Spells: Difference between revisions
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''' | '''Destruction''' - (Уничтожение) | ||
<u>School</u>: Necromancy | <u>School</u>: Necromancy | ||
Line 831: | Line 831: | ||
<u>Changes</u>: with <u>Earth</u> [[Домены|Domain]]: | <u>Changes</u>: with <u>Earth</u> [[Домены|Domain]]: | ||
* | *knockdown with chance = 10% + bonus * (caster lvl - 30) | ||
* | *if main ability STR, bonus =2%; | ||
*Freedom of movement | *if main ability DEX, bonus =1%; | ||
* | *if main ability WIS/CON/CHA, bonus =0,0%. | ||
* | *Freedom of movement = immunity to earthquake. | ||
*Friendly fire - ON | |||
*[[Fame|Fame upgrade]] | |||
- | |||
'''Dimension Door (Gate)''' - (Портал). Спелл отключен с 2024 года. | |||
<u>School</u>: | |||
<u>Duration</u>: 60 sec | |||
<u>Changes</u>: With Travel [[Domains|Domain]] allows opening portals between locations. | |||
==LEVEL_9== | ==LEVEL_9== |
Latest revision as of 16:43, 31 December 2023
Sorcerer[edit | edit source]
LEVEL | Spell changes list |
---|---|
1 | Expeditious retreat, Mage Armor |
2 | Darkness, Flame weapon, Tahsa's Hideous Laugh, Balagarn's Iron Horn, Ghostly Visage, Melf's Acid Arrow |
3 | Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge |
4 | Elemental Shield, Wall of fire, Ice Storm, Isaac's Lesser Missile Storm, Phantasmal Killer, Improved Invisibility |
5 | Mestil's acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog |
6 | Acid Fog, Bigby's Forceful Hand, Chain Lightning, Ethereal Visage, Isaac's Greater Missile Storm |
7 | Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield |
8 | Bigby's Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst |
9 | Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird |
- Sorcerer receive +1 bonus spells on all spell levels.
- Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)
- Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)
- Acid Shield, Death Armor, Elemental Shield didnt stacks.
- Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.
LEVEL_1[edit | edit source]
Expeditious retreat (Быстрое отступление)
School: Transmutation
Duration: - default.
Changes - Spell disabled.
-
Mage Armor (Броня Мага)
School: Сonjuration
Duration - default.
Changes - +2 Dodge AC.
LEVEL_2[edit | edit source]
Darkness (Тьма)
School: Evocation
Changes: Spell disabled.
-
Flame Weapon - (Пламенное оружие)
School: Evocation
Duration: default.
Changes: Spell disabled.
-
Tasha's Hideous Laughter - (Ужасный смех таши)
School: Enchantment
Duration: 1d3 rounds
Changes: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.
-
Balagarn's Iron Horn - (Железный рог Балагарна)
School: Transmutation
Duration: 1 round.
Changes: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20 VS STR_mod + d20. Cooldown - 30 sec.
-
Ghostly Visage - (Призрачный вид)
School: Illusion
Duration: 1 round / lvl.
Changes: - 5/+1 and 10% concealment. Immune to Isaac's Lesser Missile Storm.
-
Melf's Acid Arrow - (Кислотная стрела Мелфа)
School: Conjuration
Duration: level / 10
Changes: Xd6 Acid. (X - Caster level. Maximum 8d6).
LEVEL_3[edit | edit source]
Clarity - (Ясность)
School: Abjuration
Duration: 1 round / casterlvl.
Changes: Mind immunity. Still metamag inc.
-
Fireball - (Огненный шар)
School: Evocation
Changes: - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target.
-
Scintillating sphere - (Сверкающая сфера)
School: Evocation
Changes: - 1d4 on every 2 casterlvls in 4 meters of explode radius.
-
Flame arrow - (Огненная стрела)
School: Conjuration
Changes: X/4 arrows and 5d6 Fire dmg. X - Casterlvl
-
Negative energy burst - (Взрыв Негативной энергии)
School: Necromancy
Changes: - 3d6 Negative + 1 for every Casterlvl.
-
Vampiric touch - (Вампирское прикосновение)
School: Necromancy
Duration: default.
Changes: 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker's temporary hit points.
-
Keen edge - (Острое Лезвие)
School: Transmutation
Duration: 10 min / lvl
Changes: Keen to ALL melee weapons.
LEVEL_4[edit | edit source]
Elemental shield - (Элементный щит)
School: Evocation
Duration: 1 round / lvl
Changes: - 2d6 Fire + 1 for every casterlvl.
-
Wall of fire - (Стена Огня)
School: Evocation
Duration: 1 round / 2 lvls
Changes: (Casterlvl*2)d2 Fire dmg, maximum 40d2.
-
Ice storm - (Ледяной шторм)
School: Evocation
Duration: 2.6 sec delay after cast. 1.9 sec delay after cast with spell focus Evocation. 1.2 sec delay after cast with greater spell focus Evocation. 0.5 sec delay after cast with epic spell focus Evocation.
Changes: 3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for 10% for 3 sec with spell focus Evocation. All hostile targets slowed for 20% for 6 sec with greater spell focus Evocation. All hostile targets slowed for 30% for 9 sec with epic spell focus Evocation.
-
Isaac's lesser missile storm - (Малый ракетный шквал Исаака)
School: Evocation
Duration: default
Changes: Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).
-
Phantasmal Killer - (Призрачный убийца)
School: Illusion
Duration: default
Changes: Death Ward save from death.
-
Improved Invisibility - (Улучшенная Невидимость)
School: Illusion
Duration: 1 round / lvl.
Changes: Cast from items - concealment 30%. If Casterlvl <=20 - concealment 20%. If Casterlvl >=20 - 1% concealment for every casterlvl, 40% maximum.
LEVEL_5[edit | edit source]
Mestil's acid sheath - (Кислотная оболочка местила)
School: Conjuration
Duration: 1 round / lvl.
Changes: - 1d6 Acid + 2 for every casterlvl.
-
Ball Lightning - (Шаровая молния)
School: Evocation
Changes: (Casterlvl / 2)d8 + 1 Electro for every casterlvl.
-
Cone of Cold - (Конус Холода)
School: Evocation
Changes: (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6.
-
Firebrand - (Огненные сгустки)
School: Evocation
Changes: (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8.
-
Mind Fog - (Затуманенный разум)
School: Enchantment
Длительность: 2 rounds + 1/2 of lvl
Changes: Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.
LEVEL_6[edit | edit source]
Acid fog - (Кислотный туман)
School: Conjuration
Duration: 1 round for every 4 casterlvl
Changes: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.
-
Bigby's Forceful Hand - (Яростная рука Бигби)
School: Evocation
Duration: 1 round (no metamagic)
Cooldown: 6 rounds after succesful knockdown.
Changes: formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20 VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. Cannot be changed by metamagic. Does not work in a Time stop.
-
Chain Lightning - (Цепь Молний)
School: Evocation
Damage type: Electricity
Changes: Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice <=80 - 20d6 dmg. If dice >80 - 20d8 dmg.
-
Ethereal Visage - (Бесплотный вид)
School: Illusion
Duration: 1 round / лвл
Changes: Spell immunity to 2nd spell level and to Isaac's Greater Missile Storm. 20/+3 and 25% concealment.
-
Isaac's Greater Missile Storm - (Большой ракетный шквал Исаака)
School: Evocation
Changes: Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice <=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice >=90 - 2d8 Positive.
LEVEL_7[edit | edit source]
Bigby's Grasping Hand
School: Evocation
Duration: 1 round
Changes: Paralize for 1 round, not ignores Freedom of movement. Formula: Caster_lvl + Evocation_focuses(+8 max) + CHA_mod + d20 VS target's AC. Cannot be changed by metamagic. Does not work in a Time stop. Cooldown 36 sec.
-
Delayed blast fireball - (Огненный шар с задержкой взрыва)
School: Evocation
Duration: Instant, no latency.
Changes: 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target.
-
Finger of Death - (Палец смерти)
School: Necromancy
Changes: If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.
-
Great thunderclap - (Великий раскат грома)
School: Evocation
Changes: D3 of checks (fort/reflex/will). Spell Resistance and Spell Mantle save from effects.
-
Shadow Shield - (Теневой щит)
School: Illusion
Duration: 1 round / lvl
Changes: Immunity to death. 20 resistance to Negative.
LEVEL_8[edit | edit source]
Bigby's Clenched Fist - (Сжимающий кулак Бигби)
School: Evocation
Duration: 1 round
Changes: Immobilize for 1 round, ignores Freedom of movement. Formula: Caster_lvl + Evocation_focuses(+8 max) + CHA_mod + d20 VS target's AC. Cannot be changed by metamagic. Does not work in a Time stop. Cooldown 36 sec.
-
Greater Sanctuary - (Великое Святилище)
School: Transmutation
Duration: 9 sec, extend - 12 sec.
Changes: 9 sec, extend - 12 sec. Cooldown - 60 sec.
-
Horrid Wilting - (Ужасное увядание)
School: Necromancy
Duration: default
Changes: 1d8 Negative for every casterlvl, maximum 25d8.
-
Incendiary Cloud - (Обжигающее облако)
School: Evocation
Duration: 1 round / lvl
Changes: 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell.
-
Sunburst - (Солнечный просвет)
School: Evocation
Duration: instant
Changes: 1d6 Divine for every casterlvl, maximum 25d6.
LEVEL_9[edit | edit source]
Dominate Monster - (Властвовать над монстром)
School: Enchantment
Duration: (3 + (1 for every 2 casterlvls)) rounds
Changes: Duration - (3 + (1 for every 2 casterlvls)) rounds.
-
Meteor Swarm - (Рой метеоритов)
School: Evocation
Changes: ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.
-
Power Word Kill- (Слово Cилы - Умри)
School: Divination
Changes: If target's HP <=150 - death.
-
Timestop - (Остановка времени)
School: Transmutation
Duration: 2 rounds
Кулдаун: 10 rounds
Changes: All creatures in location receive:
- Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments
- -30 ab
- 50 resistance to Fire, Cold, Acid, Electro, Sonic
- 40 resistance to Negative
- 30 resistance to Slashing, Bludgeoning, Piercing
- 10 resistance to Magic, Positive, Divine
-
Wail of the Banshee - (Плач Баньши)
School: Necromancy
Duration: instant
Changes: Fortitude saving check to everyone including the caster.
Weird - (Судьба)
School: Illusion
Duration: instant
Changes: First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. Death Ward save from effect.
Bard[edit | edit source]
LEVEL | Spell changes list |
---|---|
1 | Expeditious Retreat, Balagarn's Iron Horn, Mage Armor |
2 | Darkness, Tahsa's Hideous Laugh, Clarity, Ghostly Visage |
3 | Keen edge |
4 | Improved Invisibility |
5 | Ethereal Visage, Mind Fog |
6 | Ice Storm |
RDD counting as Bard level vs Dispel.
LEVEL_1[edit | edit source]
Balagarn's Iron Horn - (Железный рог Балагарна)
School: Transmutation
Duration: 1 round.
Changes: 20 + bard_bonus + 1d20 VS STR + 1d20. If bard has 110+ perform bard_bonus = (bard_lvl + archmage_lvl + harperscout_lvl/2 - 25)/5, maximum bard_bonus = 3. Cooldown = 30 sec, applies after success knock.
-
Expeditious retreat (Быстрое отступление)
School: Transmutation
Duration: - default.
Changes - Spell disabled.
-
Mage Armor (Броня Мага)
School: Сonjuration
Duration - default.
Changes - +2 Dodge AC.
LEVEL_2[edit | edit source]
Darkness (Тьма)
School: Evocation
Changes: Spell disabled.
-
Tasha's Hideous Laughter - (Ужасный смех таши)
School: Enchantment
Duration: 1d3 rounds
Changes: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.
-
Clarity - (Ясность)
School: Abjuration
Duration: 1 round / casterlvl.
Changes: Mind immunity. Still metamag inc.
-
Ghostly Visage - (Призрачный вид)
School: Illusion
Duration: 1 round / lvl.
Changes: - 5/+1 and 10% concealment. Immune to Isaac's Lesser Missile Storm.
LEVEL_3[edit | edit source]
Keen edge - (Острое Лезвие)
School: Transmutation
Duration: 10 min / lvl
Changes: Keen to ALL melee weapons.
-
Greater Magic Weapon - (Великое магическое оружие)
School: Transmutation
Duration: 1 hour / lvl
Changes: Melee weapon gain Enchantment bonus = Caster_lvl/5. Range weapon gain Attack bonus = Caster_lvl/5
LEVEL_4[edit | edit source]
Improved Invisibility - (Улучшенная Невидимость)
School: Illusion
Duration: 1 round / lvl.
Changes: Cast from items - concealment 30%. If Casterlvl <=20 - concealment 20%. If Casterlvl >=20 - 1% concealment for every casterlvl, 40% maximum.
-
Dismissal - (Отзывание)
School: Abjuration
Описание: +10 DC.
LEVEL_5[edit | edit source]
Ethereal Visage - (Бесплотный вид)
School: Illusion
Duration: 1 round / лвл
Changes: Spell immunity to 2nd spell level and to Isaac's Greater Missile Storm. 20/+3 and 25% concealment.
-
Mind Fog - (Затуманенный разум)
School: Enchantment
Длительность: 2 rounds + 1/2 of lvl
Changes: Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.
LEVEL_6[edit | edit source]
Ice storm - (Ледяной шторм)
School: Evocation
Duration: 2.6 sec delay after cast. 1.9 sec delay after cast with spell focus Evocation. 1.2 sec delay after cast with greater spell focus Evocation. 0.5 sec delay after cast with epic spell focus Evocation.
Changes: 3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for 10% for 3 sec with spell focus Evocation. All hostile targets slowed for 20% for 6 sec with greater spell focus Evocation. All hostile targets slowed for 30% for 9 sec with epic spell focus Evocation.
Cleric[edit | edit source]
LEVEL | Spell changes list | Bonus spells on level |
---|---|---|
1 | ||
2 | Darkness | |
3 | Clarity, Darkfire | See Invisibility |
4 | Death Ward | Keen Edge |
5 | Raise Dead, Spell Resistance | |
6 | Greater Sanctuary, Harm | Bark skin |
7 | Aura of vitality, Great Restoration, Resurrection | |
8 | Mass Heal, Earthquake | |
9 | Implosion |
ATTENTION: No spells from Domains in this list, check "Domains" page.
1) Only for friendly targets:
Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath's Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.
2) Works only if you lvl <40 (same with buffers NPC):
Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark skin.
LEVEL_2[edit | edit source]
Darkness (Тьма)
School: Evocation
Changes: Spell disabled.
LEVEL_3[edit | edit source]
Clarity - (Ясность)
School: Abjuration
Duration: 1 round / casterlvl.
Changes: Mind immunity. Still metamag inc.
-
Dark fire - (Темный огонь)
School: Evocation
Duration: 1 hour / lvl.
Changes: Maximum 2d12 Fire, casts only on caster's weapon.
LEVEL_4[edit | edit source]
Death Ward - (Защита от смерти)
School: Necromancy
Duration: 1 hour / lvl
Changes: Immunity to Death effects.
-
Greater Magic Weapon - (Великое магическое оружие)
School: Transmutation
Duration: 1 hour / lvl
Changes: Melee weapon gain Enchantment bonus = Caster_lvl/5. Range weapon gain Attack bonus = Caster_lvl/5
LEVEL_5[edit | edit source]
Raise Dead - (Вернуть умершего)
School: Conjuration
Duration: instant
Changes: Only for friendly targets
-
Spell Resistance - (Сопротивление заклинаниям)
School: Abjuration
Duration: 1 round / lvl.
Changes: Spell Resistance of 12 + 1 for every casterlvl.
LEVEL_6[edit | edit source]
Greater Sanctuary - (Великое Святилище)
School: Transmutation
Duration: 9 sec, extend - 12 sec.
Changes: 9 sec, extend - 12 sec. Cooldown - 60 sec.
-
Harm - (Вред)
School: Necromancy
Duration: instant
Changes: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270. Can be empowered by Destruction domain.
LEVEL_7[edit | edit source]
Aura of vitality - (Аура Жизнеспособности)
School: Transmutation
Duration: 1 round / lvl
Changes: +6 to STR,DEX,CON.
-
Great Restoration - (Великое Восстановление)
School: Necromancy
Duration: instant
Changes: 250 hp.
-
Resurrection - (Воскрешение)
School: Conjuration
Duration: instant
Changes: Only for friendly targets
-
Word of Faith - (Слово Веры)
School: Evocation
Duration: instant
Changes: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Target gain immunity to Word of Faith for 30 sec.
-
Destruction - (Уничтожение)
School: Necromancy
Changes: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.
LEVEL_8[edit | edit source]
Mass Heal - (Массовое Исцеление)
School: Conjuration
Duration: instant
Changes: 150 HP.
-
Earthquake - (Землетрясение).
School: Evocation
Duration: instant
Changes: with Earth Domain:
- knockdown with chance = 10% + bonus * (caster lvl - 30)
- if main ability STR, bonus =2%;
- if main ability DEX, bonus =1%;
- if main ability WIS/CON/CHA, bonus =0,0%.
- Freedom of movement = immunity to earthquake.
- Friendly fire - ON
- Fame upgrade
-
Dimension Door (Gate) - (Портал). Спелл отключен с 2024 года.
School:
Duration: 60 sec
Changes: With Travel Domain allows opening portals between locations.
LEVEL_9[edit | edit source]
Implosion - (Имплозия)
School: Evocation
Duration: instant
Changes: +3 dc to base. Death Ward save from death. Can be empowered by Death domain.
-
Undeath's eternal foe - (Извечный враг нежити)
School: Abjuration
Duration: round / lvl
Changes: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl. Can be empowered by Protection domain.
-
Storm of vengeance - (Шторм мести)
School: conjuration
Duration: round / lvl
Changes: Can be empowered by Evil domain.
Druid[edit | edit source]
LEVEL | Spell changes list | Bonus spells on level |
---|---|---|
1 | ||
2 | ||
3 | Call Lightning, Clarity | See Invisible, Clarity |
4 | Lesser Spell Breach, Lesser Spell Mantle | |
5 | Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken | Greater dispel |
6 | Crumble, |
Greater Spell Breach, Destruction |
7 | Aura of vitality, Great Restoration, Harm, Creeping Doom | Greater Restoration |
8 | Finger of Death, Sunburst | |
9 | Mass Heal, |
Greater Spell Mantle |
(Summon Creature) (1-9):
- Only druid.
LEVEL_1[edit | edit source]
Vine Mine
School: Conjuration
Duration: 1 round / lvl.
Changes: AOE cloud heals casterlevel * 2 hitpoint every round.
LEVEL_2[edit | edit source]
Blood Frenzy
School: Transmutation
Duration: 1 hour/ lvl.
Changes: Caster_lvl/3 negative damage to caster's weapon and caster_lvl/8 AB to caster
LEVEL_3[edit | edit source]
Clarity - (Ясность)
School: Abjuration
Duration: 1 round / casterlvl.
Changes: Mind immunity.
-
Call Lightning - (Вызов Молнии)
School: Evocation
Duration: 1 round / lvl.
Changes: 1d8 Electricity for every casterlvl, maximum 12d8.
LEVEL_5[edit | edit source]
Wall of fire - (Стена Огня)
School: Evocation
Duration: 1 round / 2 lvls
Changes: (Casterlvl*2)d2 Fire dmg, maximum 40d2.
-
Ice storm - (Ледяной шторм)
School: Evocation
Duration: 2.6 sec delay after cast. 1.9 sec delay after cast with spell focus Evocation. 1.2 sec delay after cast with greater spell focus Evocation. 0.5 sec delay after cast with epic spell focus Evocation.
Changes: 3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. All hostile targets slowed for 10% for 3 sec with spell focus Evocation. All hostile targets slowed for 20% for 6 sec with greater spell focus Evocation. All hostile targets slowed for 30% for 9 sec with epic spell focus Evocation.
-
Death Ward - (Защита от смерти)
School: Necromancy
Duration: 1 hour / lvl
Changes: Immunity to Death effects.
-
Spell Resistance - (Сопротивление заклинаниям)
School: Abjuration
Duration: 1 round / lvl.
Changes: Spell Resistance of 12 + 1 for every casterlvl.
-
Awaken - (Усиление питомца)
- 9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.
- 12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.
- 15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.
- 18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.
- 20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,
Haste, Death magic immunity.
- 22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,
Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.
- 24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,
Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.
-
Inferno - (Инферно)
School: Transmutation
Duration: 3 hits every 6 sec
Changes: Range touch attack (8m). Wis_mod * Caster_lvl/10 fire damage. Has Fame upgrades.
LEVEL_6[edit | edit source]
Crumble - (Развалить)
School: Transmutation
Changes: Construct's target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.
-
Drown - (Утопить)
School: Conjuration
Changes: Caster creates a layer of water around the target's head that attempts to stun the target every 4.5 seconds, but no more than 3 times. If successfully stunned, no more attempts will be made. Druid gets +1 DC for every casterlevel since the 30th. Drown ignores mind immunity. A stunned target can be saved with a Clarity or a Mind Blank. Stun duration is 1.5 seconds for 10 casterlevels max 1 round with archimage.
LEVEL_7[edit | edit source]
Aura of vitality - (Аура Жизнеспособности)
School: Transmutation
Duration: 1 round / lvl
Changes: +6 to STR,DEX,CON.
-
Great Restoration - (Великое Восстановление)
School: Necromancy
Duration: instant
Changes: 250 hp.
-
Harm
School: Necromancy
Duration: instant
Description: The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Spell has (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.
-
Creeping Doom - (Ползучий рок)
School: Сonjuration
Duration: - default.
Changes - Disabled.
LEVEL_8[edit | edit source]
Finger of Death - (Палец смерти)
School: Necromancy
Changes: If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.
-
Sunburst - (Солнечный просвет)
School: Evocation
Duration: instant
Changes: 1d6 Divine for every casterlvl, maximum 25d6.
LEVEL_9[edit | edit source]
Mass Heal - (Массовое Исцеление)
School: Conjuration
Duration: instant
Changes: 150 HP.
-
Mordenkainen's Disjunction - (Разделение Мордекаинена)
School: Abjuration
Duration: Instant
Changes: Spell removed from class.
-
Tide of Battle - (Прилив битвы)
School: Evocation.
Duration: instant
Changes: 5d20 Divine. Minimum - 50. Cooldown 10 rounds.
-
-Earthquake - (Землетрясение).
School: Evocation
Duration: instant
Changes: works same as enchanted by Cleric's Earth Domain .
- If main ability NOT Dexterity, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.
- If main ability Dexterity, formula: d20 (caster) vs d20 (target).
- Freedom of movement gives immunity to Earthquake.
- FriendlyFire.
- Abilities from caster: WIS or CHA. Abilities from target: All except CON.
Paladin[edit | edit source]
LEVEL | Spell changes list |
---|---|
1 | Divine favor, Deafening Clang |
2 | Aura of Glory, Aid, |
3 | |
4 | Death Ward, Holy sword |
RDD counting as Paladin level vs Dispel
LEVEL_1[edit | edit source]
Divine favor - (Божественное покровительство)
School: Evocation.
Duration: 10 rounds, can be Extend.
Changes: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. Undispelable with PDK lvls.
-
Deafening Clang - (Оглушительный звон)
School: Transmutation.
Duration: 1 round / Paladin lvl.
Changes: Оnly selfbuff. Onhit dispel with DC: Character_lvl/2 + STR_mod + fameshop_bonus(+4 max)
- The base number of checks is 1
- In Fame Shop you can buy an increase in the number of checked spells by 1
- If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1
- Maximum dispel DC 48.
LEVEL_2[edit | edit source]
Aura of Glory - (Аура Величия)
School: Transmutation.
Duration: default.
Changes: - Immun to fear.
-
Aid - (Помощь)
School: Enchantment.
Duration: default.
Changes: Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - Undispelable.
LEVEL_4[edit | edit source]
Death Ward - (Защита от смерти)
School: Necromancy
Duration: 1 hour / lvl
Changes: Immunity to Death effects.
-
Holy Sword - (Святой меч)
School: Evocation
Duration: 1 round / lvl.
Changes: Will Save DC = Character_lvl/2 + STR_mod + CHA_mod. If target fails saving throw removes Freedom of Movement and reduces the target speed by Paladin_lvl %. Duration: Paladin_lvl /6 seconds. Can be removed only by Freedom of Movement and Greater restoration.
Ranger[edit | edit source]
LEVEL | Spell changes list |
---|---|
1 | Camouflage |
2 | |
3 | Blade Thirst |
4 | Mass camouflage |
LEVEL_1[edit | edit source]
Camouflage - (Камуфляж)
School: Transmutation.
Duration: 10 turns / lvl.
Changes: +10 Hide and Сoncealment +1% for lvl.
LEVEL_3[edit | edit source]
Blade Thirst - (Жаждущий клинок)
School: Transmutation
Duration: default.
Changes: Caster's melee weapon
- 15-17 Casterlvl – 2d4 damage and 5 enchantment bonus
- 18-20 Casterlvl – 2d6 damage and 5 enchantment bonus
- 21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus
- 24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus
- 28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus
LEVEL_4[edit | edit source]
Mass camouflage - (Массовый камуфляж)
School: Transmutation
Duration: 10 turns / lvl.
Changes: +10 Hide and Сoncealment +1% for lvl.
RDD counting as Ranger level vs Dispel.
АОЕ spells[edit | edit source]
Spell | Limit per one area | Stacking is possible? |
---|---|---|
Acid Fog | 3 | no |
Blade Barrier | 3 | no |
Wall of Fire | 3 | no |
Entangle, including Vine mine | 3 | no |
Storm of Vengeance | 3 | no |
Stone hold | 3 | no |
Grease | 3 | no |
Epic Spells[edit | edit source]
Greater ruin
- 195 Positive damage. Succesful saving throw reduce half . Cooldown on 1 target - 120 sec.
Epic warding
- 80/+20 with 800 damage max.
Hellball
- The knockdown effect does not ignore the caster if spell target = caster.