Feats: Difference between revisions
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==Passive feats==  | ==Passive feats==  | ||
{| class="wikitable"  | |||
|+  | |||
!Feat  | |||
!Changes/New requirements  | |||
!Notes  | |||
|-  | |||
|'''Epic dodge'''  | |||
|25 DEX, 14 Tumble, Improved Evasion, Defensive Roll  | |||
|  | |||
|-  | |||
|'''Arcane defense'''(Abjuration)  | |||
| +4 DC against [[dispel]]  | |||
|  | |||
|-  | |||
|'''Spell focus'''(Abjuration)  | |||
| +1 DC to dispel attack roll  | |||
|stacks with same focuses  | |||
|-  | |||
|'''Greater spell focus'''(Abjuration)  | |||
| +2 DC to dispel attack roll  | |||
|stacks with same focuses  | |||
|-  | |||
|'''Epic spell focus'''(Abjuration)  | |||
| +3 DC to dispel attack roll  | |||
|stacks with same focuses  | |||
|-  | |||
|'''Ancient armor''' (Archmage's feat)  | |||
|Provides WIS_mod based bonuses to AC (natural). Working only if   | |||
character equipped robe and don't have a shield. Equivalent of Monks AC.   | |||
If character has 38 bard adds extra AC equals CHA_mod.  | |||
|  | |||
|-  | |||
|'''Toughness'''  | |||
|2 bonus hit points per level  | |||
|available only in the fameshop  | |||
|-  | |||
|'''Familiar'''  | |||
|disabled  | |||
|  | |||
|-  | |||
|'''Improve expertise'''  | |||
|doesn't work if CHA_mod or WIS_mod >= 15  | |||
|  | |||
|-  | |||
|'''Devastating critical'''  | |||
|If target's fortitude < DC then failing save will cause death,   | |||
else if failing save will cause magic damage equal 50% of max target's HP   | |||
and blindness 1 round duration   | |||
|  | |||
|-  | |||
|'''Vorpal'''  | |||
|If failing save will cause magic damage equal 50% of max target's HP  | |||
|  | |||
|-  | |||
|'''Improved two-weapon fighting'''  | |||
|if character has melee weapon in left hand and Improved two-weapon fighting feat    | |||
he receives Shield AC = char_lvl / 10.  | |||
|no AC if character has  | |||
monk_lvl > 2 or   | |||
has Ancient Armor feat   | |||
|}  | |||
==Active feats==  | ==Active feats==  | ||
| Line 41: | Line 96: | ||
|equal bard level  | |equal bard level  | ||
|-  | |-  | ||
|  | |Dark Strength  | ||
|[[Blackguard]] (level 2)  | |[[Blackguard]] (level 2)  | ||
| +4 STR, +2 AB. If STR>  | | +4 STR, +2 AB. If STR > DEX then AB = 2 + Blackguard_lvl / 8  | ||
|1   | |1 turn * CHA_mod  | ||
|Undispelable  | |Undispelable  | ||
|3  | |3  | ||
|-  | |-  | ||
|Evil Blight  | |||
|[[Blackguard]] (level   | |[[Blackguard]] (level 5)  | ||
|  | |No short description. Follow the link in the Requirements column.  | ||
|50 rounds  | |||
|  | |Undispelable, cooldown 30 rounds  | ||
|cooldown   | |unlimited  | ||
|  | |||
|-  | |-  | ||
|  | |Divine Might  | ||
|13 STR, 13 CHA,    | |13 STR, 13 CHA,    | ||
Power Attack, Turn Undead  | Power Attack, Turn Undead  | ||
| Line 64: | Line 118: | ||
|3 + CHA_mod  | |3 + CHA_mod  | ||
|-  | |-  | ||
|  | |Divine Shield  | ||
|13 STR, 13 CHA,    | |13 STR, 13 CHA,    | ||
Power Attack, Turn Undead  | Power Attack, Turn Undead  | ||
| Line 70: | Line 124: | ||
epic focus then +SHIELD AC. Don't stack with Heroic Shield  | epic focus then +SHIELD AC. Don't stack with Heroic Shield  | ||
|CHA_mod * 2 rounds  | |CHA_mod * 2 rounds  | ||
|  | |Gives only dodge AC:  | ||
1. if DEX>=20 and build has >=30 bard   | |||
levels.  | |||
2. Character has Monk AC Bonus or    | |||
Ancient Armor feats  | Ancient Armor feats.  | ||
|3 + CHA_mod  | |3 + CHA_mod  | ||
|-  | |-  | ||
|  | |Divine Wrath  | ||
|[[Champion of Torm]] (level 3)  | |[[Champion of Torm]] (level 3)  | ||
| +1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod.    | | +1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod.    | ||
| Line 84: | Line 142: | ||
|5  | |5  | ||
|-  | |-  | ||
|  | |Dwarven King's Power  | ||
|[[Dwarven defender|Dwarven Defender]] (level 1)  | |[[Dwarven defender|Dwarven Defender]] (level 1)  | ||
DEX<=18  | DEX<=18  | ||
| Line 96: | Line 154: | ||
|5  | |5  | ||
|-  | |-  | ||
|  | |Dwarven Legacy  | ||
|[[Dwarven defender|Dwarven Defender]] (level 1)  | |[[Dwarven defender|Dwarven Defender]] (level 1)  | ||
DEX<=18  | DEX<=18  | ||
| Line 108: | Line 166: | ||
|5  | |5  | ||
|-  | |-  | ||
|  | |Dwarven Defense  | ||
|[[Dwarven defender|Dwarven Defender]] (level 1)  | |[[Dwarven defender|Dwarven Defender]] (level 1)  | ||
DEX<=18  | DEX<=18  | ||
| Line 119: | Line 177: | ||
|5  | |5  | ||
|-  | |-  | ||
|  | |Heroic Might  | ||
|[[Harper scout|Harper Scout]] (level 4)  | |[[Harper scout|Harper Scout]] (level 4)  | ||
|<nowiki>+Magic damage equal STR_mod / 2</nowiki>  | |<nowiki>+Magic damage equal STR_mod / 2</nowiki>  | ||
|STR_mod rounds  | |STR_mod * 2 rounds  | ||
|Undispelable  | |Undispelable  | ||
|5  | |5  | ||
|-  | |-  | ||
|  | |Heroic Shield  | ||
|[[Harper scout|Harper Scout]] (level 4)  | |[[Harper scout|Harper Scout]] (level 4)  | ||
|  | | +Dodge AC equal Harper Scout_lvl. Replaces [[Divine Shield]] effects.  | ||
|STR_mod * 2 rounds  | |||
|STR_mod rounds  | |||
|Undispelable,  | |Undispelable,  | ||
| Line 137: | Line 193: | ||
|5  | |5  | ||
|-  | |-  | ||
|  | |Heroic Power  | ||
|[[Harper scout|Harper Scout]] (level 3)  | |[[Harper scout|Harper Scout]] (level 3)  | ||
|Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the    | |Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the    | ||
lesser of these bonuses if the build contains 2+ specified classes  | lesser of these bonuses if the build contains 2+ specified classes  | ||
|STR_mod rounds  | |STR_mod * 2 rounds  | ||
|Undispelable  | |Undispelable  | ||
|5  | |5  | ||
|-  | |-  | ||
|  | |Clairvoyance  | ||
|[[Harper scout|Harper Scout]] (level 3)  | |[[Harper scout|Harper Scout]] (level 3)  | ||
|<nowiki>+20 to Listen and Spot</nowiki>  | |<nowiki>+20 to Listen and Spot</nowiki>  | ||
|STR_mod rounds  | |STR_mod * 2 rounds  | ||
|Undispelable  | |Undispelable  | ||
|5  | |5  | ||
|-  | |-  | ||
|  | |Ancient Improved Invisibility  | ||
|[[Harper scout|Harper Scout]] (level 5)  | |[[Harper scout|Harper Scout]] (level 5)  | ||
|40% Concealment  | |40% Concealment  | ||
|STR_mod rounds  | |STR_mod * 2 rounds  | ||
|Undispelable,  | |Undispelable,  | ||
| Line 162: | Line 218: | ||
|5  | |5  | ||
|-  | |-  | ||
|  | |PDK Stand  | ||
|[[Purple dragon knight|PDK]] (level 1)  | |[[Purple dragon knight|PDK]] (level 1)  | ||
|Highlights alignments of enemies: Evil - Red, Good - Blue  | |Highlights alignments of enemies: Evil - Red, Good - Blue  | ||
| Line 169: | Line 225: | ||
|unlimited  | |unlimited  | ||
|-  | |-  | ||
|  | |PDK Inspire  | ||
|[[Purple dragon knight|PDK]] (level 2)  | |[[Purple dragon knight|PDK]] (level 2)  | ||
|Inverts the alignment of chosen enemy.  | |Inverts the alignment of chosen enemy.  | ||
| Line 176: | Line 232: | ||
|3  | |3  | ||
|-  | |-  | ||
|  | |PDK Fear  | ||
|[[Purple dragon knight|PDK]] (level 3)  | |[[Purple dragon knight|PDK]] (level 3)  | ||
|If Range touch attack is success target slow down  | |If Range touch attack is success target slow down  | ||
| Line 183: | Line 239: | ||
|2  | |2  | ||
|-  | |-  | ||
|  | |PDK Rally  | ||
|[[Purple dragon knight|PDK]] (level 1)  | |[[Purple dragon knight|PDK]] (level 1)  | ||
| +2 AB to self and allies  | | +2 AB to self and allies  | ||
| Line 190: | Line 246: | ||
|unlimited  | |unlimited  | ||
|-  | |-  | ||
|  | |PDK Wrath  | ||
|[[Purple dragon knight|PDK]] (level 5)  | |[[Purple dragon knight|PDK]] (level 5)  | ||
| +Magic damage equal CHA_mod  | | +Magic damage equal CHA_mod  | ||
| Line 197: | Line 253: | ||
|3  | |3  | ||
|-  | |-  | ||
|  | |PDK Shield  | ||
|[[Purple dragon knight|PDK]] (level 6)  | |[[Purple dragon knight|PDK]] (level 6)  | ||
|Damage reduction 20/+9. Can absorb 5 * PDK_lvl  * CHA_mod damage.  | |Damage reduction 20/+9. Can absorb 5 * PDK_lvl  * CHA_mod damage.  | ||
| Line 207: | Line 263: | ||
|1  | |1  | ||
|-  | |-  | ||
|  | |Shadow Daze  | ||
|[[Shadowdancer]] (level 1)  | |[[Shadowdancer]] (level 1)  | ||
|Stuns the target if WILL saving throw is failed. DC = 10 + ShD_lvl + DEX_mod  | |Stuns the target if WILL saving throw is failed. DC = 10 + ShD_lvl + DEX_mod  | ||
| Line 213: | Line 269: | ||
|  | |  | ||
|1  | |1  | ||
|-  | |||
|Lay on hands  | |||
|[[Paladin]] (level 1)  | |||
|if target is ally and has <35% hitpoints heals the ally for the number of hitpoints   | |||
equal to the (paladin_lvl +cot_lvl)*2% of target's hitpoints. Also applies   | |||
damage immunity for all damage type equal to the (paladin_lvl +cot_lvl)*2%.  | |||
In all other cases it works by default.  | |||
|Immunity duration = CHA_mod * 1.5 sec. Max 12 sec.  | |||
|Undispelable  | |||
|1  | |||
|-  | |||
|Threatening cry  | |||
|[[Fighter]]/[[Barbarian]]/[[Dwarven defender|Dwarven Defender]]  | |||
|provokes monsters to attack the player who used this feat. Applies damage debuff  | |||
to hostile players equal to (fighter_lvl+barb_lvl+dd_lvl)/2 %  | |||
|1 + (fighter_lvl+barb_lvl+dd_lvl)/10 rounds  | |||
|Threatening cry distance = 3 +  | |||
(fighter_lvl+barb_lvl+dd_lvl) * 0.3 meters  | |||
|unlimited (KD 60 sec)  | |||
|}<br />  | |}<br />  | ||
Latest revision as of 22:25, 9 January 2025
Passive feats[edit | edit source]
| Feat | Changes/New requirements | Notes | 
|---|---|---|
| Epic dodge | 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll | |
| Arcane defense(Abjuration) | +4 DC against dispel | |
| Spell focus(Abjuration) | +1 DC to dispel attack roll | stacks with same focuses | 
| Greater spell focus(Abjuration) | +2 DC to dispel attack roll | stacks with same focuses | 
| Epic spell focus(Abjuration) | +3 DC to dispel attack roll | stacks with same focuses | 
| Ancient armor (Archmage's feat) | Provides WIS_mod based bonuses to AC (natural). Working only if
 character equipped robe and don't have a shield. Equivalent of Monks AC. If character has 38 bard adds extra AC equals CHA_mod.  | 
|
| Toughness | 2 bonus hit points per level | available only in the fameshop | 
| Familiar | disabled | |
| Improve expertise | doesn't work if CHA_mod or WIS_mod >= 15 | |
| Devastating critical | If target's fortitude < DC then failing save will cause death,
 else if failing save will cause magic damage equal 50% of max target's HP and blindness 1 round duration  | 
|
| Vorpal | If failing save will cause magic damage equal 50% of max target's HP | |
| Improved two-weapon fighting | if character has melee weapon in left hand and Improved two-weapon fighting feat
 he receives Shield AC = char_lvl / 10.  | 
no AC if character has
 monk_lvl > 2 or has Ancient Armor feat  | 
Active feats[edit | edit source]
| Feat | Requirements | Effect | Duration | Notes | Uses per day | 
|---|---|---|---|---|---|
| Barbarian Rage | Barbarian (level 1) | No short description. Follow the link in the Feat column. | (barb_level / 2 + CON_mod) rounds | Undispelable | +1 per 4 barbarian levels | 
| Bard Song | Bard (level 1) | No short description. Follow the link in the Feat column. | 10 rounds (100 rounds with Lasting Inspiration feat) | Undispelable | equal bard level | 
| Curse Song | Bard (level 3) | No short description. Follow the link in the Feat column. | 10 rounds (100 rounds with Lasting Inspiration feat) | Undispelable | equal bard level | 
| Dark Strength | Blackguard (level 2) | +4 STR, +2 AB. If STR > DEX then AB = 2 + Blackguard_lvl / 8 | 1 turn * CHA_mod | Undispelable | 3 | 
| Evil Blight | Blackguard (level 5) | No short description. Follow the link in the Requirements column. | 50 rounds | Undispelable, cooldown 30 rounds | unlimited | 
| Divine Might | 13 STR, 13 CHA,
 Power Attack, Turn Undead  | 
+Divine damage equal your CHA_mod | CHA_mod * 2 rounds | 3 + CHA_mod | |
| Divine Shield | 13 STR, 13 CHA,
 Power Attack, Turn Undead  | 
+DODGE AC equal CHA_mod. If character has any Two-handed weapon
 epic focus then +SHIELD AC. Don't stack with Heroic Shield  | 
CHA_mod * 2 rounds | Gives only dodge AC:
 1. if DEX>=20 and build has >=30 bard levels. 2. Character has Monk AC Bonus or Ancient Armor feats.  | 
3 + CHA_mod | 
| Divine Wrath | Champion of Torm (level 3) | +1 AB for every 3 CoT levels and +1 AB for every 5 CHA_mod.
 -2 AB If CoT level >=11 and character has RDD levels.  | 
CHA_mod * 3 rounds | Undispelable | 5 | 
| Dwarven King's Power | Dwarven Defender (level 1)
 DEX<=18  | 
+AB equal DD_lvl / 4, +Negative damage equal DD_lvl / 2, also
 DD gains -2 to the threat range  | 
until next rest | Undispelable, Don't stack with
 Dwarven Legacy and Dwarven Defense  | 
5 | 
| Dwarven Legacy | Dwarven Defender (level 1)
 DEX<=18  | 
+AB equal DD_lvl / 6, +Negative damage equal DD_lvl / 3, also
 DD gains +2 to the threat range  | 
until next rest | Undispelable, Don't stack with
 Dwarven King's Power and Dwarven Defense  | 
5 | 
| Dwarven Defense | Dwarven Defender (level 1)
 DEX<=18  | 
DD gains damage immunity equal DD_lvl % to all damage types. | until next rest | Undispelable, Don't stack with
 Dwarven King's Power and Dwarven Legacy  | 
5 | 
| Heroic Might | Harper Scout (level 4) | +Magic damage equal STR_mod / 2 | STR_mod * 2 rounds | Undispelable | 5 | 
| Heroic Shield | Harper Scout (level 4) | +Dodge AC equal Harper Scout_lvl. Replaces Divine Shield effects. | STR_mod * 2 rounds | Undispelable,
 Does not work if DEX>=20.  | 
5 | 
| Heroic Power | Harper Scout (level 3) | Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the
 lesser of these bonuses if the build contains 2+ specified classes  | 
STR_mod * 2 rounds | Undispelable | 5 | 
| Clairvoyance | Harper Scout (level 3) | +20 to Listen and Spot | STR_mod * 2 rounds | Undispelable | 5 | 
| Ancient Improved Invisibility | Harper Scout (level 5) | 40% Concealment | STR_mod * 2 rounds | Undispelable,
 70 DC VS dispel  | 
5 | 
| PDK Stand | PDK (level 1) | Highlights alignments of enemies: Evil - Red, Good - Blue | CHA_mod rounds | Undispelable | unlimited | 
| PDK Inspire | PDK (level 2) | Inverts the alignment of chosen enemy. | until next change | 3 | |
| PDK Fear | PDK (level 3) | If Range touch attack is success target slow down | 2 rounds | Cooldown 10 rounds | 2 | 
| PDK Rally | PDK (level 1) | +2 AB to self and allies | 10 rounds | Undispelable | unlimited | 
| PDK Wrath | PDK (level 5) | +Magic damage equal CHA_mod | CHA_mod turns | Undispelable | 3 | 
| PDK Shield | PDK (level 6) | Damage reduction 20/+9. Can absorb 5 * PDK_lvl  * CHA_mod damage.
 Also provides 10/- elemental resistance. Can absorb (5 * PDK_lvl * CHA_mod)/3 damage.  | 
until next rest | Undispelable | 1 | 
| Shadow Daze | Shadowdancer (level 1) | Stuns the target if WILL saving throw is failed. DC = 10 + ShD_lvl + DEX_mod | 5 rounds | 1 | |
| Lay on hands | Paladin (level 1) | if target is ally and has <35% hitpoints heals the ally for the number of hitpoints
 equal to the (paladin_lvl +cot_lvl)*2% of target's hitpoints. Also applies damage immunity for all damage type equal to the (paladin_lvl +cot_lvl)*2%. In all other cases it works by default.  | 
Immunity duration = CHA_mod * 1.5 sec. Max 12 sec. | Undispelable | 1 | 
| Threatening cry | Fighter/Barbarian/Dwarven Defender | provokes monsters to attack the player who used this feat. Applies damage debuff
 to hostile players equal to (fighter_lvl+barb_lvl+dd_lvl)/2 %  | 
1 + (fighter_lvl+barb_lvl+dd_lvl)/10 rounds | Threatening cry distance = 3 +
 (fighter_lvl+barb_lvl+dd_lvl) * 0.3 meters  | 
unlimited (KD 60 sec) |