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'''Hit die:''' d10 '''Proficiencies:''' armor (light, medium, heavy), shields, weapons (martial, simple) '''Skill points:''' 2 + int modifier '''Skills:''' discipline, concentration, heal, listen, spot, taunt '''Primary saving throw(s):''' fortitude '''Base attack bonus:''' +1/level '''Bonus feats''': 2, 4, 6, 8, 10 '''Bonus feats list''': armor proficiency (heavy), blind fight, called shot, cleave, disarm, dodge, expertise, great cleave, improved critical, improved disarm, improved expertise, improved knockdown, improved power attack, improved two-weapon fighting, improved unarmed strike, knockdown, mobility, point blank shot, power attack, rapid shot, spring attack, stunning fist, weapon finesse, weapon focus, weapon proficiency (exotic), whirlwind attack, divine might, [[Divine Shield|divine shield]] from 3 level. '''Epic bonus feats''': 13, 16, 19, 20, 23, 26, 29, 30 '''Epic bonus feats list''': armor skin, devastating critical, epic toughness, epic prowess, epic weapon focus, improved stunning fist, improved whirlwind attack, overwhelming critical, superior initiative, epic strength, epic dexterity, epic charisma, epic wisdom ==Requirements== *Base attack bonus: +5 *Weapon Focus in a melee weapon ==Restrictions== *Class restricted by [[fame]]. ==Level Progression== {| class="wikitable" !Lvl !Feats |- !1 |[[Lay on Hands]], Turn Undead |- !2 |Sacred Defense |- !3 |Divine Wrath |- !5 |Great Charisma 1, Great Charisma 2 |} ==Special Abilities== {| class="wikitable" |Divine Wrath | |- |Target |Self |- |Base duration |CHA_mod * 3 rounds |- |CoolDown |none |- |Effect1 | +1 AB for every 3 CoT_LVL |- |Effect2 | +1 AB for every 5 CHA_mod |- |Effect3 | -2 AB If CoT_LVL>10 and RDD_LVL >0 |- |Effect4 | +4 DEX |}
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