Sneak Attack VIII, Epic Spell Focus Abjuration
21 Improved Combat Casting, Epic Wisdom I
22 Sneak Attack IX, Epic Skill Focus Listen, Epic Wisdom II
23 Epic Wisdom III
24 Evasion, Epic Wisdom IV, Epic Wisdom V
25 Epic Skill Focus Spot
38 +1 wisdom to base ability score, Epic Druid