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==Greatsword== ======Properties====== *Damage Bonus: Bludgeoning 2d12 Damage *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Piercing 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Damage Resistance: Divine Resist 5 / - *Damage Resistance: Magical Resist 5 / - *Damage Resistance: Negative Energy Resist 5 / - *Damage Resistance: Positive Energy Resist 5 / - *Enhancement Bonus +10 *Keen *Massive Criticals 2d12 Damage *On Hit: Hold DC=14 50% / 2 Rounds *On Hit: Stun DC=16 50% / 2 Rounds *Regeneration: Vampiric +7 *Skill Bonus: Discipline +3 *Visual Effect: Evil ======Requirements====== All conditions must be met: *25+ Weapon Master or no Weapon Master in your build. *Ranger <= 35 level. *No Monk levels. *License (costs 2000 fame) ==Longsword== ======Properties====== *Damage Bonus: Bludgeoning 2d6 Damage *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Piercing 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Enhancement Bonus +8 *Keen *Massive Criticals 2d12 Damage *On Hit: Stun DC=16 50% / 2 Rounds *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Extra feature====== *With this weapon Paladin's Divine Favor becomes undispelable. ======Requirements====== All conditions must be met: *Paladin >= 15 lvl. *No Weapon Master levels. *License (costs 1000 fame) ==Whip== ======Properties====== *Bonus Feat: Disarm (Whip) *Damage Bonus: Bludgeoning 2d12 Damage *Damage Bonus: Divine 2d6 Damage *Damage Bonus: Positive Energy 2d12 Damage *Enhancement Bonus +10 *Keen *Massive Criticals 2d12 Damage *On Hit: Vorpal DC=14 *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *License (costs 1500 fame) ==Battleaxe== ======Properties====== *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Damage Bonus: Sonic 2d4 Damage *Enhancement Bonus +9 *Keen *Massive Criticals 2d12 Damage *On Hit: Hold DC=14 10% / 4 Rounds *On Hit: Stun DC=26 50% / 2 Rounds *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *25+ Weapon Master or no Weapon Master in your build. *Ranger <= 35 level. *License (costs 1000 fame) ==Morningstar== ======Properties====== *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Damage Bonus: Slashing 2d12 Damage *Enhancement Bonus +8 *Keen *Massive Criticals 2d12 Damage *On Hit: Hold DC=14 50% / 2 Rounds *On Hit: Stun DC=20 50% / 2 Rounds *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *25+ Weapon Master or no Weapon Master in your build. *Ranger <= 35 level. *License (costs 1000 fame) ==Gauntlet (damage)== ======Properties====== *Ability Bonus: Dexterity +4 *Ability Bonus: Intelligence +2 *Ability Bonus: Strength +4 *Attack Bonus +10 *Cast Spell: Clarity (3) 3 Uses/Day *Cast Spell: Restoration (7) 3 Uses/Day *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Negative Energy 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Damage Bonus: Slashing 2d6 Damage *Damage Resistance: Acid Resist 15 / - *On Hit: Stun DC=14 50% / 2 Rounds *Regeneration +6 *Saving Throw Bonus: Universal +2 *Skill Bonus: Taunt +5 *Skill Bonus: Concentration +5 *Skill Bonus: Discipline +5 *Skill Bonus: Listen +5 *Skill Bonus: Open Lock +5 *Skill Bonus: Spot +5 *Use Limitation: Class: Monk ======Requirements====== All conditions must be met: *Monk 1+ levels. *License (costs 1000 fame) ==Scimitar== ======Properties====== *Damage Bonus: Bludgeoning 2d12 Damage *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Enhancement Bonus +8 *Keen *Massive Criticals 2d12 Damage *On Hit: Doom DC=14 50% / 2 Rounds *On Hit: Stun DC=20 50% / 2 Rounds *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *Red dragon disciple >= 2 levels. *Fighter or Barbarian or Ranger or Bard or ChoT >= 20 lvl. *License (costs 1000 fame) ==Greataxe== ======Properties====== *Damage Bonus: Bludgeoning 2d12 Damage *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Enhancement Bonus +9 *Keen *Massive Criticals 2d12 Damage *On Hit: Daze DC=18 50% / 2 Rounds *On Hit: Vorpal DC=14 *Regeneration: Vampiric +7 *Skill Bonus: Discipline +3 *Visual Effect: Evil ======Requirements====== All conditions must be met: *25+ Weapon Master or no Weapon Master in your build. *Ranger <= 35 level. *No Monk levels. *License (costs 1500 fame) ==Dagger== ======Properties====== *Damage Bonus: Bludgeoning 2d12 Damage *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Enhancement Bonus +9 *Keen *Massive Criticals 2d12 Damage *On Hit: Dispel Magic DC=26 *On Hit: Hold DC=14 50% / 2 Rounds *On Hit: Stun DC=14 50% / 2 Rounds *Regeneration: Vampiric +3 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *Base Dexterity score without bonuses (e.g. ability bonuses granted from equipped items) >= 38 *Ranger <= 25 levels or No Ranger in your build. *No Slayer levels. *License (costs 1000 fame) ==Gauntlet (dispel)== ======Properties====== *Ability Bonus: Dexterity +4 *Ability Bonus: Intelligence +2 *Ability Bonus: Strength +4 *Attack Bonus +10 *Cast Spell: Clarity (3) 3 Uses/Day *Cast Spell: Restoration (7) 3 Uses/Day *Damage Bonus: Electrical 2d6 Damage *Damage Bonus: Positive Energy 2d12 Damage *Damage Bonus: Slashing 2d12 Damage *Damage Resistance: Acid Resist 15 / - *On Hit: Mordenkainen's Disjunction DC=26 *On Hit: Stun DC=14 50% / 2 Rounds *Regeneration +6 *Saving Throw Bonus: Universal +2 *Skill Bonus: Taunt +5 *Skill Bonus: Concentration +5 *Skill Bonus: Discipline +5 *Skill Bonus: Listen +5 *Skill Bonus: Open Lock +5 *Skill Bonus: Spot +5 *Use Limitation: Class: Monk ======Requirements====== All conditions must be met: *Monk 1+ levels. *License (costs 1000 fame) ==Kukri== ======Properties====== *Damage Bonus: Divine 2d10 Damage *Damage Bonus: Positive Energy 2d10 Damage *Damage Bonus: Sonic 2d6 Damage *Enhancement Bonus +8 *Keen *Massive Criticals 2d12 Damage *On Hit: Vorpal DC=20 *Regeneration: Vampiric +3 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== ONE of the conditions has to be met: *Ranger <=10 levels or NO Ranger in your build. *Ranger > 10 levels and Red dragon disciple >= 10 levels + *License (costs 1500 fame) ==Katana== ======Properties====== *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Piercing 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Enhancement Bonus +9 *Keen *Massive Criticals 2d12 Damage *On Hit: Ability Drain DC=20 Constitution *On Hit: Stun DC=24 50% / 2 Rounds *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *25+ Weapon Master or no Weapon Master in your build. *Ranger <= 35 level. *License (costs 1000 fame) ==Rapier== ======Properties====== *Damage Bonus: Bludgeoning 2d12 Damage *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Enhancement Bonus +8 *Keen *Massive Criticals 2d12 Damage *On Hit: Hold DC=14 50% / 2 Rounds *On Hit: Stun DC=20 50% / 2 Rounds *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *Base Dexterity score without bonuses (e.g. ability bonuses granted from equipped items) >= 34. *Ranger <= 25 levels or NO Ranger in your build. *License (costs 1000 fame) ==Two-Bladed Sword== ======Properties====== *Damage Bonus: Bludgeoning 2d6 Damage *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Damage Resistance: Divine Resist 5 / - *Damage Resistance: Magical Resist 5 / - *Damage Resistance: Negative Energy Resist 5 / - *Damage Resistance: Positive Energy Resist 5 / - *Enhancement Bonus +10 *Keen *Massive Criticals 2d12 Damage *On Hit: Hold DC=14 50% / 2 Rounds *On Hit: Stun DC=14 50% / 2 Rounds *Regeneration: Vampiric +7 *Skill Bonus: Discipline +3 *Visual Effect: Evil ======Requirements====== All conditions must be met: *License (costs 1000 fame) ==Short Sword== ======Properties====== *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Magical 2d12 Damage *Damage Bonus: Sonic 2d12 Damage *Enhancement Bonus +10 *Keen *Massive Criticals 2d12 Damage *On Hit: Stun DC=14 50% / 2 Rounds *Regeneration: Vampiric +3 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *Base Dexterity score without bonuses (e.g. ability bonuses granted from equipped items) >= 34 *Ranger <= 25 levels or NO Ranger in your build. *No Weapon Master levels. *License (costs 1000 fame) ==Handaxe== ======Properties====== *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Enhancement Bonus +8 *Keen *Massive Criticals 2d12 Damage *On Hit: Hold DC=24 25% / 3 Rounds *On Hit: Stun DC=26 50% / 2 Rounds *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *Base Dexterity score without bonuses (e.g. ability bonuses granted from equipped items) >= 34. *Cleric and Blackguard should not meet in the same build. *License (costs 1000 fame) ==Scythe== ======Properties====== *Damage Bonus: Bludgeoning 2d12 Damage *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Damage Bonus: Sonic 2d12 Damage *Enhancement Bonus +9 *Keen *Massive Criticals 2d12 Damage *On Hit: Blindness DC=14 50% / 2 Rounds *On Hit: Splash 40% *On Hit: Stun DC=24 50% / 2 Rounds *Regeneration: Vampiric +7 *Skill Bonus: Discipline +3 *Visual Effect: Evil ======Requirements====== All conditions must be met: *25+ Weapon Master or no Weapon Master in your build. *Ranger <= 35 level. *No Monk levels. *License (costs 1500 fame) ==Warhammer== ======Properties====== *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Damage Bonus: Sonic 2d8 Damage *Enhancement Bonus +8 *Keen *Massive Criticals 2d12 Damage *On Hit: Dispel Magic DC=18 *On Hit: Stun DC=16 50% / 2 Rounds *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *25+ Weapon Master or no Weapon Master in your build. *Ranger <= 35 level. *License (costs 1000 fame) ==Bastard Sword== ======Properties====== *Damage Bonus: Bludgeoning 2d6 Damage *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Piercing 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Enhancement Bonus +8 *Keen *Massive Criticals 2d12 Damage *On Hit: Greater Dispelling DC=26 *On Hit: Stun DC=22 50% / 2 Rounds *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *Blackguard >= 4 level. *No Weapon Master levels. *Ranger <= 35 level. *License (costs 1000 fame) ==Double Axe== ======Properties====== *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Enhancement Bonus +10 *Keen *Massive Criticals 2d12 Damage *On Hit: Blindness DC=14 50% / 2 Rounds *On Hit: Stun DC=16 50% / 2 Rounds *Regeneration: Vampiric +7 *Skill Bonus: Discipline +3 *Visual Effect: Evil ======Requirements====== All conditions must be met: *License (costs 1000 fame) ==Dwarven Waraxe== ======Properties====== *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Positive Energy 2d12 Damage *Damage Bonus: Sonic 2d12 Damage *Enhancement Bonus +8 *Keen *Massive Criticals 2d12 Damage *On Hit: Blindness DC=14 50% / 2 Rounds *On Hit: Stun DC=22 50% / 2 Rounds *Regeneration: Vampiric +5 *Skill Bonus: Discipline +1 *Visual Effect: Evil ======Requirements====== All conditions must be met: *25+ Weapon Master or no Weapon Master *Ranger <= 35 level. *License (costs 1000 fame) <br /> ==Halberd== ======Properties====== *Additional Property Bleed *Damage Bonus: Bludgeoning 2d12 Damage *Damage Bonus: Divine 2d12 Damage *Damage Bonus: Magical 2d12 Damage *Damage Bonus: Positive Energy 2d6 Damage *Enhancement Bonus +9 *Keen *Massive Criticals 2d12 Damage *On Hit: Hold DC=14 75% / 1 Round *On Hit: Stun DC=14 75% / 1 Round *Regeneration: Vampiric +5 *Skill Bonus: Discipline +3 *Visual Effect: Evil ======Requirements====== All conditions must be met: *25+ Weapon Master or no Weapon Master in your build. *Ranger <= 35 level. *No Monk levels. *License (costs 1000 fame)
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