Slayer: Difference between revisions

From Cormyrean Prophecies
 
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'''Alignment restrictions''': no
'''Hit die''': d8
 
'''Skill points''': 4 + int modifier
 
'''Skills''': concentration, discipline, heal, hide, listen, move silently, spot


'''Hit die''': d8
'''Primary saving throw(s):''' reflex


'''Skill points''': 2 + int modifier
'''Base attack bonus:''' +1/level


'''Skills''': concentration, heal, hide, listen, move silently, discipline, open lock, use magic device
'''Epic bonus feats''': 12, 15, 18, 21, 24, 27, 30


'''Bonus feats''': 6, 8, 10
'''Bonus feats list''': two-weapon fighting, improved two-weapon fighting, sayanara (from 30 level), painful hit (from 30 level), epic dexterity, epic self concealment, epic dodge, epic sneak attack, epic skill Focus (discipline, hide, move silently, listen, spot), epic superior initiative


'''Bonus feats list''': epic energy resistance, epic dodge, epic superior initiative, epic focus(discipline), Epic Skill Focus (Hide, Move Silently, Listen, Spot)<br />
==Requirements==
==Requirements==


*Sneak Attack +6d6.
*Base attack bonus: +8
*Death Attack +6d6 or HiPS.
*23+ Hide.
*23+ Move Silently.
*1+ Open Lock.
*10+ Tumble.
*With these requirements the class is only available after level 20.


==Restrictions:==
==Restrictions:==


*Сannot use shields
*Can't use shields
*Class restricted by [[fame]].
*Class restricted by [[fame]].


Line 32: Line 29:
|- align="center"
|- align="center"
!1
!1
| align="left" |Great Dexterity 1, Two Weapon Fighting, Epic Energy Resistance Acid 1, Defensive Roll
| align="left" |Blackguard Sneak Attack +1d6
|- align="center"  
|- align="center"  
!2
!2
| align="left" |Great Dexterity 2, Ambidexterity, Epic Self Concealment I, Blackguard Sneak Attack
| align="left" |Dodge
|- align="center"  
|- align="center"  
!3
!3
| align="left" |Great Dexterity 3, Darkvision
| align="left" |Blackguard Sneak Attack +2d6
|- align="center"  
|- align="center"  
!4
!4
| align="left" |Nature Sense, Epic Dexterity 4, Epic Self Concealment II, Blackguard Sneak Attack +2d6
| align="left" |Weapon Finess
|- align="center"  
|- align="center"  
!5
!5
| align="left" |Great Dexterity 5,  Epic Energy Resistance Acid 2, Improved Two Weapon Fighting, Improved Evasion
| align="left" |Blackguard Sneak Attack +3d6
|- align="center"  
|- align="center"  
!6
!6
| align="left" |Great Dexterity 6, Blackguard Sneak Attack +3d6
| align="left" |Heroic Power
|- align="center"  
|- align="center"  
!7
!7
| align="left" |Great Dexterity 7
| align="left" |Blackguard Sneak Attack +4d6
|-
|-
!8
!8
|Great Dexterity 8, Blackguard Sneak Attack +4d6
|Mobility
|-
|-
!9
!9
|Great Dexterity 9
|Blackguard Sneak Attack +5d6
|-
|-
!10
!10
|Great Dexterity 10, Blackguard Sneak Attack +5d6
|Ambidexterity, Wild Fortitude
|-
!11
|Open Wounds, Blackguard Sneak Attack +6d6
|-
!12
|Great Dexterity 1
|-
!13
|Blackguard Sneak Attack +7d6
|-
!14
|Defensive Roll, Great Dexterity 2
|-
!15
|Blackguard Sneak Attack +8d6
|-
!16
|Epic Self Concealment 1
|-
!17
|Blackguard Sneak Attack +9d6
|-
!18
|Improved Evasion
|-
!19
|Blackguard Sneak Attack +10d6
|-
!20
|Last Hit, Epic Self Concealment 2
|-
!21
|Blackguard Sneak Attack +11d6
|-
!23
|Blackguard Sneak Attack +12d6
|-
!25
|Blackguard Sneak Attack +13d6
|-
!27
|Blackguard Sneak Attack +14d6
|-
!29
|Blackguard Sneak Attack +15d6
|-
!30
|Crippling Strike
|}
 
== Special Abilities (only with melee weapon or gloves, mod_DEX > mod_STR) ==
{| class="wikitable"
|Heroic Power
|
|-
|Target
|Self
|-
|Base duration
|Main_ability_mod +10 rounds
|-
|CoolDown
|none
|-
|Effect1
|Max(Bard_LVL, Fight_LVL, Rogue_LVL, ASS_LVL, Slayer_LVL, WM_LVL)/6 AB
|-
|Effect2
|If RDD is main class +(RDD_LVL-10)/5 AB
|}
{| class="wikitable"
|Open wounds
|
|-
|Target
|hostile player
|-
|Base duration
|mod_DEX - mod_STR - 5 rounds +fame_shop_bonus
|-
|CoolDown
|none
|-
|Effect1
|Накладывает дебаф при попадании с шансом Slayer_LVL - mod_STR
|-
|Effect2
|При активации абилки всем, кто находится под дебафом, наносит урон в размере 5 * Slayer_LVL / 2
|-
|Effect3
|Instant cast
|}
{| class="wikitable"
|Last Hit
|
|-
|Target
|any
|-
|Base duration
|none
|-
|CoolDown
|none
|-
|Effect1
|Восстанавливает (Slayer_LVL - mod_STR) * 10 ХП, когда Slayer убивает любого игрока, восстанавливает на 50% меньше, если убивает не игрока
|}
{| class="wikitable"
|Painful Hit
|
|-
|Target
|hostile player
|-
|Base duration
|2 rounds
|-
|CoolDown
|none
|-
|Effect1
|Decrease all saving throws, all skills and AB by 1 + fame_shop_bonus
|}
{| class="wikitable"
|Sayanara
|
|-
|Target
|any
|-
|Base duration
|none
|-
|CoolDown
|none
|-
|Effect1
|Vorpal with DC = mod_DEX + Slayer_LVL-10 +fame_shop_bonus
|}
|}

Latest revision as of 23:53, 6 December 2025

Hit die: d8

Skill points: 4 + int modifier

Skills: concentration, discipline, heal, hide, listen, move silently, spot

Primary saving throw(s): reflex

Base attack bonus: +1/level

Epic bonus feats: 12, 15, 18, 21, 24, 27, 30

Bonus feats list: two-weapon fighting, improved two-weapon fighting, sayanara (from 30 level), painful hit (from 30 level), epic dexterity, epic self concealment, epic dodge, epic sneak attack, epic skill Focus (discipline, hide, move silently, listen, spot), epic superior initiative

Requirements[edit | edit source]

  • Base attack bonus: +8

Restrictions:[edit | edit source]

  • Can't use shields
  • Class restricted by fame.

Feats[edit | edit source]

Ур. Фиты
1 Blackguard Sneak Attack +1d6
2 Dodge
3 Blackguard Sneak Attack +2d6
4 Weapon Finess
5 Blackguard Sneak Attack +3d6
6 Heroic Power
7 Blackguard Sneak Attack +4d6
8 Mobility
9 Blackguard Sneak Attack +5d6
10 Ambidexterity, Wild Fortitude
11 Open Wounds, Blackguard Sneak Attack +6d6
12 Great Dexterity 1
13 Blackguard Sneak Attack +7d6
14 Defensive Roll, Great Dexterity 2
15 Blackguard Sneak Attack +8d6
16 Epic Self Concealment 1
17 Blackguard Sneak Attack +9d6
18 Improved Evasion
19 Blackguard Sneak Attack +10d6
20 Last Hit, Epic Self Concealment 2
21 Blackguard Sneak Attack +11d6
23 Blackguard Sneak Attack +12d6
25 Blackguard Sneak Attack +13d6
27 Blackguard Sneak Attack +14d6
29 Blackguard Sneak Attack +15d6
30 Crippling Strike

Special Abilities (only with melee weapon or gloves, mod_DEX > mod_STR)[edit | edit source]

Heroic Power
Target Self
Base duration Main_ability_mod +10 rounds
CoolDown none
Effect1 Max(Bard_LVL, Fight_LVL, Rogue_LVL, ASS_LVL, Slayer_LVL, WM_LVL)/6 AB
Effect2 If RDD is main class +(RDD_LVL-10)/5 AB
Open wounds
Target hostile player
Base duration mod_DEX - mod_STR - 5 rounds +fame_shop_bonus
CoolDown none
Effect1 Накладывает дебаф при попадании с шансом Slayer_LVL - mod_STR
Effect2 При активации абилки всем, кто находится под дебафом, наносит урон в размере 5 * Slayer_LVL / 2
Effect3 Instant cast
Last Hit
Target any
Base duration none
CoolDown none
Effect1 Восстанавливает (Slayer_LVL - mod_STR) * 10 ХП, когда Slayer убивает любого игрока, восстанавливает на 50% меньше, если убивает не игрока
Painful Hit
Target hostile player
Base duration 2 rounds
CoolDown none
Effect1 Decrease all saving throws, all skills and AB by 1 + fame_shop_bonus
Sayanara
Target any
Base duration none
CoolDown none
Effect1 Vorpal with DC = mod_DEX + Slayer_LVL-10 +fame_shop_bonus