Domains: Difference between revisions
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== Air ==  | ==Air==  | ||
== Animal ==  | *Level 3 [[Call lightning]]  | ||
*   | *Level 6 [[Chain lightning]]  | ||
*   | *The [[Turn Undead]] Feat acts on Elementals as Undead  | ||
*   | |||
*   | ==Animal==  | ||
*Level 1 [[hold animal]]  | |||
*Level 3 [[true seeing]]  | |||
==Death==  | |||
*Level 4: [[Phantasmal killer]]  | |||
*Level 5: [[Enervation]]  | |||
*[[Implosion]] has an increased DC  | |||
{| class="wikitable"  | {| class="wikitable"  | ||
!  | !Cleric lvl  | ||
!  | !DC bonus  | ||
|-  | |-  | ||
|33  | |33  | ||
|1  | |||
|-  | |||
|34  | |||
|2  | |||
|-  | |||
|35  | |||
|3  | |3  | ||
|-  | |-  | ||
|  | |36  | ||
|4  | |4  | ||
|-  | |-  | ||
|  | |37  | ||
|5  | |5  | ||
|-  | |-  | ||
|  | |38  | ||
|6  | |6  | ||
|-  | |-  | ||
|  | |39  | ||
|7  | |7  | ||
|-  | |||
|40  | |||
|8  | |||
|}  | |}  | ||
== Destruction ==  | ==Destruction==  | ||
*   | |||
*   | *Level 3 [[Stinking cloud]]  | ||
*   | *Level 6 [[Acid fog]]  | ||
* [[Harm]]   | *Feat [[Turn Undead]] affects constructs like undead  | ||
* [[Destruction]]   | *[[Harm]] - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level.  | ||
*[[Destruction]] gains a bonus DC and deals an additional 40 Positive Damage  | |||
{| class="wikitable"  | {| class="wikitable"  | ||
!  | !Cleric lvl  | ||
!  | !DC bonus  | ||
|-  | |-  | ||
|33    | |33  | ||
|4    | |4  | ||
|-    | |-    | ||
|34    | |34  | ||
|5    | |5  | ||
|-    | |-    | ||
|35    | |35  | ||
|6    | |6  | ||
|-    | |-    | ||
|36    | |36  | ||
|7    | |7  | ||
|-  | |||
|37  | |||
|8  | |||
|-  | |||
|38  | |||
|9  | |||
|-  | |||
|39  | |||
|10  | |||
|-    | |-    | ||
|  | |40  | ||
|  | |11  | ||
|}  | |}  | ||
* [[Blade Barrier]]   | |||
*[[Blade Barrier]] get DC bonus:  | |||
{| class="wikitable"  | {| class="wikitable"  | ||
!  | !Cleric lvl  | ||
!  | !DC bonus  | ||
|-  | |-  | ||
|33  | |33  | ||
| Line 89: | Line 114: | ||
|}  | |}  | ||
== Earth ==  | ==Earth==  | ||
*Level 4 Stoneskin  | |||
*   | *Level 5 Energy buffer  | ||
*   | *Feat [[Turn Undead]] acts on elementals as undead  | ||
*   | |||
*   | *Enhances the spell Earthquake:  | ||
**knockdown with chance = 10% + bonus * (caster lvl - 30)  | |||
**if main ability STR, bonus =2%;  | |||
**if main ability DEX, bonus =1%;  | |||
**if main ability WIS/CON/CHA, bonus =0,0%.  | |||
**Freedom of movement = immunity to earthquake.  | |||
**Friendly fire - ON  | |||
==Evil==  | |||
*Level 1 [[Negative energy ray]]  | |||
*Level 3 [[Negative energy burst]]  | |||
*Level 5 [[Enervation]]  | |||
*The negative plane avatar can be summoned once per day  | |||
*Feat [[Turn Undead]] treats outsiders like undead  | |||
*[[Storm of vengeance]] get DC bonus:  | |||
{| class="wikitable"  | {| class="wikitable"  | ||
!  | !Cleric lvl  | ||
!  | !DC bonus  | ||
|-  | |-  | ||
|33  | |33  | ||
|  | |1  | ||
|-  | |-  | ||
|34  | |34  | ||
|  | |2  | ||
|-  | |-  | ||
|35  | |35  | ||
|  | |3  | ||
|-  | |-  | ||
|36  | |36  | ||
|  | |4  | ||
|-  | |-  | ||
|37  | |37  | ||
|  | |5  | ||
|-  | |-  | ||
|38  | |38  | ||
| Line 130: | Line 165: | ||
|-  | |-  | ||
|40  | |40  | ||
|  | |8  | ||
|}  | |}  | ||
== Fire ==  | ==Fire==  | ||
*   | |||
*   | *Level 4 [[Wall of fire]]  | ||
*Level 5 [[Energy buffer]]  | |||
*Feat [[Turn Undead]] acts on elementals as undead  | |||
==Good==  | |||
*Level 4 [[Stoneskin]]  | |||
*Level 5 [[Lesser planar binding]]  | |||
*Feat [[Turn Undead]] treats outsiders like undead  | |||
==Healing==  | |||
*Level 2 [[cure serious wounds]]  | |||
*Level 5 [[heal]]  | |||
*Spells like Cure wounds are cast empowered.  | |||
*[[Greater Restoration]] heals 320 HP  | |||
*Heal heals 250+15d10 HP  | |||
*[[Regeneration]] heals 10 HP per round and lasts 4 times longer.  | |||
*[[Monstrous regeneration]] heals 6 HP per round and lasts 4 times longer  | |||
==Knowledge==  | |||
*   | *Level 1 [[Identify]]  | ||
*Level  2 [[Knock]]  | |||
*Level 3 [[Clairaudience/clairvoyance]]  | |||
*Level 4 [[True seeing]]  | |||
*Level 6 [[Legend lore]]  | |||
==   | ==Magic==  | ||
*   | *Level 1 [[Mage armor]]  | ||
*Level 2 [[Melf's acid arrow]]  | |||
*Level 3 [[Negative energy burst]]  | |||
*Level 4 [[Stoneskin]]  | |||
*Level 5 [[Ice storm]]  | |||
*[[Word of faith]] inflict blindness with no saving throw.  | |||
==   | ==Plant==  | ||
*Level 2 [[Barkskin]]  | |||
*   | *Level 7 [[Creeping doom]]  | ||
*Feat [[Turn Undead]] treats parasites like undead  | |||
*   | |||
*   | |||
==   | ==Protection==  | ||
*Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier.  | |||
*   | *Level 1 [[Mage armor]]  | ||
*   | *Level 4 [[Minor globe of invulnerability]]  | ||
*   | *Level 5 [[Energy buffer]]  | ||
*Increase spells:  | |||
{| class="wikitable"  | |||
!Spell  | |||
!20+ lvl  | |||
!30+ lvl  | |||
{|class="wikitable"  | |||
!  | |||
!20+   | |||
!30+   | |||
|-  | |-  | ||
|[[Barkskin]]  | |[[Barkskin]]  | ||
| Line 202: | Line 245: | ||
|}  | |}  | ||
* [[Undeath's Eternal Foe]]   | *[[Undeath's Eternal Foe]] when cast by a cleric of level 33 and above, gives +6 AC  | ||
*   | |||
==Strength==  | |||
*Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.  | |||
*Level 3 [[Divine power|Divine Power]]  | |||
*Level 4 Keen Edge  | |||
*Level 5 [[Stoneskin]]  | |||
*[[Battle Tide|Battletide]] grants an additional +3 Magic Damage  | |||
*[[Bull's strength|Bull's Strength]] grants +12 strength  | |||
*[[Divine favor|Divine Favor]] additionally grants +3 Magic Damage, duration is doubled  | |||
*[[Divine power|Divine Power]] additionally grants +5 Magic Damage  | |||
*Increase spells:  | |||
{| class="wikitable"  | {| class="wikitable"  | ||
!  | !Spell  | ||
!20+   | !20+ lvl  | ||
!30+   | !30+ lvl  | ||
|-  | |-  | ||
|[[Greater magic weapon|Greater Magic Weapon]]  | |[[Greater magic weapon|Greater Magic Weapon]]  | ||
| Line 224: | Line 269: | ||
|}  | |}  | ||
== Sun ==  | ==Sun==  | ||
*   | |||
*   | *Level 2 [[Searing light]]  | ||
*Level  7 [[Sunbeam]]  | |||
==Travel==  | |||
*Level 1 [[Entangle]]  | |||
*Level 2 [[Web]]  | |||
*Level 3 [[Freedom of movement]]  | |||
*Level 4 [[Slow]]  | |||
*Level 5 [[Haste]]  | |||
*Haste can't be dispelled.  | |||
==Trickery==  | |||
*Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.  | |||
*Level  2 [[Invisibility]]  | |||
*Level 3 [[Invisibility sphere]]  | |||
*Level 5 [[Improved invisibility]]  | |||
*Improved invisibility gives a concealment bonus of 50%  | |||
==   | ==War==  | ||
*Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.  | |||
*   | *Level 2 [[Cat's grace]]  | ||
*   | *Level 7 [[Aura of vitality]]  | ||
*   | *[[Battle Tide|Battletide]] grants an additional +3 Magic Damage  | ||
*   | *[[Divine favor|Divine Favor]] can't be dispelled.  | ||
*   | *[[Divine power|Divine Power]] can't be dispelled, duration is doubled.  | ||
*[[Prayer]] gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled.  | |||
==   | ==Water==  | ||
*Level 3 [[Poison]]  | |||
*   | *Level 5 [[Ice storm]]  | ||
*   | |||
Latest revision as of 03:31, 26 December 2023
Air[edit | edit source]
- Level 3 Call lightning
 - Level 6 Chain lightning
 - The Turn Undead Feat acts on Elementals as Undead
 
Animal[edit | edit source]
- Level 1 hold animal
 
- Level 3 true seeing
 
Death[edit | edit source]
- Level 4: Phantasmal killer
 - Level 5: Enervation
 - Implosion has an increased DC
 
| Cleric lvl | DC bonus | 
|---|---|
| 33 | 1 | 
| 34 | 2 | 
| 35 | 3 | 
| 36 | 4 | 
| 37 | 5 | 
| 38 | 6 | 
| 39 | 7 | 
| 40 | 8 | 
Destruction[edit | edit source]
- Level 3 Stinking cloud
 - Level 6 Acid fog
 - Feat Turn Undead affects constructs like undead
 - Harm - damage to harm with domain (cleric_level + archmage_level - 30) * 0.5% chance to deal / cure one and a 150% damage. +10 damage for each caster level after 30th, Archmage levels go into caster level.
 - Destruction gains a bonus DC and deals an additional 40 Positive Damage
 
| Cleric lvl | DC bonus | 
|---|---|
| 33 | 4 | 
| 34 | 5 | 
| 35 | 6 | 
| 36 | 7 | 
| 37 | 8 | 
| 38 | 9 | 
| 39 | 10 | 
| 40 | 11 | 
- Blade Barrier get DC bonus:
 
| Cleric lvl | DC bonus | 
|---|---|
| 33 | 4 | 
| 34 | 5 | 
| 35 | 6 | 
| 36 | 7 | 
| 37 | 8 | 
| 38 | 9 | 
| 39 | 10 | 
| 40 | 11 | 
Earth[edit | edit source]
- Level 4 Stoneskin
 - Level 5 Energy buffer
 - Feat Turn Undead acts on elementals as undead
 
- Enhances the spell Earthquake:
- knockdown with chance = 10% + bonus * (caster lvl - 30)
 - if main ability STR, bonus =2%;
 - if main ability DEX, bonus =1%;
 - if main ability WIS/CON/CHA, bonus =0,0%.
 - Freedom of movement = immunity to earthquake.
 - Friendly fire - ON
 
 
Evil[edit | edit source]
- Level 1 Negative energy ray
 - Level 3 Negative energy burst
 - Level 5 Enervation
 - The negative plane avatar can be summoned once per day
 
- Feat Turn Undead treats outsiders like undead
 
- Storm of vengeance get DC bonus:
 
| Cleric lvl | DC bonus | 
|---|---|
| 33 | 1 | 
| 34 | 2 | 
| 35 | 3 | 
| 36 | 4 | 
| 37 | 5 | 
| 38 | 6 | 
| 39 | 7 | 
| 40 | 8 | 
Fire[edit | edit source]
- Level 4 Wall of fire
 - Level 5 Energy buffer
 
- Feat Turn Undead acts on elementals as undead
 
Good[edit | edit source]
- Level 4 Stoneskin
 - Level 5 Lesser planar binding
 
- Feat Turn Undead treats outsiders like undead
 
Healing[edit | edit source]
- Level 2 cure serious wounds
 - Level 5 heal
 - Spells like Cure wounds are cast empowered.
 - Greater Restoration heals 320 HP
 - Heal heals 250+15d10 HP
 - Regeneration heals 10 HP per round and lasts 4 times longer.
 - Monstrous regeneration heals 6 HP per round and lasts 4 times longer
 
Knowledge[edit | edit source]
- Level 1 Identify
 - Level 2 Knock
 - Level 3 Clairaudience/clairvoyance
 - Level 4 True seeing
 - Level 6 Legend lore
 
Magic[edit | edit source]
- Level 1 Mage armor
 - Level 2 Melf's acid arrow
 - Level 3 Negative energy burst
 - Level 4 Stoneskin
 - Level 5 Ice storm
 - Word of faith inflict blindness with no saving throw.
 
Plant[edit | edit source]
- Level 2 Barkskin
 - Level 7 Creeping doom
 - Feat Turn Undead treats parasites like undead
 
Protection[edit | edit source]
- Divine protection - The cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 1 round per caster level + charisma modifier.
 - Level 1 Mage armor
 - Level 4 Minor globe of invulnerability
 - Level 5 Energy buffer
 - Increase spells:
 
| Spell | 20+ lvl | 30+ lvl | 
|---|---|---|
| Barkskin | +6 AC | +7 AC | 
| Mage armor | +2 AC | +3 AC | 
| Magic vestment | +6 AC | +7 AC | 
| Shield of faith | +6 AC | +7 AC | 
- Undeath's Eternal Foe when cast by a cleric of level 33 and above, gives +6 AC
 
Strength[edit | edit source]
- Divine strength - The cleric gains a bonus to strength equal to 2 + 1 per 3 cleric levels. The effect lasts for 5 rounds + the cleric's charisma modifier.
 - Level 3 Divine Power
 - Level 4 Keen Edge
 - Level 5 Stoneskin
 - Battletide grants an additional +3 Magic Damage
 - Bull's Strength grants +12 strength
 - Divine Favor additionally grants +3 Magic Damage, duration is doubled
 - Divine Power additionally grants +5 Magic Damage
 - Increase spells:
 
| Spell | 20+ lvl | 30+ lvl | 
|---|---|---|
| Greater Magic Weapon | +6 AB | +7 AB | 
Sun[edit | edit source]
- Level 2 Searing light
 - Level 7 Sunbeam
 
Travel[edit | edit source]
- Level 1 Entangle
 - Level 2 Web
 - Level 3 Freedom of movement
 - Level 4 Slow
 - Level 5 Haste
 - Haste can't be dispelled.
 
Trickery[edit | edit source]
- Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. This effect lasts for 5 turns + the cleric's charisma modifier.
 - Level 2 Invisibility
 - Level 3 Invisibility sphere
 - Level 5 Improved invisibility
 - Improved invisibility gives a concealment bonus of 50%
 
War[edit | edit source]
- Battle Mastery - The cleric gains a bonus of 1 + 1 per 5 cleric levels to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as damage reduction. The effect will last for 5 rounds + charisma modifier.
 - Level 2 Cat's grace
 - Level 7 Aura of vitality
 - Battletide grants an additional +3 Magic Damage
 - Divine Favor can't be dispelled.
 - Divine Power can't be dispelled, duration is doubled.
 - Prayer gives +2 AB +2 skills +2 saving throws. For enemies in range -2 AB -2 skills -2 saving throws. Duration is doubled.