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= Sorcerer =
==Sorcerer==
{| class="wikitable"
{| class="wikitable"
!Круг
!LEVEL
!Измененные заклинания
!Spell changes list
|-
|-
!1
!1
|Expeditious retreat, Mage Armor  
|Expeditious retreat, Mage Armor
|-
|-
!2
!2
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|-
|-
!3
!3
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge  
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge
|-
|-
!4
!4
|Elemental Shield, Wall of fire, Ice Storm, Isaac's Lesser Missile Storm, Phantasmal Killer, Improved Invisibility  
|Elemental Shield, Wall of fire, Ice Storm, Isaac's Lesser Missile Storm, Phantasmal Killer, Improved Invisibility
|-
|-
!5
!5
|Mestil's acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog  
|Mestil's acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog
|-
|-
!6
!6
|Acid Fog, Bigby's Forceful Hand, Chain Lightning, Ethereal Visage, Isaac's Greater Missile Storm  
|Acid Fog, Bigby's Forceful Hand, Chain Lightning, Ethereal Visage, Isaac's Greater Missile Storm
|-
|-
!7
!7
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield  
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield
|-
|-
!8
!8
|Bigby's Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst  
|Bigby's Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst
|-
|-
!9
!9
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird  
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird
|-
!epic spells
|Great Ruin, Epic Warding.
|}
|}
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний.
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)     
* Спеллы  Acid Shield, Death Armor, Elemental Shield не стакаются.
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.


== Первый круг ==
*Sorcerer receive +1 bonus spells on all spell levels.
'''Expeditious retreat'''  (Быстрое отступление)
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)
*Acid Shield, Death Armor, Elemental Shield didnt stacks.
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.
 
===LEVEL_1===
----'''Expeditious retreat'''  (Быстрое отступление)


<u>Школа</u>: Transmutation
<u>School</u>: Transmutation


<u>Длительность</u>: - дефолт.
<u>Duration</u>: - default.


<u>Описание</u> - Эффект данного спелла отключен на сервере.
<u>Changes</u> - Spell disabled.


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'''Mage Armor''' (Броня Мага)
'''Mage Armor''' (Броня Мага)


<u>Школа</u>: Сonjuration
<u>School</u>: Сonjuration


<u>Длительность</u> - дефолт.
<u>Duration</u> - default.


<u>Описание</u> - Дает цели +2 додж ац.
<u>Changes</u> - +2 Dodge AC.


== Второй круг ==
===LEVEL_2===
'''Darkness''' (Тьма)
----'''Darkness''' (Тьма)


<u>Школа</u>: Evocation
<u>School</u>: Evocation


<u>Длительность</u>: дефолт
<u>Changes</u>: Spell disabled.
 
<u>Описание</u>: Эффект данного спелла отключен на сервере.


-
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'''Flame Weapon''' - (Пламенное оружие)
'''Flame Weapon''' - (Пламенное оружие)


<u>Школа</u>: Evocation
<u>School</u>: Evocation


<u>Длительность</u>: дефолт
<u>Duration</u>: default.


<u>Описание</u>: Эффект данного спелла отключен на сервере.
<u>Changes</u>: Spell disabled.


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'''Tasha's Hideous Laughter''' - (Ужасный смех таши)
'''Tasha's Hideous Laughter''' - (Ужасный смех таши)


<u>Школа</u>: Enchantment
<u>School</u>: Enchantment


<u>Длительность</u>: 1d3 раунда
<u>Duration</u>: 1d3 rounds


<u>Описание</u>: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)
<u>Changes</u>: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.


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'''Balagarn's Iron Horn''' - (Железный рог Балагарна)
'''Balagarn's Iron Horn''' - (Железный рог Балагарна)


<u>Школа</u>: Transmutation
<u>School</u>: Transmutation


<u>Длительность</u>: 1 раунд.
<u>Duration</u>: 1 round.


<u>Описание</u>: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующему '''<u>Чеку</u>''': 12 + (Мод Хари/Инты - Мод Тела) + 1д20   VS  Мод Силы + д20. Кулдаун - 30 сек после кнока.
<u>Changes</u>: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS  STR_mod + d20. Cooldown - 30 sec.


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'''Ghostly Visage'''  -  (Призрачный вид)
'''Ghostly Visage'''  -  (Призрачный вид)


<u>Школа</u>: Illusion
<u>School</u>: Illusion


<u>Длительность</u>: .1 ход/уровень.
<u>Duration</u>: 1 round / lvl.


<u>Описание:</u> - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. <u>Дополнительно</u> дает имун к лессер ишаку (Isaac's Lesser Missile Storm).
<u>Changes:</u> - 5/+1 and 10% concealment. Immune to Isaac's Lesser Missile Storm.


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'''Melf's Acid Arrow''' - (Кислотная стрела Мелфа)
'''Melf's Acid Arrow''' - (Кислотная стрела Мелфа)


<u>Школа</u>: Conjuration
<u>School</u>: Conjuration


<u>Длительность</u>: .Кастерлвл / 10  
<u>Duration</u>: level / 10  


<u>Описание:</u> Заклинатель поражает существо зарядом кислоты, урон равен  1д6 Acid урона / За каждый кастерлвл до максимума 8д6.
<u>Changes:</u> Xd6 Acid. (X - Caster level. Maximum 8d6).


== Третий круг ==
===LEVEL_3===
'''Clarity''' - (Ясность)
----'''Clarity''' - (Ясность)


<u>Школа</u>: Abjuration
<u>School</u>: Abjuration


<u>Длительность</u>: 1 ход / кастерлвл.
<u>Duration</u>: 1 round  / casterlvl.


<u>Описание:</u>  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  
<u>Changes:</u>  Mind immunity. Still metamag inc.


-  
-  


'''Fireball''' - (Огенный шар)
'''Fireball''' - (Огненный шар)
 
<u>School</u>: Evocation
 
<u>Changes:</u> - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target.
 
-


<u>Школа</u>: Evocation
'''Scintillating sphere''' - (Сверкающая сфера)


<u>Длительность</u>: дефолт
<u>School</u>: Evocation


<u>Описание:</u> - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 FIRE урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара.
<u>Changes:</u> - 1d4 on every 2 casterlvls in 4 meters of explode radius.  


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'''Flame arrow''' - (Огненная стрела)
'''Flame arrow''' - (Огненная стрела)


<u>Школа</u>: Conjuration
<u>School</u>: Conjuration


<u>Длительность</u>: дефолт
<u>Changes:</u> X/4 arrows and 5d6 Fire dmg. X - Casterlvl
 
<u>Описание:</u> Колличество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5д6 Fire урона.


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'''Negative energy burst''' -  (Взрыв Негативной энергии)
'''Negative energy burst''' -  (Взрыв Негативной энергии)


<u>Школа</u>: Necromancy
<u>School</u>: Necromancy


<u>Длительность</u>: дефолт
<u>Changes:</u> - 3d6 Negative + 1 for every Casterlvl.  
 
<u>Описание:</u> - Все существа находящие в зоне действия закла получают 3д6 Negative урона + 1 за каждый кастерлвл.


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'''Vampiric touch''' - (Вампирское прикосновение)
'''Vampiric touch''' - (Вампирское прикосновение)


<u>Школа</u>: Necromancy
<u>School</u>: Necromancy


<u>Длительность</u>: дефолт
<u>Duration</u>: default.


<u>Описание:</u> Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам.
<u>Changes:</u> 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker's temporary hit points.  


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-  
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'''Keen edge''' - (Острое Лезвие)
'''Keen edge''' - (Острое Лезвие)


<u>Школа</u>: Transmutation  
<u>School</u>: Transmutation  


<u>Длительность</u>: 10 минут / лвл
<u>Duration</u>: 10 min / lvl


<u>Описание:</u> Предоставляет <u>''ЛЮБОМУ''</u> мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.
<u>Changes:</u> Keen to ALL melee weapons.


== Четвертый круг ==
===LEVEL_4===
'''Elemental shield''' - (Элементный щит)
----'''Elemental shield''' - (Элементный щит)


<u>Школа</u>: Evocation
<u>School</u>: Evocation


<u>Длительность</u>: 1 раунд / лвл
<u>Duration</u>: 1 round / lvl


<u>Описание:</u> - Заклинатель окружается кольцом огня, который наносит 2д6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.
<u>Changes:</u> - 2d6 Fire + 1 for every casterlvl.


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'''Wall of fire''' - (Стена Огня)
'''Wall of fire''' - (Стена Огня)


<u>Школа</u>: Evocation
<u>School</u>: Evocation


<u>Длительность</u>: 1 раунд/ 2 лвла
<u>Duration</u>: 1 round / 2 lvls


<u>Описание:</u> Создает барьер из огня, который наносит (Кастелвл*2)д2  Fire урона до максимума 40д2
<u>Changes:</u> (Casterlvl*2)d2 Fire dmg, maximum 40d2.


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'''Ice storm''' - (Ледяной шторм)
'''Ice storm''' - (Ледяной шторм)


<u>Школа</u>: Evocation
<u>School</u>: Evocation


<u>Длительность</u>: спустя 2 секунды после каста.
<u>Duration</u>: '''2.6''' sec delay after cast. '''1.9''' sec delay after cast with spell focus Evocation. '''1.2''' sec delay after cast with greater spell focus Evocation. '''0.5''' sec delay after cast with epic spell focus Evocation.


<u>Описание:</u> Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.
<u>Changes:</u> 3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for '''10%''' for '''3''' sec with spell focus Evocation. All hostile targets slowed for '''20%''' for '''6''' sec with greater spell focus Evocation. All hostile targets slowed for '''30%''' for '''9''' sec with epic spell focus Evocation.  


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'''Isaac's lesser missile storm''' - (Малый ракетный шквал Исаака)
'''Isaac's lesser missile storm''' - (Малый ракетный шквал Исаака)


<u>Школа</u>: Evocation
<u>School</u>: Evocation


<u>Длительность</u>: дефолт
<u>Duration</u>: default


<u>Описание:</u> Цель только одна, колличество ракет - 1 / 2 кастерлвла, до 10ти максимум. Урон - 1д6 Magic каждая.
<u>Changes:</u> Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).


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'''Phantasmal Killer''' - (Призрачный убийца)
'''Phantasmal Killer''' - (Призрачный убийца)


<u>Школа</u>: Illusion
<u>School</u>: Illusion


<u>Длительность</u>: дефолт
<u>Duration</u>: default


<u>Описание:</u> Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.
<u>Changes:</u> Death Ward save from death.


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'''Improved Invisibility''' - (Улучшенная Невидимость)
'''Improved Invisibility''' - (Улучшенная Невидимость)


<u>Школа</u>: Illusion
<u>School</u>: Illusion
 
<u>Duration</u>: 1 round / lvl.
 
<u>Changes:</u> Cast from items - concealment 30%. If Casterlvl <=20 - concealment 20%. If Casterlvl >=20 -  1% concealment for every casterlvl, 40% maximum.
===LEVEL_5===
----'''Mestil's acid sheath''' - (Кислотная оболочка местила)
 
<u>School</u>: Conjuration
 
<u>Duration</u>: 1 round / lvl.
 
<u>Changes:</u> - 1d6 Acid + 2 for every casterlvl.
 
-
 
'''Ball Lightning''' - (Шаровая молния)
 
<u>School</u>: Evocation
 
<u>Changes:</u>  (Casterlvl / 2)d8 + 1 Electro for every casterlvl.
 
-
 
'''Cone of Cold''' - (Конус Холода)
 
<u>School</u>: Evocation
 
<u>Changes:</u> (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. 
 
-
 
'''Firebrand'''  - (Огненные сгустки) 
 
<u>School</u>: Evocation
 
<u>Changes:</u> (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8.
 
-
 
'''Mind Fog''' - (Затуманенный разум)
 
<u>School</u>: Enchantment
 
<u>Длительность</u>: 2 rounds + 1/2 of lvl
 
<u>Changes:</u> Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.
===LEVEL_6===
----'''Acid fog''' - (Кислотный туман)
 
<u>School</u>: Conjuration
 
<u>Duration</u>: 1 round for every 4 casterlvl
 
<u>Changes</u>: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.
 
-
 
'''Bigby's Forceful Hand''' - (Яростная рука Бигби)
 
<u>School</u>: Evocation
 
<u>Duration</u>: 1 round (no metamagic)
 
<u>Cooldown</u>: 6 rounds after succesful knockdown.
 
<u>Changes:</u> formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. Cannot be changed by metamagic. Does not work in a Time stop.
 
-
 
'''Chain Lightning''' - (Цепь Молний)
 
<u>School</u>: Evocation
 
Damage type: Electricity
 
<u>Changes:</u> Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice <=80 - 20d6 dmg. If dice >80 - 20d8 dmg.
 
-
 
'''Ethereal Visage''' - (Бесплотный вид)
 
<u>School</u>: Illusion
 
<u>Duration</u>: 1 round / лвл
 
<u>Changes:</u> Spell immunity to 2nd spell level and to Isaac's Greater Missile Storm. 20/+3 and 25% concealment.
 
-
 
'''Isaac's Greater Missile Storm''' - (Большой ракетный шквал Исаака)
 
<u>School</u>: Evocation
 
<u>Changes:</u> Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice <=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice >=90 - 2d8 Positive.
===LEVEL_7===
----'''Bigby's Grasping Hand'''
 
School: Evocation
 
Duration: 1 round
 
Changes: Paralize for 1 round, not ignores Freedom of movement. Formula: Caster_lvl + Evocation_focuses(+8 max) + CHA_mod + d20 VS target's AC. Cannot be changed by metamagic. Does not work in a Time stop. Cooldown 36 sec.
 
-
 
'''Delayed blast fireball''' - (Огненный шар <s>с задержкой взрыва</s>)
 
<u>School</u>: Evocation
 
<u>Duration</u>: Instant, no latency.
 
<u>Changes:</u> 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target.
 
-
 
'''Finger of Death''' - (Палец смерти)
 
<u>School</u>: Necromancy
 
<u>Changes:</u> If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.
 
-
 
'''Great thunderclap''' - (Великий раскат грома)
 
<u>School</u>: Evocation
 
<u>Changes:</u> D3 of checks (fort/reflex/will). <u>Spell Resistance</u> and <u>Spell Mantle</u> save from effects.
 
-
 
'''Shadow Shield''' - (Теневой щит)
 
<u>School</u>: Illusion
 
<u>Duration</u>: 1 round / lvl
 
<u>Changes:</u> Immunity to death. 20 resistance to Negative.
 
===LEVEL_8===
----'''Bigby's Clenched Fist''' - (Сжимающий кулак Бигби)
 
<u>School</u>: Evocation
 
<u>Duration</u>: 1 round
 
<u>Changes:</u> Immobilize for 1 round, ignores Freedom of movement. Formula: Caster_lvl + Evocation_focuses(+8 max)  + CHA_mod + d20 VS target's AC. Cannot be changed by metamagic. Does not work in a Time stop. Cooldown 36 sec.
 
-
 
'''Greater Sanctuary''' - (Великое Святилище)
 
<u>School</u>: Transmutation
 
<u>Duration</u>: 9 sec, extend - 12 sec.
 
<u>Changes:</u> 9 sec, extend - 12 sec. Cooldown - 60 sec.
 
-
 
'''Horrid Wilting''' - (Ужасное увядание)
 
<u>School</u>: Necromancy
 
<u>Duration</u>: default
 
<u>Changes:</u> 1d8 Negative for every casterlvl, maximum 25d8.
 
-
 
'''Incendiary Cloud''' - (Обжигающее облако)
 
<u>School</u>: Evocation
 
<u>Duration</u>: 1 round / lvl
 
<u>Changes:</u> 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell.
 
-
 
'''Sunburst''' - (Солнечный просвет)


<u>Длительность</u>: 1 ход / лвл.
<u>School</u>: Evocation


<u>Описание:</u> При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.
<u>Duration</u>: instant
== Пятый круг ==
Mestil's acid sheath - 1d6 + 2 Acid damage per Caster_level


Ball Lightning - ((Caster_level/2)d8) + 1 point of Electro damage per Caster_level.
<u>Changes:</u> 1d6 Divine for every casterlvl, maximum 25d6.
===LEVEL_9===
----'''Dominate Monster''' - (Властвовать над монстром)


Cone of Cold - ((Caster_level/4)d8) + 1 point of Cold damage per Caster_level.
<u>School</u>: Enchantment


Firebrand - ((Caster_level/2)d8) + 1 point of Fire damage per Caster_level with maximum 6d8
<u>Duration</u>: (3 + (1 for every 2 casterlvls)) rounds


Mind Fog - -1 will saving throw per 5 Caster_level for all in AoE + 1 round after leaving AoE.
<u>Changes:</u> Duration - (3 + (1 for every 2 casterlvls)) rounds.  


== Шестой круг  ==
-
'''Acid fog'''


<u>Школа</u>: conjuration
'''Meteor Swarm''' - (Рой метеоритов)


<u>Длительность</u>: раунд за каждые 4 уровня кастера
<u>School</u>: Evocation


<u>Описание</u>: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется '''20d6''' Acid урона. При успешном спасброске существо получает половину урона.
<u>Changes:</u> ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.


Bigby's Forceful Hand -  
-
* Blind for 1 round without checks if target has Epic Dodge. Cool down = 6 rounds after knok down. There are no bonuses with meta magic.
* Caster roll vs target roll: 5+((Cha_mod or Int_mod) - Con_mod) + 1d20 vs Str_mod or Dex_mod, (max 14+1d20) vs Str_mod or Dex_mod.
Chain Lightning - 1d100: 1-80 = 20d6 Electro damage, 81 - 100 = 20d8 Electro damage.


Ethereal Visage - Spell has immunity to Isaac's Greater Missile Storm and spells till second level.
'''Power Word Kill'''- (Слово Cилы - Умри)


Isaac's Greater Missile Storm - Single target, 1 per 2 Caster_levels missiles, with maximum 20, rolls 1d100, 1-60 = 2d6 points of Sonic damage each missile, 61-90 = 2d6 points of Magic damage each missile, 91-100 = 2d8 points of Positive damage each missile.
<u>School</u>: Divination


== Седьмой круг ==
<u>Changes:</u> If target's HP <=150 - death.
Delayed blast fireball - There is no delay. 3 point of Fire damage per Caster_level + Cha_mod Divine damage.


Finger of Death - ((Caster_level/4)d6) + 1 point of Negative damage per Caster_level, target dies if fortitude saving throw failed. If target has immunity to death magic and saving throw failed, damage *2.
-


Great Thunderclap - 1d3 (quantity of effects). Spell Resistance and Spell Mantles saves.
'''Timestop''' - (Остановка времени)  


Shadow Shield - Death magic immunity, 20 Negative Energy Resistance and no AC bonus.
<u>School</u>: Transmutation


== Восьмой круг ==
<u>Duration</u>: 2 rounds
Bigby's Clenched Fist
* Immobilized for 1 round. Cool down = 5 rounds after knock down. There are no bonuses with meta magic.
* Caster roll vs target roll: 1d20 + Caster_level + Focuses + Cha_mod or Int_mod vs AC. 
Greater Sanctuary - 9 seconds, Extended: 12 seconds.


Horrid Wilting - 1d8 point of Negative damage per Caster_level, with maximum 25d8
<u>Кулдаун</u>: 10 rounds


Incendiary Cloud - 2d6 points of Fire damage and 2d6 points of Acid damage.
<u>Changes:</u> All creatures in location receive:


Sunburst - 1d6 point of Divine damage per Caster_level, with maximum 25d6.
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments
*-30 ab
*50 resistance to Fire, Cold, Acid, Electro, Sonic
*40 resistance to Negative
*30 resistance to Slashing, Bludgeoning, Piercing
*10 resistance to Magic, Positive, Divine


== Девятый круг ==
-
Dominate Monster - Duration = (3 + 1 per 2 Caster_levels) turns.


Meteor Swarm - ((Caster_level/2) + Cha_mod)d8 points of Fire damage.
'''Wail of the Banshee''' - (Плач Баньши)


Power Word - Kills hostile targets if HP <= 150.
<u>School</u>: Necromancy


Timestop
<u>Duration</u>: instant
* Critical hit immunity,AB decrease, Fire, Cold, Acid, Electro, Sonic damage resistance = 50 each, Negative damage resistance = 40, Magic, Positive, Divine damage resistance = 10 each, Slashing, Bludgeoning, Piercing damage resistance = 30 each.
* Mind spells immunity, death magic immunity, knock down immunity, unable to cast Proect versus Alignment.Cool down = 10 rounds.
Wail of the Banshee - On failed saving throw kills everyone, even caster.


Weird - 10d6. Spell doesn't ignore death magic immunity.
<u>Changes:</u> Fortitude saving check to everyone including the caster.


== Epic Spells ==
'''Weird''' - (Судьба)
Great Ruin: Epic
* 195 Positive damage, 120 secounds cooldown.
Epic Warding: Epic                       
* Physical damage resistance = 50/+20 with 500 damage absorb.


= Bard =
<u>School</u>: Illusion
 
<u>Duration</u>: instant
 
<u>Changes:</u> First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. <u>Death Ward</u> save from effect.
=Bard=
{| class="wikitable"
{| class="wikitable"
!Круг
!LEVEL
!Измененные заклинания
!Spell changes list
|-
|-
!'''1'''
!'''1'''
|Expeditious Retreat, Balagarn's Iron Horn, Mage Armor  
|Expeditious Retreat, Balagarn's Iron Horn, Mage Armor
|-
|-
!'''2'''
!'''2'''
|Darkness, Tahsa's Hideous Laugh, Clarity, Ghostly Visage  
|Darkness, Tahsa's Hideous Laugh, Clarity, Ghostly Visage
|-
|-
!'''3'''
!'''3'''
Line 328: Line 500:
|Ice Storm
|Ice Storm
|}
|}
RDD counting as Bard level vs Dispel.
==LEVEL_1==
'''Balagarn's Iron Horn''' - (Железный рог Балагарна)
<u>School</u>: Transmutation
<u>Duration</u>: 1 round.
<u>Changes</u>: 20 + '''bard_bonus''' + 1d20 VS  STR + 1d20. If bard has 110+ perform '''bard_bonus = (bard_lvl + archmage_lvl + harperscout_lvl/2 - 25)/5, maximum bard_bonus  = 3'''. Cooldown = 30 sec, applies after success knock.
-
'''Expeditious retreat'''  (Быстрое отступление)
<u>School</u>: Transmutation
<u>Duration</u>: - default.
<u>Changes</u> - Spell disabled.
-
'''Mage Armor''' (Броня Мага)
<u>School</u>: Сonjuration
<u>Duration</u> - default.
<u>Changes</u> - +2 Dodge AC.


== Первый круг ==
==LEVEL_2==
Expeditious Retreat - disabled
'''Darkness''' (Тьма)
Balagarn's Iron Horn


Mage Armor - 2 Dodge AC.
<u>School</u>: Evocation


== Второй круг ==
<u>Changes</u>: Spell disabled.
Darkness - disabled


Tahsa's Hideous Laugh
-


Clarity - Still Spell work as meta magic.
'''Tasha's Hideous Laughter''' - (Ужасный смех таши)


Ghostly Visage - Spell has immunity to Isaac's Lesser Missile Storm and spells till first level.
<u>School</u>: Enchantment


== Третий круг ==
<u>Duration</u>: 1d3 rounds
Keen edge - work with any melee weapon
== Четвертый круг ==
Improved Invisibility - Cast with item - concealment 30%. Cast with Caster_level <= 20 - 20%, starting from 21 Caster_level grows like 1% of concealment per Caster_level with maximum in 40%.
== Пятый круг ==
Ethereal Visage - Spell has immunity to Isaac's Greater Missile Storm and spells till second level.


Mind Fog - 1 will saving throw per 5 Caster_level for all in AoE + 1 round after leaving AoE.
<u>Changes</u>: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.


== Шестой круг ==
-
Ice Storm - 3d6 points of Bludgeoning damage + 1d6 point of Cold damage per Caster_level, with maximum 17d6. Meta magic works only with Cold damage.
 
RDD counting as Bard level vs Dispel.
'''Clarity''' - (Ясность)
 
<u>School</u>: Abjuration
 
<u>Duration</u>: 1 round  / casterlvl.
 
<u>Changes:</u>  Mind immunity. Still metamag inc. 
 
-
 
'''Ghostly Visage'''  -  (Призрачный вид)
 
<u>School</u>: Illusion
 
<u>Duration</u>: 1 round / lvl.
 
<u>Changes:</u> - 5/+1 and 10% concealment. Immune to Isaac's Lesser Missile Storm.
 
==LEVEL_3==
'''Keen edge''' - (Острое Лезвие)
 
<u>School</u>: Transmutation
 
<u>Duration</u>: 10 min / lvl
 
<u>Changes:</u> Keen to ALL melee weapons.
 
-
 
'''Greater Magic Weapon''' - (Великое магическое оружие)
 
School: Transmutation
 
Duration: 1 hour / lvl
 
Changes: Melee weapon gain Enchantment bonus = Caster_lvl/5. Range weapon gain Attack bonus = Caster_lvl/5
 
==LEVEL_4==
'''Improved Invisibility''' - (Улучшенная Невидимость)
 
<u>School</u>: Illusion
 
<u>Duration</u>: 1 round / lvl.
 
<u>Changes:</u> Cast from items - concealment 30%. If Casterlvl <=20 - concealment 20%. If Casterlvl >=20 -  1% concealment for every casterlvl, 40% maximum.
 
-
 
'''Dismissal''' - (Отзывание)
 
<u>School</u>: Abjuration
 
<u>Описание</u>: +10 DC.
==LEVEL_5==
'''Ethereal Visage''' - (Бесплотный вид)
 
<u>School</u>: Illusion
 
<u>Duration</u>: 1 round / лвл
 
<u>Changes:</u> Spell immunity to 2nd spell level and to Isaac's Greater Missile Storm. 20/+3 and 25% concealment.
 
-
 
'''Mind Fog''' - (Затуманенный разум)
 
<u>School</u>: Enchantment
 
<u>Длительность</u>: 2 rounds + 1/2 of lvl
 
<u>Changes:</u> Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.
==LEVEL_6==
'''Ice storm''' - (Ледяной шторм)
 
<u>School</u>: Evocation
 
<u>Duration</u>: '''2.6''' sec delay after cast. '''1.9''' sec delay after cast with spell focus Evocation. '''1.2''' sec delay after cast with greater spell focus Evocation. '''0.5''' sec delay after cast with epic spell focus Evocation.
 
<u>Changes:</u>  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for '''10%''' for '''3''' sec with spell focus Evocation. All hostile targets slowed for '''20%''' for '''6''' sec with greater spell focus Evocation. All hostile targets slowed for '''30%''' for '''9''' sec with epic spell focus Evocation.  


= Cleric =
=Cleric=
{| class="wikitable"
{| class="wikitable"
!Круг
!LEVEL
!Измененные заклинания
!Spell changes list
!Дополнительные заклинания
!Bonus spells on level
|-
|-
!1
!1
Line 377: Line 650:
!4
!4
|Death Ward
|Death Ward
|
|Keen Edge
|-
|-
!5
!5
Line 384: Line 657:
|-
|-
!6
!6
|Greater Sanctuary, Harm  
|Greater Sanctuary, Harm
|Bark skin
|Bark skin
|-
|-
Line 397: Line 670:
!9
!9
|Implosion
|Implosion
|Dimension Door (аналог спелла 'Gate')
|
|}
|}


Allowed for friendly cast spells:
'''ATTENTION''': No spells from Domains in this list, check "Domains" page.
 
1) Only for '''<u>friendly</u>''' targets:
 
'''''Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath's Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.''''' 
 
2) Works only if you lvl <40 (same with buffers NPC):
 
'''''Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of ''Faith'', Magic Vestment, Greater Magic Weapon, Bark skin''.'''
==LEVEL_2==
'''Darkness''' (Тьма)
 
<u>School</u>: Evocation
 
<u>Changes</u>: Spell disabled.
 
==LEVEL_3==
'''Clarity''' - (Ясность)
 
<u>School</u>: Abjuration
 
<u>Duration</u>: 1 round  / casterlvl.
 
<u>Changes:</u>  Mind immunity. Still metamag inc. 
 
-
 
'''Dark fire''' - (Темный огонь)
 
<u>School</u>: Evocation
 
<u>Duration</u>: 1 hour / lvl.
 
<u>Changes</u>: Maximum 2d12 Fire, casts only on caster's weapon.
 
==LEVEL_4==
'''Death Ward''' - (Защита от смерти)
 
<u>School</u>: Necromancy
 
<u>Duration</u>: 1 hour / lvl
 
<u>Changes</u>: Immunity to Death effects.
 
-
 
'''Greater Magic Weapon''' - (Великое магическое оружие)
 
<u>School</u>: Transmutation
 
<u>Duration</u>: 1 hour / lvl
 
<u>Changes</u>: Melee weapon gain Enchantment bonus = Caster_lvl/5. Range weapon gain Attack bonus = Caster_lvl/5
 
==LEVEL_5==
'''Raise Dead''' - (Вернуть умершего)
 
<u>School</u>: Conjuration
 
<u>Duration</u>: instant
 
<u>Changes</u>: Only for '''<u>friendly</u>''' targets
 
-
 
'''Spell Resistance''' - (Сопротивление заклинаниям)
 
<u>School</u>: Abjuration
 
<u>Duration</u>: 1 round / lvl.
 
<u>Changes</u>: Spell Resistance of 12 + 1 for every casterlvl.
 
==LEVEL_6==
'''Greater Sanctuary''' - (Великое Святилище)
 
<u>School</u>: Transmutation
 
<u>Duration</u>: 9 sec, extend - 12 sec.
 
<u>Changes:</u> 9 sec, extend - 12 sec. Cooldown - 60 sec.
 
-
 
'''Harm''' - (Вред)
 
<u>School</u>: Necromancy
 
<u>Duration</u>: instant
 
<u>Changes</u>: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270. Can be empowered by Destruction [[Domains|domain]].
 
==LEVEL_7==
'''Aura of vitality''' - (Аура Жизнеспособности)
 
<u>School</u>: Transmutation
 
<u>Duration</u>: 1 round / lvl
 
<u>Changes</u>: +6 to STR,DEX,CON.
 
-
 
'''Great Restoration''' - (Великое Восстановление)
 
<u>School</u>: Necromancy
 
<u>Duration</u>: instant


                                              Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, 
<u>Changes</u>: 250 hp. 


                                              Aura of Vitality, Undeath's Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.


With character level = 40, can't get effect of spells:
'''Resurrection''' - (Воскрешение)


                                              Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin.
<u>School</u>: Conjuration
== Второй круг ==
Darkness - disabled


== Третий круг ==
<u>Duration</u>: instant
Clarity - Still Spell work as meta magic.


Darkfire - Target - caster. Max damage 2d12
<u>Changes</u>: Only for '''<u>friendly</u>''' targets


== Четвертый круг ==
-
Death Ward - Target - caster.


== Пятый круг ==
'''Word of Faith''' - (Слово Веры)
Raise Dead - Works only with friendly target from your faction.


Spell Resistance - Target - caster.
<u>School</u>: Evocation


== Шестой круг ==
<u>Duration</u>: instant
Greater Sanctuary - 9 seconds, Extended: 12 seconds.


Harm - Caster_level * 5 + 70 point of Negative damage per Caster_level, with maximum 270
<u>Changes</u>: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Target gain immunity to Word of Faith for 30 sec.


== Седьмой круг ==
-
Aura of vitality - +6 Str, +6 Con, +6 Dex.


Great Restoration - Heals 250 HP, removes all negative effects, except knock down.
'''Destruction''' - (Уничтожение)


Resurrection - Works only with friendly target from your faction.
<u>School</u>: Necromancy


== Восьмой круг ==
<u>Changes</u>: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.
Mass Heal - Heals 150 HP.


Earthquake - 1d6 points of Bludgeoning damage per Caster_level, with maximum 20d6.
==LEVEL_8==
'''Mass Heal''' - (Массовое Исцеление)


== Девятый круг ==
<u>School</u>: Conjuration
Implosion - + 3 DC. Death magic immunity doesn't save.
RDD counting as Cleric level vs Dispel.


= Druid =
<u>Duration</u>: instant
 
<u>Changes</u>: 150 HP.
 
-
 
'''Earthquake''' - (Землетрясение).
 
<u>School</u>: Evocation
 
<u>Duration</u>: instant
 
<u>Changes</u>: with <u>Earth</u> [[Домены|Domain]]:
 
*knockdown with chance = 10% + bonus * (caster lvl - 30)
*if main ability STR, bonus =2%;
*if main ability DEX, bonus =1%;
*if main ability WIS/CON/CHA, bonus =0,0%.
*Freedom of movement = immunity to earthquake.
*Friendly fire - ON
*[[Fame|Fame upgrade]]
 
-
 
'''Dimension Door (Gate)''' - (Портал). Спелл отключен с 2024 года.
 
<u>School</u>:
 
<u>Duration</u>: 60 sec
 
<u>Changes</u>: With Travel [[Domains|Domain]] allows opening portals between locations.
 
==LEVEL_9==
'''Implosion''' - (Имплозия)
 
<u>School</u>: Evocation
 
<u>Duration</u>: instant
 
<u>Changes</u>: +3 dc to base. Death Ward save from death. Can be empowered by '''Death''' [[Domains|domain]].
 
-
 
'''Undeath's eternal foe''' - (Извечный враг нежити)
 
<u>School</u>: Abjuration
 
<u>Duration</u>: round / lvl
 
<u>Changes</u>: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl. Can be empowered by '''Protection''' [[Domains|domain]].
 
-
 
'''Storm of vengeance''' - (Шторм мести)
 
<u>School</u>: conjuration
 
<u>Duration</u>: round / lvl
 
<u>Changes</u>: Can be empowered by '''Evil''' [[Domains|domain]].
 
=Druid=
{| class="wikitable"
{| class="wikitable"
!Круг
!LEVEL
!Измененные заклинания
!Spell changes list
!Дополнительные заклинания
!Bonus spells on level
|-
|-
!1
!1
Line 470: Line 902:
!5
!5
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken
|
|<u>'''Greater dispel'''</u>
|-
|-
!6
!6
|
|Crumble, <s>'''Greater dispel'''</s>
|Greater Spell Breach, Destruction
|Greater Spell Breach, Destruction
|-
|-
Line 481: Line 913:
|-
|-
!8
!8
|Finger of Death, Sunburst  
|Finger of Death, Sunburst
|
|
|-
|-
!9
!9
|Mass Heal, Mordenkainen's Disjunction, Tide of Battle, EarthQuake  
|Mass Heal, <s>'''Mordenkainen's Disjunction'''</s>, Tide of Battle, EarthQuake
|Greater Spell Mantle, Mordenkainen's Disjunction
|Greater Spell Mantle
|}
|}


Summon Creature (1-9):
(Summon Creature)    (1-9):
* Only Druid has this spells.  
 
* Power of this spells depends of Conjuration School focuses.
*Only druid.
* Summon Creature II     - allowed on 6 Druid's level.
 
* Summon Creature III    - allowed on 9 Druid's level.
==LEVEL_1==
* Summon Creature IV     - allowed on 12 Druid's level.
'''Vine Mine'''
* Summon Creature V      - allowed on 15 Druid's level.
 
* Summon Creature VI     - allowed on 18 Druid's level.
<u>School</u>: Conjuration
* Summon Creature VII    - allowed on 21 Druid's level.
 
* Summon Creature VIII   - allowed on 24 Druid's level.
<u>Duration</u>: 1 round / lvl.
* Summon Creature IX     - allowed on 30 Druid's level.
 
== Третий круг ==
<u>Changes</u>: AOE cloud heals casterlevel * 2 hitpoint every round.
Clarity - Still Spell work as meta magic.
==LEVEL_2==
'''Blood Frenzy'''
 
<u>School</u>: Transmutation
 
<u>Duration</u>: 1 hour/ lvl.
 
<u>Changes</u>: Caster_lvl/3 negative damage to caster's weapon and caster_lvl/8 AB to caster
==LEVEL_3==
'''Clarity''' - (Ясность)
 
<u>School</u>: Abjuration
 
<u>Duration</u>: 1 round  / casterlvl.
 
<u>Changes:</u>  Mind immunity. 
 
-
 
'''Call Lightning''' - (Вызов Молнии)
 
<u>School</u>: Evocation
 
<u>Duration</u>: 1 round / lvl.
 
<u>Changes:</u>  1d8 Electricity for every casterlvl, maximum 12d8.  
 
==LEVEL_5==
'''Wall of fire''' - (Стена Огня)
 
<u>School</u>: Evocation
 
<u>Duration</u>: 1 round / 2 lvls
 
<u>Changes:</u>  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.
 
-
 
'''Ice storm''' - (Ледяной шторм)
 
<u>School</u>: Evocation
 
<u>Duration</u>: '''2.6''' sec delay after cast. '''1.9''' sec delay after cast with spell focus Evocation. '''1.2''' sec delay after cast with greater spell focus Evocation. '''0.5''' sec delay after cast with epic spell focus Evocation.
 
<u>Changes:</u>  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for '''10%''' for '''3''' sec with spell focus Evocation. All hostile targets slowed for '''20%''' for '''6''' sec with greater spell focus Evocation. All hostile targets slowed for '''30%''' for '''9''' sec with epic spell focus Evocation.
 
-
 
'''Death Ward''' - (Защита от смерти)
 
<u>School</u>: Necromancy
 
<u>Duration</u>: 1 hour / lvl
 
<u>Changes</u>: Immunity to Death effects.  
 
-
 
'''Spell Resistance''' - (Сопротивление заклинаниям)
 
<u>School</u>: Abjuration
 
<u>Duration</u>: 1 round / lvl.
 
<u>Changes</u>: Spell Resistance of 12 + 1 for every casterlvl.
 
-
 
'''Awaken''' - (Усиление питомца)
 
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,
 
          Haste, Death magic immunity.              
 
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,
 
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.
 
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,
 
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.
 
-
 
'''Inferno''' - (Инферно)
 
<u>School</u>: Transmutation
 
<u>Duration</u>: 3 hits every 6 sec
 
<u>Changes</u>: Range touch attack (8m). Wis_mod * Caster_lvl/10 fire damage. Has [[Fame]] upgrades.
 
<br />
 
==LEVEL_6==
Crumble - (Развалить)
 
<u>School</u>: Transmutation
 
<u>Changes</u>: Construct's target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.
 
-
 
Drown - (Утопить)
 
<u>School</u>: Conjuration
 
<u>Changes</u>: Caster creates a layer of water around the target's head that attempts to stun the target every 4.5 seconds, but no more than 3 times. If successfully stunned, no more attempts will be made. Druid gets +1 DC for every casterlevel since the 30th. Drown ignores mind immunity. A stunned target can be saved with a Clarity or a Mind Blank.  Stun duration is 1.5 seconds for 10 casterlevels max 1 round with archimage.
 
==LEVEL_7==
'''Aura of vitality''' - (Аура Жизнеспособности)
 
<u>School</u>: Transmutation
 
<u>Duration</u>: 1 round / lvl
 
<u>Changes</u>: +6 to STR,DEX,CON.
 
-
 
'''Great Restoration''' - (Великое Восстановление)
 
<u>School</u>: Necromancy


Call Lightning: Evoc
<u>Duration</u>: instant
* 1d8 points of Electro damage per Caster_level, c максимумом 12d8 


== Пятый круг ==
<u>Changes</u>: 250 hp.  
Wall of fire - ((Caster_level*2)d2) with maximum 40d2.


Ice Storm - 3d6 points of Bludgeoning damage + 1d6 point of Cold damage per Caster_level, with maximum 17d6. Meta magic works only with Cold damage.
-  


Death Ward - target - caster.
'''Harm'''


Spell Resistance - Target - caster.
<u>School</u>: Necromancy


Awaken:
<u>Duration</u>: instant
* 9 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.
* 12 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.
* 15 Caster_level: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.
* 18 Caster_level: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.
* 20 Caster_level: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,
          Hast, Death magic immunity.              
* 22 Caster_level: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.
* 24 Caster_level: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.


== Седьмой круг ==
<u>Description</u>:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Spell has (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.
Aura of vitality


Great Restoration - Heals 250 HP, removes all negative effects.
-


Harm - Caster_level * 5 + 70 point of Negative damage per Caster_level, with maximum 270
'''Creeping Doom''' - (Ползучий рок)


Creeping Doom : disabled
<u>School</u>: Сonjuration


== Восьмой круг ==
<u>Duration</u>: - default.
Finger of Death - ((Caster_level/4)d6) + 1 point of Negative damage per Caster_level, target dies if fortitude saving throw failed. If target has immunity to death magic and saving throw failed, damage *2.


Sunburst - 1d6 point of Divine damage per Caster_level, with maximum 25d6.
<u>Changes</u> - Disabled.


== Девятый круг ==
==LEVEL_8==
Mass Heal - Heals 150 HP.
'''Finger of Death''' - (Палец смерти)


Mordenkainen's Disjunction - 6 checks
<u>School</u>: Necromancy


Tide of Battle: Evoc - 5d20. Always 50 damage minimum. Damage type - Divine. Cool down 10 rounds.
<u>Changes:</u> If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.  


EarthQuake - 1d6 points of Bludgeoning damage per Caster_level, with maximum 20d6.
-


= Paladin =
'''Sunburst''' - (Солнечный просвет)
 
<u>School</u>: Evocation
 
<u>Duration</u>: instant
 
<u>Changes:</u> 1d6 Divine for every casterlvl, maximum 25d6.
==LEVEL_9==
'''Mass Heal''' - (Массовое Исцеление)
 
<u>School</u>: Conjuration
 
<u>Duration</u>: instant
 
<u>Changes</u>: 150 HP.
 
-
 
'''<s>Mordenkainen's Disjunction</s>''' - (Разделение Мордекаинена)
 
<u>School</u>: Abjuration
 
<u>Duration</u>: Instant
 
<u>Changes</u>: Spell removed from class.   
 
-   
 
'''Tide of Battle''' - (Прилив битвы)
 
<u>School</u>: Evocation.
 
<u>Duration</u>: instant
 
<u>Changes</u>: 5d20 Divine. Minimum - 50. Cooldown 10 rounds.   
 
-   
 
-'''Earthquake''' - (Землетрясение).   
 
<u>School</u>: Evocation
 
<u>Duration</u>: instant
 
<u>Changes</u>: works same as enchanted by Cleric's Earth Domain .
 
*If main ability '''<u>NOT</u>''' '''Dexterity''', target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.
*If main ability '''Dexterity''', formula: d20 (caster) vs d20 (target).
*Freedom of movement gives immunity to Earthquake.
*FriendlyFire.
*Abilities from caster: '''WIS''' or '''CHA'''. Abilities from target: All except '''CON'''.
 
#
 
=Paladin=
{| class="wikitable"
{| class="wikitable"
!Круг
!LEVEL
!Измененные заклинания
!Spell changes list
|-
|-
!1
!1
|Divine favor, Deafen Clang,
|Divine favor, Deafening Clang
|-
|-
!2
!2
|Aura of Glory, Aid,  
|Aura of Glory, Aid,
|-
|-
!3
!3
Line 567: Line 1,165:
|Death Ward, Holy sword
|Death Ward, Holy sword
|}
|}
RDD counting as Paladin level vs Dispel
==LEVEL_1==
'''Divine favor''' - (Божественное покровительство)


== Первый круг ==
<u>School</u>: Evocation.
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.


Deafen Clang
<u>Duration</u>: 10 rounds, can be Extend.
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin's level/2 + CHA_mod + STR_mod.
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.
== Второй круг ==
Aura of Glory - All friendly creatures in aura has immunity of fear.


Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.
<u>Changes</u>: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. '''Undispelable''' with '''PDK''' lvls.  


== Четвертый круг ==
-   
Death Ward


Holy sword - DC = 4 + Paladin's level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.
'''Deafening Clang''' - (Оглушительный звон)


RDD counting as Paladin level vs Dispel.
<u>School</u>: Transmutation.


= Ranger =
<u>Duration</u>: 1 round / Paladin lvl.
 
<u>Changes</u>:  Оnly selfbuff. Onhit dispel with DC: Character_lvl/2 + STR_mod + fameshop_bonus(+4 max)   
 
#The base number of checks is 1
#In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1
#If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1
#Maximum dispel DC 48.
 
==LEVEL_2==
'''Aura of Glory''' - (Аура Величия)
 
<u>School</u>: Transmutation.
 
<u>Duration</u>: default.
 
<u>Changes</u>: - Immun to fear.   
 
-   
 
'''Aid''' - (Помощь)
 
<u>School</u>: Enchantment.
 
<u>Duration</u>: default.
 
<u>Changes</u>:  Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - '''Undispelable'''.   
 
==LEVEL_4==
'''Death Ward''' - (Защита от смерти)
 
<u>School</u>: Necromancy
 
<u>Duration</u>: 1 hour / lvl
 
<u>Changes</u>: Immunity to Death effects.
 
-
 
'''Holy Sword''' - (Святой меч)
 
<u>School</u>: Evocation
 
<u>Duration</u>: 1 round / lvl.
 
<u>Changes</u>: Will Save DC = Character_lvl/2 + STR_mod + CHA_mod. If target fails saving throw removes '''Freedom of Movement''' and '''reduces the target speed by Paladin_lvl %'''. Duration: Paladin_lvl /6 seconds. Can be removed only by '''Freedom of Movement''' and '''Greater restoration'''.
 
=Ranger=
{| class="wikitable"
{| class="wikitable"
!Круг
!LEVEL
!Измененные заклинания
!Spell changes list
|-
|-
!1
!1
|Camouflage  
|Camouflage
|-
|-
!2
!2
Line 604: Line 1,247:
|}
|}


== Первый круг ==
==LEVEL_1==
Camouflage - +10 Hide and concealment = 1% per Caster_level.
'''Camouflage''' - (Камуфляж)
 
<u>School</u>: Transmutation.
 
<u>Duration</u>: 10 turns / lvl.
 
<u>Changes</u>: +10 Hide and <u>Сoncealment</u> +1% for lvl.
 
==LEVEL_3==
'''Blade Thirst''' - (Жаждущий клинок)
 
<u>School</u>: Transmutation
 
<u>Duration</u>: default.
 
<u>Changes:</u>  Caster's melee weapon
 
*15-17 Casterlvl – 2d4 damage and 5 enchantment bonus
*18-20 Casterlvl – 2d6 damage and 5 enchantment bonus
*21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus
*24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus
*28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus
 
==LEVEL_4==
'''Mass camouflage''' - (Массовый камуфляж)
 
<u>School</u>: Transmutation
 
<u>Duration</u>: 10 turns / lvl.


== Третий круг ==
<u>Changes</u>:  +10 Hide and <u>Сoncealment</u> +1% for lvl.
Blade Thirst:
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus
== Четвертый круг ==
Mass camouflage - +10 Hide and concealment = 1% per Caster_level.


RDD counting as Ranger level vs Dispel. 
RDD counting as Ranger level vs Dispel. 


= АОЕ Спеллов =
=АОЕ spells=
{| class="wikitable"
{| class="wikitable"
!Spell
!Spell
!Лимит на одну локацию
!Limit per one area
!Стакается?
!Stacking is possible?
|-
|-
|Acid Fog     
|Acid Fog     
|3
|3
|нет
|no
|-
|-
|Blade Barrier
|Blade Barrier
|3
|3
|нет
|no
|-
|-
|Wall of Fire 
|Wall of Fire 
|3
|3
|нет
|no
|-
|-
|Entangle, including Vine mine
|Entangle, including Vine mine
|3
|3
|нет
|no
|-
|-
|Storm of Vengeance  
|Storm of Vengeance  
|5
|3
|нет
|no
|-
|-
|Stone hold
|Stone hold
|5
|3
|нет
|no
|-
|-
|Grease 
|Grease 
|без ограничений
|3
|нет
|no
|}
|}
=Epic Spells=
'''Greater ruin'''
*195 Positive damage. Succesful saving throw reduce half . Cooldown on 1 target - 120 sec.
'''Epic warding'''                  
*80/+20 with 800 damage max.
'''Hellball'''
*The knockdown effect does not ignore the caster if spell target = caster.
<br />

Latest revision as of 16:43, 31 December 2023

Sorcerer[edit | edit source]

LEVEL Spell changes list
1 Expeditious retreat, Mage Armor
2 Darkness, Flame weapon, Tahsa's Hideous Laugh, Balagarn's Iron Horn, Ghostly Visage, Melf's Acid Arrow
3 Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge
4 Elemental Shield, Wall of fire, Ice Storm, Isaac's Lesser Missile Storm, Phantasmal Killer, Improved Invisibility
5 Mestil's acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog
6 Acid Fog, Bigby's Forceful Hand, Chain Lightning, Ethereal Visage, Isaac's Greater Missile Storm
7 Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield
8 Bigby's Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst
9 Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird
  • Sorcerer receive +1 bonus spells on all spell levels.
  • Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)
  • Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)
  • Acid Shield, Death Armor, Elemental Shield didnt stacks.
  • Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.

LEVEL_1[edit | edit source]


Expeditious retreat (Быстрое отступление)

School: Transmutation

Duration: - default.

Changes - Spell disabled.

-

Mage Armor (Броня Мага)

School: Сonjuration

Duration - default.

Changes - +2 Dodge AC.

LEVEL_2[edit | edit source]


Darkness (Тьма)

School: Evocation

Changes: Spell disabled.

-

Flame Weapon - (Пламенное оружие)

School: Evocation

Duration: default.

Changes: Spell disabled.

-

Tasha's Hideous Laughter - (Ужасный смех таши)

School: Enchantment

Duration: 1d3 rounds

Changes: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.

-

Balagarn's Iron Horn - (Железный рог Балагарна)

School: Transmutation

Duration: 1 round.

Changes: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20 VS STR_mod + d20. Cooldown - 30 sec.

-

Ghostly Visage - (Призрачный вид)

School: Illusion

Duration: 1 round / lvl.

Changes: - 5/+1 and 10% concealment. Immune to Isaac's Lesser Missile Storm.

-

Melf's Acid Arrow - (Кислотная стрела Мелфа)

School: Conjuration

Duration: level / 10

Changes: Xd6 Acid. (X - Caster level. Maximum 8d6).

LEVEL_3[edit | edit source]


Clarity - (Ясность)

School: Abjuration

Duration: 1 round / casterlvl.

Changes: Mind immunity. Still metamag inc.

-

Fireball - (Огненный шар)

School: Evocation

Changes: - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target.

-

Scintillating sphere - (Сверкающая сфера)

School: Evocation

Changes: - 1d4 on every 2 casterlvls in 4 meters of explode radius.

-

Flame arrow - (Огненная стрела)

School: Conjuration

Changes: X/4 arrows and 5d6 Fire dmg. X - Casterlvl

-

Negative energy burst - (Взрыв Негативной энергии)

School: Necromancy

Changes: - 3d6 Negative + 1 for every Casterlvl.

-

Vampiric touch - (Вампирское прикосновение)

School: Necromancy

Duration: default.

Changes: 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker's temporary hit points.

-

Keen edge - (Острое Лезвие)

School: Transmutation

Duration: 10 min / lvl

Changes: Keen to ALL melee weapons.

LEVEL_4[edit | edit source]


Elemental shield - (Элементный щит)

School: Evocation

Duration: 1 round / lvl

Changes: - 2d6 Fire + 1 for every casterlvl.

-

Wall of fire - (Стена Огня)

School: Evocation

Duration: 1 round / 2 lvls

Changes: (Casterlvl*2)d2 Fire dmg, maximum 40d2.

-

Ice storm - (Ледяной шторм)

School: Evocation

Duration: 2.6 sec delay after cast. 1.9 sec delay after cast with spell focus Evocation. 1.2 sec delay after cast with greater spell focus Evocation. 0.5 sec delay after cast with epic spell focus Evocation.

Changes: 3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for 10% for 3 sec with spell focus Evocation. All hostile targets slowed for 20% for 6 sec with greater spell focus Evocation. All hostile targets slowed for 30% for 9 sec with epic spell focus Evocation.

-

Isaac's lesser missile storm - (Малый ракетный шквал Исаака)

School: Evocation

Duration: default

Changes: Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).

-

Phantasmal Killer - (Призрачный убийца)

School: Illusion

Duration: default

Changes: Death Ward save from death.

-

Improved Invisibility - (Улучшенная Невидимость)

School: Illusion

Duration: 1 round / lvl.

Changes: Cast from items - concealment 30%. If Casterlvl <=20 - concealment 20%. If Casterlvl >=20 - 1% concealment for every casterlvl, 40% maximum.

LEVEL_5[edit | edit source]


Mestil's acid sheath - (Кислотная оболочка местила)

School: Conjuration

Duration: 1 round / lvl.

Changes: - 1d6 Acid + 2 for every casterlvl.

-

Ball Lightning - (Шаровая молния)

School: Evocation

Changes: (Casterlvl / 2)d8 + 1 Electro for every casterlvl.

-

Cone of Cold - (Конус Холода)

School: Evocation

Changes: (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. 

-

Firebrand - (Огненные сгустки) 

School: Evocation

Changes: (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8.

-

Mind Fog - (Затуманенный разум)

School: Enchantment

Длительность: 2 rounds + 1/2 of lvl

Changes: Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.

LEVEL_6[edit | edit source]


Acid fog - (Кислотный туман)

School: Conjuration

Duration: 1 round for every 4 casterlvl

Changes: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.

-

Bigby's Forceful Hand - (Яростная рука Бигби)

School: Evocation

Duration: 1 round (no metamagic)

Cooldown: 6 rounds after succesful knockdown.

Changes: formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20 VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. Cannot be changed by metamagic. Does not work in a Time stop.

-

Chain Lightning - (Цепь Молний)

School: Evocation

Damage type: Electricity

Changes: Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice <=80 - 20d6 dmg. If dice >80 - 20d8 dmg.

-

Ethereal Visage - (Бесплотный вид)

School: Illusion

Duration: 1 round / лвл

Changes: Spell immunity to 2nd spell level and to Isaac's Greater Missile Storm. 20/+3 and 25% concealment.

-

Isaac's Greater Missile Storm - (Большой ракетный шквал Исаака)

School: Evocation

Changes: Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice <=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice >=90 - 2d8 Positive.

LEVEL_7[edit | edit source]


Bigby's Grasping Hand

School: Evocation

Duration: 1 round

Changes: Paralize for 1 round, not ignores Freedom of movement. Formula: Caster_lvl + Evocation_focuses(+8 max) + CHA_mod + d20 VS target's AC. Cannot be changed by metamagic. Does not work in a Time stop. Cooldown 36 sec.

-

Delayed blast fireball - (Огненный шар с задержкой взрыва)

School: Evocation

Duration: Instant, no latency.

Changes: 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target.

-

Finger of Death - (Палец смерти)

School: Necromancy

Changes: If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.

-

Great thunderclap - (Великий раскат грома)

School: Evocation

Changes: D3 of checks (fort/reflex/will). Spell Resistance and Spell Mantle save from effects.

-

Shadow Shield - (Теневой щит)

School: Illusion

Duration: 1 round / lvl

Changes: Immunity to death. 20 resistance to Negative.

LEVEL_8[edit | edit source]


Bigby's Clenched Fist - (Сжимающий кулак Бигби)

School: Evocation

Duration: 1 round

Changes: Immobilize for 1 round, ignores Freedom of movement. Formula: Caster_lvl + Evocation_focuses(+8 max) + CHA_mod + d20 VS target's AC. Cannot be changed by metamagic. Does not work in a Time stop. Cooldown 36 sec.

-

Greater Sanctuary - (Великое Святилище)

School: Transmutation

Duration: 9 sec, extend - 12 sec.

Changes: 9 sec, extend - 12 sec. Cooldown - 60 sec.

-

Horrid Wilting - (Ужасное увядание)

School: Necromancy

Duration: default

Changes: 1d8 Negative for every casterlvl, maximum 25d8.

-

Incendiary Cloud - (Обжигающее облако)

School: Evocation

Duration: 1 round / lvl

Changes: 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell.

-

Sunburst - (Солнечный просвет)

School: Evocation

Duration: instant

Changes: 1d6 Divine for every casterlvl, maximum 25d6.

LEVEL_9[edit | edit source]


Dominate Monster - (Властвовать над монстром)

School: Enchantment

Duration: (3 + (1 for every 2 casterlvls)) rounds

Changes: Duration - (3 + (1 for every 2 casterlvls)) rounds.

-

Meteor Swarm - (Рой метеоритов)

School: Evocation

Changes: ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.

-

Power Word Kill- (Слово Cилы - Умри)

School: Divination

Changes: If target's HP <=150 - death.

-

Timestop - (Остановка времени)

School: Transmutation

Duration: 2 rounds

Кулдаун: 10 rounds

Changes: All creatures in location receive:

  • Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments
  • -30 ab
  • 50 resistance to Fire, Cold, Acid, Electro, Sonic
  • 40 resistance to Negative
  • 30 resistance to Slashing, Bludgeoning, Piercing
  • 10 resistance to Magic, Positive, Divine

-

Wail of the Banshee - (Плач Баньши)

School: Necromancy

Duration: instant

Changes: Fortitude saving check to everyone including the caster.

Weird - (Судьба)

School: Illusion

Duration: instant

Changes: First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. Death Ward save from effect.

Bard[edit | edit source]

LEVEL Spell changes list
1 Expeditious Retreat, Balagarn's Iron Horn, Mage Armor
2 Darkness, Tahsa's Hideous Laugh, Clarity, Ghostly Visage
3 Keen edge
4 Improved Invisibility
5 Ethereal Visage, Mind Fog
6 Ice Storm

RDD counting as Bard level vs Dispel.

LEVEL_1[edit | edit source]

Balagarn's Iron Horn - (Железный рог Балагарна)

School: Transmutation

Duration: 1 round.

Changes: 20 + bard_bonus + 1d20 VS STR + 1d20. If bard has 110+ perform bard_bonus = (bard_lvl + archmage_lvl + harperscout_lvl/2 - 25)/5, maximum bard_bonus = 3. Cooldown = 30 sec, applies after success knock.

-

Expeditious retreat (Быстрое отступление)

School: Transmutation

Duration: - default.

Changes - Spell disabled.

-

Mage Armor (Броня Мага)

School: Сonjuration

Duration - default.

Changes - +2 Dodge AC.

LEVEL_2[edit | edit source]

Darkness (Тьма)

School: Evocation

Changes: Spell disabled.

-

Tasha's Hideous Laughter - (Ужасный смех таши)

School: Enchantment

Duration: 1d3 rounds

Changes: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.

-

Clarity - (Ясность)

School: Abjuration

Duration: 1 round / casterlvl.

Changes: Mind immunity. Still metamag inc.

-

Ghostly Visage - (Призрачный вид)

School: Illusion

Duration: 1 round / lvl.

Changes: - 5/+1 and 10% concealment. Immune to Isaac's Lesser Missile Storm.

LEVEL_3[edit | edit source]

Keen edge - (Острое Лезвие)

School: Transmutation

Duration: 10 min / lvl

Changes: Keen to ALL melee weapons.

-

Greater Magic Weapon - (Великое магическое оружие)

School: Transmutation

Duration: 1 hour / lvl

Changes: Melee weapon gain Enchantment bonus = Caster_lvl/5. Range weapon gain Attack bonus = Caster_lvl/5

LEVEL_4[edit | edit source]

Improved Invisibility - (Улучшенная Невидимость)

School: Illusion

Duration: 1 round / lvl.

Changes: Cast from items - concealment 30%. If Casterlvl <=20 - concealment 20%. If Casterlvl >=20 - 1% concealment for every casterlvl, 40% maximum.

-

Dismissal - (Отзывание)

School: Abjuration

Описание: +10 DC.

LEVEL_5[edit | edit source]

Ethereal Visage - (Бесплотный вид)

School: Illusion

Duration: 1 round / лвл

Changes: Spell immunity to 2nd spell level and to Isaac's Greater Missile Storm. 20/+3 and 25% concealment.

-

Mind Fog - (Затуманенный разум)

School: Enchantment

Длительность: 2 rounds + 1/2 of lvl

Changes: Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.

LEVEL_6[edit | edit source]

Ice storm - (Ледяной шторм)

School: Evocation

Duration: 2.6 sec delay after cast. 1.9 sec delay after cast with spell focus Evocation. 1.2 sec delay after cast with greater spell focus Evocation. 0.5 sec delay after cast with epic spell focus Evocation.

Changes: 3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for 10% for 3 sec with spell focus Evocation. All hostile targets slowed for 20% for 6 sec with greater spell focus Evocation. All hostile targets slowed for 30% for 9 sec with epic spell focus Evocation.

Cleric[edit | edit source]

LEVEL Spell changes list Bonus spells on level
1
2 Darkness
3 Clarity, Darkfire See Invisibility
4 Death Ward Keen Edge
5 Raise Dead, Spell Resistance
6 Greater Sanctuary, Harm Bark skin
7 Aura of vitality, Great Restoration, Resurrection
8 Mass Heal, Earthquake
9 Implosion

ATTENTION: No spells from Domains in this list, check "Domains" page.

1) Only for friendly targets:

Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath's Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility. 

2) Works only if you lvl <40 (same with buffers NPC):

Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark skin.

LEVEL_2[edit | edit source]

Darkness (Тьма)

School: Evocation

Changes: Spell disabled.

LEVEL_3[edit | edit source]

Clarity - (Ясность)

School: Abjuration

Duration: 1 round / casterlvl.

Changes: Mind immunity. Still metamag inc.

-

Dark fire - (Темный огонь)

School: Evocation

Duration: 1 hour / lvl.

Changes: Maximum 2d12 Fire, casts only on caster's weapon.

LEVEL_4[edit | edit source]

Death Ward - (Защита от смерти)

School: Necromancy

Duration: 1 hour / lvl

Changes: Immunity to Death effects.

-

Greater Magic Weapon - (Великое магическое оружие)

School: Transmutation

Duration: 1 hour / lvl

Changes: Melee weapon gain Enchantment bonus = Caster_lvl/5. Range weapon gain Attack bonus = Caster_lvl/5

LEVEL_5[edit | edit source]

Raise Dead - (Вернуть умершего)

School: Conjuration

Duration: instant

Changes: Only for friendly targets

-

Spell Resistance - (Сопротивление заклинаниям)

School: Abjuration

Duration: 1 round / lvl.

Changes: Spell Resistance of 12 + 1 for every casterlvl.

LEVEL_6[edit | edit source]

Greater Sanctuary - (Великое Святилище)

School: Transmutation

Duration: 9 sec, extend - 12 sec.

Changes: 9 sec, extend - 12 sec. Cooldown - 60 sec.

-

Harm - (Вред)

School: Necromancy

Duration: instant

Changes: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270. Can be empowered by Destruction domain.

LEVEL_7[edit | edit source]

Aura of vitality - (Аура Жизнеспособности)

School: Transmutation

Duration: 1 round / lvl

Changes: +6 to STR,DEX,CON.

-

Great Restoration - (Великое Восстановление)

School: Necromancy

Duration: instant

Changes: 250 hp.

-

Resurrection - (Воскрешение)

School: Conjuration

Duration: instant

Changes: Only for friendly targets

-

Word of Faith - (Слово Веры)

School: Evocation

Duration: instant

Changes: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Target gain immunity to Word of Faith for 30 sec.

-

Destruction - (Уничтожение)

School: Necromancy

Changes: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.

LEVEL_8[edit | edit source]

Mass Heal - (Массовое Исцеление)

School: Conjuration

Duration: instant

Changes: 150 HP.

-

Earthquake - (Землетрясение).

School: Evocation

Duration: instant

Changes: with Earth Domain:

  • knockdown with chance = 10% + bonus * (caster lvl - 30)
  • if main ability STR, bonus =2%;
  • if main ability DEX, bonus =1%;
  • if main ability WIS/CON/CHA, bonus =0,0%.
  • Freedom of movement = immunity to earthquake.
  • Friendly fire - ON
  • Fame upgrade

-

Dimension Door (Gate) - (Портал). Спелл отключен с 2024 года.

School:

Duration: 60 sec

Changes: With Travel Domain allows opening portals between locations.

LEVEL_9[edit | edit source]

Implosion - (Имплозия)

School: Evocation

Duration: instant

Changes: +3 dc to base. Death Ward save from death. Can be empowered by Death domain.

-

Undeath's eternal foe - (Извечный враг нежити)

School: Abjuration

Duration: round / lvl

Changes: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl. Can be empowered by Protection domain.

-

Storm of vengeance - (Шторм мести)

School: conjuration

Duration: round / lvl

Changes: Can be empowered by Evil domain.

Druid[edit | edit source]

LEVEL Spell changes list Bonus spells on level
1
2
3 Call Lightning, Clarity See Invisible, Clarity
4 Lesser Spell Breach, Lesser Spell Mantle
5 Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken Greater dispel
6 Crumble, Greater dispel Greater Spell Breach, Destruction
7 Aura of vitality, Great Restoration, Harm, Creeping Doom Greater Restoration
8 Finger of Death, Sunburst
9 Mass Heal, Mordenkainen's Disjunction, Tide of Battle, EarthQuake Greater Spell Mantle

(Summon Creature) (1-9):

  • Only druid.

LEVEL_1[edit | edit source]

Vine Mine

School: Conjuration

Duration: 1 round / lvl.

Changes: AOE cloud heals casterlevel * 2 hitpoint every round.

LEVEL_2[edit | edit source]

Blood Frenzy

School: Transmutation

Duration: 1 hour/ lvl.

Changes: Caster_lvl/3 negative damage to caster's weapon and caster_lvl/8 AB to caster

LEVEL_3[edit | edit source]

Clarity - (Ясность)

School: Abjuration

Duration: 1 round / casterlvl.

Changes: Mind immunity.

-

Call Lightning - (Вызов Молнии)

School: Evocation

Duration: 1 round / lvl.

Changes: 1d8 Electricity for every casterlvl, maximum 12d8.

LEVEL_5[edit | edit source]

Wall of fire - (Стена Огня)

School: Evocation

Duration: 1 round / 2 lvls

Changes: (Casterlvl*2)d2 Fire dmg, maximum 40d2.

-

Ice storm - (Ледяной шторм)

School: Evocation

Duration: 2.6 sec delay after cast. 1.9 sec delay after cast with spell focus Evocation. 1.2 sec delay after cast with greater spell focus Evocation. 0.5 sec delay after cast with epic spell focus Evocation.

Changes: 3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for 10% for 3 sec with spell focus Evocation. All hostile targets slowed for 20% for 6 sec with greater spell focus Evocation. All hostile targets slowed for 30% for 9 sec with epic spell focus Evocation.

-

Death Ward - (Защита от смерти)

School: Necromancy

Duration: 1 hour / lvl

Changes: Immunity to Death effects.

-

Spell Resistance - (Сопротивление заклинаниям)

School: Abjuration

Duration: 1 round / lvl.

Changes: Spell Resistance of 12 + 1 for every casterlvl.

-

Awaken - (Усиление питомца)

  • 9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.
  • 12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.
  • 15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.
  • 18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.
  • 20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,

          Haste, Death magic immunity.              

  • 22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,

          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.

  • 24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,

          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.

-

Inferno - (Инферно)

School: Transmutation

Duration: 3 hits every 6 sec

Changes: Range touch attack (8m). Wis_mod * Caster_lvl/10 fire damage. Has Fame upgrades.


LEVEL_6[edit | edit source]

Crumble - (Развалить)

School: Transmutation

Changes: Construct's target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.

-

Drown - (Утопить)

School: Conjuration

Changes: Caster creates a layer of water around the target's head that attempts to stun the target every 4.5 seconds, but no more than 3 times. If successfully stunned, no more attempts will be made. Druid gets +1 DC for every casterlevel since the 30th. Drown ignores mind immunity. A stunned target can be saved with a Clarity or a Mind Blank.  Stun duration is 1.5 seconds for 10 casterlevels max 1 round with archimage.

LEVEL_7[edit | edit source]

Aura of vitality - (Аура Жизнеспособности)

School: Transmutation

Duration: 1 round / lvl

Changes: +6 to STR,DEX,CON.

-

Great Restoration - (Великое Восстановление)

School: Necromancy

Duration: instant

Changes: 250 hp.

-

Harm

School: Necromancy

Duration: instant

Description: The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Spell has (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.

-

Creeping Doom - (Ползучий рок)

School: Сonjuration

Duration: - default.

Changes - Disabled.

LEVEL_8[edit | edit source]

Finger of Death - (Палец смерти)

School: Necromancy

Changes: If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.

-

Sunburst - (Солнечный просвет)

School: Evocation

Duration: instant

Changes: 1d6 Divine for every casterlvl, maximum 25d6.

LEVEL_9[edit | edit source]

Mass Heal - (Массовое Исцеление)

School: Conjuration

Duration: instant

Changes: 150 HP.

-

Mordenkainen's Disjunction - (Разделение Мордекаинена)

School: Abjuration

Duration: Instant

Changes: Spell removed from class.

-

Tide of Battle - (Прилив битвы)

School: Evocation.

Duration: instant

Changes: 5d20 Divine. Minimum - 50. Cooldown 10 rounds.

-

-Earthquake - (Землетрясение).

School: Evocation

Duration: instant

Changes: works same as enchanted by Cleric's Earth Domain .

  • If main ability NOT Dexterity, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.
  • If main ability Dexterity, formula: d20 (caster) vs d20 (target).
  • Freedom of movement gives immunity to Earthquake.
  • FriendlyFire.
  • Abilities from caster: WIS or CHA. Abilities from target: All except CON.

Paladin[edit | edit source]

LEVEL Spell changes list
1 Divine favor, Deafening Clang
2 Aura of Glory, Aid,
3
4 Death Ward, Holy sword

RDD counting as Paladin level vs Dispel

LEVEL_1[edit | edit source]

Divine favor - (Божественное покровительство)

School: Evocation.

Duration: 10 rounds, can be Extend.

Changes: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. Undispelable with PDK lvls.

-

Deafening Clang - (Оглушительный звон)

School: Transmutation.

Duration: 1 round / Paladin lvl.

Changes: Оnly selfbuff. Onhit dispel with DC: Character_lvl/2 + STR_mod + fameshop_bonus(+4 max)

  1. The base number of checks is 1
  2. In Fame Shop you can buy an increase in the number of checked spells by 1
  3. If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1
  4. Maximum dispel DC 48.

LEVEL_2[edit | edit source]

Aura of Glory - (Аура Величия)

School: Transmutation.

Duration: default.

Changes: - Immun to fear.

-

Aid - (Помощь)

School: Enchantment.

Duration: default.

Changes: Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - Undispelable.

LEVEL_4[edit | edit source]

Death Ward - (Защита от смерти)

School: Necromancy

Duration: 1 hour / lvl

Changes: Immunity to Death effects.

-

Holy Sword - (Святой меч)

School: Evocation

Duration: 1 round / lvl.

Changes: Will Save DC = Character_lvl/2 + STR_mod + CHA_mod. If target fails saving throw removes Freedom of Movement and reduces the target speed by Paladin_lvl %. Duration: Paladin_lvl /6 seconds. Can be removed only by Freedom of Movement and Greater restoration.

Ranger[edit | edit source]

LEVEL Spell changes list
1 Camouflage
2
3 Blade Thirst
4 Mass camouflage

LEVEL_1[edit | edit source]

Camouflage - (Камуфляж)

School: Transmutation.

Duration: 10 turns / lvl.

Changes: +10 Hide and Сoncealment +1% for lvl.

LEVEL_3[edit | edit source]

Blade Thirst - (Жаждущий клинок)

School: Transmutation

Duration: default.

Changes: Caster's melee weapon

  • 15-17 Casterlvl – 2d4 damage and 5 enchantment bonus
  • 18-20 Casterlvl – 2d6 damage and 5 enchantment bonus
  • 21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus
  • 24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus
  • 28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus

LEVEL_4[edit | edit source]

Mass camouflage - (Массовый камуфляж)

School: Transmutation

Duration: 10 turns / lvl.

Changes: +10 Hide and Сoncealment +1% for lvl.

RDD counting as Ranger level vs Dispel. 

АОЕ spells[edit | edit source]

Spell Limit per one area Stacking is possible?
Acid Fog      3 no
Blade Barrier 3 no
Wall of Fire  3 no
Entangle, including Vine mine 3 no
Storm of Vengeance   3 no
Stone hold 3 no
Grease  3 no

Epic Spells[edit | edit source]

Greater ruin

  • 195 Positive damage. Succesful saving throw reduce half . Cooldown on 1 target - 120 sec.

Epic warding                  

  • 80/+20 with 800 damage max.

Hellball

  • The knockdown effect does not ignore the caster if spell target = caster.