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|death
|death
|restore 1 per 13 caster levels implosion castes
|restore 1 per 13 caster levels implosion castes
1 uses
use per day: 1
|phantasmal killer(4), enervation(5)
|phantasmal killer(4), enervation(5)
|domain_dc_bonus = DC +1 every 2 caster levels after 23 with implosion, phantasmal killer, enervation
|domain_dc_bonus = DC +1 every 2 caster levels after 23 with implosion, phantasmal killer, enervation
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|earth
|earth
|you gain + 1 per 20 caster levels bonus vs balagarn's iron horn for 6 * (mod_wis + mod_cha) sec
|you gain + 1 per 20 caster levels bonus vs balagarn's iron horn for 6 * (mod_wis + mod_cha) sec
1 uses
use per day: 1
|stoneskin(4), energy buffer(5), stonehold(6), premonition(8)
|stoneskin(4), energy buffer(5), stonehold(6), premonition(8)
|Earthquake knockdown with chance = 10% + bonus * (caster lvl - 30)
|Earthquake knockdown with chance = 10% + bonus * (caster lvl - 30)
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|healing
|healing
|heal yourself to full HP
|heal yourself to full HP
1 uses
use per day: 1
|Cure Serious Wounds (2), Heal(5), Path of Grace(7)
|Cure Serious Wounds (2), Heal(5), Path of Grace(7)
|Range Cast: The following healing spells casts from short distance (8m): Cure Light Wounds, Cure Moderate Wounds, Cure Serious Wounds, Cure Critical Wounds. Heal, Greater Restoration, Mass Heal
|Range Cast: The following healing spells casts from short distance (8m): Cure Light Wounds, Cure Moderate Wounds, Cure Serious Wounds, Cure Critical Wounds. Heal, Greater Restoration, Mass Heal
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|knowledge
|knowledge
|use in boss area and you know exectly when boss will respown
|use in boss area and you know exectly when boss will respown
5 uses
use per day: 5
|gust of wind(3), ice storm(5)
|gust of wind(3), ice storm(5)
|Mass cast for spells: True Seeing, Freedom of Movement, Clarity, See Invisible, Barkskin, Shield of Faith, Magic Vestment, Death Ward, Ability Increase, Keen Edge, Greater Magic Weapon, Mage Armor, Aid, Monstrous Regeneration, Regenerate, Improved Invisibility, Displacement
|Mass cast for spells: True Seeing, Freedom of Movement, Clarity, See Invisible, Barkskin, Shield of Faith, Magic Vestment, Death Ward, Ability Increase, Keen Edge, Greater Magic Weapon, Mage Armor, Aid, Monstrous Regeneration, Regenerate, Improved Invisibility, Displacement
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|protection
|protection
|use protection mark
|use protection mark
1 uses
use per day: 1
|mage armor(1), minor globe of invulnerability(4), stoneskin(4), energy buffer(5), premonition(8)
|mage armor(1), minor globe of invulnerability(4), stoneskin(4), energy buffer(5), premonition(8)
|Protection mark. Spells casted by you on yourself also castes on marked allay if you both in same area. Dont work with spells wich can be casted only on youself. Mark can be only on one ally at the same time
|Protection mark. Spells casted by you on yourself also castes on marked allay if you both in same area. Dont work with spells wich can be casted only on youself. Mark can be only on one ally at the same time
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|strength
|strength
|1 per 4 caster level damage bonus for 6 * (mod_wis + mod_cha) sec
|1 per 4 caster level damage bonus for 6 * (mod_wis + mod_cha) sec
5 uses
use per day: 5
|gmv(1), mv(1), barkskin(1), shield of faith(1), keen edge(1), divine power(3), battletide(4)
|gmv(1), mv(1), barkskin(1), shield of faith(1), keen edge(1), divine power(3), battletide(4)
|divne favor duration x2, damage bonus x2
|divne favor duration x2, damage bonus x2
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|sun
|sun
|set current CD on word of taith to 0 on use
|set current CD on word of taith to 0 on use
1 uses
use per day: 1
|searing light(3), ice storm(5), sunbeam(8), UEF(Foe)(8)
|searing light(3), ice storm(5), sunbeam(8), UEF(Foe)(8)
|word of waith have no saving throw
|word of waith have no saving throw
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|trickery
|trickery
|open lock +1 per 2 caster leveles for 60 sec
|open lock +1 per 2 caster leveles for 60 sec
5 uses
use per day: 5
 
portal to town (20+ lvl)
portal to town (20+ lvl)
1 uses
 
use per day: 1
|invisibility(2), displacement(3), improved invisibility(5), haste(3), mass haste(5), dimension door(9)
|invisibility(2), displacement(3), improved invisibility(5), haste(3), mass haste(5), dimension door(9)
|displacement
|displacement
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|water
|water
|restore 1 per 13 caster levels SoV castes
|restore 1 per 13 caster levels SoV castes
1 uses
use per day: 1
|poison(1), energy buffer(5), drown(6), acid fog(6)
|poison(1), energy buffer(5), drown(6), acid fog(6)
|domain_dc_bonus = DC +1 every 2 caster levels after 23 with storm of vengence, drown
|domain_dc_bonus = DC +1 every 2 caster levels after 23 with storm of vengence, drown
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|Elemental
|Elemental
|leader teleportation (20+ lvl)
|leader teleportation (20+ lvl)
1 uses
use per day: 1
|Acid breath(3), Call lightning(3), Cone of cold(3), Fireball(3), Lightning bolt(3), Ice storm(5), Chain lightning(6)
|Acid breath(3), Call lightning(3), Cone of cold(3), Fireball(3), Lightning bolt(3), Ice storm(5), Chain lightning(6)
|domain_dc_bonus = DC +1 every 2 caster levels after 23 with damage spells
|domain_dc_bonus = DC +1 every 2 caster levels after 23 with damage spells
|}
|}

Revision as of 19:03, 10 November 2026

Domain Domain power Spells Special
death restore 1 per 13 caster levels implosion castes

use per day: 1

phantasmal killer(4), enervation(5) domain_dc_bonus = DC +1 every 2 caster levels after 23 with implosion, phantasmal killer, enervation
destruction kill yourself, you dont lose exp, no fame, you will drop items like you were killed in PvP bestow curse(3) harm gain (caster level - 30) * 12 damage, +2% chance to crit x 200%
earth you gain + 1 per 20 caster levels bonus vs balagarn's iron horn for 6 * (mod_wis + mod_cha) sec

use per day: 1

stoneskin(4), energy buffer(5), stonehold(6), premonition(8) Earthquake knockdown with chance = 10% + bonus * (caster lvl - 30)

if main ability STR, bonus =1%; if main ability DEX, bonus =2%; Freedom of movement = immunity to earthquake. Friendly fire - ON domain_dc_bonus = DC +1 every 2 caster levels after 23 with soundbust, stonehold

healing heal yourself to full HP

use per day: 1

Cure Serious Wounds (2), Heal(5), Path of Grace(7) Range Cast: The following healing spells casts from short distance (8m): Cure Light Wounds, Cure Moderate Wounds, Cure Serious Wounds, Cure Critical Wounds. Heal, Greater Restoration, Mass Heal

When you heal ally with spell you get same heal effect

knowledge use in boss area and you know exectly when boss will respown

use per day: 5

gust of wind(3), ice storm(5) Mass cast for spells: True Seeing, Freedom of Movement, Clarity, See Invisible, Barkskin, Shield of Faith, Magic Vestment, Death Ward, Ability Increase, Keen Edge, Greater Magic Weapon, Mage Armor, Aid, Monstrous Regeneration, Regenerate, Improved Invisibility, Displacement

ice storm have chance to slow = 100% with slow effect 30% for 9 sec domain_dc_bonus = DC +1 every 2 caster levels after 23 with gust of wind

protection use protection mark

use per day: 1

mage armor(1), minor globe of invulnerability(4), stoneskin(4), energy buffer(5), premonition(8) Protection mark. Spells casted by you on yourself also castes on marked allay if you both in same area. Dont work with spells wich can be casted only on youself. Mark can be only on one ally at the same time
strength 1 per 4 caster level damage bonus for 6 * (mod_wis + mod_cha) sec

use per day: 5

gmv(1), mv(1), barkskin(1), shield of faith(1), keen edge(1), divine power(3), battletide(4) divne favor duration x2, damage bonus x2

divine power duration x2, +caster_LVL/3 magic damage, can't be dispelled battletide duration x2, +caster_LVL/3 damage bull's str bonus +12 greater magic weapon gain +1 AB with cleric_LVL=20, +2 AB with cleric_LVL=30 prayer buff duration x2, ab +2, saves +2, skills +2, dmg +2 prayer debuff duration x2, ab -2, saves -2, skills -2, dmg -2 mage armor, barkskin, shield of faith, magic vestment gain +1 AC with cleric_LVL=20, +2 AC with cleric_LVL=30

sun set current CD on word of taith to 0 on use

use per day: 1

searing light(3), ice storm(5), sunbeam(8), UEF(Foe)(8) word of waith have no saving throw

UEF(Foe) remove blind and curses, blind imune for 2 rounds ice storm have chance to slow = 100% with slow effect 30% for 9 sec domain_dc_bonus = DC +1 every 2 caster levels after 23 with hammer of gods

trickery open lock +1 per 2 caster leveles for 60 sec

use per day: 5

portal to town (20+ lvl)

use per day: 1

invisibility(2), displacement(3), improved invisibility(5), haste(3), mass haste(5), dimension door(9) displacement

self concealment=50%+caster_LVL/4 improved invisibility self concealment=caster_LVL+caster_LVL/2 allay concealment=caster_LVL+caster_LVL/4 dimension door works like stargate but only in same area point of destinition is visible for enemies and can be destroyed

water restore 1 per 13 caster levels SoV castes

use per day: 1

poison(1), energy buffer(5), drown(6), acid fog(6) domain_dc_bonus = DC +1 every 2 caster levels after 23 with storm of vengence, drown

SoV DC +1 every 2 caster levels after 23 drown DC +1 every 2 caster levels after 23

Elemental leader teleportation (20+ lvl)

use per day: 1

Acid breath(3), Call lightning(3), Cone of cold(3), Fireball(3), Lightning bolt(3), Ice storm(5), Chain lightning(6) domain_dc_bonus = DC +1 every 2 caster levels after 23 with damage spells