Harper scout: Difference between revisions
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'''  | '''Hit die''': d10  | ||
'''  | '''Skill points:''' 4 + int modifier  | ||
'''  | '''Skills:''' Appraise,  Bluff,  Craft Armor,  Craft Trap,  Craft Weapon, Discipline,  Heal,  Hide,  Listen,  Lore,  Move Silently,  Persuade, Pick Pocket  | ||
'''  | '''Primary saving throw(s)''': reflex, will  | ||
'''Base attack bonus:''' +1   | '''Base attack bonus:''' +1/level  | ||
'''  | '''Bonus feats:''' 1, 4, 8  | ||
'''  | '''Bonus feats list:''' epic armor skin, epic skill focus(discipline), epic skill focus(perform), Great Strength I-VIII, epic prowess, Knockdown, Improved Knockdown, Disarm, Improved Disarm, Weapon Proficiency Exotic  | ||
==   | ==Requirements==  | ||
==  | *Class restricted by [[fame]].  | ||
==Level Progression==  | |||
{| style="background:#efefef; color:#000000; border-collapse:collapse" border="2"    | {| style="background:#efefef; color:#000000; border-collapse:collapse" border="2"    | ||
|- style="background:#c0c0c0"  | |- style="background:#c0c0c0"  | ||
!  | !Lvl  | ||
!  | !Feat  | ||
|- align="center"  | |- align="center"  | ||
|1 || align="left" |[[Divine Might]], Turn Undead, Weapon focus (Bastard sword)    | |1|| align="left" |[[Divine Might]], Turn Undead, Weapon focus (Bastard sword)  | ||
|- align="center"    | |- align="center"    | ||
|2 || align="left" |Extra Music, Improved Critical (Bastard Sword)    | |2|| align="left" |Extra Music, Improved Critical (Bastard Sword)  | ||
|- align="center"    | |- align="center"    | ||
|3 || align="left" |Heroic Power, Clairvoyance  | |3|| align="left" |Heroic Power, Clairvoyance  | ||
|- align="center"    | |- align="center"    | ||
|4 || align="left" | Still Spell, Automatic Still Spell I, Heroic Might, Heroic Shield  | |4|| align="left" |Still Spell, Automatic Still Spell I, Heroic Might, Heroic Shield  | ||
|- align="center"    | |- align="center"    | ||
|5 || align="left" | Ancient Improved Invisibility  | |5|| align="left" |Ancient Improved Invisibility  | ||
|- align="center"    | |- align="center"    | ||
|8 || align="left" | Automatic Still Spell II  | |8|| align="left" |Automatic Still Spell II  | ||
|}  | |}  | ||
==   | ==Notes==  | ||
{| class="wikitable"  | {| class="wikitable"  | ||
|'''Feat'''  | |||
|'''Requirements'''  | |||
|'''Effect'''  | |||
|'''Duration'''  | |||
|'''Notes'''  | |||
|'''Uses per day'''  | |||
|-  | |-  | ||
|[[Heroic Might]] (  | |[[Heroic Might]]  | ||
|  | |[[Harper scout|Harper Scout]] (level 4)  | ||
| +Magic damage equal STR_mod / 2  | |||
|STR_mod rounds  | |||
|Undispelable  | |||
|5  | |5  | ||
|-  | |-  | ||
|[[Heroic Shield]] (  | |[[Heroic Shield]]  | ||
|  | |[[Harper scout|Harper Scout]] (level 4)  | ||
| +Dodge AC equal CHA_mod for [[Bard]], [[Paladin]] and  | |||
equal WIS mod for [[Ranger]]. Replaces [[Divine Shield]] effects.  | |||
|STR_mod rounds  | |||
|Undispelable,  | |||
Does not work if DEX>=20.  | |||
|5  | |5  | ||
|-  | |-  | ||
|[[  | |[[Heroic Power]]  | ||
|  | |[[Harper scout|Harper Scout]] (level 3)  | ||
|Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the  | |||
lesser of these bonuses if the build contains 2+ specified classes  | |||
|STR_mod rounds  | |||
|Undispelable  | |||
|5  | |5  | ||
|-  | |-  | ||
|[[Clairvoyance]] (  | |[[Clairvoyance]]  | ||
|  | |[[Harper scout|Harper Scout]] (level 3)  | ||
| +20 to Listen and Spot  | |||
|STR_mod rounds  | |||
|Undispelable  | |||
|5  | |5  | ||
|-  | |-  | ||
|[[  | |[[Ancient Improved Invisibility]]  | ||
|  | |[[Harper scout|Harper Scout]] (level 5)  | ||
|40% Concealment  | |||
|STR_mod rounds  | |||
|Undispelable,  | |||
70 DC VS dispel  | |||
|5  | |5  | ||
|}  | |}  | ||
<br />  | |||
Revision as of 13:40, 24 December 2020
Hit die: d10
Skill points: 4 + int modifier
Skills: Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Hide, Listen, Lore, Move Silently, Persuade, Pick Pocket
Primary saving throw(s): reflex, will
Base attack bonus: +1/level
Bonus feats: 1, 4, 8
Bonus feats list: epic armor skin, epic skill focus(discipline), epic skill focus(perform), Great Strength I-VIII, epic prowess, Knockdown, Improved Knockdown, Disarm, Improved Disarm, Weapon Proficiency Exotic
Requirements
- Class restricted by fame.
 
Level Progression
| Lvl | Feat | 
|---|---|
| 1 | Divine Might, Turn Undead, Weapon focus (Bastard sword) | 
| 2 | Extra Music, Improved Critical (Bastard Sword) | 
| 3 | Heroic Power, Clairvoyance | 
| 4 | Still Spell, Automatic Still Spell I, Heroic Might, Heroic Shield | 
| 5 | Ancient Improved Invisibility | 
| 8 | Automatic Still Spell II | 
Notes
| Feat | Requirements | Effect | Duration | Notes | Uses per day | 
| Heroic Might | Harper Scout (level 4) | +Magic damage equal STR_mod / 2 | STR_mod rounds | Undispelable | 5 | 
| Heroic Shield | Harper Scout (level 4) | +Dodge AC equal CHA_mod for Bard, Paladin and
 equal WIS mod for Ranger. Replaces Divine Shield effects.  | 
STR_mod rounds | Undispelable,
 Does not work if DEX>=20.  | 
5 | 
| Heroic Power | Harper Scout (level 3) | Bard +3AB, Fighter +4AB, Ranger +3AB, Paladin +3AB. Only half of the
 lesser of these bonuses if the build contains 2+ specified classes  | 
STR_mod rounds | Undispelable | 5 | 
| Clairvoyance | Harper Scout (level 3) | +20 to Listen and Spot | STR_mod rounds | Undispelable | 5 | 
| Ancient Improved Invisibility | Harper Scout (level 5) | 40% Concealment | STR_mod rounds | Undispelable,
 70 DC VS dispel  | 
5 |