Editing Runes

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Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.  
Runes are unique items dropped from mobs and bosses.  


==Notes:==
Runes come in different strengths.


*Newbie runes does not require a fame to activate.
Using a rune on a character adds various bonuses to him. Some bonuses require fame to activate. The more bonuses from runes are activated, the more expensive the subsequent activation is.
*First activation of epic rune costs 200 fame. The activation of each next epic rune costs +200 additional fame. A character can activate only 5 epic runes. 200+400+600+800+1000=3000 fame.
 
*It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.
Runes with the newbie tag in their name do not require fame to activate and do not affect the cost of subsequent activations.
*Each activation of a stackable epic rune takes one epic rune slot.
 
*Use chat command <code>!runes</code> to see all of your activated runes.
'''At the moment, only Newbie runes are active.'''


==List of all available runes:==
{| class="wikitable"
{| class="wikitable"
!Type
!Type
!Subtype
!Bonus
!Bonus
!Level 1
!Value
!Level 2
!Fame for activation
!Level 3
!Notes
!Dev status
|-
|-
|Newbie
|Newbie
|Masscast
|Bull's Strength casts in radius
|Bull's Strength casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|Cat's Grace casts in radius
|Cat's Grace casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|Displacement casts in radius
|5 feet
|
|
|
|Done
|-
|Newbie
|Masscast
|Endurance casts in radius
|Endurance casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|Eagle's Splendor casts in radius
|Eagle's Splendor casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|Owl's Wisdom casts in radius
|Owl's Wisdom casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|Fox's Cunning casts in radius
|Fox's Cunning casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|Aid casts in radius
|Aid casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|See Invisibility casts in radius
|See Invisibility casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|Barkskin casts in radius
|Barkskin casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|Shield of Faith casts in radius
|Shield of Faith casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|Magic Vestment casts in radius
|Magic Vestment casts in radius
|5 feet
|5 feet
|
|0
|
|
|Done
|-
|-
|Newbie
|Newbie
|Masscast
|Mage Armor casts in radius
|Mage Armor casts in radius
|5 feet
|5 feet
|0
|-
|Newbie
|Greater Magic Weapon casts in radius
|5 feet
|0
|-
|Newbie
|Keen Edge casts in radius
|5 feet
|0
|-
|Newbie
|Death Ward casts in radius
|5 feet
|0
|-
|Greater rune
|Additional DC versus [[dispel]] for True Seeing
| +1
|
|-
|Lesser rune
|Increase the duration of Undeath's ethernal foe
| +5 rounds
|
|
|-
|Advanced rune
|Increase the duration of Undeath's ethernal foe
| +10 rounds
|
|-
|Greater rune
|Increase the duration of Undeath's ethernal foe
| +15 rounds
|
|
|-
|Lesser rune
|Additional DC versus Dispel for Divine Favor
| +2
|
|
|Done
|-
|-
|Newbie
|Advanced rune
|Masscast
|Additional DC versus Dispel for Divine Favor
|Greater Magic Weapon casts in radius
| +4
|5 feet
|
|
|-
|Greater rune
|Additional DC versus Dispel for Divine Favor
| +6
|
|
|-
|Epic rune
|Additional DC versus Dispel for Divine Favor
| +8
|
|
|Done
|-
|-
|Newbie
|Epic rune
|Masscast
|Enemies under the [[curse song]] receive an additional penalty on skill checks
|Keen Edge casts in radius
|1
|5 feet
|
|
|-
|Epic rune
|Death [[Domains|domain]] spell bonuses
|
|
|
|
|Done
|-
|-
|Newbie
|Epic rune
|Masscast
|Destruction [[Domains|domain]] spell bonuses
|Death Ward casts in radius
|
|5 feet
|
|
|-
|Epic rune
|Earth [[Domains|domain]] spell bonuses
|
|
|
|
|Done
|-
|-
|Epic
|Epic rune
|Spell
|Evil [[Domains|domain]] spell bonuses
|Death Ward I, II, III
|
| +1 DC bonus vs Dispel
|
|10% immunity vs negative
|20% immunity vs negative
|Bonuses of same type replace each other
|Done
|-
|-
|Epic
|Epic rune
|Spell
|Healing [[Domains|domain]] spell bonuses
|Clarity I, II, III
|
|1 DC bonus vs Dispel
|
|30% to duration
|Mass cast
|Mass cast radius large (5m)
<br />
|Done
|-
|-
|Epic
|Epic rune
|Spell
|Magic [[Domains|domain]] spell bonuses
|Freedom of Movement I, II, III
|
|1 DC bonus vs Dispel
|
|Mass cast
|Unlimited Dimension Door uses fro spellbook
|Mass cast radius large (5m)
|Done
|-
|-
|Epic
|Epic rune
|Spell
|Protection [[Domains|domain]] spell bonuses
|True seeing I, II, III
|
|1 DC bonus vs Dispel
|
|30% to duration
|60% to duration
|Bonuses of same type replace each other
|Done
|-
|-
|Epic
|Epic rune
|Spell
|Strength [[Domains|domain]] spell bonuses
|Undeath's ethernal foe I, II, III
|
|15% to duration
|
|30% to duration
|45% to duration
|Bonus of same type replace each other
|Done
|-
|-
|Epic
|Epic rune
|Spell
|Travel [[Domains|domain]] spell bonuses
|Divine favor bonus DC vs Dispel I, II, III
|
|2 DC bonus vs Dispel
|
|4 DC bonus vs Dispel
|8 DC bonus vs Dispel
|Bonus of same type replace each other
|Done
|-
|-
|Epic
|Epic rune
|Spell
|Trickery [[Domains|domain]] spell bonuses
|Implosion I, II, III
|
|Radius medium (3.3m)
|
|Radius large (5.0
m)
|1 DC bonus
|Default radiis decreased to small (1.67m)
|Done
|-
|-
|Epic
|Epic rune
|Spell
|War [[Domains|domain]] spell bonuses
|Healing I, II, III
|
|Bonus regeneration +10 for 5 rounds
|Bonus regeneration +15 for 5 rounds
|range of heal/greater restoration/ mass heal increased to 8m
|Affects only for spellbook casts
|
|
|-
|-
|Epic
|Lesser rune
|Misc
|Discipline skill bonus
|Curse Song I, II, III
|1
|1 to skills penalty
|1 to saves penalty
|40 magic damage
|
|
|Done
|-
|-
|Epic
|Advanced rune
|Misc
|Discipline skill bonus
|Bonus Skills I, II, III
|1
|1 bonus to Concentration, Discipline, Taunt
|
|2 bonus to Concentration, Discipline, Taunt
|3 bonus to Concentration, Discipline, Taunt
|Bonuses of same type replace each other
|Done
|-
|-
|Epic
|Greater rune
|Misc
|Discipline skill bonus
|Regeneration I, II, III
|1
|7 HP/round
|
|14 HP/round
|21 HP/round
|Bonuses of same type replace each other
|Done
|-
|-
|Epic
|Lesser rune
|Combat
|Critical hit Damage Reduction
|Damage Reduction I, II, III
|3%
|3%
|
|-
|Advanced rune
|Critical hit Damage Reduction
|6%
|6%
|9%
|
|Bonuses of same type replace each other
|Done
|-
|-
|Epic
|Greater rune
|Combat
|Critical hit Damage Reduction
|Lifeleech I, II, III
|5%
|10%
|10%
|
|-
|Epic rune
|Critical hit Damage Reduction
|15%
|15%
|Bonuses of same type replace each other
|
|Done
|-
|-
|Epic
|Lesser rune
|Combat
|Reducing the likelihood of a concealment being triggered
|Extra Weapon Damage I, II, III
|3%
|3%
|
|-
|Advanced rune
|Reducing the likelihood of a concealment being triggered
|6%
|6%
|9%
|
|Bonuses of same type replace each other
|Done
|-
|-
|Epic
|Greater rune
|Combat
|Reducing the likelihood of a concealment being triggered
|Devastating Critical Bonus
|10%
|5% to devast damage (if Devast DC < target fort and target fails save
|
|10% to devast damage (if Devast DC < target fort and target fails save
|1 DC bonus
|Bonuses of same type replace each other
|Done
|-
|-
|Epic
|Epic rune
|Combat
|Reducing the likelihood of a concealment being triggered
|Splash damage I, II, III
|15%
|10% of critical damage
|
 
|-
|20% of critical damage
|Lesser rune
|30% of critical damage
|Concealment
|Applies to all enemies in 8.33m radius. Doesnt work with scythe. No friendly fire.
|10%
|Done
|
|-
|Advanced rune
|Concealment
|20%
|
|-
|Greater rune
|Concealment
|30%
|
|-
|Epic rune
|Concealment
|40%
|
|-
|Greater rune
|Lifeleech when dealing damage
|1%
|
|-
|Epic rune
|Lifeleech when dealing damage
|2%
|
|}
|}
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