Editing Feats
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|'''Improve | |'''Improve Expertise''' | ||
|doesn't work if CHA_mod or WIS_mod >= 15 | |doesn't work if CHA_mod or WIS_mod >= 15 | ||
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|If failing save will cause magic damage equal 50% of max target's HP | |If failing save will cause magic damage equal 50% of max target's HP | ||
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|} | |} | ||
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|Dark Strength | |Dark Strength | ||
|[[Blackguard]] (level 2) | |[[Blackguard]] (level 2) | ||
| +4 STR, +2 AB. If STR > | | +4 STR, +2 AB. If STR>=50 then AB = 2 + Blackguard_lvl / 8 | ||
|1 turn * CHA_mod | |1 turn * CHA_mod | ||
|Undispelable | |Undispelable | ||
|3 | |3 | ||
|- | |- | ||
|Evil Blight | |[[Evil blight|Evil Blight]] | ||
|[[Blackguard]] (level | |[[Blackguard]] (level 16) | ||
| | |Decrease base attributes (-4) within a 10-meter radius | ||
| | if failed a WILL save against check (10 + Character_lvl / 2 + STR_mod) | ||
| | |100 rounds | ||
| | |cooldown 100 rounds | ||
|1 | |||
|- | |- | ||
|Divine Might | |Divine Might | ||
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|5 | |5 | ||
|- | |- | ||
|Heroic Might | |[[Heroic Might]] | ||
|[[Harper scout|Harper Scout]] (level 4) | |[[Harper scout|Harper Scout]] (level 4) | ||
|<nowiki>+Magic damage equal STR_mod / 2</nowiki> | |<nowiki>+Magic damage equal STR_mod / 2</nowiki> | ||
|STR_mod | |STR_mod rounds | ||
|Undispelable | |Undispelable | ||
|5 | |5 | ||
|- | |- | ||
|Heroic Shield | |[[Heroic Shield]] | ||
|[[Harper scout|Harper Scout]] (level 4) | |[[Harper scout|Harper Scout]] (level 4) | ||
| +Dodge AC equal | |<nowiki>+Dodge AC equal CHA_mod for </nowiki>[[Bard]], [[Paladin]] and | ||
|STR_mod | |||
equal WIS mod for [[Ranger]]. Replaces [[Divine Shield]] effects. | |||
|STR_mod rounds | |||
|Undispelable, | |Undispelable, | ||
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|5 | |5 | ||
|- | |- | ||
|Heroic Power | |[[Heroic Power]] | ||
|[[Harper scout|Harper Scout]] (level 3) | |[[Harper scout|Harper Scout]] (level 3) | ||
|Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the | |Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the | ||
lesser of these bonuses if the build contains 2+ specified classes | lesser of these bonuses if the build contains 2+ specified classes | ||
|STR_mod | |STR_mod rounds | ||
|Undispelable | |Undispelable | ||
|5 | |5 | ||
|- | |- | ||
|Clairvoyance | |[[Clairvoyance]] | ||
|[[Harper scout|Harper Scout]] (level 3) | |[[Harper scout|Harper Scout]] (level 3) | ||
|<nowiki>+20 to Listen and Spot</nowiki> | |<nowiki>+20 to Listen and Spot</nowiki> | ||
|STR_mod | |STR_mod rounds | ||
|Undispelable | |Undispelable | ||
|5 | |5 | ||
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|[[Harper scout|Harper Scout]] (level 5) | |[[Harper scout|Harper Scout]] (level 5) | ||
|40% Concealment | |40% Concealment | ||
|STR_mod | |STR_mod rounds | ||
|Undispelable, | |Undispelable, | ||
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|- | |- | ||
|Threatening cry | |Threatening cry | ||
|[[ | |[[Paladin]]/[[Barbarian]]/[[Dwarven defender|Dwarven Defender]] | ||
|provokes monsters to attack the player who used this feat | |provokes monsters to attack the player who used this feat | ||
|1 + (fighter_lvl+barb_lvl+dd_lvl)/10 rounds | |1 + (fighter_lvl+barb_lvl+dd_lvl)/10 rounds | ||
|Threatening cry distance = 3 + | |Threatening cry distance = 3 + |