Runes: Difference between revisions

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Руны - это уникальные предметы, выпадающие из мобов и боссов.  
Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.  


Руны бывают разной силы.
==Notes:==


Использование руны на персонажа добавляет ему различные бонусы. Для активации некоторых бонусов потребуется fame. Чем больше количество бонусов от рун активировано, тем дороже стоит последующая активация.  
*Newbie runes does not require a fame to activate.
*First activation of epic rune costs 200 fame. The activation of each next epic rune costs +200 additional fame. A character can activate only 5 epic runes. 200+400+600+800+1000=3000 fame.
*It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.
*Each activation of a stackable epic rune takes one epic rune slot.
*Use chat command <code>!runes</code> to see all of your activated runes.


Руны с тегом newbie в названии не требуют fame для активации и не влияют на стоимость последующих активаций.
==List of all available runes:==
{| class="wikitable"
{| class="wikitable"
!Тип
!Type
!Бонус
!Subtype
!Значение
!Bonus
!
!Level 1
!Level 2
!Level 3
!Level 4
!Level 5
!Notes
|-
|-
|Newbie
|Newbie
|Bull's Strength кастуется в радиусе
|Masscast
|5 футов
|Bull's Strength casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Cat's Grace кастуется в радиусе
|Masscast
|5 футов
|Cat's Grace casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Endurance кастуется в радиусе
|Masscast
|5 футов
|Displacement casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Eagle's Splendor кастуется в радиусе
|Masscast
|5 футов
|Endurance casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Owl's Wisdom кастуется в радиусе
|Masscast
|5 футов
|Eagle's Splendor casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Aid кастуется в радиусе
|Masscast
|5 футов
|Owl's Wisdom casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|See Invisibility кастуется в радиусе
|Masscast
|5 футов
|Fox's Cunning casts in radius
|5 feet
|
|
|
|
|
|-
|Newbie
|Masscast
|Aid casts in radius
|5 feet
|
|
|
|
|
|-
|Newbie
|Masscast
|See Invisibility casts in radius
|5 feet
|
|
|
|
|
|-
|Newbie
|Masscast
|Barkskin casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Barkskin кастуется в радиусе
|Masscast
|5 футов
|Shield of Faith casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Shield of Faith кастуется в радиусе
|Masscast
|5 футов
|Magic Vestment casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Magic Vestment кастуется в радиусе
|Masscast
|5 футов
|Mage Armor casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Mage Armor кастуется в радиусе
|Masscast
|5 футов
|Greater Magic Weapon casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Greater Magic Weapon кастуется в радиусе
|Masscast
|5 футов
|Keen Edge casts in radius
|5 feet
|
|
|
|
|
|
|-
|-
|Newbie
|Newbie
|Keen Edge кастуется в радиусе
|Masscast
|5 футов
|Death Ward casts in radius
|5 feet
|
|
|
|
|
|
|-
|Epic
|Spell
|Clarity
|1 DC bonus vs Dispel
|30% to duration
|Mass cast
|
|
|Mass cast radius large (5m)
<br />
|-
|-
|Epic
|Spell
|Death Ward
| +1 DC bonus vs Dispel
|15% immunity vs negative
|Implosion don't kill if fort save is falied
|
|
|
|
|Bonuses of same type replace each other
|-
|Epic
|Spell
|Freedom of Movement
|1 DC bonus vs Dispel
|Mass cast
|dont remove KD but KD imnunity for 1 round
|
|
|
|
|Mass cast radius large (5m)
|-
|-
|Epic
|Spell
|Healing
|Bonus regeneration +10 for 5 rounds
|Bonus regeneration +15 for 5 rounds
|range of heal/greater restoration/ mass heal increased to 8m
|
|
|
|
|Affects only for spellbook casts
|-
|Epic
|Spell
|Implosion
|Radius medium (3.3m)
|Radius large (5.0
m)
|1 DC bonus
|
|
|
|
|Default radiis decreased to small (1.67m)
|-
|-
|Epic
|Spell
|True seeing
|1 DC bonus vs Dispel
|30% to duration
|Mass cast
|
|
|
|
|Bonuses of same type replace each other
|-
|Epic (wipe 2026)
|Spell
|Ignore Imune for AOE spells
|10%
|20%
|30%
|40%
|50%
|Bonuses of same type replace each other
|-
|Epic
|Spell
|Undeath's ethernal foe
|25% to duration
| +1 DC bonus vs Dispel
|remove blind, blind imune for 2 rounds
|
|
|
|
|Bonus of same type replace each other
|-
|-
|Epic
|Misc
|Curse Song
|1 to skills penalty
|1 to saves penalty
|40 magic damage
|
|
|
|
|
|-
|Epic
|Misc
|Bonus Skills
|1 bonus to Concentration, Discipline, Taunt
|2 bonus to Concentration, Discipline, Taunt
|3 bonus to Concentration, Discipline, Taunt
|
|
|
|
|Bonuses of same type replace each other
|-
|Epic
|Misc
|Regeneration
|10 HP/round
|20 HP/round
|Gain Effect of heal every 60 sec
|Gain Effect of heal every 50 sec
|Gain Effect of heal every 40 sec
|Bonuses of same type replace each other
|-
|Epic (wipe 2026)
|Combat
|Divine Nature
| +10 DC bonus vs Dispel for Divine Favor and Blade of Wrath
|4 sec to Holy Avenger slow duration
+1 AB to Blade of Wrath
|10% damage bonus
|
|
|Bonuses of same type replace each other
|-
|Epic
|Combat
|Damage Reduction
|4%
|8%
|12%
|16%
|20%
|Bonuses of same type replace each other
|-
|Epic
|Combat
|Lifeleech
|5%
|10%
|15%
|20%
|25%
|Bonuses of same type replace each other
|-
|Epic
|Combat
|Extra Weapon Damage
|3%
|6%
|9%
|12%
|15%
|Bonuses of same type replace each other
|-
|Epic
|Combat
|Devastating Critical Bonus
|5% to devast damage (if Devast DC < target fort and target fails save
|10% to devast damage (if Devast DC < target fort and target fails save
| +1 DC bonus
|
|
|Bonuses of same type replace each other
|-
|Epic
|Combat
|Splash damage
|10% of critical damage
|20% of critical damage
|30% of critical damage
|37% of critical damage
|45% of critical damage
|Applies to all enemies in 8.33m radius. Doesnt work with scythe. No friendly fire.
|}
|}

Latest revision as of 02:18, 7 December 2025

Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.

Notes:[edit | edit source]

  • Newbie runes does not require a fame to activate.
  • First activation of epic rune costs 200 fame. The activation of each next epic rune costs +200 additional fame. A character can activate only 5 epic runes. 200+400+600+800+1000=3000 fame.
  • It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.
  • Each activation of a stackable epic rune takes one epic rune slot.
  • Use chat command !runes to see all of your activated runes.

List of all available runes:[edit | edit source]

Type Subtype Bonus Level 1 Level 2 Level 3 Level 4 Level 5 Notes
Newbie Masscast Bull's Strength casts in radius 5 feet
Newbie Masscast Cat's Grace casts in radius 5 feet
Newbie Masscast Displacement casts in radius 5 feet
Newbie Masscast Endurance casts in radius 5 feet
Newbie Masscast Eagle's Splendor casts in radius 5 feet
Newbie Masscast Owl's Wisdom casts in radius 5 feet
Newbie Masscast Fox's Cunning casts in radius 5 feet
Newbie Masscast Aid casts in radius 5 feet
Newbie Masscast See Invisibility casts in radius 5 feet
Newbie Masscast Barkskin casts in radius 5 feet
Newbie Masscast Shield of Faith casts in radius 5 feet
Newbie Masscast Magic Vestment casts in radius 5 feet
Newbie Masscast Mage Armor casts in radius 5 feet
Newbie Masscast Greater Magic Weapon casts in radius 5 feet
Newbie Masscast Keen Edge casts in radius 5 feet
Newbie Masscast Death Ward casts in radius 5 feet
Epic Spell Clarity 1 DC bonus vs Dispel 30% to duration Mass cast Mass cast radius large (5m)


Epic Spell Death Ward +1 DC bonus vs Dispel 15% immunity vs negative Implosion don't kill if fort save is falied Bonuses of same type replace each other
Epic Spell Freedom of Movement 1 DC bonus vs Dispel Mass cast dont remove KD but KD imnunity for 1 round Mass cast radius large (5m)
Epic Spell Healing Bonus regeneration +10 for 5 rounds Bonus regeneration +15 for 5 rounds range of heal/greater restoration/ mass heal increased to 8m Affects only for spellbook casts
Epic Spell Implosion Radius medium (3.3m) Radius large (5.0

m)

1 DC bonus Default radiis decreased to small (1.67m)
Epic Spell True seeing 1 DC bonus vs Dispel 30% to duration Mass cast Bonuses of same type replace each other
Epic (wipe 2026) Spell Ignore Imune for AOE spells 10% 20% 30% 40% 50% Bonuses of same type replace each other
Epic Spell Undeath's ethernal foe 25% to duration +1 DC bonus vs Dispel remove blind, blind imune for 2 rounds Bonus of same type replace each other
Epic Misc Curse Song 1 to skills penalty 1 to saves penalty 40 magic damage
Epic Misc Bonus Skills 1 bonus to Concentration, Discipline, Taunt 2 bonus to Concentration, Discipline, Taunt 3 bonus to Concentration, Discipline, Taunt Bonuses of same type replace each other
Epic Misc Regeneration 10 HP/round 20 HP/round Gain Effect of heal every 60 sec Gain Effect of heal every 50 sec Gain Effect of heal every 40 sec Bonuses of same type replace each other
Epic (wipe 2026) Combat Divine Nature +10 DC bonus vs Dispel for Divine Favor and Blade of Wrath 4 sec to Holy Avenger slow duration

+1 AB to Blade of Wrath

10% damage bonus Bonuses of same type replace each other
Epic Combat Damage Reduction 4% 8% 12% 16% 20% Bonuses of same type replace each other
Epic Combat Lifeleech 5% 10% 15% 20% 25% Bonuses of same type replace each other
Epic Combat Extra Weapon Damage 3% 6% 9% 12% 15% Bonuses of same type replace each other
Epic Combat Devastating Critical Bonus 5% to devast damage (if Devast DC < target fort and target fails save 10% to devast damage (if Devast DC < target fort and target fails save +1 DC bonus Bonuses of same type replace each other
Epic Combat Splash damage 10% of critical damage 20% of critical damage 30% of critical damage 37% of critical damage 45% of critical damage Applies to all enemies in 8.33m radius. Doesnt work with scythe. No friendly fire.