Feats: Difference between revisions
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==Active feats==  | ==Active feats==  | ||
=  | {| class="wikitable"  | ||
|+  | |||
!Feat  | |||
!Requirements  | |||
!Effect  | |||
!Duration  | |||
!Notes  | |||
!Uses per day  | |||
|-  | |||
|[[Barbarian Rage]]  | |||
|Barbarian  | |||
|No short description. Follow the link in the Feat column.  | |||
|(barb_level / 2 + CON_mod) rounds  | |||
|Undispelable  | |||
| +1 per 4 barbarian levels  | |||
|-  | |||
|[[Bard Song]]  | |||
|Bard  | |||
|No short description. Follow the link in the Feat column.  | |||
|10 rounds (100 rounds with Lasting Inspiration feat)  | |||
|Undispelable  | |||
|equal bard level  | |||
|-  | |||
|[[Curse Song]]  | |||
|Bard  | |||
|No short description. Follow the link in the Feat column.  | |||
|10 rounds (100 rounds with Lasting Inspiration feat)  | |||
|Undispelable  | |||
|equal bard level  | |||
|-  | |||
|[[Dark Strength(Blackguard's Bull strength)|Dark Strength]]   | |||
|Blackguard (2 level)  | |||
| +4 STR, +2 AB. If STR>=50 then AB = 2 + Blackguard_lvl / 8  | |||
|1 round * CHA_mod  | |||
|Undispelable  | |||
|3  | |||
|-  | |||
|[[Evil blight|Evil Blight]]  | |||
|Blackguard (16 level)  | |||
|Decrease base attributes (-4) within a 10-meter radius   | |||
if failed a WILL save against check (10 + Character_lvl / 2 + STR_mod)  | |||
|100 rounds  | |||
|cooldown 100 rounds  | |||
|1  | |||
|-  | |||
|[[Divine Might]]  | |||
|13 STR, 13 CHA,   | |||
Power Attack, Turn Undead  | |||
| +Divine damage equal your CHA_mod  | |||
|CHA_mod * 2 rounds  | |||
|  | |||
|3 + CHA_mod  | |||
|-  | |||
|[[Divine Shield]]  | |||
|13 STR, 13 CHA,   | |||
Power Attack, Turn Undead  | |||
| +DODGE AC equal CHA mod. If character have any Two-handed weapon   | |||
epic focus then +SHIELD AC. Don't stack with Heroic Shield  | |||
|CHA_mod * 2 rounds  | |||
|Does not work if DEX>=20 or  | |||
character has Monk AC Bonus or  | |||
Ancient Armor feats  | |||
|3 + CHA_mod  | |||
|-  | |||
|[[Divine Wrath]]  | |||
|Champion of Torm (3 level)  | |||
| +1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod.    | |||
-2 AB If CoT level >=11 and character has RDD levels.  | |||
|CHA_mod * 3 rounds  | |||
|Undispelable  | |||
|5  | |||
|}  | |||
======Dwarven Defender======  | ======Dwarven Defender======  | ||
Revision as of 18:47, 9 December 2020
Passive feats
- Epic dodge requirements: 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll.
 - Arcane defense(Abjuration): +4 DC against dispel.
 - Spell focus(Abjuration) : +1 DC of dispel check. Summary bonus +1.
 - Greater spell focus(Abjuration): +2 DC of dispel check. Summary bonus +3.
 - Epic spell focus(Abjuration): +3 DC of dispel check. Summary bonus +6.
 - Ancient armor (Archmage's feat): Provides Wis_Mod based bonuses to AC (natural). Working only if character equipped Robe and don't have a shield. Equivalent of Monks AC.
 - Toughness: two bonus hit points per level, available only in the fameshop.
 
Active feats
| Feat | Requirements | Effect | Duration | Notes | Uses per day | 
|---|---|---|---|---|---|
| Barbarian Rage | Barbarian | No short description. Follow the link in the Feat column. | (barb_level / 2 + CON_mod) rounds | Undispelable | +1 per 4 barbarian levels | 
| Bard Song | Bard | No short description. Follow the link in the Feat column. | 10 rounds (100 rounds with Lasting Inspiration feat) | Undispelable | equal bard level | 
| Curse Song | Bard | No short description. Follow the link in the Feat column. | 10 rounds (100 rounds with Lasting Inspiration feat) | Undispelable | equal bard level | 
| Dark Strength | Blackguard (2 level) | +4 STR, +2 AB. If STR>=50 then AB = 2 + Blackguard_lvl / 8 | 1 round * CHA_mod | Undispelable | 3 | 
| Evil Blight | Blackguard (16 level) | Decrease base attributes (-4) within a 10-meter radius
 if failed a WILL save against check (10 + Character_lvl / 2 + STR_mod)  | 
100 rounds | cooldown 100 rounds | 1 | 
| Divine Might | 13 STR, 13 CHA,
 Power Attack, Turn Undead  | 
+Divine damage equal your CHA_mod | CHA_mod * 2 rounds | 3 + CHA_mod | |
| Divine Shield | 13 STR, 13 CHA,
 Power Attack, Turn Undead  | 
+DODGE AC equal CHA mod. If character have any Two-handed weapon
 epic focus then +SHIELD AC. Don't stack with Heroic Shield  | 
CHA_mod * 2 rounds | Does not work if DEX>=20 or
 character has Monk AC Bonus or Ancient Armor feats  | 
3 + CHA_mod | 
| Divine Wrath | Champion of Torm (3 level) | +1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod.
 -2 AB If CoT level >=11 and character has RDD levels.  | 
CHA_mod * 3 rounds | Undispelable | 5 | 
Dwarven Defender
- Dwarven King's Power - requirements: Dwarven Defender LEVEL 1 (DD), DEX<=18. +ab equal DD lvl / 5. +Negative damage equal DD lvl / 2. Duration: until next REST. Undispellable. 1 Use/Day. Dont stack with Dwarven Legacy и Dwarven Defense.
 - Dwarven Legacy - requirements: Dwarven Defender LEVEL 1 (DD), DEX<=18. +ab equal DD lvl / 6. +Negative damage equal DD lvl / 3. +2 to the threat range. Duration: until next REST. Undispellable. 1 Use/Day. Dont stack with Dwarven King's Power и Dwarven Defense.
 - Dwarven Defense - requirements: Dwarven Defender LEVEL 1 (DD), DEX<=18. +ab equal DD lvl / 7. +Negative damage equal DD lvl / 3. +Dodge AC equal DD lvl / 6. Duration: until next REST. Undispellable. 1 Use/Day. Dont stack with Dwarven King's Power и Dwarven Legasy.
 
Harper Scout
- Heroic Might - requirements: Harper Scout Level 4. +Magic dmg equal STR mod / 2. Duration: round * STR mod. Undispellable. 5 Use/Day.
 - Heroic Shield - requirements: Harper Scout Level 4. +Dodge Ac equal CHA mod for Bard, Paladin and equal WIS mod for Ranger. Dont stack with Divine Shield, Duration: round * STR mod. Undispellable. 5 Use/Day. Does not work if DEX>=20.
 - Heroic Power - requirements: Harper Scout Level 3. +AB to: Bard +3, Fighter +4, Ranger +3, Paladin +3, only half of minimal +ab if 2 (<---) classes, Duration: round * STR mod. Undispellable. 5 Use/Day.
 - Clairvoyance - requirements: Harper Scout Level 3. +20 to Listen, Spot. Duration: round * STR mod. Undispellable. 5 Use/Day.
 - Ancient Improved Invisibility - requirements: Harper Scout Level 5. 40% Concealment. Duration: round * STR mod. 70 DC versus dispell. 5 Use/Day.
 
Purple Dragon Knight
- PDK Stand - requirements: PDK LEVEL 1. Highlights alignments of enemies: Evil - Red, Good - Blue. Duration: round * CHA mod. Undispelable. Unlimitted Use/Day.
 - PDK Inspire - requirements: PDK LEVEL 2. Inverts the alignment of chosen enemy. Duration - until next change. Undispelable. 3 Use/Day.
 - PDK Fear - requirements: PDK LEVEL 3. If Range touch attack is success target slow down. Duration: 2 rounds. Cooldown: 10 rounds. Undispelable. 2 Use/Day.
 - PDK Rally - requirements: PDK LEVEL 1. +2 AB to self and allies. Duration: (PDK_LVL * CHA_MOD) rounds. Undispelable. 3 Use/Day.
 - PDK Wrath - requirements: PDK LEVEL 5. Provides Magic damage equal CHA mod. Duration: CHA mod turns. Undispelable. 3 Use/Day.
 - PDK Shield - requirements: PDK LEVEL 6. Damage reduction 20/+9. Can absorb 5 * PDK_LVL * CHA_MOD damage. Also provides 10/- elemental resistance. Can absorb (5 * PDK_LVL * CHA_MOD)/3 damage. Duration until rest. Undispelable. 1 Use/Day.
 
Shadowdancer
- Shadow Daze - requirements: Shadowdancer LEVEL 1. Stuns the target if WILL saving throw is failed. DC = 10 + Shd lvl + DEX mod. Duration: 5 rounds. 1 Use/Day.