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| ==Air== | | == Air == |
| | * Level 3 [[Call lightning]] |
| | * Level 6 [[Chain lightning]] |
| | * Фит [[Turn Undead]] действует на элементалей как на нежить |
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| *Level 3 [[Call lightning]]
| | == Animal == |
| *Level 6 [[Chain lightning]]
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| *The [[Turn Undead]] Feat acts on Elementals as Undead
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| ==Animal== | | == Death == |
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| *Level 1 [[hold animal]]
| | == Destruction == |
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| *Level 3 [[true seeing]]
| | == Earth == |
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| ==Death== | | == Evil == |
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| *Level 4: [[Phantasmal killer]]
| | == Fire == |
| *Level 5: [[Enervation]]
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| *[[Implosion]] has an increased DC
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| {| class="wikitable"
| | == Good == |
| !Cleric lvl
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| !DC bonus
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| |-
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| |33
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| |1
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| |-
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| |34
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| |2
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| |-
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| |35
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| |3
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| |-
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| |36
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| |4
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| |-
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| |37
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| |5
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| |-
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| |38
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| |6
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| |-
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| |39
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| |7
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| |-
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| |40
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| |8
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| |}
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| ==Destruction== | | == Healing == |
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| *Level 3 [[Stinking cloud]]
| | == Knowledge == |
| *Level 6 [[Acid fog]]
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| *Feat [[Turn Undead]] affects constructs like undead
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| *[[Harm]] - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level.
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| *[[Destruction]] gains a bonus DC and deals an additional 40 Positive Damage
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| {| class="wikitable"
| | == Magic == |
| !Cleric lvl
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| !DC bonus
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| |-
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| |33
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| |4
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| |-
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| |34
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| |5
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| |-
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| |35
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| |6
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| |-
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| |36
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| |7
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| |-
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| |37
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| |8
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| |-
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| |38
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| |9
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| |-
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| |39
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| |10
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| |-
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| |40
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| |11
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| |}
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| *[[Blade Barrier]] get DC bonus:
| | == Plant == |
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| {| class="wikitable"
| | == Protection == |
| !Cleric lvl
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| !DC bonus
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| |-
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| |33
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| |4
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| |-
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| |34
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| |5
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| |-
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| |35
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| |6
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| |-
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| |36
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| |7
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| |-
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| |37
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| |8
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| |-
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| |38
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| |9
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| |-
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| |39
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| |10
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| |-
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| |40
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| |11
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| |}
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| ==Earth== | | == Strength == |
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| *Level 4 Stoneskin
| | == Sun == |
| *Level 5 Energy buffer
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| *Feat [[Turn Undead]] acts on elementals as undead
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| *Enhances the spell Earthquake:
| | == Travel == |
| **knockdown with chance = 10% + bonus * (caster lvl - 30)
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| **if main ability STR, bonus =2%;
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| **if main ability DEX, bonus =1%;
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| **if main ability WIS/CON/CHA, bonus =0,0%.
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| **Freedom of movement = immunity to earthquake.
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| **Friendly fire - ON
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| ==Evil== | | == Trickery == |
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| *Level 1 [[Negative energy ray]]
| | == War == |
| *Level 3 [[Negative energy burst]]
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| *Level 5 [[Enervation]]
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| *The negative plane avatar can be summoned once per day
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| *Feat [[Turn Undead]] treats outsiders like undead
| | == Water == |
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| *[[Storm of vengeance]] get DC bonus:
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| {| class="wikitable"
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| !Cleric lvl
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| !DC bonus
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| |-
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| |33
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| |1
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| |-
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| |34
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| |2
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| |-
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| |35
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| |3
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| |-
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| |36
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| |4
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| |-
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| |37
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| |5
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| |-
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| |38
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| |6
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| |-
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| |39
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| |7
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| |-
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| |40
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| |8
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| |}
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| ==Fire==
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| *Level 4 [[Wall of fire]]
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| *Level 5 [[Energy buffer]]
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| *Feat [[Turn Undead]] acts on elementals as undead
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| ==Good==
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| *Level 4 [[Stoneskin]]
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| *Level 5 [[Lesser planar binding]]
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| *Feat [[Turn Undead]] treats outsiders like undead
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| ==Healing==
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| *Level 2 [[cure serious wounds]]
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| *Level 5 [[heal]]
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| *Spells like Cure wounds are cast empowered.
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| *[[Greater Restoration]] heals 320 HP
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| *Heal heals 250+15d10 HP
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| *[[Regeneration]] heals 10 HP per round and lasts 4 times longer.
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| *[[Monstrous regeneration]] heals 6 HP per round and lasts 4 times longer
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| ==Knowledge==
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| *Level 1 [[Identify]]
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| *Level 2 [[Knock]]
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| *Level 3 [[Clairaudience/clairvoyance]]
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| *Level 4 [[True seeing]]
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| *Level 6 [[Legend lore]]
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| ==Magic==
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| *Level 1 [[Mage armor]]
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| *Level 2 [[Melf's acid arrow]]
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| *Level 3 [[Negative energy burst]]
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| *Level 4 [[Stoneskin]]
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| *Level 5 [[Ice storm]]
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| *[[Word of faith]] inflict blindness with no saving throw.
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| ==Plant==
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| *Level 2 [[Barkskin]]
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| *Level 7 [[Creeping doom]]
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| *Feat [[Turn Undead]] treats parasites like undead
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| ==Protection==
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| *Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier.
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| *Level 1 [[Mage armor]]
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| *Level 4 [[Minor globe of invulnerability]]
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| *Level 5 [[Energy buffer]]
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| *Increase spells:
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| {| class="wikitable"
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| !Spell
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| !20+ lvl
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| !30+ lvl
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| |-
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| |[[Barkskin]]
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| | +6 AC
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| | +7 AC
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| |-
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| |[[Mage armor]]
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| | +2 AC
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| | +3 AC
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| |-
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| |[[Magic vestment]]
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| | +6 AC
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| | +7 AC
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| |-
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| |[[Shield of faith]]
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| | +6 AC
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| | +7 AC
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| |}
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| | |
| *[[Undeath's Eternal Foe]] when cast by a cleric of level 33 and above, gives +6 AC
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| ==Strength==
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| *Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
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| *Level 3 [[Divine power|Divine Power]]
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| *Level 4 Keen Edge
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| *Level 5 [[Stoneskin]]
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| *[[Battle Tide|Battletide]] grants an additional +3 Magic Damage
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| *[[Bull's strength|Bull's Strength]] grants +12 strength
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| *[[Divine favor|Divine Favor]] additionally grants +3 Magic Damage, duration is doubled
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| *[[Divine power|Divine Power]] additionally grants +5 Magic Damage
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| *Increase spells:
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| {| class="wikitable"
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| !Spell
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| !20+ lvl
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| !30+ lvl
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| |-
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| |[[Greater magic weapon|Greater Magic Weapon]]
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| | +6 AB
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| | +7 AB
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| |}
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| ==Sun==
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| *Level 2 [[Searing light]]
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| *Level 7 [[Sunbeam]]
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| ==Travel==
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| *Level 1 [[Entangle]]
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| *Level 2 [[Web]]
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| *Level 3 [[Freedom of movement]]
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| *Level 4 [[Slow]]
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| *Level 5 [[Haste]]
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| *Haste can't be dispelled.
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| ==Trickery==
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| *Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
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| *Level 2 [[Invisibility]]
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| *Level 3 [[Invisibility sphere]]
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| *Level 5 [[Improved invisibility]]
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| *Improved invisibility gives a concealment bonus of 50%
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| ==War==
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| *Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
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| *Level 2 [[Cat's grace]]
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| *Level 7 [[Aura of vitality]]
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| *[[Battle Tide|Battletide]] grants an additional +3 Magic Damage
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| *[[Divine favor|Divine Favor]] can't be dispelled.
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| *[[Divine power|Divine Power]] can't be dispelled, duration is doubled.
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| *[[Prayer]] gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled.
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| ==Water== | |
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| *Level 3 [[Poison]]
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| *Level 5 [[Ice storm]]
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