Difference between revisions of "Druid"

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(Новая страница: «right|Druid '''Description:''' Druids are divine spellcasters who receive their spells from nature, not the gods. They strive to live i…»)
 
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[[Image:Ir druid.gif|right|Druid]]
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'''ХП на уровень:''' 8
'''Description:''' Druids are [[divine]] spellcasters who receive their spells from nature, not the gods. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. As they gain experience, they learn to take the shapes of animals and eventually of more powerful creatures. The strict oaths taken by every druid prohibit using weapons and armor outside their traditions.
 
  
'''Alignment restrictions:''' any [[neutral]]
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'''Навыки:''' armor (light, medium), weapons (druid)
  
'''[[Hit die]]:''' d8
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'''Кол-во скиллпоинтов:''' 4
  
'''Proficiencies:''' armor ([[armor proficiency (light)|light]], [[armor proficiency (medium)|medium]]), [[shield proficiency|shields]], weapons ([[weapon proficiency (druid)|druid]])
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'''Скиллы:''' Discipline, Open Lock, Animal Empathy, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Parry, Spellcraft, Spot, Listen
  
'''[[Skill point]]s:''' 4 + [[int]] modifier ( (4 + int modifier) * 4 at 1st level)
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'''Unavailable feats:''' curse song, divine might, divine shield, extra music, extra turning, lingering song, weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple), weapon specialization
  
'''Skills:''' [[animal empathy]], [[concentration]], [[craft armor]], [[craft trap]], [[craft weapon]], [[heal (skill)|heal]], [[lore]], [[parry]], [[persuade]], [[spellcraft]]
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'''Спасбросок:''' fortitude, will
  
'''Unavailable feats:'''
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'''Base attack bonus:''' +1/level
[[curse song]], [[divine might]], [[divine shield]], [[extra music]], [[extra turning]], [[lingering song]], [[weapon proficiency (exotic)]], [[weapon proficiency (martial)]], [[weapon proficiency (simple)]], [[weapon specialization]]
 
<br />These [[general feat]]s cannot be selected when taking a level of druid.
 
  
'''[[Saving throw|Primary saving throw(s)]]:''' [[fortitude]], [[will]]
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'''Epic bonus feats:''' 22, 25, 29, 32, 35, 37, 38
 
 
'''[[Base attack bonus]]:''' +3/4 levels
 
 
 
'''Spellcasting:''' [[Divine]] ([[spell failure]] from armor is ignored), [[wisdom]]-based (a base wisdom score of 10 + the spell's level is required to cast a spell, [[bonus spells]] are based on modified wisdom, and the wisdom modifier affects spell [[difficulty class|DCs]]), and requires preparation.
 
 
 
[[Image:Druid.jpg|Druid]]
 
  
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'''Epic bonus feats:''' Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Dragon Shape, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Great Wisdom,  Improved Combat Casting
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'''Spellcasting:''' Divine (spell failure from armor is ignored), wisdom-based (a base wisdom score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and requires preparation.
 
==Spells==
 
==Spells==
  
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|20th || +15/+10/+5 || +12 || +6 || +12 ||align=left|[[elemental shape | improved elemental shape]], elder
 
|20th || +15/+10/+5 || +12 || +6 || +12 ||align=left|[[elemental shape | improved elemental shape]], elder
 
|80-160 ||6 ||5 ||5 ||5 ||5 ||5 ||4 ||4 ||4 ||4
 
|80-160 ||6 ||5 ||5 ||5 ||5 ||5 ||4 ||4 ||4 ||4
|}
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|}[[Category:Classes]]
 
 
''Bonus [[spell slot]]s come from items and high wisdom.''
 
 
 
As a rule of thumb, druids can cast spell levels up to half their class level rounded up.
 
 
 
[[Image:ife x2epdruid.gif|right|Epic druid]]
 
 
 
== Epic druid ==
 
Powerful, primal forces dominate nature and the epic druid is capable of harnessing them. The epic druid is a mighty symbol of the natural world and the balance demands that he use his great powers responsibly.
 
 
 
'''Hit die:''' d8
 
 
 
'''Skill points:''' 4 + int modifier
 
 
 
'''Bonus feats:''' The epic druid gains a bonus feat every four levels after 20th. In other words, at levels 24, 28, 32, 36, and 40.
 
 
 
'''Epic druid bonus feats:''' [[automatic quicken spell]], [[automatic silent spell]], [[automatic still spell]], [[dragon shape]], [[epic energy resistance]], [[epic spell focus]], [[epic spell penetration]], [[great wisdom]], [[greater spell focus]], [[improved combat casting]]
 
 
 
'''Unavailable epic feats:'''
 
[[bane of enemies]], [[construct shape]],
 
[[epic spell: epic mage armor]], [[epic spell: epic warding]],
 
[[epic weapon specialization]], [[great smiting]],
 
[[improved ki strike 4]], [[improved ki strike 5]], [[improved sneak attack]],
 
[[improved spell resistance]], [[improved stunning fist]],
 
[[lasting inspiration]], [[mighty rage]], [[outsider shape]],
 
[[planar turning]], [[terrifying rage]], [[thundering rage]], [[undead shape]]
 
<br />These general [[epic feat]]s cannot be selected when taking a level of druid.
 
 
 
=== Epic druid level progression ===
 
 
 
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
 
|- style="background:#c0c0c0"
 
!&nbsp; Lvl &nbsp;
 
!Feats
 
!HP range
 
|- align=center
 
|21st ||align=left| ||84-168
 
|- align=center
 
|22nd ||align=left|[[infinite wildshape]] ||88-176
 
|- align=center
 
|23rd ||align=left| ||92-184
 
|- align=center
 
|24th ||align=left|bonus feat ||96-192
 
|- align=center
 
|25th ||align=left| ||100-200
 
|- align=center
 
|26th ||align=left|[[infinite elemental shape]] ||104-208
 
|- align=center
 
|27th ||align=left| ||108-216
 
|- align=center
 
|28th ||align=left|bonus feat ||112-224
 
|- align=center
 
|29th ||align=left| ||116-232
 
|- align=center
 
|30th ||align=left| ||120-240
 
|- align=center
 
|31st ||align=left| ||124-248
 
|- align=center
 
|32nd ||align=left|bonus feat ||128-256
 
|- align=center
 
|33rd ||align=left| ||132-264
 
|- align=center
 
|34th ||align=left| ||136-272
 
|- align=center
 
|35th ||align=left| ||140-280
 
|- align=center
 
|36th ||align=left|bonus feat ||144-288
 
|- align=center
 
|37th ||align=left| ||148-296
 
|- align=center
 
|38th ||align=left| ||152-304
 
|- align=center
 
|39th ||align=left| ||156-312
 
|- align=center
 
|40th ||align=left|bonus feat ||160-320
 
|}
 
 
 
== Prestige class tips ==
 
* The most effective prestige class that expands the druid's abilities is the [[shifter]].
 
 
 
== Notes ==
 
 
 
*The druid and [[shifter]] shapeshifting feats cannot be dispelled.
 
*Druids cannot take the weapon proficiency ([[weapon proficiency (simple)|simple]], [[weapon proficiency (martial)|martial]], or [[weapon proficiency (exotic)|exotic]]) feats on a druid level. An [[elf|elven]] druid will receive racial [[weapon proficiency (elf)|bonus proficiencies]] in [[longsword]], [[rapier]], [[longbow]], and [[shortbow]], or a level of a second class can be taken to gain its class weapon proficiencies.
 
*The [[summon]] creature spells are some of the more powerful and useful spells. For convenience, the summoned creatures, per level, are: dire badger, dire boar, dire wolf, dire spider, dire bear, dire tiger, huge elemental (random type), greater elemental (random type), elder elemental (random type), 4 greater elementals (one at a time; druid-only spell).
 
* Druid levels can be a good fit for a stealthy build, even though they get neither [[hide]] nor [[move silently]] as class skills. Their [[trackless step]] feat (druid level 3) gives a +4 bonus to stealth skills in wilderness areas, and the following spells also enhance these skills (in all areas, not just wilderness): ''[[camouflage]]'' gives +10 to hide (druid level 1), ''[[one with the land]]'' gives +4 to hide and move silently (druid level 3), and ''[[mass camouflage]]'' gives +10 to hide (druid level 7).
 
[[Category:Classes]]
 

Revision as of 18:45, 15 August 2016

ХП на уровень: 8

Навыки: armor (light, medium), weapons (druid)

Кол-во скиллпоинтов: 4

Скиллы: Discipline, Open Lock, Animal Empathy, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Parry, Spellcraft, Spot, Listen

Unavailable feats: curse song, divine might, divine shield, extra music, extra turning, lingering song, weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple), weapon specialization

Спасбросок: fortitude, will

Base attack bonus: +1/level

Epic bonus feats: 22, 25, 29, 32, 35, 37, 38

Epic bonus feats: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Dragon Shape, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Great Wisdom,  Improved Combat Casting Spellcasting: Divine (spell failure from armor is ignored), wisdom-based (a base wisdom score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and requires preparation.

Spells

Cantrips 1st level spells 2nd level spells 3rd level spells 4th level spells
 
5th level spells 6th level spells 7th level spells 8th level spells 9th level spells

Level progression

Lvl BAB Saves Feats HP range   Base spells per day
Fort Ref Will 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +2 +0 +2 animal companion, nature sense 4-8 3 1 - - - - - - - -
2nd +1 +3 +0 +3 woodland stride 8-16 4 2 - - - - - - - -
3rd +2 +3 +1 +3 trackless step 12-24 4 2 1 - - - - - - -
4th +3 +4 +1 +4 resist nature's lure 16-32 5 3 2 - - - - - - -
5th +3 +4 +1 +4 wild shape, animal (1x/day) 20-40 5 3 2 1 - - - - - -
6th +4 +5 +2 +5 wild shape (2x/day) 24-48 5 3 3 2 - - - - - -
7th +5 +5 +2 +5 wild shape (3x/day) 28-56 6 4 3 2 1 - - - - -
8th +6/+1 +6 +2 +6 32-64 6 4 3 3 2 - - - - -
9th +6/+1 +6 +3 +6 venom immunity 36-72 6 4 4 3 2 1 - - - -
10th +7/+2 +7 +3 +7 wild shape (4x/day) 40-80 6 4 4 3 3 2 - - - -
11th +8/+3 +7 +3 +7 44-88 6 5 4 4 3 2 1 - - -
12th +9/+4 +8 +4 +8 druid wildshape (animal), improved forms 48-96 6 5 4 4 3 3 2 - - -
13th +9/+4 +8 +4 +8 52-104 6 5 5 4 4 3 2 1 - -
14th +10/+5 +9 +4 +9 wild shape (5x/day) 56-112 6 5 5 4 4 3 3 2 - -
15th +11/+6/+1 +9 +5 +9 60-120 6 5 5 5 4 4 3 2 1 -
16th +12/+7/+2 +10 +5 +10 elemental shape, huge (1x/day) 64-128 6 5 5 5 4 4 3 3 2 -
17th +12/+7/+2 +10 +5 +10 elemental shape (2x/day) 68-136 6 5 5 5 5 4 4 3 2 1
18th +13/+8/+3 +11 +6 +11 wild shape (6x/day) 72-144 6 5 5 5 5 4 4 3 3 2
19th +14/+9/+4 +11 +6 +11 elemental shape (3x/day) 76-152 6 5 5 5 5 5 4 4 3 3
20th +15/+10/+5 +12 +6 +12 improved elemental shape, elder 80-160 6 5 5 5 5 5 4 4 4 4