Difference between revisions of "Runes"

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|30% to duration
 
|30% to duration
 
|45% to duration
 
|45% to duration
|Bonus of same type replace each other  
+
|Bonus of same type replace each other
 
|Done
 
|Done
 
|-
 
|-
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|4 DC bonus vs Dispel
 
|4 DC bonus vs Dispel
 
|8 DC bonus vs Dispel
 
|8 DC bonus vs Dispel
|Bonus of same type replace each other  
+
|Bonus of same type replace each other
 
|Done
 
|Done
 
|-
 
|-
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|Misc
 
|Misc
 
|Curse Song I, II, III
 
|Curse Song I, II, III
|1
+
|1 to skills penalty
|
+
|1 to saves penalty
|
+
|40 magic damage
 
|
 
|
 
|Done
 
|Done
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|Misc
 
|Misc
 
|Bonus Discipline I, II
 
|Bonus Discipline I, II
|1
+
|1 bonus to Discipline
|
+
|2 bonus to Discipline
|
 
 
|
 
|
 +
|Bonuses of same type replace each other
 +
|Done
 +
|-
 +
|Epic
 +
|Misc
 +
|Regeneration I, II, III
 +
|7 HP/round
 +
|14 HP/round
 +
|21 HP/round
 +
|Bonuses of same type replace each other
 
|Done
 
|Done
 
|-
 
|-
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|Devastating Critical Bonus
 
|Devastating Critical Bonus
 
|1 DC
 
|1 DC
 +
|
 +
|
 +
|
 +
|Done
 +
|-
 +
|Epic
 +
|Combat
 +
|Splash damage I, II, III
 +
|
 
|
 
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Revision as of 20:13, 7 December 2022

Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.

Notes:

  • Newbie runes does not require a fame to activate.
  • First actovation of epic rune costs 200 fame. The activation of each next epic rune costs twice as much as the previous one. A character can activate only 5 epic runes. 200+400+800+1600+3200=6200 fame.
  • It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.
  • Each activation of a stackable epic rune takes one epic rune slot.
  • Use chat command !runes to see all of your activated runes.

List of all available runes:

Type Subtype Bonus Level 1 Level 2 Level 3 Notes Dev status
Newbie Masscast Bull's Strength casts in radius 5 feet Done
Newbie Masscast Cat's Grace casts in radius 5 feet Done
Newbie Masscast Endurance casts in radius 5 feet Done
Newbie Masscast Eagle's Splendor casts in radius 5 feet Done
Newbie Masscast Owl's Wisdom casts in radius 5 feet Done
Newbie Masscast Fox's Cunning casts in radius 5 feet Done
Newbie Masscast Aid casts in radius 5 feet Done
Newbie Masscast See Invisibility casts in radius 5 feet Done
Newbie Masscast Barkskin casts in radius 5 feet Done
Newbie Masscast Shield of Faith casts in radius 5 feet Done
Newbie Masscast Magic Vestment casts in radius 5 feet Done
Newbie Masscast Mage Armor casts in radius 5 feet Done
Newbie Masscast Greater Magic Weapon casts in radius 5 feet Done
Newbie Masscast Keen Edge casts in radius 5 feet Done
Newbie Masscast Death Ward casts in radius 5 feet Done
Epic Spell Death Ward I, II, III +1 DC bonus vs Dispel 10% immunity vs negative 20% immunity vs negative Bonuses of same type replace each other Done
Epic Spell Clarity I, II, III 1 DC bonus vs Dispel 30% to duration Mass cast Mass cast radius large (5m)


Done
Epic Spell Freedom of Movement I, II, III 1 DC bonus vs Dispel Mass cast Unlimited Dimension Door uses fro spellbook Mass cast radius large (5m) Done
Epic Spell True seeing I, II, III 1 DC bonus vs Dispel 30% to duration 60% to duration Bonuses of same type replace each other Done
Epic Spell Undeath's ethernal foe I, II, III 15% to duration 30% to duration 45% to duration Bonus of same type replace each other Done
Epic Spell Divine favor bonus DC vs Dispel I, II, III 2 DC bonus vs Dispel 4 DC bonus vs Dispel 8 DC bonus vs Dispel Bonus of same type replace each other Done
Epic Spell Implosion I, II, III Radius medium (3.3m) Radius large (5.0

m)

1 DC bonus Default radiis decreased to small (1.67m) Done
Epic Misc Curse Song I, II, III 1 to skills penalty 1 to saves penalty 40 magic damage Done
Epic Misc Bonus Discipline I, II 1 bonus to Discipline 2 bonus to Discipline Bonuses of same type replace each other Done
Epic Misc Regeneration I, II, III 7 HP/round 14 HP/round 21 HP/round Bonuses of same type replace each other Done
Epic Combat Critical Damage Reduction I, II, III 3-6-9% This rune can be stackable 3 times to get 3-6-9% critical damage reduction Done
Epic Combat Lifeleech I, II, III 1-2-3% This rune can be stackable 3 times to get 1-2-3% lifeleech Done
Epic Combat Extra Weapon Damage I, II, III 3-6-9% This rune can be stackable 3 times to get 3-6-9% to weapon damage Done
Epic Combat Devastating Critical Bonus 1 DC Done
Epic Combat Splash damage I, II, III Done