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==Sorcerer== {| class="wikitable" !LEVEL !Spell changes list |- !1 |Expeditious retreat, Mage Armor |- !2 |Darkness, Flame weapon, Tahsa's Hideous Laugh, Balagarn's Iron Horn, Ghostly Visage, Melf's Acid Arrow |- !3 |Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge |- !4 |Elemental Shield, Wall of fire, Ice Storm, Isaac's Lesser Missile Storm, Phantasmal Killer, Improved Invisibility |- !5 |Mestil's acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog |- !6 |Acid Fog, Bigby's Forceful Hand, Chain Lightning, Ethereal Visage, Isaac's Greater Missile Storm |- !7 |Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield |- !8 |Bigby's Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst |- !9 |Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird |} *Sorcerer receive +1 bonus spells on all spell levels. *Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration) *Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5) *Acid Shield, Death Armor, Elemental Shield didnt stacks. *Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage. ===LEVEL_1=== ----'''Expeditious retreat''' (Быстрое отступление) <u>School</u>: Transmutation <u>Duration</u>: - default. <u>Changes</u> - Spell disabled. - '''Mage Armor''' (Броня Мага) <u>School</u>: Сonjuration <u>Duration</u> - default. <u>Changes</u> - +2 Dodge AC. ===LEVEL_2=== ----'''Darkness''' (Тьма) <u>School</u>: Evocation <u>Changes</u>: Spell disabled. - '''Flame Weapon''' - (Пламенное оружие) <u>School</u>: Evocation <u>Duration</u>: default. <u>Changes</u>: Spell disabled. - '''Tasha's Hideous Laughter''' - (Ужасный смех таши) <u>School</u>: Enchantment <u>Duration</u>: 1d3 rounds <u>Changes</u>: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity. - '''Balagarn's Iron Horn''' - (Железный рог Балагарна) <u>School</u>: Transmutation <u>Duration</u>: 1 round. <u>Changes</u>: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20 VS STR_mod + d20. Cooldown - 30 sec. - '''Ghostly Visage''' - (Призрачный вид) <u>School</u>: Illusion <u>Duration</u>: 1 round / lvl. <u>Changes:</u> - 5/+1 and 10% concealment. Immune to Isaac's Lesser Missile Storm. - '''Melf's Acid Arrow''' - (Кислотная стрела Мелфа) <u>School</u>: Conjuration <u>Duration</u>: level / 10 <u>Changes:</u> Xd6 Acid. (X - Caster level. Maximum 8d6). ===LEVEL_3=== ----'''Clarity''' - (Ясность) <u>School</u>: Abjuration <u>Duration</u>: 1 round / casterlvl. <u>Changes:</u> Mind immunity. Still metamag inc. - '''Fireball''' - (Огненный шар) <u>School</u>: Evocation <u>Changes:</u> - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. - '''Scintillating sphere''' - (Сверкающая сфера) <u>School</u>: Evocation <u>Changes:</u> - 1d4 on every 2 casterlvls in 4 meters of explode radius. - '''Flame arrow''' - (Огненная стрела) <u>School</u>: Conjuration <u>Changes:</u> X/4 arrows and 5d6 Fire dmg. X - Casterlvl - '''Negative energy burst''' - (Взрыв Негативной энергии) <u>School</u>: Necromancy <u>Changes:</u> - 3d6 Negative + 1 for every Casterlvl. - '''Vampiric touch''' - (Вампирское прикосновение) <u>School</u>: Necromancy <u>Duration</u>: default. <u>Changes:</u> 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker's temporary hit points. - '''Keen edge''' - (Острое Лезвие) <u>School</u>: Transmutation <u>Duration</u>: 10 min / lvl <u>Changes:</u> Keen to ALL melee weapons. ===LEVEL_4=== ----'''Elemental shield''' - (Элементный щит) <u>School</u>: Evocation <u>Duration</u>: 1 round / lvl <u>Changes:</u> - 2d6 Fire + 1 for every casterlvl. - '''Wall of fire''' - (Стена Огня) <u>School</u>: Evocation <u>Duration</u>: 1 round / 2 lvls <u>Changes:</u> (Casterlvl*2)d2 Fire dmg, maximum 40d2. - '''Ice storm''' - (Ледяной шторм) <u>School</u>: Evocation <u>Duration</u>: '''2.6''' sec delay after cast. '''1.9''' sec delay after cast with spell focus Evocation. '''1.2''' sec delay after cast with greater spell focus Evocation. '''0.5''' sec delay after cast with epic spell focus Evocation. <u>Changes:</u> 3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for '''10%''' for '''3''' sec with spell focus Evocation. All hostile targets slowed for '''20%''' for '''6''' sec with greater spell focus Evocation. All hostile targets slowed for '''30%''' for '''9''' sec with epic spell focus Evocation. - '''Isaac's lesser missile storm''' - (Малый ракетный шквал Исаака) <u>School</u>: Evocation <u>Duration</u>: default <u>Changes:</u> Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket). - '''Phantasmal Killer''' - (Призрачный убийца) <u>School</u>: Illusion <u>Duration</u>: default <u>Changes:</u> Death Ward save from death. - '''Improved Invisibility''' - (Улучшенная Невидимость) <u>School</u>: Illusion <u>Duration</u>: 1 round / lvl. <u>Changes:</u> Cast from items - concealment 30%. If Casterlvl <=20 - concealment 20%. If Casterlvl >=20 - 1% concealment for every casterlvl, 40% maximum. ===LEVEL_5=== ----'''Mestil's acid sheath''' - (Кислотная оболочка местила) <u>School</u>: Conjuration <u>Duration</u>: 1 round / lvl. <u>Changes:</u> - 1d6 Acid + 2 for every casterlvl. - '''Ball Lightning''' - (Шаровая молния) <u>School</u>: Evocation <u>Changes:</u> (Casterlvl / 2)d8 + 1 Electro for every casterlvl. - '''Cone of Cold''' - (Конус Холода) <u>School</u>: Evocation <u>Changes:</u> (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. - '''Firebrand''' - (Огненные сгустки) <u>School</u>: Evocation <u>Changes:</u> (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. - '''Mind Fog''' - (Затуманенный разум) <u>School</u>: Enchantment <u>Длительность</u>: 2 rounds + 1/2 of lvl <u>Changes:</u> Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE. ===LEVEL_6=== ----'''Acid fog''' - (Кислотный туман) <u>School</u>: Conjuration <u>Duration</u>: 1 round for every 4 casterlvl <u>Changes</u>: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6. - '''Bigby's Forceful Hand''' - (Яростная рука Бигби) <u>School</u>: Evocation <u>Duration</u>: 1 round (no metamagic) <u>Cooldown</u>: 6 rounds after succesful knockdown. <u>Changes:</u> formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20 VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. Cannot be changed by metamagic. Does not work in a Time stop. - '''Chain Lightning''' - (Цепь Молний) <u>School</u>: Evocation Damage type: Electricity <u>Changes:</u> Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice <=80 - 20d6 dmg. If dice >80 - 20d8 dmg. - '''Ethereal Visage''' - (Бесплотный вид) <u>School</u>: Illusion <u>Duration</u>: 1 round / лвл <u>Changes:</u> Spell immunity to 2nd spell level and to Isaac's Greater Missile Storm. 20/+3 and 25% concealment. - '''Isaac's Greater Missile Storm''' - (Большой ракетный шквал Исаака) <u>School</u>: Evocation <u>Changes:</u> Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice <=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice >=90 - 2d8 Positive. ===LEVEL_7=== ----'''Bigby's Grasping Hand''' School: Evocation Duration: 1 round Changes: Paralize for 1 round, not ignores Freedom of movement. Formula: Caster_lvl + Evocation_focuses(+8 max) + CHA_mod + d20 VS target's AC. Cannot be changed by metamagic. Does not work in a Time stop. Cooldown 36 sec. - '''Delayed blast fireball''' - (Огненный шар <s>с задержкой взрыва</s>) <u>School</u>: Evocation <u>Duration</u>: Instant, no latency. <u>Changes:</u> 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. - '''Finger of Death''' - (Палец смерти) <u>School</u>: Necromancy <u>Changes:</u> If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. - '''Great thunderclap''' - (Великий раскат грома) <u>School</u>: Evocation <u>Changes:</u> D3 of checks (fort/reflex/will). <u>Spell Resistance</u> and <u>Spell Mantle</u> save from effects. - '''Shadow Shield''' - (Теневой щит) <u>School</u>: Illusion <u>Duration</u>: 1 round / lvl <u>Changes:</u> Immunity to death. 20 resistance to Negative. ===LEVEL_8=== ----'''Bigby's Clenched Fist''' - (Сжимающий кулак Бигби) <u>School</u>: Evocation <u>Duration</u>: 1 round <u>Changes:</u> Immobilize for 1 round, ignores Freedom of movement. Formula: Caster_lvl + Evocation_focuses(+8 max) + CHA_mod + d20 VS target's AC. Cannot be changed by metamagic. Does not work in a Time stop. Cooldown 36 sec. - '''Greater Sanctuary''' - (Великое Святилище) <u>School</u>: Transmutation <u>Duration</u>: 9 sec, extend - 12 sec. <u>Changes:</u> 9 sec, extend - 12 sec. Cooldown - 60 sec. - '''Horrid Wilting''' - (Ужасное увядание) <u>School</u>: Necromancy <u>Duration</u>: default <u>Changes:</u> 1d8 Negative for every casterlvl, maximum 25d8. - '''Incendiary Cloud''' - (Обжигающее облако) <u>School</u>: Evocation <u>Duration</u>: 1 round / lvl <u>Changes:</u> 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell. - '''Sunburst''' - (Солнечный просвет) <u>School</u>: Evocation <u>Duration</u>: instant <u>Changes:</u> 1d6 Divine for every casterlvl, maximum 25d6. ===LEVEL_9=== ----'''Dominate Monster''' - (Властвовать над монстром) <u>School</u>: Enchantment <u>Duration</u>: (3 + (1 for every 2 casterlvls)) rounds <u>Changes:</u> Duration - (3 + (1 for every 2 casterlvls)) rounds. - '''Meteor Swarm''' - (Рой метеоритов) <u>School</u>: Evocation <u>Changes:</u> ((Casterlvl / 2) + CHA_mod)d8 Fire dmg. - '''Power Word Kill'''- (Слово Cилы - Умри) <u>School</u>: Divination <u>Changes:</u> If target's HP <=150 - death. - '''Timestop''' - (Остановка времени) <u>School</u>: Transmutation <u>Duration</u>: 2 rounds <u>Кулдаун</u>: 10 rounds <u>Changes:</u> All creatures in location receive: *Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments *-30 ab *50 resistance to Fire, Cold, Acid, Electro, Sonic *40 resistance to Negative *30 resistance to Slashing, Bludgeoning, Piercing *10 resistance to Magic, Positive, Divine - '''Wail of the Banshee''' - (Плач Баньши) <u>School</u>: Necromancy <u>Duration</u>: instant <u>Changes:</u> Fortitude saving check to everyone including the caster. '''Weird''' - (Судьба) <u>School</u>: Illusion <u>Duration</u>: instant <u>Changes:</u> First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. <u>Death Ward</u> save from effect. =Bard= {| class="wikitable" !LEVEL !Spell changes list |- !'''1''' |Expeditious Retreat, Balagarn's Iron Horn, Mage Armor |- !'''2''' |Darkness, Tahsa's Hideous Laugh, Clarity, Ghostly Visage |- !'''3''' |Keen edge |- !'''4''' |Improved Invisibility |- !'''5''' |Ethereal Visage, Mind Fog |- !6 |Ice Storm |} RDD counting as Bard level vs Dispel. ==LEVEL_1== '''Balagarn's Iron Horn''' - (Железный рог Балагарна) <u>School</u>: Transmutation <u>Duration</u>: 1 round. <u>Changes</u>: 20 + '''bard_bonus''' + 1d20 VS STR + 1d20. If bard has 110+ perform '''bard_bonus = (bard_lvl + archmage_lvl + harperscout_lvl/2 - 25)/5, maximum bard_bonus = 3'''. Cooldown = 30 sec, applies after success knock. - '''Expeditious retreat''' (Быстрое отступление) <u>School</u>: Transmutation <u>Duration</u>: - default. <u>Changes</u> - Spell disabled. - '''Mage Armor''' (Броня Мага) <u>School</u>: Сonjuration <u>Duration</u> - default. <u>Changes</u> - +2 Dodge AC. ==LEVEL_2== '''Darkness''' (Тьма) <u>School</u>: Evocation <u>Changes</u>: Spell disabled. - '''Tasha's Hideous Laughter''' - (Ужасный смех таши) <u>School</u>: Enchantment <u>Duration</u>: 1d3 rounds <u>Changes</u>: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity. - '''Clarity''' - (Ясность) <u>School</u>: Abjuration <u>Duration</u>: 1 round / casterlvl. <u>Changes:</u> Mind immunity. Still metamag inc. - '''Ghostly Visage''' - (Призрачный вид) <u>School</u>: Illusion <u>Duration</u>: 1 round / lvl. <u>Changes:</u> - 5/+1 and 10% concealment. Immune to Isaac's Lesser Missile Storm. ==LEVEL_3== '''Keen edge''' - (Острое Лезвие) <u>School</u>: Transmutation <u>Duration</u>: 10 min / lvl <u>Changes:</u> Keen to ALL melee weapons. - '''Greater Magic Weapon''' - (Великое магическое оружие) School: Transmutation Duration: 1 hour / lvl Changes: Melee weapon gain Enchantment bonus = Caster_lvl/5. Range weapon gain Attack bonus = Caster_lvl/5 ==LEVEL_4== '''Improved Invisibility''' - (Улучшенная Невидимость) <u>School</u>: Illusion <u>Duration</u>: 1 round / lvl. <u>Changes:</u> Cast from items - concealment 30%. If Casterlvl <=20 - concealment 20%. If Casterlvl >=20 - 1% concealment for every casterlvl, 40% maximum. - '''Dismissal''' - (Отзывание) <u>School</u>: Abjuration <u>Описание</u>: +10 DC. ==LEVEL_5== '''Ethereal Visage''' - (Бесплотный вид) <u>School</u>: Illusion <u>Duration</u>: 1 round / лвл <u>Changes:</u> Spell immunity to 2nd spell level and to Isaac's Greater Missile Storm. 20/+3 and 25% concealment. - '''Mind Fog''' - (Затуманенный разум) <u>School</u>: Enchantment <u>Длительность</u>: 2 rounds + 1/2 of lvl <u>Changes:</u> Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE. ==LEVEL_6== '''Ice storm''' - (Ледяной шторм) <u>School</u>: Evocation <u>Duration</u>: '''2.6''' sec delay after cast. '''1.9''' sec delay after cast with spell focus Evocation. '''1.2''' sec delay after cast with greater spell focus Evocation. '''0.5''' sec delay after cast with epic spell focus Evocation. <u>Changes:</u> 3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for '''10%''' for '''3''' sec with spell focus Evocation. All hostile targets slowed for '''20%''' for '''6''' sec with greater spell focus Evocation. All hostile targets slowed for '''30%''' for '''9''' sec with epic spell focus Evocation. =Cleric= {| class="wikitable" !LEVEL !Spell changes list !Bonus spells on level |- !1 | | |- !2 |Darkness | |- !3 |Clarity, Darkfire |See Invisibility |- !4 |Death Ward |Keen Edge |- !5 |Raise Dead, Spell Resistance | |- !6 |Greater Sanctuary, Harm |Bark skin |- !7 |Aura of vitality, Great Restoration, Resurrection | |- !8 |Mass Heal, Earthquake | |- !9 |Implosion | |} '''ATTENTION''': No spells from Domains in this list, check "Domains" page. 1) Only for '''<u>friendly</u>''' targets: '''''Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath's Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.''''' 2) Works only if you lvl <40 (same with buffers NPC): '''''Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of ''Faith'', Magic Vestment, Greater Magic Weapon, Bark skin''.''' ==LEVEL_2== '''Darkness''' (Тьма) <u>School</u>: Evocation <u>Changes</u>: Spell disabled. ==LEVEL_3== '''Clarity''' - (Ясность) <u>School</u>: Abjuration <u>Duration</u>: 1 round / casterlvl. <u>Changes:</u> Mind immunity. Still metamag inc. - '''Dark fire''' - (Темный огонь) <u>School</u>: Evocation <u>Duration</u>: 1 hour / lvl. <u>Changes</u>: Maximum 2d12 Fire, casts only on caster's weapon. ==LEVEL_4== '''Death Ward''' - (Защита от смерти) <u>School</u>: Necromancy <u>Duration</u>: 1 hour / lvl <u>Changes</u>: Immunity to Death effects. - '''Greater Magic Weapon''' - (Великое магическое оружие) <u>School</u>: Transmutation <u>Duration</u>: 1 hour / lvl <u>Changes</u>: Melee weapon gain Enchantment bonus = Caster_lvl/5. Range weapon gain Attack bonus = Caster_lvl/5 ==LEVEL_5== '''Raise Dead''' - (Вернуть умершего) <u>School</u>: Conjuration <u>Duration</u>: instant <u>Changes</u>: Only for '''<u>friendly</u>''' targets - '''Spell Resistance''' - (Сопротивление заклинаниям) <u>School</u>: Abjuration <u>Duration</u>: 1 round / lvl. <u>Changes</u>: Spell Resistance of 12 + 1 for every casterlvl. ==LEVEL_6== '''Greater Sanctuary''' - (Великое Святилище) <u>School</u>: Transmutation <u>Duration</u>: 9 sec, extend - 12 sec. <u>Changes:</u> 9 sec, extend - 12 sec. Cooldown - 60 sec. - '''Harm''' - (Вред) <u>School</u>: Necromancy <u>Duration</u>: instant <u>Changes</u>: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270. Can be empowered by Destruction [[Domains|domain]]. ==LEVEL_7== '''Aura of vitality''' - (Аура Жизнеспособности) <u>School</u>: Transmutation <u>Duration</u>: 1 round / lvl <u>Changes</u>: +6 to STR,DEX,CON. - '''Great Restoration''' - (Великое Восстановление) <u>School</u>: Necromancy <u>Duration</u>: instant <u>Changes</u>: 250 hp. - '''Resurrection''' - (Воскрешение) <u>School</u>: Conjuration <u>Duration</u>: instant <u>Changes</u>: Only for '''<u>friendly</u>''' targets - '''Word of Faith''' - (Слово Веры) <u>School</u>: Evocation <u>Duration</u>: instant <u>Changes</u>: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Target gain immunity to Word of Faith for 30 sec. - '''Destruction''' - (Уничтожение) <u>School</u>: Necromancy <u>Changes</u>: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. ==LEVEL_8== '''Mass Heal''' - (Массовое Исцеление) <u>School</u>: Conjuration <u>Duration</u>: instant <u>Changes</u>: 150 HP. - '''Earthquake''' - (Землетрясение). <u>School</u>: Evocation <u>Duration</u>: instant <u>Changes</u>: with <u>Earth</u> [[Домены|Domain]]: *knockdown with chance = 10% + bonus * (caster lvl - 30) *if main ability STR, bonus =2%; *if main ability DEX, bonus =1%; *if main ability WIS/CON/CHA, bonus =0,0%. *Freedom of movement = immunity to earthquake. *Friendly fire - ON *[[Fame|Fame upgrade]] - '''Dimension Door (Gate)''' - (Портал). Спелл отключен с 2024 года. <u>School</u>: <u>Duration</u>: 60 sec <u>Changes</u>: With Travel [[Domains|Domain]] allows opening portals between locations. ==LEVEL_9== '''Implosion''' - (Имплозия) <u>School</u>: Evocation <u>Duration</u>: instant <u>Changes</u>: +3 dc to base. Death Ward save from death. Can be empowered by '''Death''' [[Domains|domain]]. - '''Undeath's eternal foe''' - (Извечный враг нежити) <u>School</u>: Abjuration <u>Duration</u>: round / lvl <u>Changes</u>: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl. Can be empowered by '''Protection''' [[Domains|domain]]. - '''Storm of vengeance''' - (Шторм мести) <u>School</u>: conjuration <u>Duration</u>: round / lvl <u>Changes</u>: Can be empowered by '''Evil''' [[Domains|domain]]. =Druid= {| class="wikitable" !LEVEL !Spell changes list !Bonus spells on level |- !1 | | |- !2 | | |- !3 |Call Lightning, Clarity |See Invisible, Clarity |- !4 | |Lesser Spell Breach, Lesser Spell Mantle |- !5 |Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken |<u>'''Greater dispel'''</u> |- !6 |Crumble, <s>'''Greater dispel'''</s> |Greater Spell Breach, Destruction |- !7 |Aura of vitality, Great Restoration, Harm, Creeping Doom |Greater Restoration |- !8 |Finger of Death, Sunburst | |- !9 |Mass Heal, <s>'''Mordenkainen's Disjunction'''</s>, Tide of Battle, EarthQuake |Greater Spell Mantle |} (Summon Creature) (1-9): *Only druid. ==LEVEL_1== '''Vine Mine''' <u>School</u>: Conjuration <u>Duration</u>: 1 round / lvl. <u>Changes</u>: AOE cloud heals casterlevel * 2 hitpoint every round. ==LEVEL_2== '''Blood Frenzy''' <u>School</u>: Transmutation <u>Duration</u>: 1 hour/ lvl. <u>Changes</u>: Caster_lvl/3 negative damage to caster's weapon and caster_lvl/8 AB to caster ==LEVEL_3== '''Clarity''' - (Ясность) <u>School</u>: Abjuration <u>Duration</u>: 1 round / casterlvl. <u>Changes:</u> Mind immunity. - '''Call Lightning''' - (Вызов Молнии) <u>School</u>: Evocation <u>Duration</u>: 1 round / lvl. <u>Changes:</u> 1d8 Electricity for every casterlvl, maximum 12d8. ==LEVEL_5== '''Wall of fire''' - (Стена Огня) <u>School</u>: Evocation <u>Duration</u>: 1 round / 2 lvls <u>Changes:</u> (Casterlvl*2)d2 Fire dmg, maximum 40d2. - '''Ice storm''' - (Ледяной шторм) <u>School</u>: Evocation <u>Duration</u>: '''2.6''' sec delay after cast. '''1.9''' sec delay after cast with spell focus Evocation. '''1.2''' sec delay after cast with greater spell focus Evocation. '''0.5''' sec delay after cast with epic spell focus Evocation. <u>Changes:</u> 3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for '''10%''' for '''3''' sec with spell focus Evocation. All hostile targets slowed for '''20%''' for '''6''' sec with greater spell focus Evocation. All hostile targets slowed for '''30%''' for '''9''' sec with epic spell focus Evocation. - '''Death Ward''' - (Защита от смерти) <u>School</u>: Necromancy <u>Duration</u>: 1 hour / lvl <u>Changes</u>: Immunity to Death effects. - '''Spell Resistance''' - (Сопротивление заклинаниям) <u>School</u>: Abjuration <u>Duration</u>: 1 round / lvl. <u>Changes</u>: Spell Resistance of 12 + 1 for every casterlvl. - '''Awaken''' - (Усиление питомца) *9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline. *12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-. *15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration. *18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste. *20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration, Haste, Death magic immunity. *22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration, Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity. *24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration, Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity. - '''Inferno''' - (Инферно) <u>School</u>: Transmutation <u>Duration</u>: 3 hits every 6 sec <u>Changes</u>: Range touch attack (8m). Wis_mod * Caster_lvl/10 fire damage. Has [[Fame]] upgrades. <br /> ==LEVEL_6== Crumble - (Развалить) <u>School</u>: Transmutation <u>Changes</u>: Construct's target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance. - Drown - (Утопить) <u>School</u>: Conjuration <u>Changes</u>: Caster creates a layer of water around the target's head that attempts to stun the target every 4.5 seconds, but no more than 3 times. If successfully stunned, no more attempts will be made. Druid gets +1 DC for every casterlevel since the 30th. Drown ignores mind immunity. A stunned target can be saved with a Clarity or a Mind Blank. Stun duration is 1.5 seconds for 10 casterlevels max 1 round with archimage. ==LEVEL_7== '''Aura of vitality''' - (Аура Жизнеспособности) <u>School</u>: Transmutation <u>Duration</u>: 1 round / lvl <u>Changes</u>: +6 to STR,DEX,CON. - '''Great Restoration''' - (Великое Восстановление) <u>School</u>: Necromancy <u>Duration</u>: instant <u>Changes</u>: 250 hp. - '''Harm''' <u>School</u>: Necromancy <u>Duration</u>: instant <u>Description</u>: The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Spell has (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage. - '''Creeping Doom''' - (Ползучий рок) <u>School</u>: Сonjuration <u>Duration</u>: - default. <u>Changes</u> - Disabled. ==LEVEL_8== '''Finger of Death''' - (Палец смерти) <u>School</u>: Necromancy <u>Changes:</u> If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. - '''Sunburst''' - (Солнечный просвет) <u>School</u>: Evocation <u>Duration</u>: instant <u>Changes:</u> 1d6 Divine for every casterlvl, maximum 25d6. ==LEVEL_9== '''Mass Heal''' - (Массовое Исцеление) <u>School</u>: Conjuration <u>Duration</u>: instant <u>Changes</u>: 150 HP. - '''<s>Mordenkainen's Disjunction</s>''' - (Разделение Мордекаинена) <u>School</u>: Abjuration <u>Duration</u>: Instant <u>Changes</u>: Spell removed from class. - '''Tide of Battle''' - (Прилив битвы) <u>School</u>: Evocation. <u>Duration</u>: instant <u>Changes</u>: 5d20 Divine. Minimum - 50. Cooldown 10 rounds. - -'''Earthquake''' - (Землетрясение). <u>School</u>: Evocation <u>Duration</u>: instant <u>Changes</u>: works same as enchanted by Cleric's Earth Domain . *If main ability '''<u>NOT</u>''' '''Dexterity''', target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2. *If main ability '''Dexterity''', formula: d20 (caster) vs d20 (target). *Freedom of movement gives immunity to Earthquake. *FriendlyFire. *Abilities from caster: '''WIS''' or '''CHA'''. Abilities from target: All except '''CON'''. # =Paladin= {| class="wikitable" !LEVEL !Spell changes list |- !1 |Divine favor, Deafening Clang |- !2 |Aura of Glory, Aid, |- !3 | |- !4 |Death Ward, Holy sword |} RDD counting as Paladin level vs Dispel ==LEVEL_1== '''Divine favor''' - (Божественное покровительство) <u>School</u>: Evocation. <u>Duration</u>: 10 rounds, can be Extend. <u>Changes</u>: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. '''Undispelable''' with '''PDK''' lvls. - '''Deafening Clang''' - (Оглушительный звон) <u>School</u>: Transmutation. <u>Duration</u>: 1 round / Paladin lvl. <u>Changes</u>: Оnly selfbuff. Onhit dispel with DC: Character_lvl/2 + STR_mod + fameshop_bonus(+4 max) #The base number of checks is 1 #In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1 #If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1 #Maximum dispel DC 48. ==LEVEL_2== '''Aura of Glory''' - (Аура Величия) <u>School</u>: Transmutation. <u>Duration</u>: default. <u>Changes</u>: - Immun to fear. - '''Aid''' - (Помощь) <u>School</u>: Enchantment. <u>Duration</u>: default. <u>Changes</u>: Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - '''Undispelable'''. ==LEVEL_4== '''Death Ward''' - (Защита от смерти) <u>School</u>: Necromancy <u>Duration</u>: 1 hour / lvl <u>Changes</u>: Immunity to Death effects. - '''Holy Sword''' - (Святой меч) <u>School</u>: Evocation <u>Duration</u>: 1 round / lvl. <u>Changes</u>: Will Save DC = Character_lvl/2 + STR_mod + CHA_mod. If target fails saving throw removes '''Freedom of Movement''' and '''reduces the target speed by Paladin_lvl %'''. Duration: Paladin_lvl /6 seconds. Can be removed only by '''Freedom of Movement''' and '''Greater restoration'''. =Ranger= {| class="wikitable" !LEVEL !Spell changes list |- !1 |Camouflage |- !2 | |- !3 |Blade Thirst |- !4 |Mass camouflage |} ==LEVEL_1== '''Camouflage''' - (Камуфляж) <u>School</u>: Transmutation. <u>Duration</u>: 10 turns / lvl. <u>Changes</u>: +10 Hide and <u>Сoncealment</u> +1% for lvl. ==LEVEL_3== '''Blade Thirst''' - (Жаждущий клинок) <u>School</u>: Transmutation <u>Duration</u>: default. <u>Changes:</u> Caster's melee weapon *15-17 Casterlvl – 2d4 damage and 5 enchantment bonus *18-20 Casterlvl – 2d6 damage and 5 enchantment bonus *21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus *24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus *28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus ==LEVEL_4== '''Mass camouflage''' - (Массовый камуфляж) <u>School</u>: Transmutation <u>Duration</u>: 10 turns / lvl. <u>Changes</u>: +10 Hide and <u>Сoncealment</u> +1% for lvl. RDD counting as Ranger level vs Dispel. =АОЕ spells= {| class="wikitable" !Spell !Limit per one area !Stacking is possible? |- |Acid Fog |3 |no |- |Blade Barrier |3 |no |- |Wall of Fire |3 |no |- |Entangle, including Vine mine |3 |no |- |Storm of Vengeance |3 |no |- |Stone hold |3 |no |- |Grease |3 |no |} =Epic Spells= '''Greater ruin''' *195 Positive damage. Succesful saving throw reduce half . Cooldown on 1 target - 120 sec. '''Epic warding''' *80/+20 with 800 damage max. '''Hellball''' *The knockdown effect does not ignore the caster if spell target = caster. <br />
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