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'''Hit die''': d10 '''Proficiencies:''' armor (light, medium, heavy), shields, weapons (martial, simple) '''Skill points:''' 2 + int modifier ( (2 + int modifer) * 4 at 1st level) '''Skills:''' Concentration, Discipline, Heal, Parry '''Primary saving throw(s):''' fortitude '''Base attack bonus: +1/level''' '''Bonus feats:''' 1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20 '''Bonus feats list:''' Ambidexterity, Improved Disarm, Power Attack, Blind-Fight, Improved Expertise, Rapid Shot, Called Shot, Improved Knockdown, Spring Attack, Cleave, Stunning Fist Deflect Arrows, Improved Power Attack, Two-Weapon Fighting Disarm, Improved Two-Weapon Fighting, Weapon Finesse Dodge, Improved Unarmed Strike, Weapon Focus, Expertise, Knockdown, Weapon Prof. (Exotic), Great Cleave, Mobility, Weapon Specialization, Improved Critical, Point Blank Shot, Whirlwind Attack '''Epic fighter bonus feats:''' 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 '''Epic fighter bonus feats''' '''list:''' Armor Skin, Damage Reduction, Devastating Critical, Epic Strength, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative ==Notes== *Gains damage reduction from all no magic attacks equal to FIGHTER_LVL/2 %. This DR doesn't stack with runic damage reduction. Best reduction applies. *Gets passive ability Traumatic Hit. Applies an dodge AC debuff to the enemy equal to FIGHTER_LVL/10 for 6 sec on a successful critical hit with chance=FIGHTER_LVL. This ability is not stackable or removable *A '''pure fighter''' gets a passive attack bonus equal to FIGHTER_LVL/10. Fighter with multiclass passive attack bonus equal to FIGHTER_LVL/20. ==Level Progression== {| style="background:#efefef; color:#000000; border-collapse:collapse" border="2" |- style="background:#c0c0c0" !Lvl !Feat |- align="center" !15 | align="left" |Resistance cold, Resistance fire, Resistance acid, Resistance electrical |- align="center" !18 | align="left" |Epic Damage Reduction I, Epic Energy Resistance Acid I, Epic Energy Resistance Cold I, Epic Energy Resistance Electrical I, Epic Energy Resistance Fire I |- align="center" !22 | align="left" |Epic skill focus Discipline |- align="center" !36 | align="left" |Nature Sense, Improved Parry |} Gets a bonus to the main attributes with increasing level: {| class="wikitable" !Lvl !STR bonus |- |34 |1 |- |36 |1 |- |38 |1 |- |40 |1 |}
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