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Latest revision | Your text | ||
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==Animal== | ==Animal== | ||
*Level | *Level 2 [[hold animal]] | ||
*Level 3 [[true seeing]] | *Level 3 [[true seeing]] | ||
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*Level 5 Energy buffer | *Level 5 Energy buffer | ||
*Feat [[Turn Undead]] acts on elementals as undead | *Feat [[Turn Undead]] acts on elementals as undead | ||
*Increase Earthquake. | |||
* | **If the target's maximum ability is not Dexterity, then the target rolls 1d20 + maximum ability mod versus caster roll 1d20 + maximum ability mod / 2. | ||
** | **If the target's maximum ability is Dexterity, then the check goes regardless of anything according to the formula 6 + d20 for the caster against d20 for the target. | ||
**Freedom of movement grants immunity to Earthquake. Will touch the party members. | |||
** | **Abilities from the side of the caster: Wisdom or Charisma. Abilities from the target side: Everything except Constitution. | ||
**Freedom of movement | |||
** | |||
==Evil== | ==Evil== | ||
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*Level 5 [[Stoneskin]] | *Level 5 [[Stoneskin]] | ||
*[[Battle Tide|Battletide]] grants an additional +3 Magic Damage | *[[Battle Tide|Battletide]] grants an additional +3 Magic Damage | ||
*[[Bull's strength|Bull's Strength]] grants +12 | *[[Bull's strength|Bull's Strength]] grants +12 силы | ||
*[[Divine favor|Divine Favor]] additionally grants +3 Magic Damage, duration is doubled | *[[Divine favor|Divine Favor]] additionally grants +3 Magic Damage, duration is doubled | ||
*[[Divine power|Divine Power]] additionally grants +5 Magic Damage | *[[Divine power|Divine Power]] additionally grants +5 Magic Damage |