Skills
Appearance
- Appraise (INT) - helps to buy cheaper and sell more expensive.
- Concentration (CON) -participates in the check against disruption of the cast when receiving damage. Additional concentration bonus = (Bard_lvl + Cleric_lvl + Druid_lvl + Sorcerer + Archmage_lvl + Harper Scout_lvl)/8. Required for Autoquicken spell, Autosilent spell and Epic spells. Counterskill - Taunt. .
- Discipline (STR) - participates in the check against KnockDown, Disarm, Called Shot.
- Heal (WIS) - added as a value when using a first aid kit to heal.
- Hide (DEX) - Used to hide from enemies. Counterskill - Spot.
- Intimidate (CHA) - affects the effectiveness when intimidating enemies, increases DC for Barabrian Rage.
- Listen (WIS) - a successful roll detects a hiding enemies. Counterskill - Move Silently.
- Move Silently (DEX) - Allows you to stay in hide while moving. Counterskill - Listen.
- Open Lock (DEX) - needed to open locked doors, maximum DC 50.
- Perform (CHA) - Affects the Bard Song and Curse Song fits. With a value of 110 it enhances spells: Dispel, Balagarn's Iron Horn and War Cry.
- Persuade (CHA) - allows you to recieve the Red Dragon Disciple class with 17 points
- Spot (WIS) - a successful roll reveals the one who has just gone to Hide.
- Taunt (CON) - with a successful check against the Concentration skill. Additional taunt bonus = (Bard_lvl + BG_lvl + Archmage_lvl + Harper Scout_lvl)/4, the target receives an AC penalty equal to the difference in throws and a spell failure of 10 + (Bard_lvl + Harper Scout_lvl + Archmage_lvl)/2% for 5 rounds.
- Tumble (DEX) - for every 5 ranks in this skill (base ranks only, not including feat-, dexterity- or item-bonuses) the character's armor class is also improved by +1. Became cross-class for all classes.
Disabled or useless
- Spellcraft
- Bluff
- Craft Armor
- Craft Trap
- Craft Weapon
- Disable Trap
- Lore
- Parry
- Pick Pocket
- Ride
- Search
- Set Trap
- Use Magical Device