Difference between revisions of "Runes"

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Runes are unique items dropped from mobs and bosses.  
+
Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.  
  
Runes come in different strengths.
+
==Notes:==
  
Using a rune on a character adds various bonuses to him. Some bonuses require fame to activate. The more bonuses from runes are activated, the more expensive the subsequent activation is.
+
*Newbie runes does not require a fame to activate.
 
+
*First activation of epic rune costs 200 fame. The activation of each next epic rune costs +200 additional fame. A character can activate only 5 epic runes. 200+400+600+800+1000=3000 fame.
Runes with the newbie tag in their name do not require fame to activate and do not affect the cost of subsequent activations.
+
*It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.
 
+
*Each activation of a stackable epic rune takes one epic rune slot.
'''At the moment, only Newbie runes are active.'''
+
*Use chat command <code>!runes</code> to see all of your activated runes.
  
 +
==List of all available runes:==
 
{| class="wikitable"
 
{| class="wikitable"
 
!Type
 
!Type
 +
!Subtype
 
!Bonus
 
!Bonus
!Value
+
!Level 1
!Fame for activation
+
!Level 2
 +
!Level 3
 +
!Notes
 +
!Dev status
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Bull's Strength casts in radius
 
|Bull's Strength casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Cat's Grace casts in radius
 
|Cat's Grace casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 +
|Displacement casts in radius
 +
|5 feet
 +
|
 +
|
 +
|
 +
|Done
 +
|-
 +
|Newbie
 +
|Masscast
 
|Endurance casts in radius
 
|Endurance casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Eagle's Splendor casts in radius
 
|Eagle's Splendor casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Owl's Wisdom casts in radius
 
|Owl's Wisdom casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Fox's Cunning casts in radius
 
|Fox's Cunning casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Aid casts in radius
 
|Aid casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|See Invisibility casts in radius
 
|See Invisibility casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Barkskin casts in radius
 
|Barkskin casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Shield of Faith casts in radius
 
|Shield of Faith casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Magic Vestment casts in radius
 
|Magic Vestment casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Mage Armor casts in radius
 
|Mage Armor casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Greater Magic Weapon casts in radius
 
|Greater Magic Weapon casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Keen Edge casts in radius
 
|Keen Edge casts in radius
 
|5 feet
 
|5 feet
|0
+
|
 +
|
 +
|
 +
|Done
 
|-
 
|-
 
|Newbie
 
|Newbie
 +
|Masscast
 
|Death Ward casts in radius
 
|Death Ward casts in radius
 
|5 feet
 
|5 feet
|0
 
|-
 
|Greater rune
 
|Additional DC versus [[dispel]] for True Seeing
 
| +1
 
|
 
|-
 
|Lesser rune
 
|Increase the duration of Undeath's ethernal foe
 
| +5 rounds
 
|
 
|-
 
|Advanced rune
 
|Increase the duration of Undeath's ethernal foe
 
| +10 rounds
 
|
 
|-
 
|Greater rune
 
|Increase the duration of Undeath's ethernal foe
 
| +15 rounds
 
|
 
|-
 
|Lesser rune
 
|Additional DC versus Dispel for Divine Favor
 
| +2
 
|
 
|-
 
|Advanced rune
 
|Additional DC versus Dispel for Divine Favor
 
| +4
 
|
 
|-
 
|Greater rune
 
|Additional DC versus Dispel for Divine Favor
 
| +6
 
 
|
 
|
|-
 
|Epic rune
 
|Additional DC versus Dispel for Divine Favor
 
| +8
 
 
|
 
|
|-
 
|Epic rune
 
|Enemies under the [[Curse Song|curse song]] receive an additional penalty on skill checks
 
|1
 
 
|
 
|
 +
|Done
 
|-
 
|-
|Epic rune
+
|Epic
|Death [[Domains|domain]] spell bonuses
+
|Spell
|
+
|Death Ward I, II, III
|
+
| +1 DC bonus vs Dispel
 +
|10% immunity vs negative
 +
|20% immunity vs negative
 +
|Bonuses of same type replace each other
 +
|Done
 
|-
 
|-
|Epic rune
+
|Epic
|Destruction [[Domains|domain]] spell bonuses
+
|Spell
|
+
|Clarity I, II, III
|
+
|1 DC bonus vs Dispel
|-
+
|30% to duration
|Epic rune
+
|Mass cast
|Earth [[Domains|domain]] spell bonuses
+
|Mass cast radius large (5m)
|
+
<br />
|
+
|Done
|-
 
|Epic rune
 
|Evil [[Domains|domain]] spell bonuses
 
|
 
|
 
 
|-
 
|-
|Epic rune
+
|Epic
|Healing [[Domains|domain]] spell bonuses
+
|Spell
|
+
|Freedom of Movement I, II, III
|
+
|1 DC bonus vs Dispel
 +
|Mass cast
 +
|Unlimited Dimension Door uses fro spellbook
 +
|Mass cast radius large (5m)
 +
|Done
 
|-
 
|-
|Epic rune
+
|Epic
|Magic [[Domains|domain]] spell bonuses
+
|Spell
|
+
|True seeing I, II, III
|
+
|1 DC bonus vs Dispel
 +
|30% to duration
 +
|60% to duration
 +
|Bonuses of same type replace each other
 +
|Done
 
|-
 
|-
|Epic rune
+
|Epic
|Protection [[Domains|domain]] spell bonuses
+
|Spell
|
+
|Undeath's ethernal foe I, II, III
|
+
|15% to duration
 +
|30% to duration
 +
|45% to duration
 +
|Bonus of same type replace each other
 +
|Done
 
|-
 
|-
|Epic rune
+
|Epic
|Strength [[Domains|domain]] spell bonuses
+
|Spell
|
+
|Divine favor bonus DC vs Dispel I, II, III
|
+
|2 DC bonus vs Dispel
 +
|4 DC bonus vs Dispel
 +
|8 DC bonus vs Dispel
 +
|Bonus of same type replace each other
 +
|Done
 
|-
 
|-
|Epic rune
+
|Epic
|Travel [[Domains|domain]] spell bonuses
+
|Spell
|
+
|Implosion I, II, III
|
+
|Radius medium (3.3m)
 +
|Radius large (5.0
 +
m)
 +
|1 DC bonus
 +
|Default radiis decreased to small (1.67m)
 +
|Done
 
|-
 
|-
|Epic rune
+
|Epic
|Trickery [[Domains|domain]] spell bonuses
+
|Spell
|
+
|Healing I, II, III
 +
|Bonus regeneration +10 for 5 rounds
 +
|Bonus regeneration +15 for 5 rounds
 +
|range of heal/greater restoration/ mass heal increased to 8m
 +
|Affects only for spellbook casts
 
|
 
|
 
|-
 
|-
|Epic rune
+
|Epic
|War [[Domains|domain]] spell bonuses
+
|Misc
|
+
|Curse Song I, II, III
 +
|1 to skills penalty
 +
|1 to saves penalty
 +
|40 magic damage
 
|
 
|
 +
|Done
 
|-
 
|-
|Lesser rune
+
|Epic
|Discipline skill bonus
+
|Misc
|1
+
|Bonus Skills I, II, III
|
+
|1 bonus to Concentration, Discipline, Taunt
 +
|2 bonus to Concentration, Discipline, Taunt
 +
|3 bonus to Concentration, Discipline, Taunt
 +
|Bonuses of same type replace each other
 +
|Done
 
|-
 
|-
|Advanced rune
+
|Epic
|Discipline skill bonus
+
|Misc
|1
+
|Regeneration I, II, III
|
+
|7 HP/round
 +
|14 HP/round
 +
|21 HP/round
 +
|Bonuses of same type replace each other
 +
|Done
 
|-
 
|-
|Greater rune
+
|Epic
|Discipline skill bonus
+
|Combat
|1
+
|Damage Reduction I, II, III
|
 
|-
 
|Lesser rune
 
|Critical hit Damage Reduction
 
 
|3%
 
|3%
|
 
|-
 
|Advanced rune
 
|Critical hit Damage Reduction
 
 
|6%
 
|6%
|
+
|9%
 +
|Bonuses of same type replace each other
 +
|Done
 
|-
 
|-
|Greater rune
+
|Epic
|Critical hit Damage Reduction
+
|Combat
 +
|Lifeleech I, II, III
 +
|5%
 
|10%
 
|10%
|
 
|-
 
|Epic rune
 
|Critical hit Damage Reduction
 
 
|15%
 
|15%
|
+
|Bonuses of same type replace each other
 +
|Done
 
|-
 
|-
|Lesser rune
+
|Epic
|Reducing the likelihood of a concealment being triggered
+
|Combat
 +
|Extra Weapon Damage I, II, III
 
|3%
 
|3%
|
 
|-
 
|Advanced rune
 
|Reducing the likelihood of a concealment being triggered
 
 
|6%
 
|6%
|
+
|9%
 +
|Bonuses of same type replace each other
 +
|Done
 
|-
 
|-
|Greater rune
+
|Epic
|Reducing the likelihood of a concealment being triggered
+
|Combat
|10%
+
|Devastating Critical Bonus
|
+
|5% to devast damage (if Devast DC < target fort and target fails save
 +
|10% to devast damage (if Devast DC < target fort and target fails save
 +
|1 DC bonus
 +
|Bonuses of same type replace each other
 +
|Done
 
|-
 
|-
|Epic rune
+
|Epic
|Reducing the likelihood of a concealment being triggered
+
|Combat
|15%
+
|Splash damage I, II, III
|
+
|10% of critical damage
|-
+
 
|Lesser rune
+
|20% of critical damage
|Concealment
+
|30% of critical damage
|10%
+
|Applies to all enemies in 8.33m radius. Doesnt work with scythe. No friendly fire.
|
+
|Done
|-
 
|Advanced rune
 
|Concealment
 
|20%
 
|
 
|-
 
|Greater rune
 
|Concealment
 
|30%
 
|
 
|-
 
|Epic rune
 
|Concealment
 
|40%
 
|
 
|-
 
|Greater rune
 
|Lifeleech when dealing damage
 
|1%
 
|
 
|-
 
|Epic rune
 
|Lifeleech when dealing damage
 
|2%
 
|
 
 
|}
 
|}

Latest revision as of 11:50, 27 January 2024

Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.

Notes:[edit | edit source]

  • Newbie runes does not require a fame to activate.
  • First activation of epic rune costs 200 fame. The activation of each next epic rune costs +200 additional fame. A character can activate only 5 epic runes. 200+400+600+800+1000=3000 fame.
  • It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.
  • Each activation of a stackable epic rune takes one epic rune slot.
  • Use chat command !runes to see all of your activated runes.

List of all available runes:[edit | edit source]

Type Subtype Bonus Level 1 Level 2 Level 3 Notes Dev status
Newbie Masscast Bull's Strength casts in radius 5 feet Done
Newbie Masscast Cat's Grace casts in radius 5 feet Done
Newbie Masscast Displacement casts in radius 5 feet Done
Newbie Masscast Endurance casts in radius 5 feet Done
Newbie Masscast Eagle's Splendor casts in radius 5 feet Done
Newbie Masscast Owl's Wisdom casts in radius 5 feet Done
Newbie Masscast Fox's Cunning casts in radius 5 feet Done
Newbie Masscast Aid casts in radius 5 feet Done
Newbie Masscast See Invisibility casts in radius 5 feet Done
Newbie Masscast Barkskin casts in radius 5 feet Done
Newbie Masscast Shield of Faith casts in radius 5 feet Done
Newbie Masscast Magic Vestment casts in radius 5 feet Done
Newbie Masscast Mage Armor casts in radius 5 feet Done
Newbie Masscast Greater Magic Weapon casts in radius 5 feet Done
Newbie Masscast Keen Edge casts in radius 5 feet Done
Newbie Masscast Death Ward casts in radius 5 feet Done
Epic Spell Death Ward I, II, III +1 DC bonus vs Dispel 10% immunity vs negative 20% immunity vs negative Bonuses of same type replace each other Done
Epic Spell Clarity I, II, III 1 DC bonus vs Dispel 30% to duration Mass cast Mass cast radius large (5m)


Done
Epic Spell Freedom of Movement I, II, III 1 DC bonus vs Dispel Mass cast Unlimited Dimension Door uses fro spellbook Mass cast radius large (5m) Done
Epic Spell True seeing I, II, III 1 DC bonus vs Dispel 30% to duration 60% to duration Bonuses of same type replace each other Done
Epic Spell Undeath's ethernal foe I, II, III 15% to duration 30% to duration 45% to duration Bonus of same type replace each other Done
Epic Spell Divine favor bonus DC vs Dispel I, II, III 2 DC bonus vs Dispel 4 DC bonus vs Dispel 8 DC bonus vs Dispel Bonus of same type replace each other Done
Epic Spell Implosion I, II, III Radius medium (3.3m) Radius large (5.0

m)

1 DC bonus Default radiis decreased to small (1.67m) Done
Epic Spell Healing I, II, III Bonus regeneration +10 for 5 rounds Bonus regeneration +15 for 5 rounds range of heal/greater restoration/ mass heal increased to 8m Affects only for spellbook casts
Epic Misc Curse Song I, II, III 1 to skills penalty 1 to saves penalty 40 magic damage Done
Epic Misc Bonus Skills I, II, III 1 bonus to Concentration, Discipline, Taunt 2 bonus to Concentration, Discipline, Taunt 3 bonus to Concentration, Discipline, Taunt Bonuses of same type replace each other Done
Epic Misc Regeneration I, II, III 7 HP/round 14 HP/round 21 HP/round Bonuses of same type replace each other Done
Epic Combat Damage Reduction I, II, III 3% 6% 9% Bonuses of same type replace each other Done
Epic Combat Lifeleech I, II, III 5% 10% 15% Bonuses of same type replace each other Done
Epic Combat Extra Weapon Damage I, II, III 3% 6% 9% Bonuses of same type replace each other Done
Epic Combat Devastating Critical Bonus 5% to devast damage (if Devast DC < target fort and target fails save 10% to devast damage (if Devast DC < target fort and target fails save 1 DC bonus Bonuses of same type replace each other Done
Epic Combat Splash damage I, II, III 10% of critical damage 20% of critical damage 30% of critical damage Applies to all enemies in 8.33m radius. Doesnt work with scythe. No friendly fire. Done