Runes: Difference between revisions
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Runes are unique items dropped from mobs and bosses.    | Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.    | ||
==Notes:==  | |||
*Newbie runes does not require a fame to activate.  | |||
*First activation of epic rune costs 200 fame. The activation of each next epic rune costs +200 additional fame. A character can activate only 5 epic runes. 200+400+600+800+1000=3000 fame.  | |||
*It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.  | |||
*Each activation of a stackable epic rune takes one epic rune slot.  | |||
*Use chat command <code>!runes</code> to see all of your activated runes.  | |||
==List of all available runes:==  | |||
{| class="wikitable"  | {| class="wikitable"  | ||
!Type  | !Type  | ||
!Subtype  | |||
!Bonus  | !Bonus  | ||
!  | !Level 1  | ||
!  | !Level 2  | ||
!Level 3  | |||
!Notes  | |||
!Dev status  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Bull's Strength casts in radius  | |Bull's Strength casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Cat's Grace casts in radius  | |Cat's Grace casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Displacement casts in radius  | |||
|5 feet  | |||
|  | |||
|  | |||
|  | |||
|Done  | |||
|-  | |||
|Newbie  | |||
|Masscast  | |||
|Endurance casts in radius  | |Endurance casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Eagle's Splendor casts in radius  | |Eagle's Splendor casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Owl's Wisdom casts in radius  | |Owl's Wisdom casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Fox's Cunning casts in radius  | |Fox's Cunning casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Aid casts in radius  | |Aid casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|See Invisibility casts in radius  | |See Invisibility casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Barkskin casts in radius  | |Barkskin casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Shield of Faith casts in radius  | |Shield of Faith casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Magic Vestment casts in radius  | |Magic Vestment casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Mage Armor casts in radius  | |Mage Armor casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Greater Magic Weapon casts in radius  | |Greater Magic Weapon casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Keen Edge casts in radius  | |Keen Edge casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |||
|  | |||
|Done  | |||
|-  | |-  | ||
|Newbie  | |Newbie  | ||
|Masscast  | |||
|Death Ward casts in radius  | |Death Ward casts in radius  | ||
|5 feet  | |5 feet  | ||
|  | |  | ||
|  | |  | ||
|  | |  | ||
|Done  | |||
|-  | |-  | ||
|Epic   | |Epic  | ||
|Death   | |Spell  | ||
|  | |Death Ward I, II, III  | ||
|  | | +1 DC bonus vs Dispel  | ||
|10% immunity vs negative  | |||
|20% immunity vs negative  | |||
|Bonuses of same type replace each other  | |||
|Done  | |||
|-  | |-  | ||
|Epic   | |Epic  | ||
|  | |Spell  | ||
|Clarity I, II, III  | |||
|1 DC bonus vs Dispel  | |||
|30% to duration  | |||
|Mass cast  | |||
|  | |Mass cast radius large (5m)  | ||
|  | <br />  | ||
|  | |Done  | ||
|  | |||
|  | |||
|  | |||
|-  | |-  | ||
|Epic   | |Epic  | ||
|  | |Spell  | ||
|  | |Freedom of Movement I, II, III  | ||
|  | |1 DC bonus vs Dispel  | ||
|Mass cast  | |||
|Unlimited Dimension Door uses fro spellbook  | |||
|Mass cast radius large (5m)  | |||
|Done  | |||
|-  | |-  | ||
|Epic   | |Epic  | ||
|  | |Spell  | ||
|  | |True seeing I, II, III  | ||
|  | |1 DC bonus vs Dispel  | ||
|30% to duration  | |||
|60% to duration  | |||
|Bonuses of same type replace each other  | |||
|Done  | |||
|-  | |-  | ||
|Epic   | |Epic  | ||
|  | |Spell  | ||
|  | |Undeath's ethernal foe I, II, III  | ||
|  | |15% to duration  | ||
|30% to duration  | |||
|45% to duration  | |||
|Bonus of same type replace each other  | |||
|Done  | |||
|-  | |-  | ||
|Epic   | |Epic  | ||
|  | |Spell  | ||
|  | |Divine favor bonus DC vs Dispel I, II, III  | ||
|  | |2 DC bonus vs Dispel  | ||
|4 DC bonus vs Dispel  | |||
|8 DC bonus vs Dispel  | |||
|Bonus of same type replace each other  | |||
|Done  | |||
|-  | |-  | ||
|Epic   | |Epic  | ||
|  | |Spell  | ||
|  | |Implosion I, II, III  | ||
|  | |Radius medium (3.3m)  | ||
|Radius large (5.0  | |||
m)  | |||
|1 DC bonus  | |||
|Default radiis decreased to small (1.67m)  | |||
|Done  | |||
|-  | |-  | ||
|Epic   | |Epic  | ||
|  | |Spell  | ||
|  | |Healing I, II, III  | ||
|Bonus regeneration +10 for 5 rounds  | |||
|Bonus regeneration +15 for 5 rounds  | |||
|range of heal/greater restoration/ mass heal increased to 8m  | |||
|Affects only for spellbook casts  | |||
|  | |  | ||
|-  | |-  | ||
|Epic   | |Epic  | ||
|  | |Misc  | ||
|  | |Curse Song I, II, III  | ||
|1 to skills penalty  | |||
|1 to saves penalty  | |||
|40 magic damage  | |||
|  | |  | ||
|Done  | |||
|-  | |-  | ||
|  | |Epic  | ||
|Discipline   | |Misc  | ||
|  | |Bonus Skills I, II, III  | ||
|  | |1 bonus to Concentration, Discipline, Taunt  | ||
|2 bonus to Concentration, Discipline, Taunt  | |||
|3 bonus to Concentration, Discipline, Taunt  | |||
|Bonuses of same type replace each other  | |||
|Done  | |||
|-  | |-  | ||
|  | |Epic  | ||
|  | |Misc  | ||
|  | |Regeneration I, II, III  | ||
|  | |7 HP/round  | ||
|14 HP/round  | |||
|21 HP/round  | |||
|Bonuses of same type replace each other  | |||
|Done  | |||
|-  | |-  | ||
|  | |Epic  | ||
|  | |Combat  | ||
|  | |Damage Reduction I, II, III  | ||
|3%  | |3%  | ||
|6%  | |6%  | ||
|  | |9%  | ||
|Bonuses of same type replace each other  | |||
|Done  | |||
|-  | |-  | ||
|  | |Epic  | ||
|  | |Combat  | ||
|Lifeleech I, II, III  | |||
|5%  | |||
|10%  | |10%  | ||
|15%  | |15%  | ||
|  | |Bonuses of same type replace each other  | ||
|Done  | |||
|-  | |-  | ||
|  | |Epic  | ||
|  | |Combat  | ||
|Extra Weapon Damage I, II, III  | |||
|3%  | |3%  | ||
|6%  | |6%  | ||
|  | |9%  | ||
|Bonuses of same type replace each other  | |||
|Done  | |||
|-  | |-  | ||
|  | |Epic  | ||
|  | |Combat  | ||
|10%  | |Devastating Critical Bonus  | ||
|  | |5% to devast damage (if Devast DC < target fort and target fails save  | ||
|10% to devast damage (if Devast DC < target fort and target fails save  | |||
|1 DC bonus  | |||
|Bonuses of same type replace each other  | |||
|Done  | |||
|-  | |-  | ||
|Epic   | |Epic  | ||
|  | |Combat  | ||
|  | |Splash damage I, II, III  | ||
|10% of critical damage  | |||
|20% of critical damage  | |||
|30% of critical damage  | |||
|10%  | |Applies to all enemies in 8.33m radius. Doesnt work with scythe. No friendly fire.  | ||
|Done  | |||
|20%  | |||
|30%  | |||
|  | |||
|  | |||
|}  | |}  | ||
Latest revision as of 14:50, 27 January 2024
Runes are unique items dropped from mobs and bosses. When a character activates a rune, he gains different bonuses. Some runes may require a fame to activate them.
Notes:[edit | edit source]
- Newbie runes does not require a fame to activate.
 - First activation of epic rune costs 200 fame. The activation of each next epic rune costs +200 additional fame. A character can activate only 5 epic runes. 200+400+600+800+1000=3000 fame.
 - It is possible to reset activated epic runes. There is a NPC you can find in the area The Storm Horns - Dark Wind Pass (35). Resetting the epic runes does not return the fame spent on activation.
 - Each activation of a stackable epic rune takes one epic rune slot.
 - Use chat command 
!runesto see all of your activated runes. 
List of all available runes:[edit | edit source]
| Type | Subtype | Bonus | Level 1 | Level 2 | Level 3 | Notes | Dev status | 
|---|---|---|---|---|---|---|---|
| Newbie | Masscast | Bull's Strength casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Cat's Grace casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Displacement casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Endurance casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Eagle's Splendor casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Owl's Wisdom casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Fox's Cunning casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Aid casts in radius | 5 feet | Done | |||
| Newbie | Masscast | See Invisibility casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Barkskin casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Shield of Faith casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Magic Vestment casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Mage Armor casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Greater Magic Weapon casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Keen Edge casts in radius | 5 feet | Done | |||
| Newbie | Masscast | Death Ward casts in radius | 5 feet | Done | |||
| Epic | Spell | Death Ward I, II, III | +1 DC bonus vs Dispel | 10% immunity vs negative | 20% immunity vs negative | Bonuses of same type replace each other | Done | 
| Epic | Spell | Clarity I, II, III | 1 DC bonus vs Dispel | 30% to duration | Mass cast | Mass cast radius large (5m)
 
  | 
Done | 
| Epic | Spell | Freedom of Movement I, II, III | 1 DC bonus vs Dispel | Mass cast | Unlimited Dimension Door uses fro spellbook | Mass cast radius large (5m) | Done | 
| Epic | Spell | True seeing I, II, III | 1 DC bonus vs Dispel | 30% to duration | 60% to duration | Bonuses of same type replace each other | Done | 
| Epic | Spell | Undeath's ethernal foe I, II, III | 15% to duration | 30% to duration | 45% to duration | Bonus of same type replace each other | Done | 
| Epic | Spell | Divine favor bonus DC vs Dispel I, II, III | 2 DC bonus vs Dispel | 4 DC bonus vs Dispel | 8 DC bonus vs Dispel | Bonus of same type replace each other | Done | 
| Epic | Spell | Implosion I, II, III | Radius medium (3.3m) | Radius large (5.0
 m)  | 
1 DC bonus | Default radiis decreased to small (1.67m) | Done | 
| Epic | Spell | Healing I, II, III | Bonus regeneration +10 for 5 rounds | Bonus regeneration +15 for 5 rounds | range of heal/greater restoration/ mass heal increased to 8m | Affects only for spellbook casts | |
| Epic | Misc | Curse Song I, II, III | 1 to skills penalty | 1 to saves penalty | 40 magic damage | Done | |
| Epic | Misc | Bonus Skills I, II, III | 1 bonus to Concentration, Discipline, Taunt | 2 bonus to Concentration, Discipline, Taunt | 3 bonus to Concentration, Discipline, Taunt | Bonuses of same type replace each other | Done | 
| Epic | Misc | Regeneration I, II, III | 7 HP/round | 14 HP/round | 21 HP/round | Bonuses of same type replace each other | Done | 
| Epic | Combat | Damage Reduction I, II, III | 3% | 6% | 9% | Bonuses of same type replace each other | Done | 
| Epic | Combat | Lifeleech I, II, III | 5% | 10% | 15% | Bonuses of same type replace each other | Done | 
| Epic | Combat | Extra Weapon Damage I, II, III | 3% | 6% | 9% | Bonuses of same type replace each other | Done | 
| Epic | Combat | Devastating Critical Bonus | 5% to devast damage (if Devast DC < target fort and target fails save | 10% to devast damage (if Devast DC < target fort and target fails save | 1 DC bonus | Bonuses of same type replace each other | Done | 
| Epic | Combat | Splash damage I, II, III | 10% of critical damage | 20% of critical damage | 30% of critical damage | Applies to all enemies in 8.33m radius. Doesnt work with scythe. No friendly fire. | Done |