Editing Fame weapons

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*License (costs 1000 fame)
*License (costs 1000 fame)


==Short Sword==
== Short Sword ==


======Properties======
======Properties======


*Damage Bonus: Divine 2d12 Damage
* Damage Bonus: Divine 2d12 Damage
*Damage Bonus: Magical 2d12 Damage
* Damage Bonus: Magical 2d12 Damage
*Damage Bonus: Sonic 2d12 Damage
* Damage Bonus: Positive Energy 2d12 Damage
*Enhancement Bonus +10
* Enhancement Bonus +10
*Keen
* Keen
*Massive Criticals 2d12 Damage
* Massive Criticals 2d12 Damage
*On Hit: Stun DC=14 50% / 2 Rounds
* On Hit: Hold DC=14 50% / 2 Rounds
*Regeneration: Vampiric +3
* On Hit: Stun DC=14 50% / 2 Rounds
*Skill Bonus: Discipline +1
* Regeneration: Vampiric +3
*Visual Effect:  Evil
* Skill Bonus: Discipline +1
* Visual Effect:  Evil


======Requirements======
======Requirements======
All conditions must be met:
All conditions must be met:


*Base Dexterity score without bonuses (e.g. ability bonuses granted from equipped items) >= 34
* Base Dexterity score without bonuses (e.g. ability bonuses granted from equipped items) >= 34
*Ranger <= 25 levels or NO Ranger in your build.
* Ranger <= 25 levels or NO Ranger in your build.
*No Weapon Master levels.
* No Weapon Master levels.
*License (costs 1000 fame)
* License (costs 1000 fame)


==Handaxe==
== Handaxe ==


======Properties======
======Properties======


*Damage Bonus: Divine 2d12 Damage
* Damage Bonus: Divine 2d12 Damage
*Damage Bonus: Positive Energy 2d12 Damage
* Damage Bonus: Positive Energy 2d12 Damage
*Enhancement Bonus +8
* Enhancement Bonus +8
*Keen
* Keen
*Massive Criticals 2d12 Damage
* Massive Criticals 2d12 Damage
*On Hit: Hold DC=24 25% / 3 Rounds
* On Hit: Hold DC=24 25% / 3 Rounds
*On Hit: Stun DC=26 50% / 2 Rounds
* On Hit: Stun DC=26 50% / 2 Rounds
*Regeneration: Vampiric +5
* Regeneration: Vampiric +5
*Skill Bonus: Discipline +1
* Skill Bonus: Discipline +1
*Visual Effect:  Evil
* Visual Effect:  Evil


======Requirements======
======Requirements======
All conditions must be met:
All conditions must be met:


*Base Dexterity score without bonuses (e.g. ability bonuses granted from equipped items) >= 34.
* Base Dexterity score without bonuses (e.g. ability bonuses granted from equipped items) >= 34.
*Cleric and Blackguard should not meet in the same build.
* Cleric and Blackguard should not meet in the same build.
*License (costs 1000 fame)
* License (costs 1000 fame)


==Scythe==
== Scythe ==


======Properties======
======Properties======


*Damage Bonus: Bludgeoning 2d12 Damage
* Damage Bonus: Bludgeoning 2d12 Damage
*Damage Bonus: Divine 2d12 Damage
* Damage Bonus: Divine 2d12 Damage
*Damage Bonus: Positive Energy 2d12 Damage
* Damage Bonus: Positive Energy 2d12 Damage
*Damage Bonus: Sonic 2d12 Damage
* Damage Bonus: Sonic 2d6 Damage
*Enhancement Bonus +9
* Enhancement Bonus +8
*Keen
* Keen
*Massive Criticals 2d12 Damage
* Massive Criticals 2d12 Damage
*On Hit: Blindness DC=14 50% / 2 Rounds
* On Hit: Blindness DC=14 50% / 2 Rounds
*On Hit: Splash 40%
* On Hit: Stun DC=24 50% / 2 Rounds
*On Hit: Stun DC=24 50% / 2 Rounds
* Regeneration: Vampiric +7
*Regeneration: Vampiric +7
* Skill Bonus: Discipline +3
*Skill Bonus: Discipline +3
* Visual Effect:  Evil
*Visual Effect:  Evil


======Requirements======
======Requirements======
All conditions must be met:
All conditions must be met:


*25+ Weapon Master or no Weapon Master in your build.
* 25+ Weapon Master or no Weapon Master in your build.
*Ranger <= 35 level.
* Ranger <= 35 level.  
*No Monk levels.
* No Monk levels.
*License (costs 1500 fame)
* License (costs 1000 fame)


==Warhammer==
== Warhammer ==


======Properties======
======Properties======


*Damage Bonus: Divine 2d12 Damage
* Damage Bonus: Divine 2d12 Damage
*Damage Bonus: Positive Energy 2d12 Damage
* Damage Bonus: Positive Energy 2d12 Damage
*Damage Bonus: Sonic 2d8 Damage
* Damage Bonus: Sonic 2d8 Damage
*Enhancement Bonus +8
* Enhancement Bonus +8
*Keen
* Keen
*Massive Criticals 2d12 Damage
* Massive Criticals 2d12 Damage
*On Hit: Dispel Magic DC=18
* On Hit: Dispel Magic DC=18
*On Hit: Stun DC=16 50% / 2 Rounds
* On Hit: Stun DC=16 50% / 2 Rounds
*Regeneration: Vampiric +5
* Regeneration: Vampiric +5
*Skill Bonus: Discipline +1
* Skill Bonus: Discipline +1
*Visual Effect:  Evil
* Visual Effect:  Evil


======Requirements======
======Requirements======
All conditions must be met:
All conditions must be met:


*25+ Weapon Master or no Weapon Master in your build.
* 25+ Weapon Master or no Weapon Master in your build.
*Ranger <= 35 level.
* Ranger <= 35 level.  
*License (costs 1000 fame)
* License (costs 1000 fame)


==Bastard Sword==
== Bastard Sword ==


======Properties======
======Properties======


*Damage Bonus: Bludgeoning 2d6 Damage
* Damage Bonus: Bludgeoning 2d6 Damage
*Damage Bonus: Divine 2d12 Damage
* Damage Bonus: Divine 2d12 Damage
*Damage Bonus: Piercing 2d12 Damage
* Damage Bonus: Piercing 2d12 Damage
*Damage Bonus: Positive Energy 2d12 Damage
* Damage Bonus: Positive Energy 2d12 Damage
*Enhancement Bonus +8
* Enhancement Bonus +8
*Keen
* Keen
*Massive Criticals 2d12 Damage
* Massive Criticals 2d12 Damage
*On Hit: Greater Dispelling DC=26
* On Hit: Greater Dispelling DC=26
*On Hit: Stun DC=22 50% / 2 Rounds
* On Hit: Stun DC=22 50% / 2 Rounds
*Regeneration: Vampiric +5
* Regeneration: Vampiric +5
*Skill Bonus: Discipline +1
* Skill Bonus: Discipline +1
*Visual Effect:  Evil
* Visual Effect:  Evil


======Requirements======
======Requirements======
All conditions must be met:
All conditions must be met:


*Blackguard >= 4 level.
* Blackguard >= 4 level.
*No Weapon Master levels.
* No Weapon Master levels.
*Ranger <= 35 level.
* Ranger <= 35 level.
*License (costs 1000 fame)
* License (costs 1000 fame)


==Double Axe==
== Double Axe ==


======Properties======
======Properties======


*Damage Bonus: Divine 2d12 Damage
* Damage Bonus: Divine 2d12 Damage
*Damage Bonus: Positive Energy 2d12 Damage
* Damage Bonus: Positive Energy 2d12 Damage
*Enhancement Bonus +10
* Enhancement Bonus +10
*Keen
* Keen
*Massive Criticals 2d12 Damage
* Massive Criticals 2d12 Damage
*On Hit: Blindness DC=14 50% / 2 Rounds
* On Hit: Blindness DC=14 50% / 2 Rounds
*On Hit: Stun DC=16 50% / 2 Rounds
* On Hit: Stun DC=16 50% / 2 Rounds
*Regeneration: Vampiric +7
* Regeneration: Vampiric +7
*Skill Bonus: Discipline +3
* Skill Bonus: Discipline +3
*Visual Effect:  Evil
* Visual Effect:  Evil


======Requirements======
======Requirements======
All conditions must be met:
All conditions must be met:


*License (costs 1000 fame)
* License (costs 1000 fame)


==Dwarven Waraxe==
== Dwarven Waraxe ==


======Properties======
======Properties======


*Damage Bonus: Divine 2d12 Damage
* Damage Bonus: Divine 2d12 Damage
*Damage Bonus: Positive Energy 2d12 Damage
* Damage Bonus: Positive Energy 2d12 Damage
*Damage Bonus: Sonic 2d12 Damage
* Damage Bonus: Sonic 2d12 Damage
*Enhancement Bonus +8
* Enhancement Bonus +8
*Keen
* Keen
*Massive Criticals 2d12 Damage
* Massive Criticals 2d12 Damage
*On Hit: Blindness DC=14 50% / 2 Rounds
* On Hit: Blindness DC=14 50% / 2 Rounds
*On Hit: Stun DC=22 50% / 2 Rounds
* On Hit: Stun DC=22 50% / 2 Rounds
*Regeneration: Vampiric +5
* Regeneration: Vampiric +5
*Skill Bonus: Discipline +1
* Skill Bonus: Discipline +1
*Visual Effect:  Evil
* Visual Effect:  Evil


======Requirements======
======Requirements======
All conditions must be met:
All conditions must be met:


*25+ Weapon Master or no Weapon Master
* 25+ Weapon Master or no Weapon Master or Dwarven defender >= 25 level in your build.
*Ranger <= 35 level.
* Ranger <= 35 level.
*License (costs 1000 fame)
* Dwarven defender 1+ level.
 
<br />
 
==Halberd==
 
======Properties======
 
*Additional Property Bleed
*Damage Bonus: Bludgeoning 2d12 Damage
*Damage Bonus: Divine 2d12 Damage
*Damage Bonus: Magical 2d12 Damage
*Damage Bonus: Positive Energy 2d6 Damage
*Enhancement Bonus +9
*Keen
*Massive Criticals 2d12 Damage
*On Hit: Hold DC=14 75% / 1 Round
*On Hit: Stun DC=14 75% / 1 Round
*Regeneration: Vampiric +5
*Skill Bonus: Discipline +3
*Visual Effect:  Evil
 
======Requirements======
All conditions must be met:
 
*25+ Weapon Master or no Weapon Master in your build.
*Ranger <= 35 level.
*No Monk levels.
*License (costs 1000 fame)
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