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From Cormyrean Prophecies
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|kill yourself, you dont lose exp, no fame, you will drop items like you were killed in PvP
|kill yourself, you dont lose exp, no fame, you will drop items like you were killed in PvP
|bestow curse(3)
|bestow curse(3)
|harm gain (caster level - 30) * 12 damage, +2% chance to crit x 200%
|Harm gain additional max(0 or caster level - 30) * 12 damage; crit chance bonus +2%; damage x 200%
|-
|-
|earth
|earth
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use per day: 1
use per day: 1
|stoneskin(4), energy buffer(5), stonehold(6), premonition(8)
|stoneskin(4), energy buffer(5), stonehold(6), premonition(8)
|Earthquake knockdown with chance = 10% + bonus * (caster lvl - 30)
|Earthquake knockdown with chance = 10% + bonus * (caster lvl - 30);
if main ability STR, bonus =1%;
 
if main ability DEX, bonus =2%;
* if main ability STR, bonus =1%;
Freedom of movement = immunity to earthquake.
* if main ability DEX, bonus =2%;
Friendly fire - ON
* slow effect 25% for 6 sec (enemies only)
 
domain_dc_bonus = DC +1 every 2 caster levels after 23 with soundbust, stonehold
domain_dc_bonus = DC +1 every 2 caster levels after 23 with soundbust, stonehold
|-
|-
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|Mass cast for spells: True Seeing, Freedom of Movement, Clarity, See Invisible, Barkskin, Shield of Faith, Magic Vestment, Death Ward, Ability Increase, Keen Edge, Greater Magic Weapon, Mage Armor, Aid, Monstrous Regeneration, Regenerate, Improved Invisibility, Displacement
|Mass cast for spells: True Seeing, Freedom of Movement, Clarity, See Invisible, Barkskin, Shield of Faith, Magic Vestment, Death Ward, Ability Increase, Keen Edge, Greater Magic Weapon, Mage Armor, Aid, Monstrous Regeneration, Regenerate, Improved Invisibility, Displacement
ice storm have chance to slow = 100% with slow effect 30% for 9 sec
ice storm have chance to slow = 100% with slow effect 30% for 9 sec
domain_dc_bonus = DC +1 every 2 caster levels after 23 with gust of wind
domain_dc_bonus = DC +1 every 2 caster levels after 23 with gust of wind
|-
|-
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use per day: 5
use per day: 5
|gmv(1), mv(1), barkskin(1), shield of faith(1), keen edge(1), divine power(3), battletide(4)
|gmv(1), mv(1), barkskin(1), shield of faith(1), keen edge(1), divine power(3), battletide(4)
|divne favor duration x2, damage bonus x2
|
divine power duration x2, +caster_LVL/3 magic damage, can't be dispelled
* divne favor duration x2, damage bonus x2
battletide duration x2, +caster_LVL/3 damage
* divine power duration x2, +caster_LVL/3 magic damage, can't be dispelled
bull's str bonus +12
* battletide duration x2, +caster_LVL/3 damage
greater magic weapon gain +1 AB with cleric_LVL=20, +2 AB with cleric_LVL=30
* bull's str bonus +12
prayer buff duration x2, ab +2, saves +2, skills +2, dmg +2
* greater magic weapon gain bonus +1 AB with cleric_LVL=20, +2 AB with cleric_LVL=30
prayer debuff duration x2, ab -2, saves -2, skills -2, dmg -2
* prayer buff duration x2, ab +2, saves +2, skills +2, dmg +2
mage armor, barkskin, shield of faith, magic vestment gain +1 AC with cleric_LVL=20, +2 AC with cleric_LVL=30
* prayer debuff duration x2, ab -2, saves -2, skills -2, dmg -2
* mage armor, barkskin, shield of faith, magic vestment gain bonus +1 AC with cleric_LVL=20, +2 AC with cleric_LVL=30
|-
|-
|sun
|sun
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|word of waith have no saving throw
|word of waith have no saving throw
UEF(Foe) remove blind and curses, blind imune for 2 rounds
UEF(Foe) remove blind and curses, blind imune for 2 rounds
ice storm have chance to slow = 100% with slow effect 30% for 9 sec
ice storm have chance to slow = 100% with slow effect 30% for 9 sec
domain_dc_bonus = DC +1 every 2 caster levels after 23 with hammer of gods
domain_dc_bonus = DC +1 every 2 caster levels after 23 with hammer of gods
|-
|-
|trickery
|trickery
|open lock +1 per 2 caster levels for 60 sec
|open lock +1 per 2 caster levels for 60 sec
use per day: 5
use per day: 5


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|invisibility(2), displacement(3), improved invisibility(5), haste(3), mass haste(5), dimension door(9)
|invisibility(2), displacement(3), improved invisibility(5), haste(3), mass haste(5), dimension door(9)
|displacement
|displacement
self concealment=50%+caster_LVL/4
 
* self concealment = 50% + caster_LVL/4
* ally concealment = 50%
 
improved invisibility
improved invisibility
self concealment=caster_LVL+caster_LVL/2
 
allay concealment=caster_LVL+caster_LVL/4
* self concealment = caster_LVL + caster_LVL/2
dimension door works like stargate but only in same area
* ally concealment = caster_LVL + caster_LVL/4
point of destinition is visible for enemies and can be destroyed
 
dimension door works like stargate but only in same area; point of destination is visible for enemies and can be destroyed
|-
|-
|water
|water
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|poison(1), energy buffer(5), drown(6), acid fog(6)
|poison(1), energy buffer(5), drown(6), acid fog(6)
|domain_dc_bonus = DC +1 every 2 caster levels after 23 with storm of vengence, drown
|domain_dc_bonus = DC +1 every 2 caster levels after 23 with storm of vengence, drown
SoV DC +1 every 2 caster levels after 23
drown DC +1 every 2 caster levels after 23
|-
|-
|Elemental
|Elemental

Latest revision as of 20:38, 12 November 2026

Domain Domain power Spells Special
death restore 1 per 13 caster levels implosion castes

use per day: 1

phantasmal killer(4), enervation(5) domain_dc_bonus = DC +1 every 2 caster levels after 23 with implosion, phantasmal killer, enervation
destruction kill yourself, you dont lose exp, no fame, you will drop items like you were killed in PvP bestow curse(3) Harm gain additional max(0 or caster level - 30) * 12 damage; crit chance bonus +2%; damage x 200%
earth you gain + 1 per 20 caster levels bonus vs balagarn's iron horn for 6 * (mod_wis + mod_cha) sec

use per day: 1

stoneskin(4), energy buffer(5), stonehold(6), premonition(8) Earthquake knockdown with chance = 10% + bonus * (caster lvl - 30);
  • if main ability STR, bonus =1%;
  • if main ability DEX, bonus =2%;
  • slow effect 25% for 6 sec (enemies only)

domain_dc_bonus = DC +1 every 2 caster levels after 23 with soundbust, stonehold

healing heal yourself to full HP

use per day: 1

Cure Serious Wounds (2), Heal(5), Path of Grace(7) Range Cast: The following healing spells casts from short distance (8m): Cure Light Wounds, Cure Moderate Wounds, Cure Serious Wounds, Cure Critical Wounds. Heal, Greater Restoration, Mass Heal

When you heal ally with spell you get same heal effect

knowledge use in boss area and you know exectly when boss will respown

use per day: 5

gust of wind(3), ice storm(5) Mass cast for spells: True Seeing, Freedom of Movement, Clarity, See Invisible, Barkskin, Shield of Faith, Magic Vestment, Death Ward, Ability Increase, Keen Edge, Greater Magic Weapon, Mage Armor, Aid, Monstrous Regeneration, Regenerate, Improved Invisibility, Displacement

ice storm have chance to slow = 100% with slow effect 30% for 9 sec

domain_dc_bonus = DC +1 every 2 caster levels after 23 with gust of wind

protection use protection mark

use per day: 1

mage armor(1), minor globe of invulnerability(4), stoneskin(4), energy buffer(5), premonition(8) Protection mark. Spells casted by you on yourself also castes on marked allay if you both in same area. Dont work with spells wich can be casted only on youself. Mark can be only on one ally at the same time
strength 1 per 4 caster level damage bonus for 6 * (mod_wis + mod_cha) sec

use per day: 5

gmv(1), mv(1), barkskin(1), shield of faith(1), keen edge(1), divine power(3), battletide(4)
  • divne favor duration x2, damage bonus x2
  • divine power duration x2, +caster_LVL/3 magic damage, can't be dispelled
  • battletide duration x2, +caster_LVL/3 damage
  • bull's str bonus +12
  • greater magic weapon gain bonus +1 AB with cleric_LVL=20, +2 AB with cleric_LVL=30
  • prayer buff duration x2, ab +2, saves +2, skills +2, dmg +2
  • prayer debuff duration x2, ab -2, saves -2, skills -2, dmg -2
  • mage armor, barkskin, shield of faith, magic vestment gain bonus +1 AC with cleric_LVL=20, +2 AC with cleric_LVL=30
sun set current CD on word of taith to 0 on use

use per day: 1

searing light(3), ice storm(5), sunbeam(8), UEF(Foe)(8) word of waith have no saving throw

UEF(Foe) remove blind and curses, blind imune for 2 rounds

ice storm have chance to slow = 100% with slow effect 30% for 9 sec

domain_dc_bonus = DC +1 every 2 caster levels after 23 with hammer of gods

trickery open lock +1 per 2 caster levels for 60 sec

use per day: 5

portal to town (20+ lvl)

use per day: 1

invisibility(2), displacement(3), improved invisibility(5), haste(3), mass haste(5), dimension door(9) displacement
  • self concealment = 50% + caster_LVL/4
  • ally concealment = 50%

improved invisibility

  • self concealment = caster_LVL + caster_LVL/2
  • ally concealment = caster_LVL + caster_LVL/4

dimension door works like stargate but only in same area; point of destination is visible for enemies and can be destroyed

water restore 1 per 13 caster levels SoV castes

use per day: 1

poison(1), energy buffer(5), drown(6), acid fog(6) domain_dc_bonus = DC +1 every 2 caster levels after 23 with storm of vengence, drown
Elemental leader teleportation (20+ lvl)

use per day: 1

Acid breath(3), Call lightning(3), Cone of cold(3), Fireball(3), Lightning bolt(3), Ice storm(5), Chain lightning(6) domain_dc_bonus = DC +1 every 2 caster levels after 23 with damage spells